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Alt.vfx is hiring 3D Layout Artist & CG Generalist, Brisbane

Alt.vfx is hiring 3D Layout Artist & CG Generalist thumb

Alt.vfx is a world-leading, award-winning Australian visual effects studio with a prestigious global presence spanning film, television, and high-end commercials. With a creative footprint that extends across studios in Brisbane, Sydney, Melbourne, Los Angeles, and Tokyo, we have established ourselves as a premier partner for major global clients, including Netflix, Hulu, and Paramount. We are currently expanding our creative teams in Brisbane and Sydney to support an upcoming slate of high-profile projects. We are seeking talented, technically proficient, and artistically driven Layout Artists and CG Generalists for multiple roles. This is a unique opportunity to work at the intersection of cinematography and digital craft, helping to define the visual language of world-class storytelling. Job Overview : Layout Artist / CG Generalist Feature Details Company Name Alt.vfx Position Title Layout Artist / CG Generalist Locations Brisbane & Sydney, Australia Job Type Full-Time / Fixed Term Contract Work Arrangement On-site / Multiple Roles Available Estimated Salary $95,000 – $140,000 AUD (Commensurate with experience) Primary Software Autodesk Maya Start Date Immediate Start Application Contact recruitment@altvfx.com The Role: Bridging Vision and Execution The role of a Layout Artist and CG Generalist at Alt.vfx is fundamental to the success of our visual effects pipeline. You are the bridge between the initial creative spark and the final rendered frame. Working under the direct guidance of the VFX Supervisor and Director, you will be responsible for translating scripts and storyboards into dynamic 3D environments and sequences. This position requires a “cinematographer’s mind” combined with a “technical artist’s hands.” You aren’t just placing objects in a scene; you are defining the emotional resonance of a shot through camera placement, lens choice, and composition. Key Responsibilities and Workflow Integration 1. Sequence Design and Pre-Visualization (Previs) Your primary task is to design shots and sequences that serve the narrative. This involves: 2. Technical Visualization (Techviz) Beyond the creative, you will provide the technical blueprint for physical production: 3. Asset Management and Iteration A Layout Artist must be highly organized. You will: 4. Pipeline Innovation At Alt.vfx, we never stop evolving. You will: Candidate Requirements: The Ideal Profile We are looking for artists who possess a deep love for cinema and a comprehensive understanding of the technicalities involved in high-end VFX production. Cinematic Expertise Technical Proficiencies Production Skills Why Join Alt.vfx? A Global Reputation Alt.vfx is synonymous with quality. Our work is recognized globally for its innovation and artistry. By joining us, you are adding your name to a roster of artists who consistently push the envelope of what is possible in digital media. Stunning Studio Locations Whether you choose to work in our Brisbane studio in Fortitude Valley or our Sydney location, you will be part of a vibrant, creative community. Our studios are designed to be collaborative hubs, equipped with the latest technology and a supportive culture that values the well-being of our artists. Exciting Project Slates With partners like Netflix and Paramount, our project pipeline is diverse and challenging. You will have the opportunity to work on high-end feature films and streaming series that are viewed by millions around the world. Detailed Compensation & Benefits Category Description Salary Range $95,000 – $140,000 AUD (Negotiable based on portfolio and years in industry). Contract Terms Fixed Term Contracts with potential for extension or permanent conversion. Multiple Roles We are hiring for several positions at various seniority levels. Tech Stack High-performance workstations, specialized internal tools, and AI integration. Collaboration Direct access to world-class VFX Supervisors and Directors. Alt.vfx is hiring Layout Artist & CG Generalist, Brisbane Apply now See open roles Explore More Jobs

