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Technical Artist Jobs – Blackbird Interactive, Remote

Technical Artist Jobs - Blackbird Interactive, Remotet humb

Blackbird Interactive is seeking a passionate, analytical, and highly collaborative Technical Artist to join our development team for a 12-month full-time contract at canada jobs. In this role, you will act as a vital bridge between our art and engineering teams, lending your technical expertise to enhance, optimize, and expand upon an existing and beloved game within an established, world-class strategy franchise. If you are a creative problem solver who loves digging into the nuts and bolts of a game engine, writing shaders, squeezing out extra frames of performance, and empowering traditional artists to bring their best work to life within strict technical constraints, this is the perfect opportunity for you. Blackbird Interactive operates as a remote-first workplace, allowing you the flexibility to work from anywhere within Canada while contributing to ambitious, genre-defining content. Technical Artist Job Overview Category Specification Company Name Blackbird Interactive (BBI) Job Title Technical Artist Department Art – Technical Art Contract Duration 12 Months (Temporary Full-Time) Work Model Remote-First / Flexible Work Arrangements Location / Geographic Restriction Remote (Candidates must currently reside in Canada) Legal Requirement Must be legally authorized to work in Canada Annualized Salary Range $85,000 – $115,000 CAD per year (pro-rated to contract length) Core Technical Focus C++ Programming, Shader Development & Asset Optimization Project Type Established Isometric Real-Time Strategy (RTS) Franchise Engine Framework Proprietary Game Engine About Blackbird Interactive Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent game studio based out of Vancouver, BC. Founded by industry veterans, our studio is dedicated to building a culture where the best talent in the industry can find long-term career fulfillment, grow their abilities, and work on a diverse array of compelling projects. Our portfolio includes legendary, world-class IPs as well as our own original creations spanning multiple genres. As a remote-first studio, we prioritize clear communication, operational trust, and work-life balance. We believe that small, highly focused teams can achieve extraordinary things when given autonomy and the right collaborative tools. Even as a contract team member, you will be deeply integrated into our studio culture and directly influence the production pipeline of a major gaming title. Position Summary & Core Objectives As an embedded Technical Artist for this isometric strategy title, you will join a small, high-performing team focused on live-service support, optimization, and content updates for a highly regarded franchise. Your primary objective will be to identify and execute visual and technical improvements, specifically focusing on dazzling new shader developments and general 3D asset workflows. Because this project utilizes a proprietary game engine, you must be someone who thrives when working outside the standard workflows of commercial engines like Unreal or Unity. You will step into an established ecosystem, learning its unique architecture, and taking ownership of technical art hurdles. You will spend your days diagnosing bottlenecks, building tools, developing shaders, and ensuring that our modeling, texturing, animation, and FX teams can import their assets seamlessly and efficiently. Detailed Responsibilities as Technical Artist 1. Engine Integration & Pipeline Management 2. Optimization & Performance Engineering 3. Artist Empowerment & Tooling Required Skills & Experience To excel in this role, you must possess a hybrid mindset that balances a keen eye for art with a structured, programmatic approach to software engineering. Desired Pluses (Bonus Qualifications) While the following skills are not strict prerequisites, candidates who possess them will stand out during our evaluation process: Canada Jobs : Studio Culture & Remote Work Life At Blackbird Interactive, our remote-first model relies on a culture of transparency, mutual respect, and high accountability. Despite working remotely from coast to coast across Canada, our teams maintain tight-knit bonds through agile stand-ups, collaborative digital whiteboards, and virtual social events. Throughout your 12-month contract, you will be treated as an equal, vital member of our production unit, receiving the exact same support, clarity, and creative ownership that defines BBI. We look forward to seeing how your unique technical skill set can help us continue to polish and perfect a classic strategy experience! Technical Artist Jobs – Blackbird Interactive, Remote Apply now See open roles Explore More Technical Artist Jobs

