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Senior 3D Modeller job at The Embassy – (EOI), Canada

Senior 3D Modeller job at The Embassy

The Embassy is hiring a Senior 3D Modeller for a 14-week fixed-term contract starting November 9, 2026, based in Vancouver, British Columbia (Hybrid). The role involves creating and refining high-quality 3D assets, including characters, props, sets and environments, along with modelling, UVs, texturing and look development. Candidates should have 5+ years of experience in VFX, film or television and strong skills in tools such as Maya, Blender, Houdini, ZBrush, Substance or Mari. The position offers CAD $40–$48 per hour. Job Overview : 3D Modeller Location Vancouver, British Columbia (Hybrid) Department 3D Employment Type Fixed-Term Contract Length 14 weeks Start Date November 9, 2026 Experience Level Experienced Compensation CAD $40–$48 per hour About The Role The Embassy is looking for a Senior 3D Modeller / Asset Generalist who can help bring assets from the early stages of production through to final quality. You’ll have the opportunity to work across modelling, texturing, look development and other areas of the 3D pipeline. You’ll also work closely with other artists and departments to solve creative and technical challenges along the way. This role is a great fit for someone who enjoys taking ownership of their work, paying attention to detail and contributing to a collaborative team. About The Embassy The Embassy is a Canadian, Oscar-nominated creative studio based in the heart of Vancouver’s Digital District. We specialize in visual effects, animation, live-action production and post-production for feature films, television, commercials and global brands. Our work has been recognized with an Oscar nomination and numerous awards and nominations from organizations including VES, Cannes, D&AD, Clio and ADCC. What You’ll Do As a Senior 3D Modeller, you’ll be involved in creating and developing assets for the project. Your day-to-day work may include: What We’re Looking For We’re looking for an experienced artist who has: What We Offer We believe great work happens when people have a healthy and supportive working environment. For this role, we offer: Senior 3D Modeller job at The Embassy – (EOI), Canada Apply now See open roles Explore More Jobs

Hiring 3D Character Artist at Streamline Studios – Freelance, 2026

Hiring 3D Character Artist at Streamline Studios - Freelance thumb

Streamline Studios is building a talent pool for mid-level 3D Character Artists interested in remote freelance contracts. In this role, you will sculpt characters and creatures, handle texturing and rigging/engine integration, and collaborate closely with leads to hit milestone goals. Ideal candidates bring full proficiency in ZBrush, Maya/3ds Max, Substance Painter, and a strong command of human or creature anatomy. Job Summary : 3D Character Artist Attribute Details Job Title 3D Character Artist Company Streamline Studios (Streamline Media Group) Department Art Location Kuala Lumpur, W.P.K.L (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies 3ds Max / Maya, ZBrush, Substance Painter, Photoshop, PBR Workflows, High-to-Low Poly Pipelines, Baking, and Retopology Key Responsibilities Create high-end characters and creatures, sculpt anatomy/cloth, optimize game-ready assets, and collaborate closely with Lead Artists Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset production. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to artistic and technical innovation. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented, mid-level 3D Character Artists on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching artists. As a 3D Character Artist, you will solve a wide variety of creative challenges across the character production workflow. Reporting directly to the Lead Artist and collaborating closely with cross-functional teams, you will help hit monthly content milestones while shaping the visual fidelity of our games. We look for artists with a natural curiosity who love exploring new tools and continuously sharpening their craft. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position. Key Responsibilities & Daily Expectations 1. Artistic Delivery & Execution 2. Communication & Collaboration 3. Personal & Skill Development Requirements & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must possess the following technical background: Pluses: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Hiring 3D Character Artist at Streamline Studios – Freelance Apply now See open roles Explore More Jobs

Patriam Studios : 3D Junior Character Artist (Remote, New Zealand)