Alt.vfx is hiring Senior Nuke Compositor, Brisbane

Alt.vfx is hiring Senior Nuke Compositor, Brisbane

Alt.vfx, one of Australia’s most celebrated and highly-awarded visual effects houses, is currently seeking a visionary Senior Nuke Compositor / Compositing Supervisor to join our elite creative team. This role is based in our state-of-the-art studio located in the heart of Fortitude Valley, Brisbane. We are looking for a technical powerhouse with a refined artistic eye to help us continue producing ground-breaking, innovative work for high-end feature films, global television series, and premium TVC projects. Whether you are a seasoned Senior Artist looking for your next challenge or an experienced Supervisor ready to lead a world-class team, this position offers the chance to work on some of the industry’s most demanding and visually stunning projects. Job Overview: Senior Nuke Compositor Feature Details Company Name Alt.vfx Position Title Senior Nuke Compositor / Compositing Supervisor Primary Location Fortitude Valley, Brisbane, QLD Job Type Full-Time / Fixed Term Contract Work Arrangement On-site (Beautiful Studio Environment) Salary Range $120,000 – $165,000 AUD (Commensurate with experience & seniority) Experience Required 8+ Years in Photo-Real Compositing Software Mastery Nuke (Expert), Maya (Plus) Start Date Immediate Start Available Application Contact colin@altvfx.com The Role: A Convergence of Art and Technology The role of a Senior Nuke Compositor / Compositing Supervisor at Alt.vfx is a multi-faceted position that sits at the final, critical stage of the visual effects pipeline. You are the architect of the final frame—the artist responsible for taking disparate elements from various departments and weaving them into a singular, believable reality. In this role, you will be expected to handle the most “heroic” shots of a production while simultaneously providing the technical and creative leadership necessary to guide a department. We don’t just make images; we craft experiences that challenge the viewer’s perception of reality. Key Responsibilities and Leadership Expectations 1. Departmental Leadership & Vision As a Supervisor, you aren’t just working on your own monitor. You are the beacon for the compositing team. You will: 2. High-End Creative Execution For the “Senior” aspect of the role, your hands-on skills must be beyond reproach. You will be responsible for: 3. Quality Control & Technical Integrity The devil is in the details. At Alt.vfx, we pride ourselves on “photo-real” results. This involves: Candidate Requirements: Who We Are Looking For We are seeking a candidate who lives and breathes visual effects. You should be someone who notices a mismatched black level in a cinema and feels a physical need to fix it. Professional Experience Technical Proficiencies Soft Skills Life at Alt.vfx Brisbane Our Location Our studio is situated in the vibrant neighborhood of Fortitude Valley. Known as the creative heart of Brisbane, “The Valley” offers an incredible lifestyle balance. You’ll be surrounded by world-class dining, hidden laneway bars, and cutting-edge art galleries, all just a few minutes from the Brisbane CBD. The Atmosphere We believe that a beautiful work environment leads to beautiful work. Our studio is designed to be a collaborative space where artists feel inspired. We maintain a culture that is professional yet approachable, where every voice is heard and every artist is valued. The Work As a member of Alt.vfx, you will be joining one of the most highly-awarded houses in Australia. Our portfolio spans across massive international blockbusters, prestigious streaming series, and iconic television commercials. We are constantly experimenting with new technology—from virtual production to AI integration—ensuring our artists stay at the forefront of the industry. Detailed Salary & Benefits Breakdown Benefit Description Annual Salary $120,000 – $165,000 AUD (Depending on role seniority and specific project experience). Contract Options Availability of both long-term Fixed-Term Contracts and permanent Full-Time positions. Professional Growth Opportunity to lead a department and influence the technical direction of a premier studio. Environment Access to a “beautiful studio” with high-end hardware and a dedicated support team. Relocation Support Negotiable for the right senior-level candidate moving to Brisbane. Alt.vfx is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. If you have the skills and the passion for creating world-class visuals, get in touch today! Alt.vfx hiring Senior Nuke Compositor Apply now See open roles Explore More Jobs