Canada Jobs : 3D Animator at Blackbird Interactive

Canada Jobs 3D Animator at Blackbird Interactive

Blackbird Interactive is looking for a talented, passionate, and driven 3D Animator to join our team for a 3-month full-time contract. In this role, you will help shape the visual identity and gameplay feel of an unannounced, world-class AAA sci-fi action title. Blackbird Interactive operate as a remote-first workplace, offering flexible arrangements that empower our team to do their best work from anywhere in Canada. If you have a sharp eye for weight, timing, and mechanics, and you want to breathe life into characters, creatures, and hard-surface weaponry within a highly collaborative indie studio environment, we want to hear from you. Canada Jobs 3D Animator Job Overview Category Specification Company Name Blackbird Interactive (BBI) Job Title Animator Contract Duration 3 Months (Temporary Full-Time) Work Model Remote-First / Flexible Work Arrangements Geographic Restriction Must currently reside in Canada Legal Requirement Must be legally authorized to work in Canada Annualized Salary Range $70,000 – $85,000 CAD per year (pro-rated to contract length) Core Software Focus Autodesk Maya / 3ds Max & Engine State Machines Project Type AAA Sci-Fi Action Intellectual Property (IP) About Blackbird Interactive Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent game studio based out of Vancouver, BC. Founded by industry veterans, our mission is to build an environment where the best talent in the industry can find long-term fulfillment, expand their technical and artistic boundaries, and work on compelling projects. Our portfolio encompasses world-class, established IPs as well as our own original creations across multiple genres. We believe that great games are made by diverse, autonomous teams working with a shared passion. As a remote-first studio, we prioritize clear communication, psychological safety, and work-life balance, ensuring our developers have the support they need to innovate. Position Summary & Core Objectives As a contract 3D Animator at Blackbird Interactive, you will work under the direct supervision and guidance of our Art Director and Character Art Lead. Your primary focus will be creating compelling, immersive, and high-quality keyframe animations for a diverse range of assets, including humanoid characters, alien or robotic creatures, complex weaponry, and dynamic environmental props. Beyond generating raw animation data, you will be deeply involved in the technical implementation of your work. You will contribute to creating a clean, scalable animation and content pipeline that fits seamlessly within our project’s distinct sci-fi aesthetic. This is a highly cross-disciplinary role where you will collaborate closely with Technical Artists, Gameplay Programmers, and Designers to ensure your animations enhance the player experience, support gameplay mechanics perfectly, and remain highly optimized for performance. # Canada Jobs. Detailed Responsibilities 1. Animation Creation & Asset Development 2. Engine Integration & Technical Implementation 3. Cross-Disciplinary Collaboration & Problem Solving Required Skills & Experience To be successful in this role, you must demonstrate a proven track record of shipping or developing real-time 3D games and possess a deep understanding of animation theory applied to interactive media. Desired Pluses (Bonus Qualifications) While not strictly mandatory, candidates who possess one or more of the following qualifications will be highly prioritized during the review process: Canada Jobs : 3D Animator at Blackbird Interactive Apply now See open roles Explore More Canada Jobs

jobs in mumbai : PhantomFX hiring Junior Compositing Artist,

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jobs in mumbai PhantomFX hiring Junior Compositing Artist

PhantomFX Job Overview

Employment MetadataJob Specification
Company NamePhantomFX
Job TitleJunior Compositing Artist
LocationJobs in Mumbai, Maharashtra, India (Zip/Postal Code: 400069)
Job TypeShort-Term Contract
Department / Category2D Compositing
IndustryEntertainment / Visual Effects (VFX)
Date Opened05/09/2026
Estimated Salary Range₹3,50,000 – ₹5,50,000 INR per annum pro-rata (Finalized based on the candidate’s active production experience, technical speed, and reel quality).
Relocation PolicyRelocation Assistance Provided for outstation candidates moving to Mumbai.

About PhantomFX

PhantomFX – Unleashing the Magic of VFX

Operating out of major creative hubs including Chennai, Hyderabad, and Mumbai, PhantomFX stands as one of India’s fastest-growing, premium visual effects studios. We partner with leading global and domestic filmmakers, streaming platforms, and production houses to breathe life into highly complex visual narratives. jobs in mumbai

Open, inclusive, and equal are three foundational words that define the workplace culture at PhantomFX. Our ultimate strength lies within our people—a dedicated, fiercely talented team of creative professionals who collaborate seamlessly to deliver cinematic magic. Known for our agility, resilience, and technological infrastructure, our teams have successfully delivered on some of the tightest production deadlines in the industry without ever compromising our high benchmark for visual quality. At PhantomFX, we cultivate an atmosphere where raw passion meets technical excellence.

