Sony Pictures Animation hiring Previs Artist, California 2026
Sony Pictures Animation is an industry-leading animation studio based in Los Angeles, California, that creates groundbreaking feature films and animated series in partnership with world-class artists from across the globe. Our studio culture is built around a singular core philosophy: empowering filmmakers to lead the creative process. Sony Pictures Animation intentionally design our production pipelines to allow the distinct hand of the artist to be truly felt, with the ultimate goal of producing bold, subversive, and innovative visual storytelling that challenges the boundaries of traditional animation. Job Overview : Previs Artist Operational Details Position & Pipeline Information Company Sony Pictures Animation Location Los Angeles, California, United States (Onsite/Hybrid) Project Type High-Profile Animated Feature Film Productions Hourly Rate Range $45.00/hour – $75.00/hour (Commensurate with skill level) Primary Engine Unreal Engine 5 Primary DCC Autodesk Maya Infrastructure Tools Perforce (Version Control) & ShotGrid (Production Tracking) The Opportunity as Previs Artist Sony Pictures Animation is seeking an exceptionally versatile and technically proficient Previs Artist to contribute to both the artistic and technical infrastructure of our feature film pre-visualization projects. This role bridges the gap between creative storytelling and pipeline design, operating heavily inside concurrent Autodesk Maya and Unreal Engine 5 pipelines. In this position(Previs Artist), you will act as a foundational technical and creative collaborator during the early stages of pre-production. You will partner with the Executive in Charge of Pre-Production, the Previs Department Head, and our dedicated technology teams to develop, maintain, and optimize extensive libraries of digital assets, materials, textures, and motion files. Your work will directly empower production designers, art directors, and layout artists by ensuring they have stable, rigged, and performance-optimized assets ready for deployment. This is a rare opportunity to help shape the development of a next-generation previs pipeline while working directly on premium cinematic features. Scope of Work & Key Responsibilities The Previs Artist balances asset preparation, technical pipeline development, and shot assembly. Your day-to-day operations will center around three core functional areas: 1. Asset Prep, Rigging & Technical Setup 2. Shot Assembly & Real-Time Production 3. Pipeline Development & Artist Support Position Requirements for Previs Artist Sony Pictures Animation is looking for an individual who couples a vivid imagination and an appreciation for film language with deep technical troubleshooting capabilities within real-time engines. Essential Skills & Technical Qualifications Required Software Toolsets Sony Pictures Animation hiring Previs Artist, California 2026 Apply now See open roles Explore More Jobs