Patriam Studios 3D Junior Character Artist (Remote, New Zealand) thumb

Patriam Studios is looking for a talented Junior Character Artist to join our remote team and help build the atmospheric, ancient/medieval world of Patriam: Saga of Roljar. In this entry-level role, you will translate detailed concept art into production-ready 3D models, crafting memorable heroes, rival factions, and diverse NPCs with anatomically correct topology and optimized, game-ready workflows. If you are a passionate local creator searching for high-quality new zealand jobs in the gaming industry, this position offers an exceptional opportunity to receive direct mentorship from seasoned industry veterans while building your professional portfolio. Job Overview : Junior Character Artist Attribute Details Position Title Junior Character Artist Company Name Patriam Studios Location New Zealand (Remote) Job Type Full-Time / Entry-Level Core Focus Area Humanoid & NPC Design Primary Deliverables High-fidelity character models, clean topology, and game-ready bipedal assets Key Software & Toolsets ZBrush, Maya, Blender, Substance Painter Detailed Role Specification and Requirements As a Junior Character Artist, you will be responsible for transforming conceptual designs into production-ready 3D models. Your work will define the visual tone for the heroes, rival factions, soldiers, and civilian populations inhabiting the world of Patriam. Key Responsibilities: Technical Requirements: Working with Our Team Remote Flexibility, Local Connection: While we operate as a fully remote team allowing you to work from the comfort of your home, this initiative is specifically targeted toward talent residing within New Zealand. This ensures alignment on core working hours, facilitates localized team syncs, and allows us to support the growth of the domestic interactive media ecosystem. What We Offer: Thank you for your interest in joining the creative force behind Patriam: Saga of Roljar. We are expanding our remote development team in New Zealand and are seeking a passionate, driven Junior Character Artist to help bring an immersive, ancient/medieval-inspired world to life. If you possess a deep appreciation for historical and mythological world-building, a strong grasp of human anatomy, and the desire to gain foundational industry experience within a collaborative remote pipeline, we encourage you to review the role specifications below. Patriam Studios : 3D Junior Character Artist (Remote, New Zealand) Apply now See open roles Explore More Character Artist Jobs