The Role: Junior Compositing Artist

PhantomFX is seeking a skilled, detail-oriented Junior Compositing Artist to join our Mumbai team on a short-term contract basis. In this role, you will become an essential part of our 2D department, executing tasks that range from fundamental to complex compositing operations. Jobs in Mumbai

As a Junior Artist, you are responsible for the final integration of photographic, live-action elements and computer-generated graphics (CG) to create seamless, photorealistic images. You will combine your technical understanding of node-based compositing software with an innate artistic eye for depth, lighting, and composition. This position is ideal for a proactive professional who thrives under production deadlines, welcomes constructive supervisor feedback, and wants to work on challenging film and episodic projects within a structured, world-class pipeline. jobs in mumbai

Core Responsibilities

1. Hands-On Compositing & Shot Execution
  • Elements Integration: Seamlessly blend 2D and 3D elements, live-action plates, matte paintings, and stock footage into a cohesive, photorealistic final image that maintains show continuity.
  • Keying & Extraction: Execute clean, precise blue and green screen extractions, addressing edge artifacts, fine hair detail, and color spill issues.
  • Tracking & Cleanup: Perform accurate 2D tracking, planar tracking, frame-by-frame cleanup, paint fixes, and wire/rig removals across complex cinematic plates.
  • Roto & Prep Support: Leverage strong foundational skills in rotoscoping and digital preparation (prep) to assist upstream workflows and ensure shots are perfectly prepped for final compositing.

2. Pipeline Adherence & Production Logistics

  • Workflow Execution: Adopt and follow established internal studio production methodologies, file naming conventions, and script organization standards.
  • Client & Internal Reviews: Actively participate in internal dailies, department briefs, and client review sessions, carefully noting structural feedback.
  • Feedback Implementation: Translate artistic notes and critique from 2D Leads and VFX Supervisors into swift, accurate technical revisions.
  • Time Management: Deliver high-quality shots consistently within established project timelines, flagging technical bottlenecks proactively to your line manager.

Position Requirements

Technical Credentials & Experience

  • Industry Experience: A minimum of 3+ years of active VFX compositing industry experience is required for this role.
  • Software Mastery: Hands-on, practical production experience utilizing industry-standard 2D compositing software (such as The Foundry Nuke).
  • Foundational Knowledge: Solid understanding of digital imaging, multi-pass rendering, color management principles, and matte extractions.
  • Aesthetic Eye: A developed eye for photography, camera lenses, perspective, and practical real-world lighting setups is highly advantageous. Jobs in Mumbai

Professional Competencies & Soft Skills

  • Problem-Solving Skills: The proven ability to identify compositing artifacts or integration issues and independently implement smart, efficient fixes.
  • Proactive Mindset: A self-driven approach to individual assignments, showing a willingness to take initiative and deliver excellent results with minimal supervision.
  • Team Collaboration: A positive, professional attitude. You must be a collaborative team player who is willing to assist peers, share technical knowledge, and foster a healthy group dynamic.
  • Communication Skills: Good verbal and written communication skills to articulate technical challenges or creative approaches clearly within the 2D department.

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Alt.vfx is hiring 3D Layout Artist & CG Generalist, Brisbane

