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Mid Lighting Artist – The Embassy, Canada

Mid Lighting Artist - The Embassy

The Embassy is hiring a Mid Lighting Artist to join its Vancouver team on an 18-week fixed-term contract. The role involves lighting and rendering complex shots for film, television, and advertising projects, applying supervisor feedback, and ensuring high-quality final results. Candidates should have 3+ years of professional lighting experience, strong knowledge of Houdini and Nuke, and a good understanding of lighting, colour, rendering, and the VFX pipeline. The role is suited to a Lighting Artist who has strong technical knowledge, a good eye for visual quality, and the ability to take shots from initial direction through to final delivery. You will work closely with supervisors and other artists to create high-quality lighting and rendering while meeting production schedules and project requirements. canada jobs. Job Overview : Mid Lighting Artist Details Information Contract Fixed-term, 18 weeks Start Date November 23 Potential Extension Yes Location Vancouver, British Columbia — Remote Department 3D Experience Mid-level Compensation CAD $32–$39/hour About The Embassy The Embassy is a Canadian, Oscar-nominated creative studio specializing in visual effects, animation, live-action production, and post-production for feature films, television, and commercials. Based in Vancouver’s Digital District, the studio collaborates with leading production companies, agencies, and global brands to create high-quality visual content. With a strong focus on creativity, technical excellence, and innovation, The Embassy brings together talented artists and production teams to deliver visually compelling work across a wide range of projects.Canada jobs. About the Role As a Mid Lighting Artist, you will play an important role in preparing shots for final delivery. You will be expected to work independently on assigned shots while following the creative direction provided by supervisors and the requirements of each project. Your work will involve establishing lighting setups, rendering scenes, making adjustments based on feedback, and ensuring that shots maintain consistency and quality throughout the production. You will also work with other departments and artists when necessary to ensure that assets, scenes, and renders are prepared correctly. The position requires both artistic judgment and technical understanding. You should be comfortable working with complex scenes, troubleshooting lighting or rendering issues, and making decisions that help achieve the desired visual result while maintaining efficient production workflows. canada jobs. Qualifications & Skills Candidates should have 3 or more years of professional experience in lighting, preferably within commercials, film, television, animation, or visual effects production. Strong working knowledge of Houdini and Nuke is required. You should also have a solid understanding of lighting principles, colour, rendering, and how lighting integrates into a wider VFX production pipeline. You should be comfortable working with physically plausible rendering techniques and understand how different lighting and rendering decisions can affect the final image. Knowledge of rendering efficiency and scene optimization is also important, particularly when working with complex shots and production deadlines. Strong organizational skills are essential, as the role may require you to manage multiple tasks while maintaining quality and meeting deadlines. You should also be comfortable receiving direction, responding positively to feedback, and working collaboratively with supervisors and fellow artists. Responsibilities Requirements What The Embassy Offers Mid Lighting Artist – The Embassy, Canada Apply now See open roles Explore More Jobs

Senior 3D Modeller job at The Embassy – (EOI), Canada

Senior 3D Modeller job at The Embassy

The Embassy is hiring a Senior 3D Modeller for a 14-week fixed-term contract starting November 9, 2026, based in Vancouver, British Columbia (Hybrid). The role involves creating and refining high-quality 3D assets, including characters, props, sets and environments, along with modelling, UVs, texturing and look development. Candidates should have 5+ years of experience in VFX, film or television and strong skills in tools such as Maya, Blender, Houdini, ZBrush, Substance or Mari. The position offers CAD $40–$48 per hour. Job Overview : 3D Modeller Location Vancouver, British Columbia (Hybrid) Department 3D Employment Type Fixed-Term Contract Length 14 weeks Start Date November 9, 2026 Experience Level Experienced Compensation CAD $40–$48 per hour About The Role The Embassy is looking for a Senior 3D Modeller / Asset Generalist who can help bring assets from the early stages of production through to final quality. You’ll have the opportunity to work across modelling, texturing, look development and other areas of the 3D pipeline. You’ll also work closely with other artists and departments to solve creative and technical challenges along the way. This role is a great fit for someone who enjoys taking ownership of their work, paying attention to detail and contributing to a collaborative team. About The Embassy The Embassy is a Canadian, Oscar-nominated creative studio based in the heart of Vancouver’s Digital District. We specialize in visual effects, animation, live-action production and post-production for feature films, television, commercials and global brands. Our work has been recognized with an Oscar nomination and numerous awards and nominations from organizations including VES, Cannes, D&AD, Clio and ADCC. What You’ll Do As a Senior 3D Modeller, you’ll be involved in creating and developing assets for the project. Your day-to-day work may include: What We’re Looking For We’re looking for an experienced artist who has: What We Offer We believe great work happens when people have a healthy and supportive working environment. For this role, we offer: Senior 3D Modeller job at The Embassy – (EOI), Canada Apply now See open roles Explore More Jobs