Scotland Jobs : 3D Character Artist at Climax Studios

Scotland Jobs 3D Character Artist at Climax Studios thumb

Scotland jobs : Climax Studios is seeking a highly skilled and creatively driven onsite Character Artist to join our team in Edinburgh on a Fixed-Term Contract. In this role, you will be part of a dedicated character art pipeline, utilizing your wealth of experience in conceptualization, 3D modeling, and high-fidelity texturing to tell deep stories through beautifully crafted figures. The ideal candidate possesses an elite eye for organic form, a deep appreciation for anatomical structure, and the technical discipline required to output clean, game-ready topology and complex material systems. Operating fully onsite from our Edinburgh hub, you will translate conceptual ideas into striking 3D assets that live seamlessly within real-time game engines, maintaining visual consistency across our active production slates. Scotland jobs Company Overview: Shape the Worlds of Tomorrow with Climax Studios Climax Studios stands as one of the leading creative lights of independent video game development, boasting an outstanding, decades-long lineage of top-tier published titles. Operating as part of the global Keywords Studios family, Climax provides an inspiring, highly collaborative, and cutting-edge environment for creators to push the boundaries of interactive entertainment. Based out of our premium Edinburgh studio—perfectly situated in the historic heart of the city with breathtaking views overlooking Edinburgh Castle—Climax Studios balance a relaxed, friendly culture with a fierce ambition to deliver world-class AAA gaming experiences. At Climax, we believe in supporting our contract and permanent teams with robust healthcare, continuous training, and an active social fabric that makes coming to work rewarding every single day. Scotland jobs Job Overview : Character Artist Job Details Specification Featured Job Title Character Artist Studio / Employer Climax Studios (A Keywords Studio company) Location Edinburgh, Scotland, United Kingdom Working Pattern Full-Time, 100% Onsite Employment Framework UK-Based Fixed-Term Contract (FTC) Key Entry Threshold Multiple years of studio experience + 1 published title Core Software Stack Maya, ZBrush, Photoshop, Marvelous Designer, Unreal Engine Active Scotland Pipeline Character Art, Environment Art, Leadership, Outsourcing Management Key Responsibilities As a 3D Character Artist, your daily workflows will bridge high-end digital sculpting with advanced asset optimization: 1. High-Fidelity 3D Modeling & Sculpting 2. Topology, UV Mapping & Texturing 3. Engine Integration & Pipeline Optimization Requirements & Qualifications Climax Studios is looking for a passionate 3D artist with a strong foundational pedigree and studio experience: Core Technical Experience Technical Skill Set Specialties Expanded Opportunities: Active Scotland Jobs & Studio Openings Our Edinburgh studio is scaling operations to support a slate of major upcoming projects. If you are browsing the Scotland jobs market for top-tier game development roles, we are actively hiring for several additional onsite positions at our historic city-center hub: Art & Animation leadership Production & Operations Outsourcing Benefits & Studio Perks At Climax Studios, we ensure our contract team members have access to a top-tier premium benefits ecosystem that balances professional development and health security: Diversity & Data Protection Equal Opportunities Policy Keywords Studios and Climax Studios are deeply dedicated to following a well-established Equal Opportunities Policy. We continuously endeavor to maintain a workplace that provides fair and equal opportunities for all existing employees and potential applicants, completely free of bias. Personal Data Protection Keywords Studios is strongly committed to protecting your personal information. By submitting your CV/Resume to this portal, you explicitly agree to our terms and conditions and consent to your data being securely managed, processed, and retained in strict accordance with our global data privacy and retention policies. Scotland Jobs : 3D Character Artist at Climax Studios Apply now See open roles Explore More Character Artist Jobs

Lead 3D Artist at Climax Studios, Scotland

Lead 3D Artist at Climax Studios, Scotland thumb

Climax Studios is seeking an experienced, multi-talented, and visionary Lead 3D Artist to take the creative helm of our art team in Edinburgh. In this critical leadership role, you will be responsible for conceiving, defining, and driving the artistic execution of innovative visual experiences for upcoming AAA titles. The ideal candidate is a blend of an elite visual craftsman and an empathetic manager. You must possess the artistic range to establish a diverse array of visual styles, a deep technical comfort layout with current-generation hardware capabilities, and a proven track record of managing production pathways. Operating fully onsite, you will serve as the primary artistic liaison between your team, studio directors, and external clients, ensuring projects are delivered on time, within budget, and to an impeccable standard of visual excellence. Role & Studio Overview : Lead 3D Artist Job Details Specification Job Title Lead 3D Artist Studio / Employer Climax Studios (A Keywords Studio company) Location Edinburgh, Scotland, United Kingdom Working Pattern Full-Time, 100% Onsite Employment Framework Permanent or Fixed-Term Contract options available Minimum Experience 6+ Years Console Development | 2 Shipped Titles | 1 Lead Credit Core Function Game Development — Create (Art Service Line) Key Technical Focus Current-Gen Pipeline Design, Client Presentation, Resource Allocation Company Overview: Crafting the Extraordinary with Climax Studios Climax Studios stands as one of the leading creative lights of independent video game development, boasting an outstanding, decades-long lineage of top-tier published titles. Operating as part of the global Keywords Studios family, Climax provides an inspiring, highly collaborative, and cutting-edge environment for creators to push the envelope of interactive entertainment. Based out of our premium Edinburgh studio—perfectly situated in the historic heart of the city with breath-taking views overlooking Edinburgh Castle—we balance a relaxed, friendly culture with a fierce ambition to deliver world-class AAA gaming experiences. At Climax, Climax Studios believe in supporting our people with robust healthcare, continuous training, and an active social fabric that makes coming to work rewarding every single day. Key Responsibilities as 3D Artist As a Lead 3D Artist, your responsibilities will span across creative direction, team management, pipeline engineering, and client-facing communication: 1. Creative Leadership & Art Direction 2. Resource Management & Production Pathways 3. Team Mentorship & Client Relations Requirements & Qualifications for Lead 3D Artist Climax Studios is looking for a seasoned industry veteran who thrives in a dynamic studio environment: Core Experience Technical & Artistic Skill Set Benefits & Studio Perks At Climax Studios, we are dedicated to providing a premium, comprehensive rewards structure that covers health, lifestyle, and career progression: Diversity & Data Protection Equal Opportunities Policy Keywords Studios and Climax Studios are deeply dedicated to following a well-established Equal Opportunities Policy. Climax Studios continuously endeavor to maintain a workplace that provides fair and equal opportunities for all existing employees and potential applicants, completely free of bias. Personal Data Protection Keywords Studios is strongly committed to protecting your personal information. By submitting your CV/Resume to this portal, you explicitly agree to our terms and conditions and consent to your data being securely managed, processed, and retained in strict accordance with our global data privacy and retention policies. Lead 3D Artist at Climax Studios, Scotland Apply now See open roles Explore More Jobs

