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Pune Jobs : Light & Wonder Senior 3D Game Animator

Pune Jobs Light & Wonder Senior 3D Game Animator thumb

Pune jobs : Light & Wonder is looking for an experienced, highly creative Senior Game Animator to join our dedicated game art team in Pune. In this role, you will be responsible for delivering top-tier, high-fidelity animations for slot games, ensuring strong visual appeal, a smooth gameplay experience, and absolute stylistic consistency across all production slates. Alongside this key creative role, our Yerwada studio is rapidly expanding, and we are actively hiring for several other Pune jobs, including Senior Illustrators, Technical Game Artists, Back-End Software Engineers, and Automation QA Engineers. For our featured animation position, the ideal candidate should possess exceptional hands-on animation skills, a deep understanding of modern game art pipelines, and a natural aptitude for guiding, mentoring, and supporting junior team members across our growing Pune workforce. Job Overview : Senior Game Animator Job Details Specification Job Title Senior Game Animator Company Light & Wonder (formerly Scientific Games) Location Pune, India (Commerzone IT Tech Park, Yerwada) Work Model Hybrid Employment Type Full-Time, Permanent Experience Level Senior (5–8 years required) Industry Vertical iGaming / Digital Slot Games / Real-Money Gaming Core Tool Stack Esoteric Spine (Preferred), Adobe After Effects, Adobe Photoshop Interview Requirement At least one Face-to-Face / In-Person discussion is mandatory Company Overview: It’s All About the Games Light & Wonder, Inc. is a leading cross-platform global games company. Through our land-based gaming, iGaming, and social gaming business segments, we deliver unforgettable experiences by combining the exceptional talents of our 7,500+ member team with a deep understanding of our customers and players worldwide. We create immersive content, hardware, and systems that connect iconic titles across any place or channel—forging lasting connections with players wherever they choose to engage. In our digital team, we lead the global iGaming market. We provide jaw-dropping content and innovative software that powers the world’s most successful online gaming providers. If it’s iGaming, we know a thing or two. The Company is firmly committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices globally. At Light & Wonder, we offer highly competitive benefits aligned with our values, designed to inspire employees to drive innovation and contribute to the organization’s performance. Our employees are our most valued resource, and we continuously look to improve their well-being with a wide range of custom benefits alongside robust learning and professional development opportunities. Our Core Values Key Responsibilities Key Responsibilities as Senior Game Animator Required Skills & Qualifications Technical Interview Loop Please note that our technical evaluation requires mandatory in-person engagement. The interview tracking sequence consists of the following progressive milestones: Expanded Opportunities: Active Pune Studio Openings Our Pune studio is expanding rapidly across creative, engineering, and quality assurance divisions. In addition to the Senior Game Animator role, we are actively hiring for the following positions at our Yerwada tech park hub: Creative & Art Engineering & Mathematics Quality Assurance Pune Jobs : Light & Wonder Senior 3D Game Animator Apply now See open roles Explore More Pune Jobs