3D Animator job at Kojima Productions, Tokyo

Kojima Productions logo

Elevate your career at Kojima Productions, the world-renowned independent studio founded by visionary Hideo Kojima. Located in the heart of Tokyo, our studio is a sanctuary for creators who seek to push the boundaries of digital entertainment and “Homo Ludens” (those who play). We are looking for a dedicated 3D Animator to join our Art Department to help craft the highly detailed, emotionally resonant, and technically groundbreaking experiences our fans expect. At Kojima Productions, we don’t just follow industry standards; we define them. This role is perfect for an artist who possesses a deep cinematic sensibility and a passion for merging high-end technology with soul-stirring storytelling. Job Overview: 3D Animator Category Details Company Name Kojima Productions Position Animator (In-game & Cinematic Cutscenes) Location Minato-ku, Tokyo, Japan (Near Shinagawa Station) Job Type Contract Employee (Promotion to Permanent Employee Possible) Salary Range (Est.) ¥5,000,000 – ¥9,500,000 Annually (Based on experience) Work Hours 10:00 – 18:45 or Discretionary Labor System Core Technology Maya, 3ds Max, Motion Builder, Proprietary Tools Benefits Full Insurance, Performance Incentives, Global Work Culture Detailed Job Description 3D Animator at Kojima Productions is more than just movement; it is the bridge between the player and the narrative. Whether it is the subtle twitch of a facial muscle in a high-stakes dialogue or the heavy, realistic stride of a character traversing a rugged landscape, our animators are responsible for maintaining the “immersion of reality.” You will work on projects that challenge the status quo, requiring a blend of hyper-realism and artistic flair. Core Responsibilities In-Game Animation: Design and implement fluid, responsive character motions that integrate seamlessly with gameplay mechanics. You will focus on “weight,” “momentum,” and “physics-based” movement to ensure every action feels earned. Cinematic Cutscenes: Produce high-fidelity cinematic animations that rival major motion pictures. You will be responsible for bringing the Director’s vision to life through intricate keyframe work and the refinement of performance capture data. Asset Creation: Develop animations for a diverse range of subjects, including human characters, complex mechanical structures, vehicles, and otherworldly creatures. Pipeline Collaboration: Work closely with the Art Director, Technical Animators, and Game Designers to ensure all animations are optimized for our proprietary engine while maintaining maximum visual quality. Iteration & Polish: Proactively identify areas for improvement in existing motions and refine them to reach the “Kojima Standard” of excellence. Requirements & Qualifications Kojima Productions is looking for individuals who prioritize quality above all else. Practical Experience: Extensive hands-on experience with keyframe animation using industry-standard software such as Maya, 3ds Max, or Softimage. Shipped Titles: For experienced candidates, a minimum of one shipped AAA title as an animator is preferred. Inclusive Hiring: * New Graduates: We welcome applications from talented new graduates. If you have a passion for the medium and a strong foundational portfolio, we want to hear from you. Industry Career-Switchers: If you have high artistic ability from another field (e.g., film, VFX), we encourage you to apply and demonstrate how your skills translate to the gaming environment. Preferred Expertise & Technical Skills To excel at Kojima Productions, candidates should ideally possess: Facial Animation Mastery: A keen eye for expressing human emotion through subtle facial movements and eye contact. Motion Capture Expertise: Experience modifying, cleaning, and adjusting high-density motion capture data to achieve a natural look. Technical Rigging: Basic knowledge of rigging and skinning to help facilitate smoother animation workflows. Mocap Tools: Proficiency in Motion Builder is highly desirable for real-time motion editing. Industrial & Creature Design: The ability to animate non-human entities, ensuring that vehicles feel heavy and monsters feel threatening and organic. Required Application Documentation Kojima Productions values the “thinking” behind the art. Please provide: Japanese CV (Rirekisho): Including a photo (if available/applicable). Technical CV: Detail the specific tools you use, your years of experience, and a comprehensive list of past titles/duties. Insight Paper: Provide brief responses to the following: Visual Excellence: Which recent game or film do you believe represents the pinnacle of current animation technology, and why? Tech Trends: Which emerging technology (e.g., AI-assisted animation, real-time physics) excites you most? Personal Passion: What game have you played recently that you found truly “fun,” and what specific mechanic or animation stood out? Portfolio/Reel: A digital reel viewable on Windows. We look for reels that demonstrate a strong sense of timing, weight, and “the breath of life.” Compensation & World-Class Benefits Financial Rewards Competitive Salary: Annual salary based on a holistic review of your skills and portfolio. Performance Incentives: Our incentive system rewards excellence and project success. Salary Revision: Conducted annually to ensure your compensation reflects your growth. Health & Lifestyle Insurance: Comprehensive social insurance, including health, pension, and employment insurance. Work Flexibility: While we value the energy of our Minato-ku studio, our Discretionary Labor System allows for professional autonomy in managing your schedule. Commuter Support: Full reimbursement of transportation expenses. Health & Wellness: Annual comprehensive medical checkups and mental health support. Corporate Culture Career Path: We prioritize long-term growth; contract employees have a clear pathway to permanent (Seishain) status. Time-Off: A standard five-day work week with generous vacation time, including a summer break and an extended New Year holiday to recharge. Incentives: Permanent employees have access to a corporate defined contribution pension plan and specialized performance bonuses. Living & Working in Tokyo Kojima Productions studio is located in Minato-ku, one of Tokyo’s most cosmopolitan and technologically advanced districts. Being near Shinagawa Station provides instant access to the Shinkansen (bullet train) and major city lines, making it a perfect hub for both work and exploration. You will be working in a multicultural environment where the world’s best talents converge to create the future of play. Note for International Applicants: Kojima Productions is a global studio. If you are applying from overseas, do not worry about postal code mismatches in our digital system—simply ensure your address and contact details are clearly listed in your CV.

