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Able&Baker hiring 3D Character Animators (Junior / Mid / Senior)

Able&Baker

Job Overview Category Details Company Able&Baker Position 3D Character Animator (Junior/Mid/Senior) Location Gran Canaria, Spain Work Mode On-site (Preferred) / Hybrid (Canary Islands only) Project Unannounced Animated Feature Film Application Window Open through December Recruitment Start January 2026 Required Software Autodesk Maya The Role Able&Baker is seeking talented 3D Character Animators at all levels of experience to join our team in the Canary Islands. You will be responsible for bringing a diverse cast of characters, creatures, and props to life, maintaining high artistic standards from initial blocking through to final polish. We are looking for versatile artists who excel at visual storytelling and character performance. Key Responsibilities Candidate Profile Work Model & Location More Jobs Able&Baker hiring 3D Character Animators (Junior / Mid / Senior) Apply now See open roles

3 Doubles Producciones hiring Junior 3D Layout Artist

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Job Overview Field Details Company 3 Doubles Producciones Position Junior 3D Layout Artist Location Santa Cruz de Tenerife (On-site) Contract Type Full-time Start Date October 2025 Work Schedule Morning shift (Ends at 15:00) The Opportunity 3 Doubles Producciones is seeking a dedicated and artistically driven Junior Layout Artist to join our team in Tenerife. This is an ideal role for a motivated professional looking to launch their career within a high-caliber international production environment. We are looking for an individual who possesses a strong visual sensibility and a profound interest in cinematic storytelling. At 3 Doubles, we prioritize a collaborative culture, offering the opportunity to work alongside seasoned industry veterans while contributing to world-class animated features. Core Responsibilities Candidate Profile What We Offer More Jobs 3 Doubles Producciones hiring Junior 3D Layout Artist Apply now See open roles

Playground Games hiring Lead Gameplay Animator

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Jobs Overview Category Details Location Leamington Spa, Warwickshire (Hybrid Remote) Sector AAA Game Development (Fable Team) Studio Playground Games (Xbox Game Studios) The Opportunity Playground Games is seeking a distinguished Lead Gameplay Animator to join our Fable team in Leamington Spa. As a pivotal member of a premier first-party Xbox Game Studio, you will contribute to the reboot of the storied Fable franchise, crafting a genre-defining action RPG that marries world-class aesthetics with seamless gameplay. The Role Reporting to the Art Director, the Lead Gameplay Animator will serve as both a creative visionary and a dedicated people manager. You will be responsible for upholding the highest standards of animation across the production, ensuring that every movement enhances the player’s journey while remaining technically robust and on schedule. Key Responsibilities Technical & Professional Requirements More Jobs Playground Games hiring Lead Gameplay Animator Apply now See open roles

ROCKFISH Games | VFX Artist

ROCKFISH Games

JOB Overview Category Details Role VFX Artist Studio ROCKFISH Games Location Hamburg, Germany 🇩🇪 (On-site) Industry Game Development Key Tools Unreal Engine, Niagara, Blender Language German (Required), English Experience Professional game-industry experience Focus High-quality, performance-optimized real-time VFX 🛠️ Core Technical Requirements Skill Category Detail Engine Proficiency Production experience with Unreal Engine VFX System Expertise in Unreal’s Niagara system & scripting Shading/Materials Complex Unreal Material creation, Basic HLSL/GLSL understanding Optimization Asset optimization for real-time performance Scripting Unreal Blueprints (working knowledge) ⭐ Bonus Skills Houdini (advanced FX creation) Substance Designer Blender (modeling / pre-vis) PBR workflow knowledge