Naughty Dog | Senior 3D Technical Gameplay Animator, CA

Naughty Dog Senior 3D Technical Gameplay Animator, CA thumb

Naughty Dog is seeking a visionary and highly skilled Senior Technical Gameplay Animator to bridge the gap between creative artistry and advanced engineering. In this specialized role, you will be responsible for designing, implementing, and troubleshooting complex, high-fidelity runtime animation systems and dynamic character behaviors that form the backbone of our gameplay experiences. This is not a character rigging position; rather, it is a role designed for an expert animator who possesses deep technical programming or scripting capabilities. Operating from our studio in Santa Monica, California, under a hybrid or onsite arrangement, you will collaborate closely with Animation, Design, and Gameplay Engineering teams. Your goal will be to pioneer next-generation animation pipelines, build cutting-edge runtime tools (such as advanced state machines and blend trees), and author high-quality animation content to test and prove these systems in-engine. As a senior member of the “Kennel,” you will take full ownership of complex technical initiatives, mentor peers, and directly influence the cinematic gameplay standards of our upcoming title, Intergalactic: The Heretic Prophet. Job Overview : Senior Technical Gameplay Animator Attribute Details Job Title Senior Technical Gameplay Animator Company Naughty Dog (Sony Interactive Entertainment) Location Santa Monica, California, USA Work Arrangement Hybrid / Onsite Experience Level Senior (5+ Years of Industry Experience) Core Technical Stack Python, C#, C++, Maya, MotionBuilder Specialization Runtime Animation Systems, State Machines, Blend Trees, IK Solvers Key Projects Intergalactic: The Heretic Prophet (and legacy support for The Last of Us franchise) Compensation $126,400 – $227,500 USD Base + Annual Bonus & Sony Benefits Welcome to Naughty Dog For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed video games that consistently shatter the boundaries of narrative depth, gameplay design, and graphical technology. Our studio is widely lauded for creating evocative, character-driven stories defined by an uncompromising attention to detail. From the sweeping, cinematic survival-horror of The Last of Us franchise—which recently expanded its reach with The Last of Us Part II Remastered on PS5 and groundbreaking PC releases for both Part I and Part II—to our rich history of genre-defining action, we strive to make games that leave a lasting cultural impact. At Naughty Dog, we have curated a community of the top creative and technically innovative minds in the global interactive entertainment industry. We believe that a broad, diverse range of cultural and life experiences contributes fundamentally to the overall well-being of our studio and the ultimate success of our titles. We are heavily committed to continuous innovation, and we want talented individuals who share our passion for storytelling and technical excellence to join us at the kennel as we develop our highly anticipated new project, Intergalactic: The Heretic Prophet. Position Purpose & Detailed Scope The boundary between real-time gameplay and cinematic narrative continues to blur, demanding animation systems that are incredibly responsive to player input while maintaining flawless physical realism. The Senior Technical Gameplay Animator is the linchpin of this ecosystem. This role requires a rare combination of skills: the artistic eye of a world-class animator and the logical mindset of a software developer. You will not merely consume tools provided by engineers; you will actively participate in defining how those tools are architected. By mastering in-engine systems like state machines, blend trees, parametric blending, and complex inverse kinematics (IK) solvers, you will transform raw motion-capture data and hand-keyed animation into living, breathing character systems that react organically to changing virtual environments. Key Responsibilities 1. System Design & Pipeline Innovation 2. Implementation, Content Creation & Troubleshooting 3. Leadership, Quality Bar & Knowledge Management About You (Selection Criteria) To excel in this role, you must be a proactive, communicative problem-solver who enjoys working at the cutting edge of real-time interactive technology. Experience & Artistry Technical Skill Matrix Compensation, Perks & Benefits Base Salary & Financial Packages The estimated base salary range for this position in the Los Angeles area is $126,400 to $227,500 USD. At Sony Interactive Entertainment (SIE), several key factors are evaluated when establishing individual compensation packages. The finalized offer is dependent on job-related parameters, including the candidate’s deep domain knowledge, specific technical skill sets, years of relevant experience, production track record, and alignment with our hybrid working policies. This role may also be eligible for comprehensive additional compensation rewards, including an annual performance bonus and other long-term studio incentive plans. Top-Tier Corporate Benefits Naughty Dog employees have access to Sony Interactive Entertainment’s premium, competitive benefits package, designed to support long-term physical, mental, and financial well-being: Equal Opportunity & Background Checks Naughty Dog and Sony Interactive Entertainment are proud to be Equal Opportunity Employers. We celebrate diversity and are committed to creating an inclusive, safe, and collaborative work environment where all individuals are welcome, respected, and empowered. Please note: Sony Interactive Entertainment conducts thorough background checks at the offer stage for all prospective employees in accordance with local legal frameworks (which may include criminal history reviews for certain positions) to ensure studio safety and protect proprietary internal technologies. All personal information collected during this process is securely handled in compliance with our Candidate Privacy Notice. Naughty Dog | Senior 3D Technical Gameplay Animator, CA Apply now See open roles Explore More Jobs