Lighting Technical Director job at ILM Mumbai, India

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In this role as Lighting Technical Director, you will be an integral part of our world-class visual effects pipeline, crafting stunning digital imagery, effects, and programs for complex digitally composited sequences. You will work closely with sequence supervisors, leads, and fellow digital artists to breathe life into feature films and immersive entertainment projects. The ideal candidate possesses a solid foundation in CGI, strong technical troubleshooting skills, and an artistic eye for lighting, mood, and composition. Whether you are stepping up as a junior artist eager to learn from industry veterans or a mid-level artist ready to tackle complex shot setups and mentor peers, ILM offers an environment of continuous innovation and creative excellence. Job Overview : Lighting Technical Director Field Details Job Title Lighting Technical Director (Junior & Mid) Job ID 10160547 Location Mumbai, India (Lucasfilm VFX India Pvt. Ltd.) Business Unit Industrial Light & Magic (The Walt Disney Company) Job Type Fixed Term Contract (1 Year) Date Posted September 11, 2026   Primary Responsibilities :: Shot Execution & Compositing: Create compelling images, visual effects, and customized programs for digitally composited sequences, compiling various multi-pass elements to see shots through to final delivery. Lighting & Design: Design and implement precise direct lighting, bounced/reflected illumination, and realistic shadow passes that strictly adhere to established art and tone direction. Technical Problem Solving: Develop robust solutions and efficient technical techniques that successfully balance artistic vision with technical pipe constraints. Setup Navigation & Asset Management: Seamlessly navigate, adapt, and scale previous technical setups across at least a dozen shots. Handle complex shot specializations, manage heavy multi-asset scenes, and structure organized lighting templates. Advanced Lighting FX: Oversee intricate volumetric lighting setups, including advanced shadowing mechanics and custom cucoloris development. Character & Creature Lighting: Execute expert-level lighting, material tweaking, and rendering for complex character assets, including digital actors featuring CG hair styling and subsurface scattering skin materials. Team Collaboration: Actively engage with high competency, energy, and enthusiasm within a dynamic team environment, operating successfully under daily supervision to hit key production milestones. Communication & Feedback Integration: Demonstrate professional listening and communication skills by openly receiving direction and critical feedback. Ask targeted questions to ensure absolute clarity on instructions, and implement requested adjustments immediately. Raise operational flags proactively if roadblocks or delays arise. Dailies & Shot Reviews: Present work clearly and concisely during daily reviews, accurately summarizing accomplishments and outlining clear action items for subsequent iterations. Proactive Quality Assurance: Cultivate a sharp eye for anticipating technical issues, spotting optimization opportunities, and elevating overall shot aesthetics. Time Management: Prioritize tasks efficiently, manage time effectively, and provide production teams with accurate time estimates for task completion. Mentorship: Mentor junior digital artists in both creative lighting workflows and underlying technical disciplines (particularly relevant for mid-level candidates)   About Industrial Light & Magic & The Walt Disney Company Industrial Light & Magic (ILM): Founded in 1975 by George Lucas, ILM is globally recognized as the premier visual effects facility in the entertainment industry. Serving motion picture, commercial, and themed attraction sectors, ILM has contributed visual effects to over 325 feature films, playing a foundational role in seven of the top 10 worldwide box-office hits of all time and 25 of the top 50. From pioneering the digital revolution to breaking new ground in virtual reality (VR), augmented reality (AR), and immersive cinema, ILM continues to define the absolute gold standard of cinematic visual effects. The Walt Disney Company: The Walt Disney Company and its affiliated enterprises constitute a leading international family entertainment and media corporation spanning three core segments: Disney Entertainment, ESPN, and Disney Experiences. From humble origins as a cartoon studio in the 1920s, Disney remains preeminent in storytelling, creating timeless experiences cherished across more than 40 countries globally. To learn more about Disney’s policies on the use of AI for candidates, click here.

