festybay

Create Your FestyBay Profile

Level Designer at Blue Zoo Animation Studio, 2026

Level Designer at Blue Zoo Animation Studio, 2026

Blue Zoo Animation Studio, a multi-BAFTA-winning industry leader, is embarking on an innovative journey with the launch of its newest division: Brighton Zoo. In a strategic marriage of creative forces between Blue Zoo and the interactive specialists at Plug-In Media, we have established a brand-new animation and digital content studio right by the sea. Brighton Zoo is designed specifically for the new era of children’s digital content—where storytelling, high-end animation, and interactive play converge to create unforgettable educational experiences. Blue Zoo Animation Studio is currently seeking a logically minded, creatively driven Level Designer to join our team in central Brighton for a specialized, high-impact project. This role is a unique opportunity to contribute to a studio that is actively growing and full of amazingly talented, happy artists and production crew, all working together to make a small contribution to a happier world. Executive Job Summary: Level Designer Category Specification Company Name Blue Zoo Animation Studio (Brighton Zoo Division) Position Title Level Designer Experience Level Mid-Level / Specialist Job Type Short-Term Contract (7 Days total over a 2-month period) Project Timeline Commencing Mid-May 2026 Location Central Brighton (Hybrid / Remote Flexible Options) Salary / Rate Competitive; Dependent on skills and experience Industry Animation / Interactive Ed-Tech / Digital Content Application Deadline Subject to early closure based on volume About Blue Zoo & The Brighton Zoo Vision Blue Zoo Animation Studio is one of the UK’s leading animation studios, known for producing world-class content that inspires and engages audiences of all ages. With the formation of Brighton Zoo, we are taking our legacy of character-driven storytelling and applying it to a “new era” of digital media. Our mission is to build a studio culture that is as vibrant and healthy as the content we produce. At Brighton Zoo, we believe that a healthy balance in our lives—whatever our situation—is the key to supporting the wellbeing of our staff. We pride ourselves on being an inclusive studio that promotes and values diversity, inviting everyone to “bring their whole selves” to work. We are committed to building a community that transcends roles and departments to produce work that is not only excellent but also meaningful. The Role: Educational Level Design & Coding Logic This specialized Level Designer position is not a traditional game design role. You will be at the forefront of “Ed-Tech” innovation, tasked with designing engaging, intuitive, and educational levels tailored specifically for a younger audience. The core objective of this project is to teach coding mechanics through play. We need a designer who can combine high-level creativity with rigorous systems thinking to craft player experiences that are fun, accessible, and perfectly aligned with educational goals. You will be the architect of the player’s learning journey, translating complex logical concepts into 2D game environments that guide a child from their first “command” to complex “loops” and “logic gates.” Key Responsibilities & Day-to-Day Operations 1. Pedagogical Level Construction 2. Systems Thinking & Logic Integration 3. Visual & Narrative Coordination Candidate Profile: Qualifications & Skills as Level Designer The “Must-Have” Toolkit The “Bonus Points” (Preferred Qualities) Work Environment & Studio Culture Brighton Blue Zoo Animation Studio is more than just a workplace; it’s a community. Located in central Brighton, we are surrounded by the city’s creative energy and the calming influence of the sea. The “Zoo” Benefits Package Even on a short-term contract, our team members enjoy the perks of the Brighton Zoo culture: This is a specialized short contract of 7 days, intended to be worked flexibly over a 2-month period starting in mid-May 2026. This structure is designed to allow for deep focus during key implementation phases while providing the flexibility to iterate between production milestones. How to Apply: Interested candidates should submit their CV and a link to their Portfolio. Please highlight any experience you have with 2D environments or educational content. Application Warning: Due to the specialized nature of this role and the reputation of Blue Zoo, this vacancy may close early if we receive a high number of applications. We encourage early submission. Level Designer at Blue Zoo Animation Studio Apply now See open roles Explore More VFX Jobs