Senior Game Cinematic Animator | DIGIC Pictures, Budapest

Senior Game Cinematic Animator DIGIC Pictures, Budapest thumb

DIGIC Pictures is seeking a highly skilled, elite Senior Game Cinematic Animator to join our world-renowned team. In this role, you will be instrumental in crafting high-impact trailers, cinematic cutscenes, and breathtaking visual effects for the world’s most anticipated AAA video games and films. This premium position bridges the gap between classical artistry and cutting-edge production, requiring a profound understanding of body mechanics, motion-capture refinement, and facial performance finaling. As the industry shifts rapidly toward real-time development pipelines, extensive technical proficiency within Unreal Engine is a mandatory prerequisite for this role. Operating under a highly flexible hiring framework, DIGIC Pictures welcomes both full-time internal employees looking to relocate or work hybrid in Budapest, Hungary, as well as elite long-term Freelance contractors operating remotely within European time zones. If you have 5+ years of cinematic experience, a passion for real-time technology, and a desire to mentor the next generation of animators while working on world-class IPs, we want to hear from you. Job Overview : Cinematic Animator Key Metric Specification & Details Hiring Company DIGIC Studios (DIGIC Pictures) Job Title Senior Game Cinematic Animator Employment Type Full-Time Employee OR Long-Term Freelance Contractor Location (Employee) Budapest, Hungary (On-site / Hybrid options available) Location (Freelancer) Remote (Strictly restricted to European Time Zones for pipeline sync) Minimum Experience 5–6+ Years of high-end production experience in Game Cinematics Core Software Autodesk Maya, Unreal Engine (Crucial/Key Requirement) Secondary Software MotionBuilder, ShotGrid / internal production tools (Pluses) Primary Medium High-fidelity Motion Capture (Mocap) refinement & Facial Performance Finaling Language Requirement Intermediate or higher English language proficiency Freelancer Legal Status Must be registered as a Sole Proprietor, Entrepreneur, or Self-Employed Core Compensation Staff: €3,500 – €5,200/mo gross | Freelance: €35 – €55/hr B2B rate Role Overview & Strategic Impact At DIGIC Pictures, the Senior Game Cinematic Animator is a key creative driver responsible for translating directorial vision into breathtaking, lifelike digital performances. You will work on globally recognized intellectual properties, crafting high-fidelity animations that bridge the gap between cinema and interactive media. In this position, you will operate at the cutting edge of real-time cinematic technology. The industry is moving rapidly toward engine-integrated workflows, and your expertise in Unreal Engine and Autodesk Maya will be leveraged to craft high-impact sequences that run smoothly within modern real-time pipelines. You will take raw, high-fidelity motion capture (mocap) data and performance-capture facial footage, polishing and elevating it to a level of realism and emotional depth that meets DIGIC Pictures world-class standards. Furthermore, your independent problem-solving capabilities and structural mindset will enable you to navigate custom rigging setups, solve technical pipeline constraints, and streamline workflows for the entire animation division. Key Responsibilities as Cinematic Animator As a Senior Cinematic Animator, your time will be split between hands-on high-end production asset creation, technical troubleshooting, and leadership/mentorship responsibilities. 1. High-Fidelity Cinematic Animation Production 2. Technical Pipeline Integration & Problem Solving 3. Leadership, Mentorship, and Knowledge Sharing Required Skills, Knowledge, and Expertise Candidates must fulfill a rigorous set of professional qualifications and behavioral attributes to be considered for this senior position. Professional Qualifications Soft Skills & Professional Mindset Desirable Skills (Nice-to-Haves) While not strictly mandatory, candidates possessing the following attributes will be given high priority during the selection process: What We Offer DIGIC Studios provides an inspiring, world-class professional environment where your work will directly shape the visual identity of the gaming industry’s most anticipated titles. DIGIC Pictures | Senior Game Cinematic 3D Animator, Budapest Apply now See open roles Explore More Animation Jobs

Brighton Jobs : Gameplay Animator & Animation Engineer

Brighton Jobs Gameplay Animator & Animation Engineer

As a Senior Gameplay & Animation Engineer at Hangar 13, you will establish a premier standard for architecture and code quality while driving the development of our core character systems. Operating deep within Unreal Engine 5, you will own, extend, and optimize the crucial C++ frameworks, tools, and pipelines that govern character locomotion, combat mechanics, and physical expression. This senior-level technical role places you at the intersection of game logic and cinematic art, requiring close collaboration with animators, designers, and fellow programmers to translate complex animation data into tactile, responsive, and visually spectacular AAA gameplay features. Brighton Jobs Overview : Gameplay Animator & Animation Engineer Position Parameter Specification Detail Company Name Hangar 13 (An internal 2K development studio) Job Title Senior Gameplay & Animation Engineer Department Engineering Job Type Permanent, Full-Time Preferred Location Brighton, East Sussex, England, United Kingdom Alternative Locations Brno or Prague, Czech Republic Reports To Lead Engineer Target Infrastructure Cross-Platform AAA (PC, Xbox Series X/S, PlayStation 5) Estimated Salary Range £80,000 – £105,000 GBP / CZK Equivalent (Commensurate with experience) Core Architecture Unreal Engine 5, C++, Gameplay Ability System (GAS) Corporate Profile & Studio Vision Hangar 13 is the global development powerhouse behind the critically acclaimed, award-winning Mafia franchise. Our international teams are united by a shared obsession with rich narrative storytelling, cinematic presentation, and pristine AAA craft. We believe that deep immersion is achieved when story, style, and mechanics flow together seamlessly. As a studio collective spanning the UK and Czech Republic, we work as a single, fluid team to build the next generation of action-adventure titles. By joining our engineering department, you will collaborate with highly driven professionals who are redefining how characters move, react, and express themselves in interactive worlds. Position Summary We are seeking a highly articulate, technically rigorous Senior Gameplay & Animation Engineer to establish a high bar for architecture and code quality. In this role, you will assume structural ownership over our core gameplay subsystems and character animation pipelines. This position sits at the intersection of game logic and physical expression. You will extend, optimize, and maintain the underlying C++ code, toolsets, and data pipelines that bridge technical art and gameplay logic. Operating as a senior technical authority, you will collaborate closely with animators, character artists, combat designers, and core programmers to turn complex animation data into responsive, spectacular, and tactile gameplay features. Core Duties & Responsibilities 1. Technical Architecture & Coding 2. Production Planning & Risk Mitigation 3. Cross-Discipline Collaboration Professional Requirements & Qualifications Essential Skills & Experience Highly Desirable Attributes Studio Commitments & Anti-Fraud Notice Equal Opportunity & Workplace Inclusion Hangar 13 and 2K Games proudly celebrate the diversity of our global team members, development partners, and player communities. We are committed to providing equal employment opportunities across all facets of our organization. Furthermore, we ensure that qualified individuals with disabilities are provided reasonable accommodations to fully participate in the job application and interview process, execute their essential job functions, and access corporate benefits. If you require accommodations, please inform your talent acquisition partner. Brighton Jobs : Gameplay Animator & Animation Engineer Apply now See open roles Explore More Brighton Jobs

