festybay

Create Your FestyBay Profile

Remote VFX Artist job at Beffio studio, Poland

Remote VFX Artist job at Beffio studio, Poland

VFX Artist Job Overview Role Title Senior / Director VFX Artist (Stylized Games | Unity3D) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department / Real-Time FX Division Location Poznań, Poland, Europe (Fully Remote / European Union Only) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior / Director (5+ Years of Industry Experience with Lead/Senior Background) Primary Software Unity3D Engine (VFX Graph, Shader Graph, Particle Systems), Houdini, Photoshop Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €60,000 – €85,000 / year (B2B Remote) | 170,000 – 245,000 PLN / year (Local Poland Contract) Negotiable based on leadership seniority, portfolio impact, and chosen contract type. Core Benefits Competitive compensation, guaranteed paid vacation, flexible contract paths, annual team retreats Position Overview Beffio studio is seeking a visionary, highly accomplished Senior / Director VFX Artist who combines elite artistic sensibilities with extensive, hands-on production experience to join our global 3D Art Department. Operating in a permanent, fully remote infrastructure across Europe, you will spearhead the creation of high-impact, gameplay-driven real-time visual effects for an ambitious slate of stylized AA and AAA titles built inside the Unity3D engine. This hybrid position is uniquely designed for a seasoned professional who thrives at the intersection of creative direction, client-side relationship management, and elite technical execution. In this role, you will not simply manage from afar; you will remain a core, hands-on contributor in production, sculpting hero-level effects while simultaneously serving as our studio’s primary VFX representative to external client leadership, including client-side Art Directors and VFX Leads. If you are a veteran visual effects artist who excels at translating high-level narrative concepts into snappy, stylized, and perfectly optimized real-time physics and particle networks, this role offers unparalleled creative autonomy, massive systemic influence, and a seat at the table with some of the industry’s most respected creators. Remote jobs. Comprehensive Role Responsibilities as VFX Artist Your daily duties cut across three key pillars: external stakeholder alignment, hands-on asset creation within Unity, and the technical architecture of studio-wide performance benchmarks. Remote jobs. 1. Client Collaboration, Direction & Strategic Alignment 2. High-Impact Stylized Real-Time VFX Creation 3. Unity3D Engine Integration & Technical Implementation 4. Optimization, Resource Management & Mentorship Candidate Requirements & Qualifications Industry Experience & Shipped Pedigree Technical & Art Toolkit Mastery Communication & Location Criteria Bonus Skills & Desirable Attributes While not strictly required, candidates who present any of the following additional competencies will stand out distinctly during our vetting process: What We Offer Remote VFX Artist job at Beffio studio, Poland Apply now See open roles Explore More VFX Artist Job

Remote Technical Animator (3D) job at Beffio studio, Poland

Remote Technical Animator (3D) job at Beffio studio, Poland

Technical Animator Job Overview Role Title Senior Technical Animator (Rigging & Unity3D Character Systems) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Europe-based Teams) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior (5+ Years of Professional Experience) Primary Software Unity3D Engine, Autodesk Maya (preferred) or Blender Target Scale AA and AAA Cross-Platform Titles (PC, Console, and Mobile) Estimated Salary Range €54,000 – €74,000 / year (B2B Remote) | 155,000 – 215,000 PLN / year (Local Poland Contract) Dependent on technical skill level, runtime optimization experience, and tax setup. Core Perks Flexible async workflows, paid vacation, competitive salary, annual international retreats Position Overview Beffio studio is seeking a highly analytical, performance-driven Senior Technical Animator specializing in character rigging and Unity3D runtime animation systems to join our elite 3D Art Department. Operating in a permanent, fully remote structure across Europe, you will bridge the gap between pure artistic character creation and deep structural engine programming. Your primary mission will be to design robust, game-ready character skeletons, maintain flawless production pipelines, and build out high-performance runtime animation logic for our scaling roster of AA and AAA titles. This is a hands-on technical leadership position where your choices directly dictate how fluidly, responsively, and efficiently characters move in live gameplay environments. You are an ideal candidate if you look at a beautiful character mesh and immediately begin calculating bone distribution budgets, optimal skin-weight allocations, state machine blending logic, and mobile processing constraints. You will have the opportunity to architect production standards from scratch, eliminate asset pipeline bottlenecks between digital content creation (DCC) tools and game engines, and directly influence character quality across multiple high-profile projects alongside an international squad of veteran developers. Comprehensive Role Responsibilities as Senior Technical Animator Your daily duties cut across three key areas: advanced skeletal articulation, complex engine state architecture, and absolute performance optimization for multi-platform deployment. 1. Game-Ready Character Rigging & Structural Setup 2. Unity3D Animation System Architecture 3. Workflow Automation & Pipeline Optimization 4. Cross-Discipline Collaboration & System Support Candidate Requirements & Qualifications for Senior Technical Animator Required Industry Experience Software & Engine Competencies Technical Skills & Mindset Bonus Skills & Desirable Attributes Candidates possessing any of the following technical skill sets will be heavily prioritized during the application review: What We Offer Remote Technical Animator (3D) job at Beffio studio, Poland Apply now See open roles Explore More Technical Animator jobs

