Brighton Jobs : Gameplay Animator & Animation Engineer
As a Senior Gameplay & Animation Engineer at Hangar 13, you will establish a premier standard for architecture and code quality while driving the development of our core character systems. Operating deep within Unreal Engine 5, you will own, extend, and optimize the crucial C++ frameworks, tools, and pipelines that govern character locomotion, combat mechanics, and physical expression. This senior-level technical role places you at the intersection of game logic and cinematic art, requiring close collaboration with animators, designers, and fellow programmers to translate complex animation data into tactile, responsive, and visually spectacular AAA gameplay features. Brighton Jobs Overview : Gameplay Animator & Animation Engineer Position Parameter Specification Detail Company Name Hangar 13 (An internal 2K development studio) Job Title Senior Gameplay & Animation Engineer Department Engineering Job Type Permanent, Full-Time Preferred Location Brighton, East Sussex, England, United Kingdom Alternative Locations Brno or Prague, Czech Republic Reports To Lead Engineer Target Infrastructure Cross-Platform AAA (PC, Xbox Series X/S, PlayStation 5) Estimated Salary Range £80,000 – £105,000 GBP / CZK Equivalent (Commensurate with experience) Core Architecture Unreal Engine 5, C++, Gameplay Ability System (GAS) Corporate Profile & Studio Vision Hangar 13 is the global development powerhouse behind the critically acclaimed, award-winning Mafia franchise. Our international teams are united by a shared obsession with rich narrative storytelling, cinematic presentation, and pristine AAA craft. We believe that deep immersion is achieved when story, style, and mechanics flow together seamlessly. As a studio collective spanning the UK and Czech Republic, we work as a single, fluid team to build the next generation of action-adventure titles. By joining our engineering department, you will collaborate with highly driven professionals who are redefining how characters move, react, and express themselves in interactive worlds. Position Summary We are seeking a highly articulate, technically rigorous Senior Gameplay & Animation Engineer to establish a high bar for architecture and code quality. In this role, you will assume structural ownership over our core gameplay subsystems and character animation pipelines. This position sits at the intersection of game logic and physical expression. You will extend, optimize, and maintain the underlying C++ code, toolsets, and data pipelines that bridge technical art and gameplay logic. Operating as a senior technical authority, you will collaborate closely with animators, character artists, combat designers, and core programmers to turn complex animation data into responsive, spectacular, and tactile gameplay features. Core Duties & Responsibilities 1. Technical Architecture & Coding 2. Production Planning & Risk Mitigation 3. Cross-Discipline Collaboration Professional Requirements & Qualifications Essential Skills & Experience Highly Desirable Attributes Studio Commitments & Anti-Fraud Notice Equal Opportunity & Workplace Inclusion Hangar 13 and 2K Games proudly celebrate the diversity of our global team members, development partners, and player communities. We are committed to providing equal employment opportunities across all facets of our organization. Furthermore, we ensure that qualified individuals with disabilities are provided reasonable accommodations to fully participate in the job application and interview process, execute their essential job functions, and access corporate benefits. If you require accommodations, please inform your talent acquisition partner. Brighton Jobs : Gameplay Animator & Animation Engineer Apply now See open roles Explore More Brighton Jobs