VOID Interactive hiring Senior Gameplay Animator 3D

VOID Interactive hiring Senior Gameplay Animator 3D

Welcome to VOID Interactive. We are the fiercely independent, kick-ass development team behind the critically acclaimed, best-selling tactical first-person shooter Ready or Not. Since our inception, we have pushed the boundaries of intense, realistic shooter mechanics, culminating in over 13 million copies sold across all platforms. We are a fully remote, 70+ person studio comprised of seriously talented, highly driven individuals scattered across the globe. What unites us is a profound love for games, an uncompromising commitment to quality, and a shared mission to construct exceptional, deeply immersive experiences for our global player base. We operate without borders, sourcing the finest talent in the industry to help us define the future of tactical gaming. If you thrive in a collaborative, remote-first environment where your voice matters and your craft is respected, VOID Interactive is your next home. Senior Gameplay Animator Job Summary Property Details Company Name VOID Interactive Job Title Senior Gameplay Animator 3D Department Animation Location Cork, Ireland / Fully Remote (Global) Job Type / Employment Type Full-Time Employee (Irish Residents)Independent Contractor (Global / Non-Irish Residents) Experience Level Senior / Experienced (Mandatory minimum of 5+ years) Core Software & Engines Autodesk Maya, MotionBuilder, Unreal Engine 5 Animation Style Grounded Realism, Tactical Motion, Combat & Locomotion Compensation Dependent on Experience (DOE) The Role as Senior Gameplay Animator :: As our Senior Gameplay Animator 3D , you will become a foundational pillar of our animation department. You will play a definitive, hands-on role in crafting highly immersive, realistic third-person gameplay animations that directly enhance the player experience and bolster our core tactical gameplay systems. This position sits at the vital intersection of raw artistic performance and advanced engine implementation. You are not just an artist working in a vacuum; you are a holistic game developer. Working in close alignment with animators, game designers, gameplay programmers, and technical artists, you will actively shape our macro animation vision. Furthermore, you will serve as an essential mentor to the team, establishing robust pipelines and ensuring our character movement feels incredibly grounded, highly responsive, and intensely believable. Through the dual utilization of cutting-edge motion capture data and precision keyframe animation, you will breathe life into the tactical mechanics that our players expect. Key Responsibilities 1. Animation Creation & Polish 2. Technical Integration & Engine Implementation 3. Pipeline, Workflow, & Mentorship 4. Motion Capture & Industry Innovation What You’ll Bring to the Team Mandatory Requirements :: Bonus Points (Desirable Skills) :: While not strictly mandatory, your application will stand out significantly if you possess: Employment Structure & Location Details VOID Interactive is a remote-first, globally distributed enterprise. VOID Interactive is wholly committed to secure, equal-opportunity hiring, tracking down the absolute best candidate for this role regardless of geographical location. Please note our structural employment frameworks based on your residency: VOID Interactive hiring Senior Gameplay Animator Apply now See open roles Explore More Jobs