3D Concept Artist Jobs at Beffio Studio, Remote , Poland

3D Concept Artist Jobs at Beffio Studio, Remote , Poland

Concept Artist Job Overview Role Title Senior Environment Concept Artist Company Name Beffio Studio (https://www.beffio.com) Department 3D Art Department / Concept Art Division Location Poznań, Poland, Europe (Fully Remote / European Union Only) Core Collaboration Hours 10:00 – 15:00 CET (Central European Time) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior (6+ Years of Professional Experience) Primary Software Photoshop, Corel Painter, or equivalent 2D tools (3D blockout skills a plus) Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €52,000 – €72,000 / year (B2B Remote) | 150,000 – 215,000 PLN / year (Local Poland Contract) Based on experience, regional cost of living, and tax structures. Perks & Benefits Competitive compensation, guaranteed paid vacation, annual team retreats Position Overview Beffio Studio is seeking a visionary, highly accomplished Senior Environment Concept Artist to join our elite 3D Art Department. In this permanent, fully remote position, you will be a core pillar in designing expansive, stylized worlds rich in atmosphere, mood, and deep visual storytelling for our upcoming slate of premium AA and AAA game projects. This senior, hands-on role is built for a master illustrator who looks beyond aesthetic decoration to consider environment design as a vehicle for narrative, gameplay direction, and player emotion. You understand how to communicate history, identity, and scale through deliberate shape language, color theory, and composition. Operating within a mature, high-trust, and decentralized studio landscape exclusively across the European Union, you will work hand-in-hand with our Art Directors, converting high-level text or design prompts into breathtaking environment concepts. If you are a veteran creative who loves world-building and thrives in a structured, remote-first production environment, your next major canvas is waiting here. Comprehensive Role Responsibilities as Concept Artist Your daily duties at Beffio Studio will blend raw artistic ideation, architectural world-building, cross-department communication, and production layout preparation. 1. Stylized Environment Ideation & Design 2. World-Building & Narrative Visual Elements 3. Production-Ready Concept Generation 4. Collaboration, Iteration & Remote Integration Candidate Requirements & Qualifications Required Professional Experience Technical & Artistic Competencies Bonus Skills & Desirable Attributes While not strictly mandatory, candidates who bring any of the following supplementary skills will be highly prioritized during our vetting process: What We Offer Concept Artist Jobs at Beffio Studio, Remote , Poland Apply now See open roles Explore More Concept Artist Jobs

