festybay

Create Your FestyBay Profile

🎬 Illumination Studios Paris hiring- VFX artist

illumination studios paris logo festybay

Illumination Studios Paris—the creative powerhouse behind global blockbusters like Despicable Me, Minions, The Secret Life of Pets, and Sing—is seeking a talented and highly experienced Senior VFX Artist to join our team in Paris. In this role, you will be instrumental in crafting the high-quality visual effects that have become the hallmark of our animation style. You will work within an expert-led environment, bridging the gap between artistic concept and technical execution to produce both stylized and photorealistic effects. We are looking for a professional who thrives in a collaborative studio setting and is eager to contribute to world-class feature film animation. This position is strictly on-site, requiring a candidate who is ready to engage daily with our art and FX teams in the heart of our Paris studio. Job Overiew Detail Information Role Senior/Confirmed VFX Artist Studio Illumination Studios Paris Location Paris, France (On-site only) Contract Type Temporary, Full-time Salary Range €55,000 – €75,000 per year Primary Software Houdini, Maya Work Requirement On-site only (No remote) Responsibilities: Design and create high-quality FX work in Houdini and Maya Develop both stylized and photorealistic effects based on concept art Collaborate with the Art Department to accurately translate creative designs into stunning visuals Partner with FX specialists to ensure all shots meet the highest production standards Qualifications: Strong expertise in Houdini & Maya Proven experience with FX elements, fluids, and particle dynamics Ability to quickly adapt to in-house production tools Basic knowledge of lighting & compositing (Nuke) Familiarity with Python, MEL, Hscript is a plus Prior feature film experience is required Fluency in French and/or English Strong communication, teamwork, and time-management skills Additional Details: On-site position in Paris (no remote work) EU citizens or candidates with a valid French work permit are preferred Non-EU senior-level candidates with significant experience may be considered due to visa complexities How to Apply If you are a senior-level artist ready to contribute to our next major feature, please visit the Illumination Careers page to submit your application. Ensure your portfolio specifically highlights your Houdini/Maya FX work, including examples of fluid and particle dynamics. Illumination Studios Paris is an equal opportunity employer committed to artistic excellence and innovation.

Contract | Senior VFX Artist- Second Dinner

seconddinner logo festybay

About Us Second Dinner is an award-winning independent game studio with 22+ industry awards, including Mobile Game of the Year (The Game Awards & DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation. Our debut title, MARVEL SNAP, was created in partnership with Marvel, and we’re now working on exciting new (still secret!) projects. We’re a remote-first studio that values diversity, creativity, and collaboration. Compensation 💰 $65 – $80 USD per hour (via third-party contractor, with benefits available). Final pay depends on experience, skills, and role fit. We are an equal opportunity employer committed to diversity and inclusion. The Project We’re building a new, bold, and massively fun multiplatform free-to-play game that’s designed to be played and loved for years. This is no side project — it’s a major title aimed at becoming a must-play experience. The Role We’re looking for a Contract Senior VFX Artist (3-month initial contract, with possible extension or full-time conversion). In this role, you’ll design and create real-time visual effects that bring gameplay, characters, and environments to life. Your work will help define the visual language, tone, and feel of the game from day one. What You’ll Do Create high-quality, stylized real-time VFX for gameplay, characters, environments, and UI. Collaborate with design, art, and engineering to ensure clarity, performance, and style. Use Unity and proprietary tools to develop dynamic, responsive effects. Shape the overall VFX style and contribute to artistic vision. Optimize performance across mobile, PC, and console. Stay up-to-date with VFX tools, workflows, and industry trends. What We’re Looking For 5+ years of experience as a VFX Artist in games/interactive media. Shipped at least one high-quality game with real-time VFX. Strong portfolio showcasing stylized, clear, and well-timed effects. Proficiency with Unity and tools like Photoshop, Houdini, Blender (or equivalent). Understanding of gameplay readability, timing, and flow. Modeling & UV mapping skills. Experience working across multiple platforms (mobile, PC, console). Excellent communication and collaboration skills. Nice to Have Live service or cross-platform development experience. Familiarity with in-engine implementation (Unity preferred). Why Join Us Be part of shaping the VFX style of a potential blockbuster. Collaborate with a proven, award-winning team. Fully remote and flexible environment. Opportunity to work on a new IP that could become iconic.