Three Bohemians Studio hiring 3D Character Animator, EU

Three Bohemians Studio hiring 3D Character Animator, EU thumb

Three Bohemians Studio is looking for experienced 3D Character Animator to join an upcoming confidential game project. This is a remote opportunity open exclusively to EU-based artists working within EU time zones. The project will bring together experienced specialists across animation, technical animation, lighting and visual effects. Successful candidates will work as part of a professional game development team and contribute their expertise to an Unreal Engine production environment. The project is currently confidential, so detailed information about the game, its content and production cannot be disclosed at this stage. All positions are planned to run through March 2027, with start dates varying depending on the role and production requirements. Job Overview : Senior Unreal Artists Job Detail Information Company Three Bohemians Studio Project Confidential Unreal Engine Game Positions 3D Character Animator Level Senior Employment Type Freelance Work Arrangement Remote Location EU-Based Only Time Zone EU Time Zones Project Duration Through March 2027 Start Date Varies by Role Application Deadline Sunday, 23 August 2026 Engine Unreal Engine Available Positions 3D Character Animator We are looking for experienced 3D Character Animators who can create high-quality character performances for a game environment. Candidates should have strong animation fundamentals and be comfortable working with character movement, acting, timing, body mechanics and performance. Experience bringing animation into Unreal Engine and adapting animation for real-time game production will be highly valuable. Who We’re Looking For These opportunities are aimed at senior freelance artists with strong professional experience in their respective disciplines. You do not need to match every single requirement associated with a role. If you clearly understand the core responsibilities and have strong, relevant experience, we still encourage you to apply. We value specialists who understand their strengths and are transparent about the areas they do and do not cover. For example, a Technical Animator who does not build rigs but has extensive experience with animation implementation, retargeting and Unreal Engine workflows may still be highly relevant to the project. Work Arrangement All positions are remote, but applicants must be based within the European Union and able to work within EU time zones. The freelance engagement is expected to continue through March 2027, subject to project requirements. Start dates will vary depending on the position and production schedule. Location: EU-Based OnlyWork: RemoteEngagement: Senior FreelanceProject Duration: Through March 2027Application Deadline: 23 August 2026 Three Bohemians Studio hiring Senior Unreal Artist, EU Apply now See open roles Explore More Jobs