DNEG Animation hiring Lighting TD

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Job Overview Category Details Business/Studio DNEG Animation Location Sydney, Australia About DNEG Animation DNEG Animation is a world-class studio dedicated to crafting captivating worlds and compelling characters through beautiful, high-quality animation. Fueled by the passion of our global crew, we are delivering an exciting slate of major animated features, including The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. We embrace diverse animation styles and thrive on collaboration, ensuring every role is vital to the success of our shows, such as The Garfield Movie, Nimona, and Entergalactic. We are currently expanding our team in Sydney and seeking new talent committed to furthering the art of animation. Job Description / Key Purpose We are seeking a skilled Lighting TD to play a critical role in the final look and mood of our animated films. The successful candidate will combine artistic sensibility with technical expertise to light and composite shots, ensuring creative direction is met while maintaining technical quality and production continuity. You will be responsible for taking shots from the initial lighting phase through to final delivery on schedule. This involves advanced technical troubleshooting, workflow optimization, and close collaboration with multiple departments. Key Responsibilities / Job Duties Job Requirements / Must Haves Additional Skills / Nice to Have More Jobs DNEG Animation hiring Lighting TD. Apply now See open roles

Industrial Light & Magic (ILM) hiring Senior Texture Artist

Industrial Light & Magic

Job Overview Category Details Location Vancouver, Canada Employment Type Hybrid (2-3 days on-site) Hiring Range (Vancouver) C$110,600 to C$141,500 CAD per year (based on 40-hour work week) Industrial Light & Magic (ILM) is seeking a phenomenal teammate to join our Texture department in Vancouver. The Senior Texture Artist is responsible for creating the high-fidelity textures, colors, and organic surface qualities required for the completion of complex CG creatures and hard-surface models used in feature film production. At ILM, we champion innovation, creative collaboration, and a learning-focused environment where every idea is valued. If you possess a passion for art, technology, and cinema, and thrive on sharing knowledge and mentorship, we encourage your application. ILM is committed to being an inclusive environment that embraces artists from diverse backgrounds and experiences. Key Responsibilities Required Qualifications and Expertise A. Experience and Education B. Technical and Software Proficiency C. Professional Skills More Jobs Industrial Light & Magic (ILM) hiring Senior Texture Artist. Apply now See open roles

Dwarf Studio hiring FX Supervisor (H/F)

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Job Overview Category Details Studio Dwarf Studio Location Montpellier, South of France (On-site) Start Date January 2026 Contract Type Customary Fixed-Term Contract (Intermittent), Full-Time Level Supervisor About Dwarf Dwarf Studio is an innovation-driven animation studio based in Montpellier, nestled in the South of France. We are dedicated to the convergence of cutting-edge technology and artistic excellence, producing high-end animated series and features for the global market. We are committed to pioneering new production methods to elevate visual storytelling. The Opportunity We are actively seeking an experienced and visionary FX Supervisor to lead and elevate the creation of dynamic visual effects across our feature projects. A strong, mandatory focus for this role is expertise in real-time pipelines, bridging traditional FX workflows with next-generation game engine technology. The role encompasses the full spectrum of 2D and 3D FX animation and simulation, demanding mastery in integrating Houdini-based workflows with Unreal Engine production environments. The FX Supervisor will serve as a key creative and technical leader, accountable for ensuring FX quality, stylistic consistency, and efficiency from initial look development through to final delivery. Key Responsibilities A. Creative and Technical Leadership B. Workflow and Team Management C. Production Management Required Qualifications More Jobs Dwarf Studio hiring FX Supervisor (H/F). Apply now See open roles

Sony Pictures Animation hiring Background Artist

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Job Overview Category Details Contract Type Hourly Role (Qualifies for CBA Benefits) Anticipated Base Salary $\$59.16 / hour$ to $\$65.00 / hour$ About Sony Pictures Animation Sony Pictures Animation is a Los Angeles-based studio creating innovative feature films and animated series. We champion creative freedom, empowering filmmakers and artists from around the world to lead the visual storytelling process and produce bold, distinctive animation. The Role : The Background Artist is responsible for designing and painting highly detailed backgrounds. Working closely with the Art Director and creative leads, you will be instrumental in exploring and developing backgrounds that align with the specific vision and aesthetic of the show. Primary Responsibilities : Qualifications : Compensation & Application : More Jobs Sony Pictures Animation hiring Background Artist. Apply now See open roles