Hiring Senior Lighting Artist job at Rodeo FX

Senior Lighting Artist job at Rodeo FX thumbnail

Rodeo FX, an Academy Award®-winning visual effects studio and a perennial recipient of “Montreal’s Top Employer” awards, is currently seeking a visionary Senior Lighting Artist for an elite temporary contract. This role is a cornerstone of our 3D department, offering the chance to contribute to high-stakes, world-class productions for partners like Netflix, HBO, Disney, Marvel, and Warner Bros. At Rodeo FX, we believe that lighting is the soul of a shot. It is the bridge between a digital asset and a believable reality. As a Senior Lighting Artist, you will join a team of nearly 900 artists who have recently shaped the worlds of Stranger Things, The Lord of the Rings: The Rings of Power, and Rebel Moon. If you possess a masterful command of Houdini, an expert eye for cinematography, and a drive for technical optimization, we invite you to light the future with us. Job Overview: Senior Lighting Artist Category Details Company Name Rodeo FX Job Title Senior Lighting Artist Location Montreal, Canada (Hybrid/Remote Options Available) Employment Type Full-time, Temporary Contract Department 3D / Lighting Estimated Salary $55.00 – $75.00 per hour (Based on 10+ years experience) Core Software Houdini (Required), Solaris/USD, Arnold/RenderMan Work Arrangement Flexible / Remote-friendly (Studio locations in MTL, QC, TOR, LA, Paris) The Rodeo FX Mission: Driven by Artistry Founded and led by artists, Rodeo FX operates under a simple guiding principle: Creativity above all. Our mission is to provide our talents with the freedom and cutting-edge resources they need to thrive in a stimulating, caring environment. Whether you are working from our flagship Montreal studio or remotely, you are part of an independent, Oscar®-winning company that prioritizes the artist’s voice in every project. Our recent accolades, including the 2023 VES Award for Love, Death and Robots, are a testament to our culture of excellence. We don’t just complete projects; we create benchmarks for the entire visual effects industry. The Role: Architect of Mood and Realism The Senior Lighting Artist is responsible for designing and implementing complex lighting and shading solutions that breathe life into 3D environments and CG elements. This role requires a rare blend of artistic intuition and technical rigor, ensuring that every render is a masterpiece of light, shadow, and color. 1. Mastery of the Lighting Craft You will be expected to operate at the highest level of technical proficiency within the 3D pipeline: 2. Elevating Creative Quality Lighting at Rodeo FX is about more than visibility; it is about storytelling. 3. Technical Optimization & Standards Senior artists are the guardians of the studio’s technical health. Who You Are: Qualifications & Technical Profile We are looking for a veteran artist with a proven track record of delivering high-end visual effects for film and episodic television. Core Requirements: Soft Skills & Professionalism: Bonus Assets: Work Environment: Flexibility & Inclusion Rodeo FX is proud to offer a flexible work structure. While our headquarters are in Montreal, we embrace a hybrid and remote-friendly model that allows our artists to deliver quality work from where they are most inspired. Rodeo FX is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. All applications are treated with the strictest confidentiality. Senior Lighting Artist job at Rodeo FX Apply now See open roles Explore More Lighting Artist Jobs

Atlantis Animation hiring Layout Artist (Mid/Senior Level)