3D Game animator : Digital Sun Games is Hiring a Senior Combat Animator

Digital Sun Games is Hiring a Senior Combat 3D Animator thumb

Game animator: The indie gaming landscape is evolving rapidly, driven by studios that dare to push creative boundaries and redefine player expectations. At the forefront of this movement is Digital Sun Games, a standout studio globally recognized for delivering critically acclaimed, high-quality titles. With three successful games already under our belt, we are constantly exploring new frontiers in game development, blending striking art styles with deep, engaging mechanics. To help us forge our next ambitious path, we are seeking a highly skilled and passionate Senior Combat Animator. This pivotal role offers the opportunity to work either on-site at our vibrant studio in Valencia, Spain, or via a flexible freelance/remote collaboration format. If you are an animation expert who lives for the perfect hit reaction, understands the delicate balance between visual flair and mechanical responsiveness, and wants to leave a lasting mark on the indie game industry, we want to hear from you. Job Summary : Game animator Job Overview Details Position Senior Combat Animator Company Digital Sun Games Location Valencia, Spain or Remote/Freelance Employment Type Full-Time or Freelance Contract Work Hours 35 hours per week (7-hour workdays) Experience Required 4+ years in the video game industry Core Software Maya, Blender, or 3ds Max Game Engine Unreal Engine The Role: Crafting the Heartbeat of Gameplay In action-driven video games, combat is more than just a mechanic—it is the core language through which the player interacts with the world. As a Senior Combat Animator at Digital Sun, you will be the architect of this language. Your primary responsibility will be crafting high-quality, expressive, and gameplay-driven combat animations that feel satisfying, responsive, and impactful. This position bridges the gap between pure artistic expression and rigorous technical execution. You will not just be making characters move; you will be defining how it feels to swing a sword, dodge an incoming attack, or unleash a devastating magical ability. We are looking for an animator with an innate flair for stylized motion—someone who understands that realism often takes a backseat to exaggeration, clarity, and pure fun in game animation. Game animator Key Responsibilities as Game Animator Qualifications, Skills, and Experience Digital Sun Games is looking for a seasoned professional who combines technical mastery of modern animation pipelines with a deep, intuitive understanding of movement mechanics. The ideal candidate has a proven track record of shipping real-time combat systems and thrives in a collaborative, fast-paced environment. Game animator. Minimum Requirements for Game animator Desired Skills & Preferred Experience Job Overview & Compensation Profile To provide a clear snapshot of this career opportunity, the table below outlines the core parameters of the Senior Combat Animator position at Digital Sun Games. Game animator Company Name Job Title Salary Range Job Type Location Experience Level Digital Sun Senior Combat Animator Competitive (Commensurate with experience & profile) Full-Time / Freelance Contract Important Employment Details & Studio Perks At Digital Sun Games, we believe that great games are made by happy, healthy, and inspired creators. We have structured our studio culture, workflows, and benefits package to actively promote a sustainable lifestyle while fostering professional growth. Game animator. Work Model & Flexibility Digital Sun Games understand that creativity requires the right environment. This position offers complete flexibility based on your lifestyle and geographic location: Unmatched Work-Life Balance Unlike many studios in the industry, we protect our team’s time. We offer a 35-hour work week structured as a 7-hour workday, ensuring you have ample time to rest, pursue personal hobbies, and spend time with loved ones. Comprehensive Benefits and Perks Note on Visa Sponsorship & Applications: Digital Sun is open to international talent. Details regarding visa sponsorship for relocation to Valencia, alongside specific application deadlines, will be discussed transparently during the initial interview stages based on the applicant’s residency status and chosen contract format (Full-Time vs. Freelance). Career Growth Opportunities Joining Digital Sun Games as a Senior Combat Animator means embedding yourself in an environment that values continuous learning and creative ownership. In this role, you will not just be executing tasks—you will be helping to define the gameplay identity of our upcoming titles. As the studio grows, you will have opportunities to mentor junior animators, contribute directly to high-level system design conversations, and master cutting-edge technical animation pipelines. We actively support our team members in expanding their skill sets, whether that means transitioning into technical art leadership, animation direction, or cross-training in advanced engine mechanics. Game animator Conclusion: Take the Next Step in Your Career If you are a talented animator looking to escape the grind of corporate crunch, work with an empathetic and driven team, and craft combat systems that millions of players will enjoy, Digital Sun is your next destination. We offer competitive salaries, an incredible work-life balance, and the creative freedom to build truly exceptional indie games. Don’t miss the chance to help us shape the future of indie gaming. Review your reel, polish your portfolio, and apply today to join our team in Valencia or from the comfort of your remote workspace! Digital Sun Games 3D Game animator : Digital Sun Games is Hiring a Senior Combat Animator Apply now See open roles Explore More jobs