Alt.vfx is hiring 3D Layout Artist & CG Generalist thumb

Alt.vfx is a world-leading, award-winning Australian visual effects studio with a prestigious global presence spanning film, television, and high-end commercials. With a creative footprint that extends across studios in Brisbane, Sydney, Melbourne, Los Angeles, and Tokyo, we have established ourselves as a premier partner for major global clients, including Netflix, Hulu, and Paramount. We are currently expanding our creative teams in Brisbane and Sydney to support an upcoming slate of high-profile projects. We are seeking talented, technically proficient, and artistically driven Layout Artists and CG Generalists for multiple roles. This is a unique opportunity to work at the intersection of cinematography and digital craft, helping to define the visual language of world-class storytelling. Job Overview : Layout Artist / CG Generalist Feature Details Company Name Alt.vfx Position Title Layout Artist / CG Generalist Locations Brisbane & Sydney, Australia Job Type Full-Time / Fixed Term Contract Work Arrangement On-site / Multiple Roles Available Estimated Salary $95,000 – $140,000 AUD (Commensurate with experience) Primary Software Autodesk Maya Start Date Immediate Start Application Contact recruitment@altvfx.com The Role: Bridging Vision and Execution The role of a Layout Artist and CG Generalist at Alt.vfx is fundamental to the success of our visual effects pipeline. You are the bridge between the initial creative spark and the final rendered frame. Working under the direct guidance of the VFX Supervisor and Director, you will be responsible for translating scripts and storyboards into dynamic 3D environments and sequences. This position requires a “cinematographer’s mind” combined with a “technical artist’s hands.” You aren’t just placing objects in a scene; you are defining the emotional resonance of a shot through camera placement, lens choice, and composition. Key Responsibilities and Workflow Integration 1. Sequence Design and Pre-Visualization (Previs) Your primary task is to design shots and sequences that serve the narrative. This involves: 2. Technical Visualization (Techviz) Beyond the creative, you will provide the technical blueprint for physical production: 3. Asset Management and Iteration A Layout Artist must be highly organized. You will: 4. Pipeline Innovation At Alt.vfx, we never stop evolving. You will: Candidate Requirements: The Ideal Profile We are looking for artists who possess a deep love for cinema and a comprehensive understanding of the technicalities involved in high-end VFX production. Cinematic Expertise Technical Proficiencies Production Skills Why Join Alt.vfx? A Global Reputation Alt.vfx is synonymous with quality. Our work is recognized globally for its innovation and artistry. By joining us, you are adding your name to a roster of artists who consistently push the envelope of what is possible in digital media. Stunning Studio Locations Whether you choose to work in our Brisbane studio in Fortitude Valley or our Sydney location, you will be part of a vibrant, creative community. Our studios are designed to be collaborative hubs, equipped with the latest technology and a supportive culture that values the well-being of our artists. Exciting Project Slates With partners like Netflix and Paramount, our project pipeline is diverse and challenging. You will have the opportunity to work on high-end feature films and streaming series that are viewed by millions around the world. Detailed Compensation & Benefits Category Description Salary Range $95,000 – $140,000 AUD (Negotiable based on portfolio and years in industry). Contract Terms Fixed Term Contracts with potential for extension or permanent conversion. Multiple Roles We are hiring for several positions at various seniority levels. Tech Stack High-performance workstations, specialized internal tools, and AI integration. Collaboration Direct access to world-class VFX Supervisors and Directors. Alt.vfx is hiring Layout Artist & CG Generalist, Brisbane Apply now See open roles Explore More Jobs