Atlantis Animation hiring 3D Lead Animator

ATLANTIS Animation

Job Overview Category Details Location Santa Cruz de Tenerife, Canary Islands (On-site) Contract Full-time, Fixed-term (Dec/Jan 2025 – Oct 2026) About the Studio & Project Atlantis Animation is a distinctive studio located on the beautiful island of Tenerife, known for combining creative talent with high-end technology. following the success of Tara Duncan and Miraculous Ladybug (Season 5), we are embarking on a captivating new project: Messi and the Giants. Produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management for Disney, this epic saga follows a young Leo transported from Argentina to a fantastical alternate universe. We are looking for a Lead Animator to bring this ambitious vision to life. The Role As the 3D Lead Animator, you will drive the quality and creativity of the animation team. Working closely with the Animation Supervisor, you will balance leadership duties with hands-on animation, ensuring the show’s style—blending action, emotion, and believable performance—is consistently achieved. Key Responsibilities : Requirements : More Jobs Atlantis Animation hiring 3D Lead Animator . Apply now See open roles

Last Arrow Games hiring | Experienced Game Animator (Creature Focus)

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Job Overview Detail Information Studio Name Last Arrow Games Position Experienced Game Animator (Creature Focus) Location Hybrid (UK Based) Contract Type Fixed-Term (4 Months initial) Conversion Scope Potential for permanent conversion About Last Arrow Games Last Arrow Games is a new studio founded by industry veterans, united by the core philosophy that game development should focus on creating fun, player-first experiences. We are building a team of passionate, grounded, and collaborative developers eager to return to the essence of what makes games exciting. This is a rare and compelling opportunity to join us at the foundational stage, helping to shape a brand-new, original Game IP from the ground up within a highly creative and supportive environment. This role is initially structured as a four-month fixed-term contract, reflecting our early development stage. However, for the right candidate who demonstrates exceptional skill, cultural fit, and commitment to the project vision, there is significant scope for the role to transition into a permanent position. The Role: Animator (Creature Specialist) As an Animator at Last Arrow Games, you will be a vital creative force responsible for breathing life into the core gameplay experience. Your primary focus will be on the 3rd person player character and a diverse, challenging range of creatures. This spectrum includes grounded natural wildlife and complex, twisted, and unnatural horror entities. Your animations will be fundamental to the player experience, endowing these entities with distinct personality, critical weight, and palpable threat. You will directly influence how players perceive the world, impacting both the emotional tension and the core mechanical interactions of the game. You will be deeply embedded in a collaborative workflow, working closely with Game Designers, Artists, and Engineers. This ensures that all animation assets—from subtle behavioural loops and complex locomotion to intense combat encounters and reaction states—are cohesive, highly responsive, and seamlessly integrated into the Unreal Engine 5 gameplay framework. You will be instrumental in defining the visual language of creature movement and contributing to the development of our robust, efficient animation pipeline as the studio expands. Key Responsibilities Area of Focus Detailed Responsibilities Animation Creation Create and implement high-quality, production-ready animations for the 3rd person player character and a diverse array of mutated and natural creatures. Physicality & Weight Develop movement sequences that effectively convey believability, weight, and true physicality, extending this ability to unnatural forms or aberrant behaviours unique to the horror genre. Behavioral Depth Animate a wide functional range of creature states, including locomotion (walk, run, climb), traversal, idle behavioural loops, attacks, hit reactions, and key cinematic/scripted moments. Gameplay Collaboration Collaborate directly with game designers to rapidly prototype and refine creature mechanics, behavioral systems, and player combat encounters. Asset & Rigging Synergy Work in tandem with the modelling team to ensure all creature and character rigs and assets fully support the specific gameplay and complex animation requirements. Pipeline Improvement Actively contribute to improving animation workflows, tools, and the overall animation pipeline structure as the studio scales. Review and Quality Participate constructively in regular animation reviews, providing and receiving critical feedback to maintain an exceptionally high standard of artistic and technical quality. Production Communication Maintain clear and precise communication with the Production team, accurately estimating the scope of work and updating progress to ensure deadlines and project scope remain realistic. Required Skills & Experience The successful candidate must demonstrate a history of professional excellence and a specialized skill set: Education Note: Candidates MUST BE ELIGIBLE TO WORK IN THE UK. We are not considering outsource studios for this role. More Jobs Last Arrow Games hiring | Experienced Game Animator (Creature Focus). Apply now See open roles