3D Animation Supervisor at Bardel Entertainment, Canada

3D Animation Supervisor at Bardel Entertainment, Canada

Bardel Entertainment is seeking a visionary 3D Animation Supervisor to spearhead the animation department for an upcoming, high-profile TV Featurette. For over 35 years, Bardel has stood as a pillar of the North American animation industry, blending a deep respect for the creative roots of the craft with an aggressive pursuit of new technologies. As a 3D Animation Supervisor at our Vancouver studio, you will be the primary guardian of performance and quality. You will lead a talented team of artists from the initial blocking stages through to final polish, ensuring that every character’s movement, timing, and emotional beat aligns perfectly with the Director’s creative vision. This is a role for a leader who understands that great animation is the heart of great storytelling. Job Overview: 3D Animation Supervisor Category Details Primary Keyword 3D Animation Supervisor Company Name Bardel Entertainment Job Type Hybrid / Project-Based Location Vancouver, British Columbia, Canada Primary Software Autodesk Maya Project Type TV Featurette Department 3D Animation Compensation and Comprehensive Benefits Bardel Entertainment provides a competitive salary structure that reflects the high level of leadership and technical mastery required to supervise a department at this level. Weekly Salary Table (CAD) Position Level Weekly Pay Range (CAD) Estimated Annualized (CAD) 3D Animation Supervisor $1,900 – $2,100 $98,800 – $109,200 > Note: Final salary offers are determined by a comprehensive review of the candidate’s education, specific certifications, depth of experience in TV/Feature pipelines, and unique skill sets. Bardel is committed to internal equity and market-leading compensation for leadership roles. Employee Benefits & Perks: Detailed Job Description The Mission of the 3D Animation Supervisor The 3D Animation Supervisor at Bardel Entertainment is more than a manager; you are the bridge between the Director’s abstract vision and the team’s technical execution. You are responsible for the aesthetic “soul” of the project. Whether the scene calls for high-octane action, slapstick comedy, or subtle, emotionally resonant character acting, you ensure the performance is consistent across every shot and sequence. Core Responsibilities What You Will Bring Professional Experience We are looking for a 3D Animation Supervisor who has already begun to establish their leadership pedigree in a high-pressure studio environment. Specialized Skills The Hybrid Work Environment At Bardel, we believe flexibility is the key to creativity. Our hybrid model is designed to support both individual productivity and team synergy. Workforce Diversity & Inclusion Bardel Entertainment and our partners are committed to building a workforce that reflects the global nature of our audience. We actively encourage applications from all backgrounds, recognizing that diversity of thought leads to more compelling storytelling. Animation Industry Trends (2025-2026) The role of the 3D Animation Supervisor has increasingly shifted toward “soft-skill” leadership. As technical barriers lower, the ability to manage the emotional well-being and creative output of a remote team has become the hallmark of a great supervisor. At Bardel, we provide the infrastructure to support this new era of digital leadership. Portfolio Requirements To be considered for this position, please submit a portfolio or demo reel that clearly demonstrates: About Bardel Entertainment Since our inception, Bardel has been a home for the world’s most talented artists. Our studios in Vancouver and Montreal are hubs of innovation, having contributed to some of the most beloved and successful animated projects of the last three decades. We believe that through creativity and collaboration, anything is possible. 3D Animation Supervisor at Bardel Entertainment, Canada Apply now See open roles Explore More Jobs