Hiring 3D Animator(Contract)-Robert Half

robert half international logo festybay

Robert Half seeking a skilled 3D Animator to create eye-catching animations for social media campaigns within the retail industry. This role is a great opportunity to bring creative designs to life while collaborating with a dynamic team. What You’ll Do Design and develop dynamic 3D animations (bouncing, spinning tiles, character animation, etc.) for social media. Work with the creative team to ensure animations reflect branding and project vision. Produce multiple animation variations to enhance visual appeal. Build high-quality 3D assets and effects using 3ds Max and related tools. Refine and composite animations using Adobe Creative Cloud (Illustrator, Flash, After Effects). Optimize animations for digital platforms and deliver on schedule. Troubleshoot technical challenges and apply creative problem-solving. Stay responsive during business hours for feedback and revisions. What We’re Looking For Proven experience in 3D animation with a strong, relevant portfolio. Proficiency in 3D Studio Max (or similar 3D tools). Strong skills in Adobe Creative Cloud (Illustrator, Flash, After Effects). Understanding of both character and tile-based animation techniques. Ability to craft visually compelling content for social media. Excellent communication and collaboration skills. Strong time management to thrive in a fast-paced environment. Availability during business hours for discussions and updates. Why Robert Half? Robert Half is the world’s first and largest specialized talent solutions firm. We connect creative professionals to great opportunities and provide: Access to top jobs and competitive compensation Benefits for contract/temporary roles (medical, vision, dental, life & disability insurance) 401(k) plan eligibility Free online training and career resources Our mobile app for 1-tap apply, job alerts, and more 👉 Applicants must be legally authorized to work in the U.S.

Lighting Artist-Australia

pixel zoo logo festybay

We’re looking for a talented Lighting Artist to join our team in North Lakes, Brisbane (Northern Suburb) and help bring our animated worlds to life! 🚀 ✨ About the Role As a Lighting Artist, you’ll be crafting immersive lighting setups that enhance storytelling, mood, and visual quality across our projects. Working closely with the Art Director, Compositors, and other artists, your creative lighting solutions will elevate characters, scenes, and environments — making them truly unforgettable. 🎬 Responsibilities Design and implement lighting setups that align with the project’s artistic vision. Collaborate with Art Directors, VFX, and other departments to achieve the desired look and feel. Optimize lighting for rendering efficiency without compromising quality. Use shadows, reflections, GI, and other effects to enhance realism. Experiment with creative techniques to deliver unique visual results. Ensure work meets studio standards, policies, and guidelines. 🛠️ Skills & Experience Proven experience as a Lighting Artist in animation, VFX, or film. Proficiency with Autodesk Maya and strong knowledge of lighting principles. Solid understanding of rendering processes and technical workflows. Strong eye for detail with a passion for high-quality visuals. Excellent communication and teamwork skills. 🌍 Why Join Us? Based in North Lakes, Brisbane (easy access to public transport). Fun, welcoming studio culture with regular company + team events. Opportunity to work on exciting animated content in a creative environment. 📩 How to Apply Send us your CV, showreel/portfolio, and any relevant information.If you have questions about the role or about Pixel Zoo, reach out — we’d love to hear from you!