Freelance Job – Streamline Studios is hiring 3D Animator

Streamline Studios is hiring 3D Animator (Freelance) thumb

Streamline Studios is building a talent pool for mid-level 3D Animators interested in remote, project-based freelance contracts. In this role, you will bring characters and environments to life by crafting fluid animations and integrating them directly into Unreal Engine. Ideal candidates bring production-ready proficiency in Maya or Blender, Unreal Engine Animation Blueprints, retargeting systems, and a strong eye for character mechanics. Job Summary : 3D Animator Attribute Details Job Title 3D Animator Company Streamline Studios (Streamline Media Group) Department Animator Location Kuala Lumpur, Kuala Lumpur (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-Level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies Maya / Blender, Unreal Engine Animation Blueprints, UE Sequencer & Animation Graphs, UE Retargeting & Optimization, Triggered Events, Engine Integration & Gameplay mechanics Key Responsibilities Create fluid character and creature animations, implement sequences in Unreal Engine, ensure performance optimization and style consistency Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios operates as a premier creative engine under Streamline Media Group, an established independent production powerhouse with 25 years of industry experience. We specialize in full-scale video game development, co-development, global publishing, and interactive digital asset production. Over our quarter-century history, we have successfully delivered AAA titles across every major gaming and entertainment platform for world-renowned partners, including Sony, Microsoft, and leading global publishers. Our foundation rests on engineering excellence, artistic vision, and robust production methodologies. We believe in empowering independent creators, pushing the boundaries of interactive storytelling, and maintaining a culture anchored in responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our freelance talent pool means aligning with a high-performance studio dedicated to technical innovation and creative growth. Role Overview & Talent Pool Notice Streamline Studios is continually expanding our network of exceptional freelance and contract professionals. While this posting serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented mid-level 3D Animators to join our talent pool. When a suitable project opens up, our production team will review profiles and reach out directly. As a Mid-Level 3D Animator, you will play an essential part in making characters, creatures, and environments feel authentic, responsive, and alive. Collaborating closely with Art Directors, Creative Directors, and cross-functional teams, you will craft high-quality animations that directly enrich both gameplay mechanics and cinematic storytelling. Your day-to-day contributions will involve shaping character locomotion, facial expressions, and dynamic interactions while ensuring every frame matches the game’s unique artistic direction. This is a fully remote, project-based engagement. Project scope, specific deliverables, timelines, and compensation rates are defined individually per work order. It is not a full-time employment position. Key Responsibilities & Daily Focus Areas 1. Animation Creation & Polish 2. Engine Integration & Optimization 3. Collaboration & Communication Job Skills & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory technical skills: Additional Skills & Specializations Every 3D Animator must also demonstrate at least two (2) additional competencies at production-ready proficiency from the list below: Deliverables & Performance Expectations As an independent contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against clear professional benchmarks: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Streamline Studios is hiring 3D Animator (Freelance) Apply now See open roles Explore More Jobs

Hiring 3D Character Artist at Streamline Studios – Freelance, 2026

Hiring 3D Character Artist at Streamline Studios - Freelance thumb

Streamline Studios is building a talent pool for mid-level 3D Character Artists interested in remote freelance contracts. In this role, you will sculpt characters and creatures, handle texturing and rigging/engine integration, and collaborate closely with leads to hit milestone goals. Ideal candidates bring full proficiency in ZBrush, Maya/3ds Max, Substance Painter, and a strong command of human or creature anatomy. Job Summary : 3D Character Artist Attribute Details Job Title 3D Character Artist Company Streamline Studios (Streamline Media Group) Department Art Location Kuala Lumpur, W.P.K.L (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies 3ds Max / Maya, ZBrush, Substance Painter, Photoshop, PBR Workflows, High-to-Low Poly Pipelines, Baking, and Retopology Key Responsibilities Create high-end characters and creatures, sculpt anatomy/cloth, optimize game-ready assets, and collaborate closely with Lead Artists Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset production. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to artistic and technical innovation. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented, mid-level 3D Character Artists on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching artists. As a 3D Character Artist, you will solve a wide variety of creative challenges across the character production workflow. Reporting directly to the Lead Artist and collaborating closely with cross-functional teams, you will help hit monthly content milestones while shaping the visual fidelity of our games. We look for artists with a natural curiosity who love exploring new tools and continuously sharpening their craft. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position. Key Responsibilities & Daily Expectations 1. Artistic Delivery & Execution 2. Communication & Collaboration 3. Personal & Skill Development Requirements & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must possess the following technical background: Pluses: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Hiring 3D Character Artist at Streamline Studios – Freelance Apply now See open roles Explore More Jobs