3D Character Artist job at Avalanche Studios, Sweden

3D Character Artist job at Avalanche Studios, Sweden

Avalanche Studios Group is seeking an exceptional, leadership-minded Lead 3D Character Artist to anchor our core art development team in Stockholm. This position acts as a vital creative and technical bridge, translating high-level vision from the Art Director into concrete, world-class character and creature assets executed by your team. The successful candidate will offer an intersection of deep artistic expertise—specifically anchored in hyper-realistic animal and creature anatomy—and empathetic, modern people management. Job Overview : 3D Character Artist The foundational administrative, geographic, financial, and structural parameters of this position are organized below for clear reference. Parameter Specifications & Details Company Name Avalanche Studios Group Position Title Lead 3D Character Artist Department Art / Character Development Department Job Type / Tenure Permanent Employment (Tillsvidareanställning) Work Model Hybrid (Mandatory In-Office days: Mondays, Tuesdays, Thursdays) Primary Location Stockholm, Sweden (Södermalm District) Estimated Base Salary Range 55,000 SEK – 70,000 SEK per month (Gross/Pre-tax) Estimated Annual Value 660,000 SEK – 840,000 SEK base Relocation Assistance Not Available (Candidates must manage local housing and possess existing legal right to work in Sweden) Language Requirement Full professional proficiency in written and spoken English Confidentiality Level Strict Non-Disclosure Agreement (NDA) required upon advancing past initial screening About Avalanche Studios Group At Avalanche Studios Group, our defining operational philosophy is simple: we create worlds beyond limits. For over two decades, our studios have pushed the technological boundaries of open-world development. Our legacy is defined by systemic chaos, vast horizons, and tactile, emergent gameplay as seen in the Just Cause series, the brutal post-apocalyptic plains of Mad Max, and the visually stunning, biologically accurate wilderness of theHunter: Call of the Wild. Our Stockholm headquarters is located in Södermalm, globally recognized as a primary hub for game development talent. The physical office environment is intentionally designed to reflect our creative portfolio—a striking architectural blend where the lush, vibrant vegetation of theHunter encounters the raw, industrial, and corroded metal aesthetics of Mad Max. Avalanche Studios Group operate on a foundational commitment to building an inclusive, diverse, and psychologically safe workplace. We firmly believe that the strength of our studio stems from differing perspectives and unique cultural backgrounds. At Avalanche Studios Group, your heritage, gender, or sexual orientation have no bearing on your value or standing. What truly matters is your unique artistic perspective, your drive, your technical skill, and your collaborative spirit. The Core Mandate: Animals, Characters, and Realism While a strong foundation in general human character art is mandatory, this particular leadership role features a prominent, specialized emphasis on animal and creature design. Avalanche Studios Group is an industry leader in simulating open wilderness and believable ecosystems. To maintain this reputation, the Lead Character Artist must serve as the team’s ultimate subject-matter expert on non-human anatomy, muscle behavior, skeletal structures, fur/skin shading pipelines, and biological realism. Your work ensures that creatures behave and look authentic within the game world, directly driving player immersion. Core Responsibilities & What You’ll Do The responsibilities of the Lead 3D Character Artist are balanced across three core pillars: Artistic Direction Alignment, Production Pipeline Advocacy, and Comprehensive People Management. 1. Artistic Direction & Asset Oversight 2. Cross-Functional Collaboration & Pipeline Optimization 3. Comprehensive People Management Candidate Profile: Who You Are Required Technical Expertise & Experience Leadership & Soft Skills Compensation, Benefits, & Market Context The estimated monthly salary range for this Stockholm-based permanent position is 55,000 SEK to 70,000 SEK gross (before income tax). Final compensation packages are determined individually based on an assessment of industry tenure, technical portfolio depth, and leadership experience. Standard Swedish Employment Protections As a permanent employee (Tillsvidareanställning) in Sweden, this position benefits from standard regional workplace practices, which generally include: Commitment to Diversity & Alternative Qualifications A Direct Note on Qualifications Academic research indicates that individuals from under-represented demographics within the technology and interactive entertainment industries frequently hesitate to apply for roles unless they fulfill every single qualification checklist perfectly. Avalanche Studios Group explicitly rejects this rigid paradigm. Our priority centers on your creative drive, your technical curiosity, your artistic leadership style, and your enthusiasm for solving complex pipeline challenges. We prioritize your continuous capacity for growth over a perfectly itemized resume. If you possess a deep passion for realistic creature design and team mentorship, we strongly encourage you to submit your application regardless of whether you meet every technical line item. 3D Character Artist job at Avalanche Studios, Sweden Apply now See open roles Explore More 3D Character Artist Jobs