Alt.vfx is hiring Senior Nuke Compositor, Brisbane

Alt.vfx is hiring Senior Nuke Compositor, Brisbane

Alt.vfx, one of Australia’s most celebrated and highly-awarded visual effects houses, is currently seeking a visionary Senior Nuke Compositor / Compositing Supervisor to join our elite creative team. This role is based in our state-of-the-art studio located in the heart of Fortitude Valley, Brisbane. We are looking for a technical powerhouse with a refined artistic eye to help us continue producing ground-breaking, innovative work for high-end feature films, global television series, and premium TVC projects. Whether you are a seasoned Senior Artist looking for your next challenge or an experienced Supervisor ready to lead a world-class team, this position offers the chance to work on some of the industry’s most demanding and visually stunning projects. Job Overview: Senior Nuke Compositor Feature Details Company Name Alt.vfx Position Title Senior Nuke Compositor / Compositing Supervisor Primary Location Fortitude Valley, Brisbane, QLD Job Type Full-Time / Fixed Term Contract Work Arrangement On-site (Beautiful Studio Environment) Salary Range $120,000 – $165,000 AUD (Commensurate with experience & seniority) Experience Required 8+ Years in Photo-Real Compositing Software Mastery Nuke (Expert), Maya (Plus) Start Date Immediate Start Available Application Contact colin@altvfx.com The Role: A Convergence of Art and Technology The role of a Senior Nuke Compositor / Compositing Supervisor at Alt.vfx is a multi-faceted position that sits at the final, critical stage of the visual effects pipeline. You are the architect of the final frame—the artist responsible for taking disparate elements from various departments and weaving them into a singular, believable reality. In this role, you will be expected to handle the most “heroic” shots of a production while simultaneously providing the technical and creative leadership necessary to guide a department. We don’t just make images; we craft experiences that challenge the viewer’s perception of reality. Key Responsibilities and Leadership Expectations 1. Departmental Leadership & Vision As a Supervisor, you aren’t just working on your own monitor. You are the beacon for the compositing team. You will: 2. High-End Creative Execution For the “Senior” aspect of the role, your hands-on skills must be beyond reproach. You will be responsible for: 3. Quality Control & Technical Integrity The devil is in the details. At Alt.vfx, we pride ourselves on “photo-real” results. This involves: Candidate Requirements: Who We Are Looking For We are seeking a candidate who lives and breathes visual effects. You should be someone who notices a mismatched black level in a cinema and feels a physical need to fix it. Professional Experience Technical Proficiencies Soft Skills Life at Alt.vfx Brisbane Our Location Our studio is situated in the vibrant neighborhood of Fortitude Valley. Known as the creative heart of Brisbane, “The Valley” offers an incredible lifestyle balance. You’ll be surrounded by world-class dining, hidden laneway bars, and cutting-edge art galleries, all just a few minutes from the Brisbane CBD. The Atmosphere We believe that a beautiful work environment leads to beautiful work. Our studio is designed to be a collaborative space where artists feel inspired. We maintain a culture that is professional yet approachable, where every voice is heard and every artist is valued. The Work As a member of Alt.vfx, you will be joining one of the most highly-awarded houses in Australia. Our portfolio spans across massive international blockbusters, prestigious streaming series, and iconic television commercials. We are constantly experimenting with new technology—from virtual production to AI integration—ensuring our artists stay at the forefront of the industry. Detailed Salary & Benefits Breakdown Benefit Description Annual Salary $120,000 – $165,000 AUD (Depending on role seniority and specific project experience). Contract Options Availability of both long-term Fixed-Term Contracts and permanent Full-Time positions. Professional Growth Opportunity to lead a department and influence the technical direction of a premier studio. Environment Access to a “beautiful studio” with high-end hardware and a dedicated support team. Relocation Support Negotiable for the right senior-level candidate moving to Brisbane. Alt.vfx is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. If you have the skills and the passion for creating world-class visuals, get in touch today! Alt.vfx hiring Senior Nuke Compositor Apply now See open roles Explore More Jobs