Remote jobs : Senior 3D Animator, at Beffio studio, Poland

Remote jobs Senior 3D Animator, at Beffio studio, Poland

Remote Jobs Animator 3D Overview Role Title Senior Animator 3D (Stylized Games | Unity3D) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote jobs / European Union Only) Core Collaboration Hours 10:00 – 15:00 CET (Central European Time) Job Type Permanent, Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior (5+ Years of Professional Experience) Primary Software Autodesk Maya, Blender, Unity3D Engine (Houdini is a plus) Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €48,000 – €68,000 / year (B2B Remote) | 140,000 – 200,000 PLN / year (Local Poland Contract) Based on experience, local tax structures, and contract type. Perks & Benefits Competitive compensation, paid vacation, annual team retreats Remote Jobs Position Overview Beffio studio is seeking a highly creative, technically proficient, and forward-thinking Senior Animator 3D to join our growing 3D Art Department. In this permanent, fully remote position, you will take on a vital role in crafting expressive, stylized, and gameplay-driven animations for our roster of high-profile AA and AAA game projects developed within the Unity3D engine. Remote jobs. This is a senior, hands-on production role designed for a veteran animator who looks at game development holistically. You understand that great game animation is not just about moving characters in a digital content creation (DCC) tool—it is about how those characters feel under a player’s thumb, how they respond to instantaneous engine logic, and how efficiently they run on the target hardware. If you are an animator who loves traditional keyframe craftsmanship but is equally excited by building specialized rigging workflows, exploring procedural animation solutions, and solving complex production challenges alongside a collaborative, decentralized team within the European Union, this role offers the perfect platform for your career. Comprehensive Role Responsibilities As a Senior Animator 3D, your day-to-day duties will blend high-level artistic creation, structural pipeline development, engine integration, and bleeding-edge workflow exploration. Remote jobs. 1. Stylized Character Animation & Mechanics 2. Rig Validation & Animation Workflow Development 3. Unity3D Engine Integration & Optimization 4. Procedural & Automated Animation Exploration 5. Performance Awareness & Cross-Discipline Collaboration Candidate Requirements & Qualifications Professional Experience & Portfolio Software & Technical Art Competencies Engine & Pipeline Mastery Soft Skills & Location Parameters Bonus Skills & Desirable Attributes While not strictly required, candidates who bring any of the following technical skill sets will stand out significantly during our review process: What We Offer for Remote jobs (Animator 3D) Remote jobs : Senior 3D Animator, at Beffio studio, Poland Apply now See open roles Explore More Remote Jobs

Lead Animator 3D required at beffio studio, Remote

Lead Animator 3D required at beffio studio, Remote

Animator 3D Job Overview Role Title Lead Animator 3D (Stylized Games | Unity3D) Company Name High-Profile Co-Development Studio (Confidential Hiring) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Async Allowed) Job Type Full-Time Contract Options Flexible (B2B Contract or Standard Labor Employment) Experience Level Senior / Lead (5+ Years of Professional Experience) Primary Software Autodesk Maya, Unity3D Engine Target Scale AA and AAA Stylized Game Projects Estimated Salary Range €55,000 – €75,000 / year (B2B Remote) | 160,000 – 220,000 PLN / year (Local Poland Contract) Based on experience and regional tax structures. Position Overview for Animator 3D Beffio studio is looking for a highly skilled, production-tested Lead Animator 3D who seamlessly combines elite artistic sensibilities with hands-on technical game engine implementation. In this senior role, you will lead the charge in delivering expressive, gameplay-driven character animation for high-profile AA and AAA stylized game projects developed within the Unity3D engine. This is a unique hands-on leadership role embedded within a highly collaborative, fully remote studio environment. It is tailored specifically for a veteran animator who thrives on creative ownership, continues to find joy in direct production execution, and excels at interfacing directly with client-side leadership. As the Lead Animator 3D, you will be the primary animation point of contact for our studio, working hand-in-hand with our client’s Principal Animator to preserve visual intent, maintain absolute stylistic consistency, and solve complex technical real-time animation challenges. Comprehensive Role Responsibilities Your day-to-day responsibilities span cross-studio (beffio studio) leadership, high-level client collaboration, pure keyframe asset creation, and technical implementation inside the engine. Remote jobs. 1. Client Collaboration & Vision Alignment 2. High-Performance Stylized Animation 3. Unity3D Implementation & Systems Logic 4. Quality Assurance & Mentorship 5. Performance Optimization & Cross-Discipline Collaboration Candidate Requirements & Qualifications for Animator 3D Required Technical Experience Game Design & Engine Literacy Artistic Mastery & Core Competencies Mindset, Communication & Soft Skills Bonus Skills & Desirable Attributes While not strictly mandatory, candidates possessing any of the following bonus skill sets will be heavily prioritized during the selection process: What We Offer Lead Animator 3D required at beffio studio, Remote Apply now See open roles Explore More 3D Animation Jobs

3d artist jobs at Beffio studio, Remote (Poland)

3d artist jobs at Beffio studio, Remote (Poland)