3d artist jobs at Beffio studio, Remote (Poland)

3d artist jobs at Beffio studio, Remote (Poland)

3D Artist jobs : Beffio studio is seeking a creative and technically adept Senior Pixel Artist to join our 3D Art Department in a fully remote capacity. This specialized role is designed for an artist who possesses a deep reverence for traditional 2D pixel art craftsmanship but is equally driven to innovate within a modern 3D game engine. As part of our team, you will take ownership of creating high-quality, production-ready game assets—including characters, environmental elements, props, and frame-by-frame animations—while playing a foundational role in defining our studio’s unique 2.5D visual pipeline. Operating entirely within the Unity3D ecosystem, you will transcend the boundaries of standard sprite creation by actively implementing, testing, and polishing your assets directly in-engine. Your day-to-day focus will be entirely dedicated to world-building, texture design, and gameplay aesthetics, leaving user interface (UI) and menu design entirely off your plate. This position provides an incredible opportunity to establish production standards, pioneer hybrid 2D/3D art pipelines, and directly influence the aesthetic identity of an ambitious real-time game project alongside a collaborative, asynchronous remote team based out of Europe. 3D Artist Job Overview Role Title Senior Pixel Artist (2D / 3D Stylized Games) Department 3D Art Department Location Poznań, Poland, Europe (Fully Remote / Async) Employment Type Full-Time Contract Options Flexible (B2B or Standard Employment) Core Core Focus Pure Gameplay & Environment Assets (Characters, tiles, textures, props, animations) Exclusions No User Interface (UI) or Menu Design required Engine Focus Hands-on asset integration, testing, and scene layout in Unity3D Key Software Aseprite, Photoshop, Pyxel Edit, Unity Is This Role For You? You will thrive in this position if you meet the following artistic and technical criteria: Core Responsibilities for 3d artist remote jobs As a Senior Pixel Artist, your duties will span across asset creation, engine implementation, and technical standard-setting: 1. Asset Creation & Animation 2. Unity Implementation & Optimization 3. Technical Art & Guidelines What We Are Looking For in a 3D artist Minimum Qualifications Nice-to-Have Skills (Bonus Points) What We Offer 3d artist jobs at Beffio studio, Remote (Poland) Apply now See open roles Explore More 3D Artist Jobs