Atlantis Animation hiring Layout Artist thumbnail

Atlantis Animation is expanding its creative ranks! We are seeking a highly skilled and narratively-driven Layout Artist at either the Mid or Senior level to join our studio in the sun-drenched capital of Santa Cruz de Tenerife. This role is fundamental to the visual architecture of our latest global production, serving as the bridge between 2D concepts and the 3D cinematic world. As a Layout Artist at Atlantis, you aren’t just placing cameras; you are the cinematographer of the digital realm. You will be responsible for defining the pace, scale, and emotional resonance of each scene, ensuring that our characters inhabit a world that feels both expansive and purposeful. Job Overview: Layout Artist (Mid to Senior Level) Feature Details Company Name Atlantis Animation S.L. Project Title Messi and the Giants (Sony Music Vision / Sony Pictures Television Kids) Position Layout Artist (Mid to Senior Level) Location Santa Cruz de Tenerife, Canary Islands (100% On-Site) Contract Type Fixed-term Full-Time Employee (No Freelance) Duration Immediate Start – June/July 2026 (Approx. 3 Months) Work Schedule Full-Time (40 Hours/Week) Language Requirement Fluent English; Spanish is a plus Work Permit Valid EU / Spanish Work Authorization Required Estimated Salary Range Mid: €32,000 – €40,000 / Senior: €42,000 – €55,000 (Gross Annual Pro-rata) Atlantis Animation is more than a workplace; it is a collaborative ecosystem located in the “heavenly” Canary Islands. We combine the soul of traditional storytelling with the muscle of high-end technology. Our studio has become a trusted partner for industry titans, having delivered world-class animation for Tara Duncan and Miraculous Ladybug Season 5 (Disney Channel/Disney+). Our philosophy is built on the “inner magic spark”—that intangible quality that pushes an artist to find the perfect camera angle or the most evocative composition. We offer a fast-paced but deeply rewarding environment where your work will be seen by millions of viewers across the globe. The Project: “Messi and the Giants” We are currently in the heat of production for Messi and the Giants, an epic animated series produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management. The story follows a young version of the legendary Leo Messi as he is transported from Argentina into a fantastical, high-stakes alternate universe. The visual requirements for this project are immense—ranging from intimate, character-focused moments to gargantuan, epic-scale landscapes. As a Layout Artist, you are the one who determines how the audience perceives this new world. You will translate 2D storyboards into a 3D space, setting the stage for the animators and lighting artists who follow. The Layout Artist is the first “builder” in the 3D pipeline. Your work sets the technical and creative foundation for every shot. You will work closely with the Director and the Layout Supervisor to ensure that the narrative intent of the storyboard is not only preserved but enhanced in the 3D transition. 1. Cinematography and Scene Composition 2. Environment and Narrative Support 3. Continuity and Technical Integrity 4. Collaborative Workflow We are looking for artists who possess a “director’s eye” and a “technical mind.” The Tenerife Advantage: Why Join Us? This 3-month contract is an incredible opportunity to “test the waters” of the Canary Islands’ burgeoning animation industry. Atlantis Animation | Layout Artist (Mid/Senior Level) Apply now See open roles Explore More Animation Jobs

Hiring 3D Animator job at SHED

SHED logo

SHED is seeking a visionary 3D Animator to join our elite team of specialists for an upcoming slate of high-end advertising projects. At SHED, we don’t just move objects; we breathe life into stories. We are looking for an artist who understands that animation is the soul of the narrative—someone who can translate storyboards into evocative performances that resonate with audiences on an emotional level. This is a temporary contract position starting in June 2026, offering the chance to collaborate with a diverse group of global artists in a studio environment that prizes commitment, mutual aid, and direct communication. Job Overview: 3D Animator Category Details Company Name SHED Job Title 3D Animator Location Montreal, Canada (Remote/Hybrid options may vary) Employment Type Temporary Contract Start Date June 2026 Primary Industry Advertising, Film, and Television Core Software Autodesk Maya, Studio Library Project Scale Collaborative teams of 5 to 30 artists Compensation and Professional Growth SHED offers a competitive salary structure tailored to the fast-paced world of advertising and high-end visual effects. Final remuneration is determined by the candidate’s portfolio, technical proficiency, and specific experience in cartoon-style or photorealistic animation. Role Level Estimated Weekly Rate (CAD) Focus Areas Intermediate $1,600 – $2,100 Character acting, object animation, and layout. Senior $2,200 – $2,800+ Complex performance, pipeline improvements, and mentoring. Note: As this is a contract position, specific benefits and project-based bonuses will be discussed during the interview phase based on the duration of the engagement. The Mission: Your Responsibilities As a 3D Animator at SHED, you are the primary storyteller. You will be tasked with interpreting the narrative spirit of a shot and conveying it through the nuanced gestures and facial expressions of our characters. 1. Performance and Acting Character Artistry: Create compelling character acting and animate 3D objects with a focus on emotion and narrative intent. Interpretation: Take static storyboards and transform them into dynamic 3D layout scenes. Reference Work: Shoot or research your own animation references to ensure authenticity in movement and weight. 2. Technical Execution Pipeline Integration: Export high-quality alembics for the lighting and simulation departments, ensuring a smooth handoff. Layout and Composition: Create layout scenes including character, environment, and camera placement to establish the visual foundation of a shot. Continuity: Maintain strict continuity of actions and character traits from shot to shot across the entire project. 3. Collaboration and Pipeline Development Rigging Liaison: Work closely with the rigging team to provide feedback on character setups and controls. Proactive Improvement: Be involved in departmental decisions and recommend continuous improvements to our animation pipeline. Progress Reporting: Provide supervisors and producers with clear, analytical progress reports and prepare presentation materials for client approvals. What We Are Looking For We want to meet artists who are passionate about the “why” behind a movement. You should be an expert at balancing the technical constraints of a rig with the artistic needs of the script. Academic Background: A degree in a 3D animation program is required. A degree in a traditional 2D animation program is considered a significant asset. Professional Experience: Proven experience in film, advertising, or television. Specific experience in cartoon-style animation projects is highly valued. Core Principles: A masterful understanding of the 12 principles of animation: posing, timing, weight, squash and stretch, and lip sync. Technical Knowledge: While Maya and Studio Library are your primary tools, knowledge of Shotgrid and Rigging fundamentals will help you excel in our environment. Analytical Approach: The ability to execute corrections requested by supervisors or the director in an analytical and efficient manner. Environment and Working Conditions At SHED, you will be part of a specialized group of animation professionals. Depending on the scale of the production, you will either take full responsibility for specific sequences or collaborate with colleagues located around the world. We believe in a healthy work environment. We value: Commitment: Dedication to the craft and the final output. Mutual Aid: A culture where artists help each other overcome technical and creative hurdles. Direct Communication: Flat hierarchies where your voice matters and your recommendations are heard. Whether you are looking to sharpen your skills within a specific discipline or are eager to take on new technical challenges, SHED provides the perfect playground for your creativity. How to Apply If you are a 3D Animator ready to bring world-class advertising projects to life, we invite you to apply for this June 2026 opening. Required Application Materials: Portfolio/Demo Reel: Showcasing strong character performance, timing, and weight. Resume: Detailing your experience in advertising or feature film. Shot Breakdown: A clear document explaining your specific contributions to each shot in your reel. Join SHED and help us define the next generation of visual storytelling.