3D Animator job at Kojima Productions, Tokyo

Kojima Productions logo

Elevate your career at Kojima Productions, the world-renowned independent studio founded by visionary Hideo Kojima. Located in the heart of Tokyo, our studio is a sanctuary for creators who seek to push the boundaries of digital entertainment and “Homo Ludens” (those who play). We are looking for a dedicated 3D Animator to join our Art Department to help craft the highly detailed, emotionally resonant, and technically groundbreaking experiences our fans expect. At Kojima Productions, we don’t just follow industry standards; we define them. This role is perfect for an artist who possesses a deep cinematic sensibility and a passion for merging high-end technology with soul-stirring storytelling. Job Overview: 3D Animator Category Details Company Name Kojima Productions Position Animator (In-game & Cinematic Cutscenes) Location Minato-ku, Tokyo, Japan (Near Shinagawa Station) Job Type Contract Employee (Promotion to Permanent Employee Possible) Salary Range (Est.) ¥5,000,000 – ¥9,500,000 Annually (Based on experience) Work Hours 10:00 – 18:45 or Discretionary Labor System Core Technology Maya, 3ds Max, Motion Builder, Proprietary Tools Benefits Full Insurance, Performance Incentives, Global Work Culture Detailed Job Description 3D Animator at Kojima Productions is more than just movement; it is the bridge between the player and the narrative. Whether it is the subtle twitch of a facial muscle in a high-stakes dialogue or the heavy, realistic stride of a character traversing a rugged landscape, our animators are responsible for maintaining the “immersion of reality.” You will work on projects that challenge the status quo, requiring a blend of hyper-realism and artistic flair. Core Responsibilities In-Game Animation: Design and implement fluid, responsive character motions that integrate seamlessly with gameplay mechanics. You will focus on “weight,” “momentum,” and “physics-based” movement to ensure every action feels earned. Cinematic Cutscenes: Produce high-fidelity cinematic animations that rival major motion pictures. You will be responsible for bringing the Director’s vision to life through intricate keyframe work and the refinement of performance capture data. Asset Creation: Develop animations for a diverse range of subjects, including human characters, complex mechanical structures, vehicles, and otherworldly creatures. Pipeline Collaboration: Work closely with the Art Director, Technical Animators, and Game Designers to ensure all animations are optimized for our proprietary engine while maintaining maximum visual quality. Iteration & Polish: Proactively identify areas for improvement in existing motions and refine them to reach the “Kojima Standard” of excellence. Requirements & Qualifications Kojima Productions is looking for individuals who prioritize quality above all else. Practical Experience: Extensive hands-on experience with keyframe animation using industry-standard software such as Maya, 3ds Max, or Softimage. Shipped Titles: For experienced candidates, a minimum of one shipped AAA title as an animator is preferred. Inclusive Hiring: * New Graduates: We welcome applications from talented new graduates. If you have a passion for the medium and a strong foundational portfolio, we want to hear from you. Industry Career-Switchers: If you have high artistic ability from another field (e.g., film, VFX), we encourage you to apply and demonstrate how your skills translate to the gaming environment. Preferred Expertise & Technical Skills To excel at Kojima Productions, candidates should ideally possess: Facial Animation Mastery: A keen eye for expressing human emotion through subtle facial movements and eye contact. Motion Capture Expertise: Experience modifying, cleaning, and adjusting high-density motion capture data to achieve a natural look. Technical Rigging: Basic knowledge of rigging and skinning to help facilitate smoother animation workflows. Mocap Tools: Proficiency in Motion Builder is highly desirable for real-time motion editing. Industrial & Creature Design: The ability to animate non-human entities, ensuring that vehicles feel heavy and monsters feel threatening and organic. Required Application Documentation Kojima Productions values the “thinking” behind the art. Please provide: Japanese CV (Rirekisho): Including a photo (if available/applicable). Technical CV: Detail the specific tools you use, your years of experience, and a comprehensive list of past titles/duties. Insight Paper: Provide brief responses to the following: Visual Excellence: Which recent game or film do you believe represents the pinnacle of current animation technology, and why? Tech Trends: Which emerging technology (e.g., AI-assisted animation, real-time physics) excites you most? Personal Passion: What game have you played recently that you found truly “fun,” and what specific mechanic or animation stood out? Portfolio/Reel: A digital reel viewable on Windows. We look for reels that demonstrate a strong sense of timing, weight, and “the breath of life.” Compensation & World-Class Benefits Financial Rewards Competitive Salary: Annual salary based on a holistic review of your skills and portfolio. Performance Incentives: Our incentive system rewards excellence and project success. Salary Revision: Conducted annually to ensure your compensation reflects your growth. Health & Lifestyle Insurance: Comprehensive social insurance, including health, pension, and employment insurance. Work Flexibility: While we value the energy of our Minato-ku studio, our Discretionary Labor System allows for professional autonomy in managing your schedule. Commuter Support: Full reimbursement of transportation expenses. Health & Wellness: Annual comprehensive medical checkups and mental health support. Corporate Culture Career Path: We prioritize long-term growth; contract employees have a clear pathway to permanent (Seishain) status. Time-Off: A standard five-day work week with generous vacation time, including a summer break and an extended New Year holiday to recharge. Incentives: Permanent employees have access to a corporate defined contribution pension plan and specialized performance bonuses. Living & Working in Tokyo Kojima Productions studio is located in Minato-ku, one of Tokyo’s most cosmopolitan and technologically advanced districts. Being near Shinagawa Station provides instant access to the Shinkansen (bullet train) and major city lines, making it a perfect hub for both work and exploration. You will be working in a multicultural environment where the world’s best talents converge to create the future of play. Note for International Applicants: Kojima Productions is a global studio. If you are applying from overseas, do not worry about postal code mismatches in our digital system—simply ensure your address and contact details are clearly listed in your CV.