3d artistic : Digital Sun Games is Hiring a 3D Artist

3d artistic Digital Sun Games is Hiring a 3D Artist

3d artistic job Overview : The indie gaming landscape is evolving rapidly, driven by studios that dare to push creative boundaries and redefine player expectations. At the forefront of this movement is Digital Sun, a standout studio globally recognized for delivering critically acclaimed, high-quality titles. With three successful games already under our belt, we are constantly exploring new frontiers in game development, blending striking art styles with deep, engaging mechanics. To help us forge our next ambitious path, we are seeking a highly creative and talented 3D Artist. This pivotal role offers the opportunity to work on-site at our vibrant studio in Valencia, Spain, though a fully remote option is available for the right candidate who fits our culture and workflow from afar. If you are a visual storyteller who lives to bring characters, environments, and game props to life through breathtaking 3D art, we want to see your portfolio. 3d artistic Job Summary : 3D Artist Job Overview Details Position 3D Artist Company Digital Sun Games Location Valencia, Spain (Remote option available) Employment Type Full-Time Work Hours 35 hours per week (7-hour workdays) Experience Required 2+ years in professional or personal projects Core Software Blender, Maya, or 3ds Max Game Engine Unity or Unreal Engine The Role: Crafting Immersive Worlds and Characters In modern video games, visual world-building is crucial to a player’s immersion. As a 3D Artist at Digital Sun, you will be a core contributor to the visual identity of our upcoming titles. Your primary responsibility will be translating conceptual art into fully realized, optimized 3D assets that inhabit our game worlds seamlessly. This position bridges the gap between pure artistic expression and rigorous technical execution. You will not just be sculpting beautiful models; you will be ensuring they function perfectly within real-time rendering pipelines. We are looking for an artist with strong foundational art skills—someone who understands how form, silhouette, color, and lighting interact to create memorable game experiences. 3d artistic Key Responsibilities Qualifications, Skills, and Experience Digital Sun Games is looking for a professional who combines technical mastery of modern 3D pipelines with a deep, intuitive understanding of traditional art fundamentals. The ideal candidate has a proven track record of creating optimized game assets and thrives in a collaborative environment. 3d artistic Minimum Requirements Desired Skills & Preferred Experience Important Employment Details & Studio Perks At Digital Sun Games, we believe that great games are made by happy, healthy, and inspired creators. We have structured our studio culture, workflows, and benefits package to actively promote a sustainable lifestyle while fostering professional growth. Work Model & Flexibility We understand that creativity requires the right environment. This position offers complete flexibility based on your lifestyle and geographic location: Unmatched Work-Life Balance Unlike many studios in the industry, we protect our team’s time. We offer a 35-hour work week structured as a 7-hour workday, ensuring you have ample time to rest, pursue personal hobbies, and avoid industry burnout. Comprehensive Benefits and Perks Note on Visa Sponsorship & Applications: Digital Sun is open to international talent. Details regarding visa sponsorship for relocation to Valencia, alongside specific application deadlines, will be discussed transparently during the initial interview stages based on the applicant’s residency status and chosen contract format. Career Growth Opportunities Joining Digital Sun Games as a 3D Artist means embedding yourself in an environment that values continuous learning and creative ownership. In this role, you will not just be executing tasks—you will be helping to define the visual language of our upcoming titles. As the studio grows, you will have opportunities to expand your technical and artistic skill sets. We actively support our team members in expanding their capabilities, whether that means diving deeper into technical art, mastering cutting-edge toolsets like ZBrush and Substance Painter, or stepping up into leadership roles such as Lead Artist or Art Director. 3d artistic : Digital Sun is Hiring a 3D Artist Apply now See open roles Explore More 3D Artist Jobs