Effects TD (Project Hire) – ILM, California

Effects TD (Project Hire) - ILM, California thumb

Industrial Light & Magic (ILM), the world’s premier visual effects house, is currently seeking a highly skilled and innovative Effects TD to join our San Francisco studio. As a Project Hire, the successful Effects TD will step into an environment that has defined the vanguard of cinematic history for half a century. From the birth of the digital revolution to the latest breakthroughs in immersive storytelling, ILM remains the gold standard for visual effects, and our Effects TD team is the engine that drives that innovation. This role is not merely about executing tasks; it is about embodying the collaborative mindset and passion for filmmaking that has earned Industrial Light & Magic 15 Academy Awards for Best Visual Effects. We are looking for an Effects Technical Director who can bridge the gap between complex mathematical simulations and breathtaking artistry. Job Overview: Effects TD Feature Details Primary Job Title Effects TD (Technical Director) Company Name Industrial Light & Magic (ILM) Parent Company The Walt Disney Company / Lucasfilm Ltd. Location San Francisco, California, USA Employment Type Project-Based / Contract Hiring Range $90,400 – $118,700 per year Education Requirement Bachelor’s in CS, Engineering, or Computer Graphics Experience Level 3–5+ years in feature film production Tools & Languages Houdini, Maya, Nuke, Python, C++, Linux The Effects Technical Director at Industrial Light & Magic is a specialized technical artist responsible for generating the dynamic elements of a film that cannot be captured in-camera. Whether it is a massive tidal wave, a crumbling skyscraper, or the subtle wisp of smoke from a lightsaber impact, the Effects TD uses a combination of off-the-shelf software and proprietary tools to solve unique visual challenges. Primary Responsibilities: An Industrial Light & Magic Effects Technical Director is expected to be a self-starter who thrives under “gentle supervision.” While you will have the guidance of VFX Supervisors, we look for candidates who can take a shot from concept to completion with a high degree of autonomy and creative problem-solving. Technical Requirements: Professional Soft Skills: At Industrial Light & Magic, we believe that world-class talent deserves world-class support. The base pay for an Effects Technical Director in our San Francisco office ranges from $90,400 to $118,700. This range is a baseline; the final offer will reflect the candidate’s specific experience, geographic region, and internal equity. In addition to base pay, project hires at Industrial Light & Magic may be eligible for: Founded in 1975 by George Lucas to create the visual effects for Star Wars, Industrial Light & Magic has since become a global leader in the industry. We serve the motion picture, commercial, and attraction industries with a commitment to pushing the boundaries of what is possible. With operations in San Francisco, Vancouver, London, Singapore, and Sydney, ILM is a truly international community of artists and technologists. As an Effects Technical Director here, you are part of a legacy that includes over 325 feature films and contributions to nearly all of the top-grossing films of all time. We are currently at the forefront of the digital revolution, expanding our reach into Virtual Reality (VR), Augmented Reality (AR), and Immersive Cinema. Lucasfilm Ent Co Ltd (andIndustrial Light & Magic) is an equal opportunity employer. We believe that the best stories come from a diverse set of voices. We do not discriminate on the basis of race, religion, color, sex, sexual orientation, gender identity, age, or disability. We champion a business environment where ideas from all people help us grow and innovate. Effects TD (Project Hire) – Industrial Light & Magic Apply now See open roles

