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Creature FX Technical Director at Framestore, 2026

Creature FX Technical Director at Framestore, 2026

The Lead Creature FX Technical Director (Lead CFX TD) is a high-impact role at Framestore’s Melbourne studio that fuses advanced technical engineering with creative team leadership. Operating within a hybrid work model, you will manage and mentor a team of artists responsible for designing and executing physically-based simulations—including complex clothing, hair, fur, muscles, and skin—for world-class feature films and episodic projects. As the bridge between animation and lighting. You will split your time between developing robust simulation rigs, solving complex pipeline issues, and delivering hero-level shots under tight production deadlines. Job Overview: Lead Creature FX Technical Director Position Parameter Specification Detail Company Name Framestore Job Title Lead Creature FX Technical Director (Lead CFX TD) Job Type Full-Time, Permanent Work Model Hybrid (On-site / Remote split) Primary Location Melbourne, Victoria, Australia Department Creature FX (CFX) / Character Simulation Industry Sector Feature Film, Episodic Television, Immersive Media Estimated Salary Range $135,000 – $175,000 AUD / annum (Commensurate with experience and scale of portfolio) Superannuation 11.5% statutory contribution (as per Australian regulatory requirements) Primary Toolsets Autodesk Maya, nCloth, Python, Proprietary Solvers, Linux OS Target Application Channels Formal application portal or direct submission to recruiters@framestore.com Corporate Profile & Studio Vision Framestore is a globally recognized, multi-Oscar-winning creative studio tasked with anchoring some of the most complex narrative and visual projects in modern cinema. Partnering with elite directors, showrunners, and producers across the global entertainment infrastructure, the studio functions across the entire filmmaking spectrum—from initial pre-visualization and conceptual design through to final pixel delivery. The studio’s core culture balances high-end technical engineering with cinematic art. The Melbourne facility operates as a critical hub within Framestore’s global network, driving technical breakthroughs in character and creature simulation. By choosing to work here, you join a legacy built on reframing what is possible on screen, turning abstract concept art into organic, breathing cinematic entities. Comprehensive Position Overview The role of the Lead Creature FX Artist (Technical Director) is a dual-component position blending advanced technical execution with creative team leadership. Within the modern visual effects pipeline, the Creature FX department acts as the bridge between static geometry and dynamic reality. CFX Technical Directors are responsible for developing and executing physically-based simulations that govern how a creature or character interacts with its environment. This encompasses the simulation of: As a Lead TD, your responsibilities extend beyond personal shot delivery. You are the structural anchor for your team. You will architect simulation setups that scale across entire sequences, troubleshoot systemic pipeline bottlenecks, mentor junior and mid-level artists, and coordinate directly with cross-departmental leads to ensure data flows cleanly from Animation through to Lighting. Core Responsibilities & Workflow Execution The day-to-day operations of the Lead CFX TD are divided into three core pillars: Team Leadership & Communication, Simulation Rigging & Pipeline Development, and Shot Execution & Asset Delivery. 1. Team Leadership, Mentorship & Communication 2. Simulation Rigging & Asset Architecture 3. Shot Execution & Delivery Section 4: Detailed Job Requirements Candidates will be evaluated on a combination of technical competency, artistic eye, and collaborative leadership experience. Mandatory Professional Experience & Technical Competencies Preferred (“Nice-to-Have”) Qualifications The “Transferable Skills” Framework Framestore does not treat job descriptions as immutable legal constraints. The requirements listed above are structured as guidelines to identify ideal professional backgrounds, not arbitrary barriers to entry. If you do not possess every single item listed under the mandatory or preferred qualifications—for example, if you are a master of cloth and hair in a different software package but possess limited Maya experience, or if you are a Senior TD looking to step up into formal leadership for the first time—you are still strongly encouraged to apply. The studio actively looks for transferable core competencies: By submitting an application, you place your profile into Framestore’s talent ecosystem, allowing recruiters to evaluate your portfolio not just for this specific lead position, but for alternative senior, technical, or development tracks across upcoming project slates. Framestore is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, altered gender identity, sexual orientation, national origin, disability status, or veteran status. Creature FX Technical Director at Framestore, 2026 Apply now See open roles Explore More Technical Director Jobs