3D Artist jobs : Beffio studio is seeking a creative and technically adept Senior Pixel Artist to join our 3D Art Department in a fully remote capacity. This specialized role is designed for an artist who possesses a deep reverence for traditional 2D pixel art craftsmanship but is equally driven to innovate within a modern 3D game engine. As part of our team, you will take ownership of creating high-quality, production-ready game assets—including characters, environmental elements, props, and frame-by-frame animations—while playing a foundational role in defining our studio’s unique 2.5D visual pipeline. Operating entirely within the Unity3D ecosystem, you will transcend the boundaries of standard sprite creation by actively implementing, testing, and polishing your assets directly in-engine. Your day-to-day focus will be entirely dedicated to world-building, texture design, and gameplay aesthetics, leaving user interface (UI) and menu design entirely off your plate. This position provides an incredible opportunity to establish production standards, pioneer hybrid 2D/3D art pipelines, and directly influence the aesthetic identity of an ambitious real-time game project alongside a collaborative, asynchronous remote team based out of Europe. 3D Artist Job Overview Role Title Senior Pixel Artist (2D / 3D Stylized Games) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Async) Employment Type Full-Time Contract Options Flexible (B2B or Standard Employment) Core Core Focus Pure Gameplay & Environment Assets (Characters, tiles, textures, props, animations) Exclusions No User Interface (UI) or Menu Design required Engine Focus Hands-on asset integration, testing, and scene layout in Unity3D Key Software Aseprite, Photoshop, Pyxel Edit, Unity Is This Role For You? You will thrive in this position if you meet the following artistic and technical criteria: Core Responsibilities for 3d artist remote jobs As a Senior Pixel Artist, your duties will span across asset creation, engine implementation, and technical standard-setting: 1. Asset Creation & Animation 2. Unity Implementation & Optimization 3. Technical Art & Guidelines What We Are Looking For in a 3D artist Minimum Qualifications Nice-to-Have Skills (Bonus Points) What We Offer 3d artist jobs at Beffio studio, Remote (Poland) Apply now See open roles Explore More 3D Artist Jobs

Magic Media hiring VFX Artist, Dublin

Magic Media logo festybay

Elevate your career with Magic Media, a pioneering global entertainment and technology powerhouse. We are seeking a visionary Senior Real-Time VFX Artist to contribute to an unannounced AAA title for one of the industry’s most renowned studios. This is a unique opportunity to apply your expertise in fantasy and semi-realistic visual effects within a studio that values innovation, technical excellence, and creative freedom. Job Overview: VFX Artist Category Details Company Name Magic Media Project Type Unannounced AAA Title Job Type Project-Based / Contract Seniority Level Senior (5+ Years Experience) Location 100% Permanently Remote Industry Gaming & Video Production Salary Range (Est.) $70,000 – $110,000 USD (Based on project scope & region) Language English (Fluent) Detailed Job Description Magic Media is not just a service provider; we are a global partner to the world’s leading developers and publishers. With a physical presence in 15 countries, our expertise spans art, animation, cybersecurity, and game development. As a Senior Real-Time VFX Artist, you will be at the forefront of this creative machine, working on a high-profile, unannounced project that demands the highest level of fidelity and artistic polish. This role is tailored for an artist who thrives in the “fantasy” and “semi-realistic” niches—someone who can balance the magical sparks of a spell with the grounded physics of a high-octane AAA environment. You will be part of a multicultural, international group that provides the support and infrastructure of a large organization with the agility of a focused creative studio. Core Responsibilities Your daily workflow will involve bridging the gap between artistic vision and technical implementation. 1. VFX Creation & Technical Artistry Real-Time Execution: Create visually stunning and stylistically consistent effects within a proprietary third-party engine. Asset Authoring: Develop all relevant VFX assets from scratch, including high-quality textures, static meshes, and custom shaders. Concept to Completion: Create initial concepts and describe ideas for visual effects, following them through to final implementation and polish. Shader Development: Utilize node-based editors (Shader Graph, Amplify) or code-based solutions to author complex shaders that bring your effects to life. 2. Cross-Disciplinary Collaboration Integration: Work hand-in-hand with Art Directors, Technical Artists, and Engineers to ensure VFX support and enhance gameplay systems. Communication: Proactively discuss implementation hurdles and resolve “blockers” by collaborating with specialized teams. Optimization: Ensure all effects are performant across multiple platforms (Console, PC, Mobile) without compromising the artistic “wow” factor. 3. Artistic Leadership Self-Critique: Operate with high autonomy, maintaining a self-reflecting outlook to identify and improve upon your own work before it reaches review. Mentorship & Problem Solving: Identify technical issues within the VFX pipeline and propose creative, scalable solutions. Candidate Profile: What We Are Looking For We are seeking a seasoned professional who understands that great VFX is a combination of timing, color theory, and technical optimization. Required Technical Proficiencies Industry Experience: Minimum of 5+ years in the video game industry with at least one shipped AAA title. Engine Expertise: Expert-level knowledge of Unreal Engine or Unity (specifically Niagara or Shuriken/VFX Graph). Artistic Fundamentals: Deep understanding of color, shape language, ratio, and the vital importance of timing/weight in animation. Software Suite: Highly skilled in Photoshop or Substance for texture authoring. 3D Modeling: Proficient in Blender, Maya, 3DS Max, or Houdini for creating specialized meshes for VFX. Soft Skills & Professionalism Autonomy: The ability to work without constant oversight while maintaining high standards of quality. Proactive Mindset: A “team player” attitude with an open mind toward finding creative solutions to complex technical constraints. Fluent English: Strong verbal and written communication skills are essential for this remote, international role. Desirable Pluses Advanced Simulation: Experience with Houdini, Embergen, or Liquigen for fluid and smoke simulations. Coding: Basic programming skills in C# and experience with HLSL/GLSL for custom shader creation. Adaptability: A proven track record of quickly learning and mastering proprietary or third-party engines. Advanced Texturing: Familiarity with Substance Designer or Illugen. The Magic Media Experience: Benefits & Culture At Magic Media, we believe that a global workforce is a stronger workforce. We offer a professional environment where your potential can be fully unleashed. Professional Development Diverse Portfolio: The opportunity to work on a wide variety of engaging projects beyond just one title, ensuring your skills stay sharp and versatile. Training: Ongoing professional training and self-improvement opportunities provided by the company. Career Pathing: Clear opportunities for growth within an international group that has offices worldwide. Work-Life & Remote Culture Permanently Remote: Work from the comfort of your home, regardless of where you are located in the 15 countries we operate in (or beyond, depending on project needs). Inclusive Environment: Be part of a culture that prioritizes open communication and inclusivity. Global Collaboration: Daily interaction with a multicultural team of experts in VFX, animation, and game tech. How to Apply If you are ready to shape the visual identity of a major AAA title, we want to see your work. Portfolio/Reel: Applications without a portfolio or demo reel showcasing real-time VFX will not be considered. Resume: Please provide an updated CV in English. Submission: Highlight your experience with fantasy or semi-realistic styles in your cover letter. Magic Media is an equal opportunity employer. We celebrate creativity and innovation through a diverse and inclusive workforce.