Senior Gameplay Animator at Skydance Games, Austin

Senior Gameplay Animator at Skydance Games, Austin

Skydance Games, a cornerstone division of Paramount, a Skydance Corporation, is at the forefront of a new era in interactive entertainment. We are not just making games; we are crafting immersive legacies. Following the ambitious momentum of Marvel 1943: Rise of Hydra, we are seeking a visionary Senior Gameplay Animator to help anchor our core team. This role is designed for a veteran artist who thrives at the intersection of technical logic and cinematic artistry. As a Senior member of our agile animation department, you will be a primary driver of character feel, weight, and responsiveness in a high-profile AAA single-player, story-driven action-adventure title built within the Unreal Engine. Job Overview: Senior Gameplay Animator Category Details Company Skydance Games (Paramount, a Skydance Corporation) Position Title Senior Gameplay Animator Employment Type Full-Time Work Model Remote / Hybrid / On-site Options Strategic Hubs Santa Monica (LA), Austin (TX), Seattle (WA) Annual Salary (LA) $120,000 – $135,000 (Base salary only) Experience Level Senior (6+ Years / 2+ Shipped AAA Titles) Primary Toolset Unreal Engine, Motion Matching, Motion Warping The Skydance Vision: A Culture of Ownership At Skydance Games, our philosophy is rooted in the belief that small, elite teams can achieve extraordinary things when empowered with trust and creative autonomy. Being a part of the broader Paramount ecosystem allows us the resources of a global media titan while maintaining the soul and agility of a boutique studio. We operate on three core values: Detailed Role Responsibilities as Gameplay Animator As a Senior Gameplay Animator, your influence extends beyond the animation timeline. You are a mentor, a technical pioneer, and a guardian of the project’s visual fidelity. 1. Hands-on Technical Artistry You will provide daily, expert-level editing and tuning of motion capture-based content. This isn’t just about cleaning data; it’s about “plussing up” the performance to bring that elusive “super” quality to our heroes. You must be adept at hand-keying high-quality placeholder content for rapid prototyping, ensuring that the gameplay feel is established long before final assets are integrated. 2. Systems Architecture & Implementation In collaboration with the Engineering and Design departments, you will devise and debug complex animation systems. You will be a power user of Unreal Engine’s most advanced features—specifically Motion Matching and Motion Warping—to ensure that character movement is not only realistic but also highly responsive to player input. 3. Leadership and External Guidance A unique aspect of this senior role is the responsibility to guide and mentor. You will oversee a distributed team of external animation partners, providing the clear communication and technical feedback necessary to ensure their output meets Skydance’s rigorous quality standards and stays on schedule. 4. Full Production Integration You will be an active participant in the entire lifecycle of a character. This includes: Candidate Profile: Who We Are Looking For Skydance Games is seeking a seasoned professional who has “been in the trenches” of AAA development and has the battle scars to prove it. The ideal candidate blends deep technical knowledge with the intuition of a traditional animator. Professional Experience Requirements Technical Skill Set Interpersonal & Management Skills Compensation, Geography, and Benefits While the base salary range for our Los Angeles hub is $120,000 – $135,000, we emphasize that this is only one component of the total reward. Skydance Games offers a holistic package designed to support our employees’ professional growth and personal well-being. At Skydance Games, we recognize that brilliance doesn’t always follow a linear path. We realize that skills and expertise can be forged in various environments. We encourage you to apply even if you do not meet every single requirement listed above. If you have a portfolio that demonstrates exceptional skill and a mindset that aligns with our core values, we want to see your work. Important: Recruitment Fraud Awareness Protecting our applicants is a priority. Please be vigilant against fraudulent activity. Senior Gameplay Animator at Skydance Games, Austin Apply now See open roles Explore More Animation Jobs

Mid Gameplay Animator at Skydance Games, Austin

Gameplay Animator at Skydance Games, Austin thumbnail

Skydance Games, a premier division of Paramount, a Skydance Corporation, is currently seeking a highly skilled and collaborative Gameplay Animator to join our elite development team. This role is central to our mission of crafting the next generation of AAA single-player, story-driven action-adventure titles. As we continue to expand the horizons of interactive entertainment—highlighted by our upcoming project, Marvel 1943: Rise of Hydra—we are looking for a creative powerhouse who can blend technical precision with artistic flair. Below is a comprehensive breakdown of the role, the company culture, and the specific requirements for this position. Job Overview: Gameplay Animator Category Details Company Name Skydance Games (Paramount, a Skydance Corporation) Job Title Gameplay Animator Employment Type Full-Time Primary Locations Santa Monica (LA), Austin (TX), Seattle (WA) Remote Status Remote Eligible / Hybrid Options Available Salary Range (LA) $85,000 – $100,000 (Base salary; excludes bonuses/benefits) Core Engine Unreal Engine Project Focus AAA Single-Player Story-Driven Action-Adventure About Skydance Games Skydance Games is not just a development studio; it is an innovation hub where technology meets world-class storytelling. As a division of the newly unified Paramount, a Skydance Corporation, we occupy a unique space in the industry, bridging the gap between cinematic excellence and interactive immersion. Our studio culture is built on the pillars of creativity, collaboration, and trust. We believe that the best games are born when talented individuals are empowered to take ownership of their work. We don’t just follow industry trends; we aim to set them. Whether we are working on iconic global franchises like Marvel or developing original intellectual properties, our goal remains the same: to create “event-level” entertainment that resonates with fans on a global scale. The Role: Crafting the “Super” in Gameplay As a Gameplay Animator at Skydance, you will be part of a lean, high-impact team. Because our animation department is intentionally kept small and agile, your individual contributions will have a visible and significant impact on the final product. You aren’t just a cog in a machine; you are an architect of player experience. Core Responsibilities What We Are Looking For We are searching for a candidate who possesses a rare mix of technical “under-the-hood” knowledge and high-level artistic sensibility. Experience & Qualifications Soft Skills & Values Compensation, Benefits, and Location The base salary for this role in the Los Angeles area is $85,000 – $100,000. However, Skydance Games recognizes that talent exists everywhere. Candidates in Austin, Seattle, or those working remotely may see adjustments based on local cost-of-living standards and their specific level of expertise. Beyond the base salary, Skydance offers a comprehensive total compensation package which includes: At Skydance, we realize that skills and expertise can come from many different experiences and paths. The “perfect” candidate on paper might not always be the best fit for our culture. We encourage you to apply even if you don’t meet 100% of the listed requirements. If you have a killer portfolio, a growth mindset, and a passion for action-adventure games, we want to hear from you. A Note on Recruitment Security In an era of increasing digital fraud, Skydance Games prioritizes your security. Please be aware of the following: Gameplay Animator at Skydance Games,Austin Apply now See open roles Explore More Animation Jobs