Creature TD (Project Hire) – Industrial Light & Magic, 2026

Creature TD (Project Hire) – Industrial Light & Magic, 2026 thumb

Industrial Light & Magic (ILM), the world’s premier visual effects facility and a cornerstone of The Walt Disney Company, is currently seeking a highly skilled Creature TD to join our San Francisco studio. Since George Lucas founded ILM in 1975, the studio has redefined the boundaries of cinema, and the Creature TD role remains at the very heart of that innovation. In this position, you are the architect of life. You bridge the gap between static geometry and a performance that can move an audience to tears or thrill them with terror. As a Creature TD, your work ensures that every hero character, background creature, and mechanical vehicle moves with a level of physical and anatomical fidelity that sets the global industry standard. Job Overview: Creature TD Category Details Position Title Creature TD (Technical Director) Company Name Industrial Light & Magic (ILM) Location San Francisco, California, United States Job Type Project Hire Salary Range $90,400 – $118,700 (Base Pay) Core Software Autodesk Maya, Python, Linux Primary Industry Feature Film, VFX, and Immersive Cinema The Creature TD at ILM is a multidisciplinary artist who balances deep technical proficiency with an artist’s intuition for motion. This is a “Project Hire” role, meaning you will be integrated into specific high-profile productions, working alongside the industry’s most talented supervisors to deliver cinematic excellence. Your primary mission is to rig and envelop a diverse range of assets. Whether it is a “hero” character that requires thousands of controls for a nuanced performance or complex vehicles and background props, the Creature TD ensures the technical foundation is unbreakable. Key Responsibilities and Workflow Compensation, Benefits, and Professional Growth Joining ILM as a Creature TD means becoming part of The Walt Disney Company ecosystem, which provides world-class support for its employees. Compensation Component Annual Details / Provisions Base Salary $90,400 – $118,700 (Determined by experience & equity) Incentives Potential for bonuses and long-term incentive units Health & Wellness Comprehensive medical, dental, and vision insurance Financial Future 401(k) retirement plans and employee stock options Vacation & Leave Generous paid time off and parental leave policies The ideal Creature TD candidate is someone who views technical challenges as creative opportunities. We require a blend of education and hands-on professional experience. 1. Education and Experience We look for candidates with at least 3 years of relevant professional experience and a diploma in computer graphics, fine arts, design, or a related field. Alternatively, we welcome applicants with 5 years of relevant industry experience in lieu of a formal degree. 2. Technical Requirements 3. Professional Soft Skills ILM is more than a studio; it is a legacy. Over the last 50 years, we have contributed to over 325 feature films and earned 15 Academy Awards for Best Visual Effects. By joining us as a Creature TD, you are stepping into a facility that has played a key role in the top-grossing films of all time. We are currently at the forefront of the digital revolution, expanding our horizons into Virtual Reality (VR), Augmented Reality (AR), and Immersive Cinema. As a Creature TD, you will have the opportunity to work on projects that are not just films, but cultural milestones. The Disney Advantage As part of The Walt Disney Company, ILM employees belong to a global entertainment leader. Disney is committed to a diverse and inclusive work environment where every voice is heard. We believe that the best stories come from a team that reflects the world we live in. As an equal opportunity employer, we provide a space where a Creature TD can innovate, grow, and build a career that lasts a lifetime. Creature TD (Project Hire) – Industrial Light & Magic, 2026 Apply now See open roles