Flying Bark Production Spain hiring 3D Animators, #Remote

Flying Bark Production Spain hiring 3D Animators

Flying Bark Productions is seeking visionary Mid and Senior 3D Animators to join our expanding team in Madrid. We are a studio built on the foundation of high-octane storytelling and visual boundary-pushing. If you have a passion for stylized aesthetics—ranging from the kinetic energy of Spider-Man: Into the Spider-Verse to the painterly depth of Arcane—and you want to contribute to the legacy of franchises like Avatar: The Last Airbender, Ghostbusters, and Stranger Things, we want to hear from you. As a 3D Animator at Flying Bark, you are more than a technician; you are a digital actor. You will be tasked with breathing life into complex characters, ensuring every micro-expression and weight-shift resonates with a global audience. This role is specifically for those currently based in Spain or Europe, with a strong preference for talent located in Madrid. Job Overview: Mid / Senior 3D Animator Feature Details Company Name Flying Bark Productions Job Title Mid / Senior 3D Animator Location Madrid, Spain (Remote/Hybrid options available) Job Type Full-Time, Maximum Term Contract Department 3D Animation Experience Level 4+ Years (Mid) Required Software Autodesk Maya (Expert Level) Work Eligibility Must be eligible to work in Spain (EU Citizen or Valid Visa) Estimated Salary Benchmarks (Madrid, Spain) Please note: Final compensation is determined based on the candidate’s portfolio strength, specific years of industry experience, and the complexity of the assigned project. Level Annual Salary Range (Gross) Monthly Equivalent (Approx.) Mid-Level 3D Animator €38,000 – €48,000 €3,160 – €4,000 Senior 3D Animator €50,000 – €68,000+ €4,160 – €5,600+ About Flying Bark Productions For over half a century, Flying Bark Productions has remained at the forefront of the animation industry. We are an independent powerhouse that prides itself on a “creator-first” mentality. Our portfolio spans from heartfelt 2D classics to the most sophisticated 3D feature films currently in production. We don’t just “make” cartoons; we craft cinematic experiences. Our culture is defined by inclusivity, a shared love for the craft, and an environment where every artist is encouraged to grow. Whether it’s the whimsical world of Shaun Tan’s Tales From Outer Suburbia or the high-stakes action of the Avatar universe, we provide the canvas for your best work. Detailed Job Responsibilities as 3D Animator 1. Character Performance & Artistry 2. Technical Execution & Workflow 3. Collaborative Contributions The Ideal Candidate: “About You” Flying Bark Productions is looking for artists who eat, sleep, and breathe animation. You should have a “story-first” mindset, where every movement serves the plot. Professional Requirements: Soft Skills & Mindset: Category Requirement Primary Software Autodesk Maya (Expert proficiency required) Pipeline Tools ShotGrid / Shotgun, SyncSketch Fundamental Knowledge Graph Editor, Rigging logic, Storyboard interpretation Secondary Skills Adobe Creative Suite, basic 2D animation, Cinematography Important Details & Requirements Checklist Note on Eligibility: You must be eligible to work in Spain. While we welcome talent from across Europe, local Spanish candidates will be given priority due to our regional production hubs. Standard of Excellence: We receive a high volume of applications. Please ensure your reel highlights your best work first. We are looking for quality over quantity—show us those 30 seconds of pure, emotive character acting that prove you belong at Flying Bark. Flying Bark Production Spain hiring 3D Animators, #Remote Apply now See open roles Explore More Animation Jobs