Hiring 3D Environment Artist at Streamline Studios, Freelance

Hiring 3D Environment Artist at Streamline Studios, Freelance thumb

Streamline Studios is building a talent pool for mid-level 3D Environment Artists interested in remote, project-based freelance contracts. In this role, you will create stunning game worlds, build optimized assets, and handle PBR texturing and lighting within Unreal Engine. Ideal candidates bring proficiency in 3ds Max, Maya, or Blender, Substance Painter, and end-to-end game asset pipeline experience. Job Summary : 3D Environment Artist Attribute Details Job Title 3D Environment Artist Company Streamline Studios (Streamline Media Group) Department Art Location Kuala Lumpur, Kuala Lumpur (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-Level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies 3ds Max / Maya / Blender, Substance Painter, PBR Workflow, Photoshop, Game Asset Pipeline (High-poly to low-poly, texturing, baking), Unreal Engine Shader/Material/Asset Setup, Unreal Engine Lighting & Rendering Key Responsibilities Create stunning, immersive game worlds; build optimized environment assets; assemble sets; handle PBR texturing and real-time lighting Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to artistic and technical excellence. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented, mid-level 3D Environment Artists on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching artists. As a Mid-Level 3D Environment Artist, you will design and build stunning, immersive game worlds that capture players’ imaginations. Combining a strong artistic eye with technical proficiency in modeling, texturing, and real-time engine implementation, you will breathe life into virtual environments. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position. Key Responsibilities & Daily Expectations 1. Environment Creation & Asset Production 2. Lighting & World Building 3. Pipeline Collaboration & Remote Management Job Skills & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory competencies: Additional Skills & Specializations Every 3D Environment Artist must also demonstrate at least one (1) additional competency at Production-ready proficiency OR two (2) additional competencies at beginner-level from the list below: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Hiring 3D Environment Artist at Streamline Studios, Freelance Apply now See open roles Explore More Jobs

Streamline Studios hiring 3D Rigger (Freelance), 2026

Streamline Studios hiring 3D Rigger (Freelance), 2026 thumb

Streamline Studios is building a talent pool for mid-level 3D Riggers interested in remote, project-based freelance contracts. In this role, you will build high-performance rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. Ideal candidates bring proficiency in Maya or Blender, Python/MEL scripting, Unreal Engine cloth simulation setups, and strong collaboration skills with animation teams. Job Summary : 3D Rigger Attribute Details Job Title 3D Rigger Company Streamline Studios (Streamline Media Group) Department Rigger Location Kuala Lumpur, Kuala Lumpur (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-Level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies Maya, Blender, Auto-rigging systems, Unreal Engine Cloth Simulation setups, Python scripting, MEL scripting Key Responsibilities Build high-quality character, creature, and prop rigs; ensure seamless pipeline integration; collaborate with animators and tech artists Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to technical and artistic innovation. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities, we are actively looking for talented, mid-level 3D Riggers on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching riggers. As a Mid-Level 3D Rigger, you will breathe life into characters, creatures, and hard-surface assets for immersive gaming experiences. You will be responsible for creating robust, high-performance rigs that integrate seamlessly into production pipelines. Working closely with animators and technical artists, you will ensure your rigs meet exacting project specifications and studio quality standards. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position. Key Responsibilities & Daily Expectations 1. Rigging & Asset Integration 2. Cross-Functional Collaboration Job Skills & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory competencies: Additional Skills & Specializations Every 3D Rigger must also demonstrate at least one (1) additional competency at High-proficiency OR two (2) additional competencies at Production-ready proficiency from the list below: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Streamline Studios hiring 3D Rigger (Freelance), 2026 Apply now See open roles Explore More Jobs