AGBO Hiring: Rigging Artist ( Los Angeles, CA)

AGBO logo transparent festybay

AGBO, the artist-led, Academy Award-winning studio founded by directors Anthony & Joe Russo, is on a mission to create innovative story universes across film, TV, and digital platforms. Recent hits include Everything Everywhere All At Once, Citadel (Amazon), The Gray Man (Netflix), Extraction & Extraction 2, and The Electric State. We’re looking for a talented Rigging Artist to join our VFX team and bring characters and creatures to life with cutting-edge rigs. Job Overview : Rigging Artist Feature Details Company AGBO Role Rigging Artist Industry VFX, Feature Film, & Episodic TV Location Los Angeles (Preferred) or Remote (U.S.) Experience Level 5+ years (Senior/Mid-level) Key Software Maya, Houdini, or Blender Core Focus Character/creature rigs, deformation, & pipeline automation What You’ll Do: Design & build sophisticated character and creature rigs using Maya, Houdini, Blender, or similar tools. Create skeletons, muscle systems, deformations, control rigs, and facial rigs for expressive animation. Implement realistic body mechanics: joint limits, muscle simulations, cloth, hair, and secondary animations. Prepare characters for animation via skinning & weighting to ensure natural movement. Use scripting & automation to streamline rigging processes and solve technical challenges. Collaborate with animators, modelers, and other departments to meet artistic and technical standards. Document rigs for smooth handover and mentor junior rigging artists. Stay updated on industry trends and emerging tools.   Who We’re Looking For: 5+ years of experience as a Rigging Artist in animation or VFX with a strong portfolio/demo reel. Proficiency in Maya or Blender, strong understanding of anatomy, kinematics, and character movement. Creative problem-solving, collaboration, and communication skills. Leadership and mentorship experience is a plus. Metahuman experience is a bonus. Familiarity with Python or scripting for automation is a plus. Additional Info: Temporary position with potential for extension. Remote candidates considered, but preference for Los Angeles-based artists. Must be legally authorized to work in the U.S. without sponsorship. Expression of Interest role – you will be contacted when opportunities arise.   How to Apply: If you are ready to bring your technical artistry to AGBO, please submit your resume, portfolio, or demo reel, and a brief cover letter through our application portal. We look forward to seeing your work!

Zoic- BC / Rotoscope & Paint Artist – Stop Motion VFX Project

Zoic Studios logo

📌 Company: Zoic Studios📍 Location: Vancouver, BC, Canada (Gastown area, close to Waterfront Station)💼 Type: Contract, starting immediately💰 Pay Range: $25–$40/hr (depends on experience, qualifications, and location) Position: Rotoscope & Paint Artist Eligibility / Work Authorization: Must be a resident of British Columbia, Canada Must be legally entitled to work in Canada (Citizen, PR, Open Work Permit) Remote work allowed only within BC; onsite work required at Vancouver studio Zoic does not cover relocation costs About Zoic Studios: Visual Effects company specializing in high-end VFX for TV, film, and advertising Mantra: Visual Evolution – focus on every part of the process, from final picture to pipeline Artist-owned and operated, encouraging creativity, curiosity, and work/life balance Currently working on a stop-motion animated feature project Summary of Position: Responsible for creating holdout matte elements for compositing Digitally remove rigs, seams, dust, etc. Job Functions: Review stage elements with leadership; focus on complex shots Coordinate with compositors to ensure requested mattes/paint work meets requirements Use rotoscope techniques in Nuke or Silhouette Use paint and compositing techniques in Nuke for clean plates, removing rigs/seams, pre-comps Attend dailies, receive and implement feedback Drive tasks to completion, meet deadlines Oversee quality control for own and junior team members’ work Develop/maintain training material; mentor junior roto/paint artists Communicate delays with leads and production management Absorb shot work as needed, focus on complex shots Qualifications: Minimum 3 years Rotoscope/Paint experience, preferably on feature films Strong eye for composition, detail, light, and color Stereoscopic experience Experience in Silhouette and Nuke (Furnace and After Effects a plus) Able to work efficiently and independently Strong time management and problem-solving skills Additional Information: Role requires onsite work at Vancouver Studio (some remote work may be considered) Remote positions require reliable ethernet internet and work on Pacific Standard Time Job description contains basic requirements; other duties may be assigned Only selected candidates will be contacted for interviews Position based in Vancouver; candidates must reside in British Columbia Only Permanent Residents and Canadians can apply