Climax Studios Outsource Art Coordinator – Characters

Climax Studios Outsource Art Coordinator - Characters thumbnail

Climax Studios has been a titan of the UK games industry for over 30 years, delivering award-winning digital experiences across every major platform. Based in our state-of-the-art studio at the historic Albert Dock in Liverpool, we offer an inspiring environment where heritage meets high-end technology. We are currently looking for a talented and highly organized Outsource Art Coordinator specifically focused on Character Art. This is a pivotal role that sits at the intersection of creative direction and production management. You will be responsible for ensuring that our external partners deliver assets that match the high-fidelity AAA standards our players expect. The ideal candidate is not only a seasoned artist with hands-on technical skills but also a gregarious leader capable of mentoring external teams and managing complex pipelines. Role Overview : Outsource Art Coordinator – Characters Category Details Company Name Climax Studios (Keywords Studios) Job Title Outsource Art Coordinator – Characters Job Type Contract (Full-Time) Location On-site: Liverpool, England, United Kingdom Salary Range Competitive (Based on industry experience) Technical Stack Maya, ZBrush, Substance, Unreal 4/5, Unity Experience Level AAA Experience (Modelling & Leadership) Working Pattern Full-Time, On-site Detailed Job Description As the Outsource Art Coordinator, your primary goal is to maintain the visual integrity and technical quality of character-related assets produced outside our studio walls. You are the bridge between Climax Studios’ internal vision and our global network of external partners. This role requires a unique “hybrid” skillset. On one hand, you must be a master of the craft—capable of jumping into ZBrush or Maya to create high-quality models, environments, or weapons when the project demands. On the other hand, you must be an effective communicator and project manager, capable of translating abstract art direction into clear, actionable technical documentation for external teams. Key Responsibilities Candidate Requirements Technical Skills & Experience Soft Skills & Leadership Why Join Climax Studios? Working at the Albert Dock offers a work-life experience unlike any other. Beyond the breathtaking views of the Liverpool Harbour, we offer a culture that prioritizes your well-being and professional growth. Studio Perks & Culture Comprehensive Benefits We are looking for a coordinator who is as passionate about the art of games as we are. To apply, please ensure your submission includes: Equal Opportunities: Keywords Studios and Climax Studios are dedicated to an Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. Data Privacy: By submitting your application, you consent to your personal data being managed and retained in accordance with our data privacy and retention policy. Climax Studios Outsource Art Coordinator – Characters Apply now See open roles

Climax Studios hiring 3D Character Artist (Mid-Senior)

Climax Studios hiring 3D Character Artist (Mid-Senior)

Climax Studios stands as a pillar of the UK games industry. With a rich history spanning over three decades, we have evolved alongside the medium, winning numerous awards and delivering world-class digital experiences across every major format. Our studio is more than just a workplace; it is a creative sanctuary located in the heart of Liverpool’s iconic Albert Dock. Working from our state-of-the-art facility, you will overlook the historic harbor while collaborating with some of the most talented minds in game development. We are currently seeking an onsite Character Artist to join our dedicated art team. This role is for an artist who lives and breathes character creation—someone who understands that a great character is not just a collection of polygons, but a vessel for storytelling. If you have the technical discipline to build clean, optimized geometry and the artistic vision to bring unique personalities to life, we want to see your portfolio. Role Overview : Climax Studios Category Details Company Name Climax Studios (Keywords Studios) Job Title Character Artist Job Type Permanent, Full-Time Location On-site: Liverpool, England, United Kingdom Salary Range Competitive (Based on experience and portfolio) Required Tools Maya, ZBrush, Photoshop Experience Level Mid-to-Senior (Industry experience + 1 Shipped Title) Working Pattern Full-Time, Onsite Detailed Job Description As a Character Artist at Climax Studios, you will be at the forefront of our visual storytelling. You won’t just be “making models”; you will be conceptualizing, sculpting, and texturing the protagonists, villains, and citizens of our game worlds. We are looking for an artist who can demonstrate “creative flare” while remaining grounded in the core fundamentals of character production. Your work will serve as a primary point of connection between the player and the game. Therefore, we require someone who can blend anatomical precision with a keen eye for form, shape, and composition. Whether you are working on hyper-realistic humans, fantastical creatures, or hard-surface robotic entities, your goal is to deliver assets that are both visually breathtaking and technically flawless. Key Responsibilities Candidate Requirements Technical Skills & Experience Desirable “Bonus” Skills Life at Climax Studios: Benefits & Perks We believe that the best work comes from a team that feels supported, inspired, and connected. At Climax, we invest in our people through a comprehensive benefits package and a vibrant studio culture. Support for Your Well-being A Thriving Social Culture Career Growth To be considered for this role, we require a complete application package. Because this is an art-focused role, we cannot assess your suitability without a visual representation of your skills. Please include the following in your application: Equal Opportunities: Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. Data Protection: Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. Climax Studios hiring 3D Character Artist (Mid-Senior) Apply now See open roles Explore More Animation Jobs