Lighthouse Games is seeking Senior Material Artist, UK

Lighthouse Games is seeking Senior Material Artist, UK

Lighthouse Games is currently seeking a visionary Senior Material Artist to join our founding team in Royal Leamington Spa. This is a rare opportunity to be part of a new, AAA studio defined by a pedigree of industry-leading talent and an unyielding ambition to set a new benchmark for visual fidelity in gaming. Working on a ground-breaking new IP within the Unreal Engine ecosystem, you will be the bridge between technical excellence and artistic beauty. You will not just be making textures; you will be defining the physical soul of a brand-new world. Job Overview: Senior Material Artist Category Details Company Name Lighthouse Games Job Title Senior Material Artist Location Royal Leamington Spa, England, United Kingdom Employment Type Full-time Work Model Hybrid Salary Range Competitive / Discretionary (Commensurate with AAA Senior Experience) Project Type Unannounced AAA New IP Engine Focus Unreal Engine 5+ Detailed Job Description & Studio Vision At Lighthouse Games, we believe that “best-in-class” isn’t a goal—it’s our starting point. Located in the heart of the UK’s “Silicon Spa,” our studio is built on the philosophy that great games are the result of empowered talent working in a collaborative, supportive environment. As a Senior Material Artist, you are more than a contributor; you are a specialist leader. You will work at the intersection of the Environment, Foliage, Scanning, and Vehicle teams to ensure that every surface—from the microscopic grain of a weathered rock to the high-gloss finish of a performance vehicle—tells a story. You will be supported by a dedicated team of Technical Artists and Scanning Artists, giving you access to high-end photogrammetry data and the latest rendering technologies to push the boundaries of what is possible in real-time. Core Responsibilities 1. Material Authoring & Visual Fidelity Your primary focus will be the development of high-quality, PBR-compliant materials. You will ensure that all assets meet the rigorous standards of a modern AAA title. This involves a deep understanding of light interaction, surface roughness, and albedo accuracy. You will leverage node-based workflows to create dynamic, layered materials that respond realistically to the game’s lighting environment. 2. Cross-Departmental Collaboration A Senior Material Artist at Lighthouse doesn’t work in a vacuum. You will act as a consultant and collaborator for: 3. Pipeline Definition & Documentation Efficiency is the backbone of AAA development. You will be responsible for defining and documenting the material creation pipeline. This includes: 4. Technical Innovation Working alongside Render Engineers and Technical Artists, you will help define the requirements for new material shaders. You will stay at the forefront of industry trends, investigating new tools and techniques (such as neural texture compression or advanced displacement methods) to increase both visual quality and team productivity. Candidate Requirements To excel in this role, you must possess a blend of high-level artistic taste and technical discipline. We are looking for candidates who can demonstrate: Desirable Skills & Interests While not mandatory, we highly value candidates who bring “extra” to the table. These skills will help you integrate more deeply with our specific project needs: Comprehensive Benefits Package Lighthouse Games is committed to the holistic well-being of our staff. We believe that a creative mind needs rest, security, and health to function at its peak. Time Off & Work-Life Balance Financial & Security Health & Wellness The Lighthouse Culture Joining Lighthouse Games means more than just a new job title. It means joining a community of creators in Royal Leamington Spa, a historic town famous for its beautiful parks, stunning architecture, and its status as a global hub for game development. Our Hybrid Working model offers the best of both worlds: the focused, collaborative energy of a world-class studio space and the flexibility to manage your personal life through remote work days. We are building a studio where your voice is heard, your craft is respected, and your career growth is a priority. Lighthouse Games is seeking Senior Material Artist, UK Apply now See open roles Explore More Jobs