CrazyGames hiring Product Manager, Remote, Europe

CrazyGames hiring Product Manager, Remote,Europe

CrazyGames is seeking a Product Manager – Game Experience to help shape the next generation of browser-based casual gaming experiences for millions of players worldwide. This opportunity places you at the intersection of game platform innovation, user experience optimization, product analytics, and developer ecosystem growth. The selected candidate will collaborate closely with product designers, engineers, marketing specialists, and the data team to improve engagement, performance, retention, and discoverability across a catalog serving millions of daily users and hundreds of millions of monthly gameplay sessions. This role is ideal for professionals passionate about gaming platforms, web technologies, and data-driven decision-making who want to influence product direction at global scale. Job Overview: Product Manager Category Details Job Title Product Manager – Game Experience Company CrazyGames Job Type Full-time Work Mode Remote (Europe) / Hybrid Office Location Leuven, Belgium Department Product Experience Required Minimum 2 years Industry Gaming / Browser Platforms Reporting To Vice President of Product Team Collaboration Product, Engineering, Marketing, Data Salary Not publicly disclosed Travel 1–2 company team weeks annually Hiring Region Europe-based candidates preferred About the Company Founded in 2014 and headquartered in Leuven, Belgium, CrazyGames operates one of the world’s leading browser-based gaming platforms featuring thousands of instantly playable games across multiple genres. The platform supports hundreds of millions of gameplay sessions monthly and connects developers with a global audience through monetization tools, SDK integrations, and analytics insights. The company focuses heavily on HTML5 gaming technology, browser-native innovation, mobile compatibility, and developer-friendly distribution pipelines, positioning itself at the forefront of instant-play gaming ecosystems. Role Purpose The Product Manager – Game Experience will lead initiatives that improve how players discover, access, and interact with games across desktop and mobile environments. The position involves translating analytics insights and player feedback into actionable improvements that enhance retention, session length, and engagement across the platform. You will help define product strategy related to: Your work will directly impact millions of players worldwide. Key Responsibilities Platform Experience Strategy Feature Planning and Execution Data-Driven Catalog Optimization Mobile Gameplay Experience Enhancement Technical Ecosystem Awareness Example Daily Activities A typical day in this role may include: Expected Impact Timeline First Month You will: First Three Months You will: First Six Months You will: First Twelve Months You will: Required Qualifications Applicants should demonstrate: Professional Experience Technical Understanding Candidates should be comfortable working across: Data Literacy Strong ability to interpret: Candidates with the following strengths will stand out: CrazyGames operates with a lean, high-ownership team culture built around autonomy and expertise. Employees are trusted to take initiative and drive measurable outcomes without excessive process overhead. Key cultural highlights include: The organization emphasizes impact over hierarchy and encourages experimentation across feature development and platform evolution. Benefits and Perks Employees joining the product team receive: Benefit Description Remote Flexibility Work from anywhere within Europe Hybrid Option Office collaboration in Leuven available Team Weeks Company-sponsored travel 1–2 times yearly Engineering Collaboration Work alongside experienced engineers Massive Platform Scale Exposure to hundreds of millions of monthly gameplay sessions Ownership Culture High autonomy and responsibility Modern Stack Access to cutting-edge browser gaming infrastructure Game-Focused Role Opportunity to work directly with playable content daily Career Growth Opportunities This role provides strong exposure to: Professionals may progress toward: This role is especially suited for professionals who: CrazyGames hiring Product Manager, Remote,Europe Apply now See open roles Explore More Animation Jobs