3D Animator (Project Hire) – Industrial Light & Magic

3D Animator (Project Hire) - Industrial Light & Magic

Industrial Light & Magic (ILM), the world’s leading visual effects facility, is seeking a high-caliber Animator (Mid-Level) to join our San Francisco studio. Founded by George Lucas and now a cornerstone of the Disney Entertainment family, ILM has set the gold standard for visual effects for nearly five decades. From the birth of Star Wars to the latest breakthroughs in VR and Immersive Cinema, our team thrives on production excellence and a relentless passion for filmmaking. As an Animator at ILM, you are not just moving pixels; you are breathing life into creatures, characters, and objects that define modern cinema. This is a project-based role for those who excel in a high-pressure, creatively demanding environment where the technical meets the magical. Executive Job Summary Category Details Company Name Industrial Light & Magic (ILM) / Lucasfilm Ltd. Job Role Animator (Mid-Level) Employment Type Project Hire Primary Location San Francisco, California, United States Hiring Range $94,100 – $120,400 per year (Base Pay) Core Software Autodesk Maya, Proprietary Tools, Linux Industry Segment Disney Entertainment (VFX & Animation) Compensation & Benefits Package The financial health and well-being of our artists are paramount. In addition to a competitive base salary, ILM offers a comprehensive suite of benefits designed to support long-term career growth and personal stability. Compensation Component Details Base Salary Range $94,100 – $120,400 (Adjusted for experience and equity) Variable Pay Potential for bonuses and/or long-term incentive units Health & Wellness Comprehensive medical, dental, and vision insurance Financial Security 401(k) retirement plans and financial planning resources Additional Perks Access to Disney employee benefits and professional development The Mid-Level Animator is a pivotal role within the ILM pipeline. You are expected to bridge the gap between creative vision and technical execution, working under the guidance of Animation Supervisors to deliver world-class motion. 1. High-Quality Shot Execution Your primary responsibility is the successful animation of complex shots. This includes creating fluid, realistic, or stylized motion for computer-generated creatures and objects. Whether it is subtle facial acting or high-octane physical performance, your work must meet the rigorous standards of ILM dailies. 2. Collaborative Problem Solving Animation at Industrial Light & Magic (ILM) is a team sport. You will attend regular dailies, provide constructive feedback to peers, and collaborate with other departments (Rigging, Layout, and Lighting) to determine the best aesthetic and technical solutions for every frame. 3. Productivity & Deadline Management The VFX industry moves fast. You are expected to maintain a consistent level of high productivity without sacrificing quality. Meeting internal milestones and external delivery deadlines is non-negotiable. 4. Mentorship & Leadership As a Mid-level artist, you are an emerging leader. You will be expected to “mentor” entry-level animators, offering guidance on shot technicalities, performance choices, and ILM’s proprietary workflow to help them reach their full potential. 5. Reference & Performance Capture When the project demands it, you may be required to step away from the monitor to provide reference performances. This includes participating in motion capture sessions to provide the foundational data needed for assigned shot work. What We’re Looking For (Candidate Profile) Industrial Light & Magic is looking for artists who possess a “clinical eye” for motion and a deep understanding of the mechanics of performance. Education & Experience Technical Skill Requirements Professional Soft Skills About Industrial Light & Magic & The Walt Disney Company When you join Industrial Light & Magic (ILM), you join a legacy. Since 1975, we have been at the forefront of the digital revolution. Our work has contributed to 25 of the top 50 worldwide box-office hits, and we continue to break new ground in VR, AR, and Immersive Cinema. As part of The Walt Disney Company, we belong to a global enterprise that spans Disney Entertainment, ESPN, and Disney Experiences. We champion a business environment where diverse ideas lead to better storytelling. We are an equal opportunity employer, committed to a culture where every employee can thrive regardless of background. 3D Animator (Project Hire) – Industrial Light & Magic Apply now See open roles