Climax Studios Outsource Art Coordinator – Characters

Climax Studios Outsource Art Coordinator - Characters thumbnail

Climax Studios has been a titan of the UK games industry for over 30 years, delivering award-winning digital experiences across every major platform. Based in our state-of-the-art studio at the historic Albert Dock in Liverpool, we offer an inspiring environment where heritage meets high-end technology. We are currently looking for a talented and highly organized Outsource Art Coordinator specifically focused on Character Art. This is a pivotal role that sits at the intersection of creative direction and production management. You will be responsible for ensuring that our external partners deliver assets that match the high-fidelity AAA standards our players expect. The ideal candidate is not only a seasoned artist with hands-on technical skills but also a gregarious leader capable of mentoring external teams and managing complex pipelines. Role Overview : Outsource Art Coordinator – Characters Category Details Company Name Climax Studios (Keywords Studios) Job Title Outsource Art Coordinator – Characters Job Type Contract (Full-Time) Location On-site: Liverpool, England, United Kingdom Salary Range Competitive (Based on industry experience) Technical Stack Maya, ZBrush, Substance, Unreal 4/5, Unity Experience Level AAA Experience (Modelling & Leadership) Working Pattern Full-Time, On-site Detailed Job Description As the Outsource Art Coordinator, your primary goal is to maintain the visual integrity and technical quality of character-related assets produced outside our studio walls. You are the bridge between Climax Studios’ internal vision and our global network of external partners. This role requires a unique “hybrid” skillset. On one hand, you must be a master of the craft—capable of jumping into ZBrush or Maya to create high-quality models, environments, or weapons when the project demands. On the other hand, you must be an effective communicator and project manager, capable of translating abstract art direction into clear, actionable technical documentation for external teams. Key Responsibilities Candidate Requirements Technical Skills & Experience Soft Skills & Leadership Why Join Climax Studios? Working at the Albert Dock offers a work-life experience unlike any other. Beyond the breathtaking views of the Liverpool Harbour, we offer a culture that prioritizes your well-being and professional growth. Studio Perks & Culture Comprehensive Benefits We are looking for a coordinator who is as passionate about the art of games as we are. To apply, please ensure your submission includes: Equal Opportunities: Keywords Studios and Climax Studios are dedicated to an Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. Data Privacy: By submitting your application, you consent to your personal data being managed and retained in accordance with our data privacy and retention policy. Climax Studios Outsource Art Coordinator – Characters Apply now See open roles

Climax Studios hiring 3D Character Artist (Mid-Senior)

Climax Studios hiring 3D Character Artist (Mid-Senior)

Climax Studios stands as a pillar of the UK games industry. With a rich history spanning over three decades, we have evolved alongside the medium, winning numerous awards and delivering world-class digital experiences across every major format. Our studio is more than just a workplace; it is a creative sanctuary located in the heart of Liverpool’s iconic Albert Dock. Working from our state-of-the-art facility, you will overlook the historic harbor while collaborating with some of the most talented minds in game development. We are currently seeking an onsite Character Artist to join our dedicated art team. This role is for an artist who lives and breathes character creation—someone who understands that a great character is not just a collection of polygons, but a vessel for storytelling. If you have the technical discipline to build clean, optimized geometry and the artistic vision to bring unique personalities to life, we want to see your portfolio. Role Overview : Climax Studios Category Details Company Name Climax Studios (Keywords Studios) Job Title Character Artist Job Type Permanent, Full-Time Location On-site: Liverpool, England, United Kingdom Salary Range Competitive (Based on experience and portfolio) Required Tools Maya, ZBrush, Photoshop Experience Level Mid-to-Senior (Industry experience + 1 Shipped Title) Working Pattern Full-Time, Onsite Detailed Job Description As a Character Artist at Climax Studios, you will be at the forefront of our visual storytelling. You won’t just be “making models”; you will be conceptualizing, sculpting, and texturing the protagonists, villains, and citizens of our game worlds. We are looking for an artist who can demonstrate “creative flare” while remaining grounded in the core fundamentals of character production. Your work will serve as a primary point of connection between the player and the game. Therefore, we require someone who can blend anatomical precision with a keen eye for form, shape, and composition. Whether you are working on hyper-realistic humans, fantastical creatures, or hard-surface robotic entities, your goal is to deliver assets that are both visually breathtaking and technically flawless. Key Responsibilities Candidate Requirements Technical Skills & Experience Desirable “Bonus” Skills Life at Climax Studios: Benefits & Perks We believe that the best work comes from a team that feels supported, inspired, and connected. At Climax, we invest in our people through a comprehensive benefits package and a vibrant studio culture. Support for Your Well-being A Thriving Social Culture Career Growth To be considered for this role, we require a complete application package. Because this is an art-focused role, we cannot assess your suitability without a visual representation of your skills. Please include the following in your application: Equal Opportunities: Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. Data Protection: Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. Climax Studios hiring 3D Character Artist (Mid-Senior) Apply now See open roles Explore More Animation Jobs