Visual FX jobs : Fx artist need at Outpost VFX, London

Visual FX jobs Fx artist need at Outpost VFX, London thumb

Outpost VFX is seeking a highly skilled and creative FX Artist to join our award-winning team in the United Kingdom. At Outpost, the way we work fundamentally shapes the work we make. We are dedicated to building a creative environment where every artist feels valued, respected, and empowered to make a positive difference every day. This role is an invitation to join an ambitious, fast-growing studio that prioritizes personal connections and collective success while delivering stunning visual effects for the world’s most prestigious film and episodic projects. Visual FX Job Overview : Fx Artist Category Details Company Name Outpost VFX Job Type Full-time Location Bournemouth / London, United Kingdom Job Status Live Job Salary Range £45,000 – £75,000 GBP (Estimated based on seniority and local market rates) Department FX Industry Visual Effects for Film & Episodic About Outpost VFX Outpost is more than just a visual effects studio; we are a community of creators who believe that people matter most. In an industry often characterized by high pressure, we strive to be different by nurturing an environment of mutual respect and support. We are ambitious and growing quickly, but our focus remains steadfast on the individual. We are constantly looking for ways to enhance the experience of our team, our clients, and the world around us. By joining Outpost, you become part of a culture that celebrates collective successes and encourages everyone to challenge norms and take different perspectives. About Outpost VFX Outpost is more than just a visual effects studio; we are a community of creators who believe that people matter most. In an industry often characterized by high pressure, we strive to be different by nurturing an environment of mutual respect and support. We are ambitious and growing quickly, but our focus remains steadfast on the individual. We are constantly looking for ways to enhance the experience of our team, our clients, and the world around us. By joining Outpost, you become part of a culture that celebrates collective successes and encourages everyone to challenge norms and take different perspectives. Core Responsibilities as FX Artist 1. High-End Simulation & Design 2. Tool Development & Pipeline Integration 3. Mentorship & Collaboration 4. Quality Control & Delivery Technical Requirements & Qualifications To be successful in this role as FX Artist , candidates must demonstrate a blend of technical mastery and artistic intuition. Professional Development at Outpost We are committed to the growth of our artists. When you join our team, you gain access to a wealth of resources designed to help you achieve your career goals. Culture & Benefits What’s in it for you? At Outpost, you have the chance to make a valuable contribution not only to the projects you work on but also to the positive culture we are spreading throughout the VFX community. Equal Opportunities Commitment Outpost is an equal opportunities employer. Employment with us is based solely on a person’s extraordinary talent and potential. No candidate will receive less favorable treatment based on age, gender, race, ethnicity, disability, sexual preference, or any other factor that has no bearing on an individual’s ability to perform their job. We are committed to creating an inclusive environment where everyone can thrive. Visual FX jobs : Fx artist need at Outpost VFX, London Apply now See open roles Explore More Jobs

Effects TD (Project Hire) – ILM, California

Effects TD (Project Hire) - ILM, California thumb

Industrial Light & Magic (ILM), the world’s premier visual effects house, is currently seeking a highly skilled and innovative Effects TD to join our San Francisco studio. As a Project Hire, the successful Effects TD will step into an environment that has defined the vanguard of cinematic history for half a century. From the birth of the digital revolution to the latest breakthroughs in immersive storytelling, ILM remains the gold standard for visual effects, and our Effects TD team is the engine that drives that innovation. This role is not merely about executing tasks; it is about embodying the collaborative mindset and passion for filmmaking that has earned Industrial Light & Magic 15 Academy Awards for Best Visual Effects. We are looking for an Effects Technical Director who can bridge the gap between complex mathematical simulations and breathtaking artistry. Job Overview: Effects TD Feature Details Primary Job Title Effects TD (Technical Director) Company Name Industrial Light & Magic (ILM) Parent Company The Walt Disney Company / Lucasfilm Ltd. Location San Francisco, California, USA Employment Type Project-Based / Contract Hiring Range $90,400 – $118,700 per year Education Requirement Bachelor’s in CS, Engineering, or Computer Graphics Experience Level 3–5+ years in feature film production Tools & Languages Houdini, Maya, Nuke, Python, C++, Linux The Effects Technical Director at Industrial Light & Magic is a specialized technical artist responsible for generating the dynamic elements of a film that cannot be captured in-camera. Whether it is a massive tidal wave, a crumbling skyscraper, or the subtle wisp of smoke from a lightsaber impact, the Effects TD uses a combination of off-the-shelf software and proprietary tools to solve unique visual challenges. Primary Responsibilities: An Industrial Light & Magic Effects Technical Director is expected to be a self-starter who thrives under “gentle supervision.” While you will have the guidance of VFX Supervisors, we look for candidates who can take a shot from concept to completion with a high degree of autonomy and creative problem-solving. Technical Requirements: Professional Soft Skills: At Industrial Light & Magic, we believe that world-class talent deserves world-class support. The base pay for an Effects Technical Director in our San Francisco office ranges from $90,400 to $118,700. This range is a baseline; the final offer will reflect the candidate’s specific experience, geographic region, and internal equity. In addition to base pay, project hires at Industrial Light & Magic may be eligible for: Founded in 1975 by George Lucas to create the visual effects for Star Wars, Industrial Light & Magic has since become a global leader in the industry. We serve the motion picture, commercial, and attraction industries with a commitment to pushing the boundaries of what is possible. With operations in San Francisco, Vancouver, London, Singapore, and Sydney, ILM is a truly international community of artists and technologists. As an Effects Technical Director here, you are part of a legacy that includes over 325 feature films and contributions to nearly all of the top-grossing films of all time. We are currently at the forefront of the digital revolution, expanding our reach into Virtual Reality (VR), Augmented Reality (AR), and Immersive Cinema. Lucasfilm Ent Co Ltd (andIndustrial Light & Magic) is an equal opportunity employer. We believe that the best stories come from a diverse set of voices. We do not discriminate on the basis of race, religion, color, sex, sexual orientation, gender identity, age, or disability. We champion a business environment where ideas from all people help us grow and innovate. Effects TD (Project Hire) – Industrial Light & Magic Apply now See open roles