Hiring Concept Artist at Streamline Studios – Freelancer 2026

Hiring Concept Artist at Streamline Studios Freelancer thumb

Streamline Studios is building a talent pool for mid-level Concept Artists interested in remote, project-based freelance contracts. In this role, you will collaborate with art directors and designers to shape imaginative characters, environments, and worlds that drive gameplay and narrative. Ideal candidates bring production-ready proficiency in digital painting tools like Photoshop, 3D concept workflows in Blender, and strong visual storytelling fundamentals. Job Summary : Concept Artist Attribute Details Job Title Concept Artist Company Streamline Studios (Streamline Media Group) Department Art Location Kuala Lumpur, Kuala Lumpur (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-Level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies Photoshop (or equivalent), Blender (or equivalent 3D concept workflow), Visual Communication Fundamentals, Design Thinking, Game Asset Pipeline Understanding, Subject Matter Expertise (Characters, Environments, Creatures, Props, Mechanical) Key Responsibilities Translate design concepts into stunning visual art, shape overall game aesthetics and mood, collaborate with cross-functional teams, establish visual benchmarks Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to artistic and technical innovation. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented, mid-level Concept Artists on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching artists. As a Mid-Level Concept Artist, you will collaborate closely with game designers, art directors, and fellow creatives to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be instrumental in shaping the visual direction of our projects. Playing a crucial role in the early stages of game development, you will translate abstract ideas and design notes into visually stunning art that directly drives gameplay mechanics and narrative progression. You will work side-by-side with cross-functional development teams to ensure all visual elements seamlessly align with the overarching game vision, technical targets, and mood. Your distinct artistic insight will help establish the tone, atmosphere, and aesthetic benchmark of the title. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are meticulously defined per individual work order. It is not a full-time employment position. Key Responsibilities & Creative Contributions 1. Visual Development & Ideation 2. Cross-Functional Collaboration 3. Aesthetic Leadership Job Skills & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory core competencies: Additional Skills & Specializations In addition to the mandatory core skills, every Concept Artist must demonstrate at least one (1) additional competency at production-ready proficiency: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Hiring Concept Artist at Streamline Studios, – Freelancer Apply now See open roles Explore More Jobs

Hiring QA Intern at Streamline Studios, Kuala Lumpur 2026

Hiring QA Intern at Streamline Studios, Kuala Lumpur

Streamline Studios is seeking a detail-oriented Quality Assurance (QA) Intern for an entry-level internship in Kuala Lumpur. In this role, you will work alongside industry veterans to execute test passes, identify and log bugs, and collaborate with cross-functional development teams on real-world AAA game projects. Ideal candidates bring fluent written English, a strong growth mindset, and a passion for game development. Job Summary : Quality Assurance (QA) Intern Attribute Details Job Title Quality Assurance (QA) Intern Company Streamline Studios (Streamline Media Group) Department Quality Assurance Location Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur Employment Type Internship Minimum Experience Entry-Level / Student / Recent Graduate Industry Video Game Development, Co-Development, and Digital Asset Production Key Responsibilities Executing test cases, identifying and logging bugs, verifying fixes, collaborating with cross-functional dev teams, and maintaining test documentation Core Soft Skills Fluent English (written and verbal), effective communication, discipline, responsibility, curiosity, growth mindset, adaptability Core Values Discipline, Responsibility, Accountability, Communication, Mastery, Curiosity, Teamwork About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our studio means immersing yourself in a high-performance environment where your contributions directly shape products played by millions worldwide. Role Overview Streamline Studios is looking for passionate, driven, and detail-oriented Quality Assurance (QA) Interns who are eager to kickstart and accelerate their careers in the global video game development industry. As a QA Intern, you will not be stuck on sideline tasks; instead, you will contribute directly to real-world, high-profile game development projects. You will work side-by-side with seasoned industry veterans, absorbing institutional knowledge, learning advanced testing frameworks, and experiencing life inside a world-class production studio. This internship is designed to challenge you, expand your technical toolkit, and build a solid foundation for a long-term career in game development, quality assurance, or production engineering. Key Responsibilities & Daily Expectations During your internship with Streamline Studios, your day-to-day activities will be structured to give you a comprehensive, hands-on understanding of the game testing pipeline: 1. Test Execution & Scenario Validation 2. Bug Tracking & Documentation 3. Cross-Functional Collaboration 4. Process Improvement & Learning Performance Metrics & Evaluation To ensure you get the most out of your internship, your growth and performance will be evaluated based on clear, professional benchmarks: Required Soft Skills & Competencies To thrive in Streamline Studios’ fast-paced environment, applicants must possess the following foundational attributes: Streamline Values We expect all interns, employees, and partners to embody and champion our core corporate values throughout their tenure with us: Hiring QA Intern at Streamline Studios, Kuala Lumpur 2026 Apply now See open roles Expplore More Jobs