Level Designer at Blue Zoo Animation Studio, 2026

Level Designer at Blue Zoo Animation Studio, 2026

Blue Zoo Animation Studio, a multi-BAFTA-winning industry leader, is embarking on an innovative journey with the launch of its newest division: Brighton Zoo. In a strategic marriage of creative forces between Blue Zoo and the interactive specialists at Plug-In Media, we have established a brand-new animation and digital content studio right by the sea. Brighton Zoo is designed specifically for the new era of children’s digital content—where storytelling, high-end animation, and interactive play converge to create unforgettable educational experiences. Blue Zoo Animation Studio is currently seeking a logically minded, creatively driven Level Designer to join our team in central Brighton for a specialized, high-impact project. This role is a unique opportunity to contribute to a studio that is actively growing and full of amazingly talented, happy artists and production crew, all working together to make a small contribution to a happier world. Executive Job Summary: Level Designer Category Specification Company Name Blue Zoo Animation Studio (Brighton Zoo Division) Position Title Level Designer Experience Level Mid-Level / Specialist Job Type Short-Term Contract (7 Days total over a 2-month period) Project Timeline Commencing Mid-May 2026 Location Central Brighton (Hybrid / Remote Flexible Options) Salary / Rate Competitive; Dependent on skills and experience Industry Animation / Interactive Ed-Tech / Digital Content Application Deadline Subject to early closure based on volume About Blue Zoo & The Brighton Zoo Vision Blue Zoo Animation Studio is one of the UK’s leading animation studios, known for producing world-class content that inspires and engages audiences of all ages. With the formation of Brighton Zoo, we are taking our legacy of character-driven storytelling and applying it to a “new era” of digital media. Our mission is to build a studio culture that is as vibrant and healthy as the content we produce. At Brighton Zoo, we believe that a healthy balance in our lives—whatever our situation—is the key to supporting the wellbeing of our staff. We pride ourselves on being an inclusive studio that promotes and values diversity, inviting everyone to “bring their whole selves” to work. We are committed to building a community that transcends roles and departments to produce work that is not only excellent but also meaningful. The Role: Educational Level Design & Coding Logic This specialized Level Designer position is not a traditional game design role. You will be at the forefront of “Ed-Tech” innovation, tasked with designing engaging, intuitive, and educational levels tailored specifically for a younger audience. The core objective of this project is to teach coding mechanics through play. We need a designer who can combine high-level creativity with rigorous systems thinking to craft player experiences that are fun, accessible, and perfectly aligned with educational goals. You will be the architect of the player’s learning journey, translating complex logical concepts into 2D game environments that guide a child from their first “command” to complex “loops” and “logic gates.” Key Responsibilities & Day-to-Day Operations 1. Pedagogical Level Construction 2. Systems Thinking & Logic Integration 3. Visual & Narrative Coordination Candidate Profile: Qualifications & Skills as Level Designer The “Must-Have” Toolkit The “Bonus Points” (Preferred Qualities) Work Environment & Studio Culture Brighton Blue Zoo Animation Studio is more than just a workplace; it’s a community. Located in central Brighton, we are surrounded by the city’s creative energy and the calming influence of the sea. The “Zoo” Benefits Package Even on a short-term contract, our team members enjoy the perks of the Brighton Zoo culture: This is a specialized short contract of 7 days, intended to be worked flexibly over a 2-month period starting in mid-May 2026. This structure is designed to allow for deep focus during key implementation phases while providing the flexibility to iterate between production milestones. How to Apply: Interested candidates should submit their CV and a link to their Portfolio. Please highlight any experience you have with 2D environments or educational content. Application Warning: Due to the specialized nature of this role and the reputation of Blue Zoo, this vacancy may close early if we receive a high number of applications. We encourage early submission. Level Designer at Blue Zoo Animation Studio Apply now See open roles Explore More VFX Jobs