Super Spline Studios | Senior Freelance Gameplay Animator

Super Spline Studios Senior Freelance Gameplay Animator thumbnail

Super Spline Studios is currently seeking a highly skilled and experienced Senior Freelance Gameplay Animator to join our creative collective. We are looking for a veteran artist who can “hit the ground running” to support our ongoing high-profile projects. This is a specialized contract role for an animator who thrives in a fast-paced environment and possesses a deep mastery of stylized, keyframe-based character movement. At Super Spline Studios, we pride ourselves on being a studio run by artists, for artists. We bypass the traditional corporate “grind” in favor of a highly efficient, creative-first approach. If you are a seasoned professional looking for a stable, long-term freelance engagement with a studio that respects your time and craft, we want to hear from you. Job Overview: Freelance Gameplay Animator Category Details Company Name Super Spline Studios Job Title Freelance Gameplay Animator Job Type Freelance / Contract (6–12 Months) Start Date Immediate / ASAP Compensation Competitive Day Rate (Based on experience) Work Schedule 4-Day Work Week (Monday – Thursday) Location Remote (Europe/EU Based) Timezone Req. Must operate within +/- 3 hours of GMT/BST Core Software Autodesk Maya Application Subject Freelance Animator About the Role: The Creative Mission Super Spline Studios is not your typical development house. We specialize in providing elite animation services across a vast spectrum of the industry. As a freelance contributor, you will not be stuck on a single asset for years; instead, you will engage with a variety of projects ranging from PC and console titles to high-end mobile games, VR experiences, and cinematic trailers. For this specific contract, we are looking for an animator who excels in expressive, stylized, keyframe animation. We value the “hand-crafted” feel over motion capture, looking for artists who can inject personality, weight, and snappy timing into every frame. Because this is a freelance role intended to support active production, we require a professional who is technically self-sufficient and capable of integrating seamlessly into our established Maya-based pipelines. Primary Responsibilities as Freelance Gameplay Animator Candidate Requirements & Qualifications This is a senior-level freelance position. We are looking for a proven track record of excellence in the games industry. Professional Experience for Freelance Gameplay Animator Logistics & Compatibility The Super Spline Culture: Why Collaborate With Us? “Variety is the spice of life” is our internal mantra. We believe that project fatigue is the silent killer of creativity. At Super Spline, you will escape the four-year dev cycle of a single game. Our freelancers enjoy the diversity of working on different IPs, styles, and platforms in a relatively short window. Our Commitment to You Perks & Benefits (Specific to Contract Length) While this is a freelance engagement, we believe in treating our long-term contractors with the same care as our permanent staff. For contracts of this duration, we offer: If you have the experience and the “creative spark” we’re looking for, please submit your application to jobs@supersplinestudios.com. To ensure your application is processed efficiently, please follow these guidelines: A Note on Volume: We are incredibly fortunate to receive a high volume of interest from the global animation community. Because of this, we can only respond to candidates who are being moved forward to the interview stage. We sincerely thank you for your interest in Super Spline Studios. Super Spline Studios | Senior Freelance Gameplay Animator How to Apply: Please send your CV and Portfolio/Showreel link to: jobs@supersplinestudios.com CC: jobs@supersplinestudios.com Apply now See open roles Explore More VFX Jobs