ALTVFX – Hiring For Senior/Lead 3D Animators

images 1 festybay

  At Alt.vfx, we define the bleeding edge of visual storytelling. As one of Australia’s premier visual effects studios, we have built a global reputation for pushing the boundaries of what is possible in digital artistry. We are a studio that lives at the intersection of technical excellence and creative passion, consistently delivering world-class character and creature work for high-profile film, television, and advertising campaigns. We believe that the soul of any great VFX shot lies in its movement. Whether it is a photorealistic creature in a high-octane action sequence or a stylized character in a complex CG narrative, our animation team is the driving force behind the emotion, weight, and believability of our work. We are currently seeking talented, driven, and highly experienced Senior and Lead 3D Animators to join our animation and creature team. If you are an artist who thrives on complexity and demands nothing less than perfection, we want you to help us craft our next great cinematic experience. Job Overview : Senior / Lead 3D Animator Feature Details Company Alt.vfx Role Senior / Lead 3D Animator Location Australia Contract Type Fixed-Term (Immediate Start) Core Software Autodesk Maya Key Focus Creature/Character Animation, Body Mechanics, & Pipeline Quality     The Role: Defining Performance As a Senior or Lead 3D Animator at Alt.vfx, you will be a key player in our pipeline. You will be responsible for bringing our characters and creatures to life with precision and artistic flair. This is an environment where detail is paramount; you will be tasked with translating complex creative briefs into high-end animation that sets the standard for the industry. Diverse Animation Work: Your daily tasks will span the full spectrum of high-end VFX animation, ranging from intricate keyframe performance to the cleanup and enhancement of MoCap data. You will be responsible for the “performance” of our digital assets. Shot Excellence: As a Lead or Senior artist, your work goes beyond just animation; you will collaborate closely with department heads and VFX supervisors to ensure that every shot meets the demanding technical and artistic standards of the project. Pipeline Autonomy: We value independence. You will be expected to manage your own shot quotas efficiently while maintaining a high level of consistency across long-form projects. You will act as a guardian of quality, ensuring that your work integrates flawlessly with our lighting and compositing departments.     Who You Are We are looking for professionals who have “been there, done that” and are looking for their next significant challenge. You bring a wealth of experience, a refined eye for motion, and the ability to maintain composure when deadlines loom. Experienced Animator: You possess a minimum of 4+ years of professional experience in character and creature animation specifically for the VFX or high-end episodic industry. Software Expert: You are an expert in Autodesk Maya. Your technical proficiency allows you to solve complex rigging or motion problems without needing to slow down your workflow. A Master of Motion: You demonstrate a deep understanding of body mechanics, weight, and movement physics. Your facial animation is nuanced, and you possess a strong sense of cinematography and camera animation. The Professional Edge: You are a dedicated team player. You remain calm and collected under pressure, you are highly organized, and you understand the importance of clear, proactive communication in a collaborative studio environment. Bonus Qualifications: If you have extensive experience in Previs or MoCap cleanup and integration, you will stand out as a top-tier candidate for our team.   Why Alt.vfx? Alt.vfx offers more than just a job; we offer a platform for your best work. Unrivaled Projects: You will work on cutting-edge content that demands the highest technical and creative skill sets in the industry. Culture of Excellence: Join a team that pushes each other to be better. We pride ourselves on a culture of shared knowledge, mentorship, and creative support. Dynamic Pace: Our work is fast-paced, challenging, and deeply rewarding. If you love the VFX industry and want to be at the center of the action in Australia, there is no better place to be.   How to Apply If you are ready to bring your unique talent to our team, we invite you to apply immediately. Please submit your up-to-date resume and a showreel that clearly demonstrates your creature and character animation capabilities. Note: Please ensure your reel includes breakdown examples where possible. Alt.vfx is committed to diversity and is an equal opportunity employer. We look forward to seeing your work and exploring how you can help us bring our next generation of characters to life.