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Production Coordinator – Reel FX Animation (Montreal)

Production Coordinator – Reel FX Animation (Montreal)

Reel FX Animation is currently seeking a highly organized, detail-oriented Production Coordinator to join our dynamic team in Montreal. This role is fundamental to our success, serving as the connective tissue between creative talent and production management. You will be responsible for ensuring that our animation pipeline flows smoothly, deadlines are met with precision, and communication remains seamless across all departments. Job Overview: Production Coordinator Category Description Company Name Reel FX Animation Position Title Production Coordinator (Coordonnateur.trice de production) Location Montreal, Quebec (Hybrid: Tuesday–Thursday in-studio) Job Type Full-Time Salary Range $60,000 – $85,000 CAD (Commensurate with experience) Key Software ShotGrid (Shotgun), Google Workspace, Microsoft Office Priority Canadian Citizens and Permanent Residents Role Mission and Overview As a Production Coordinator, you are a master of logistics and a champion of efficiency. Your primary mission is to support the daily operations of our animation production chain. You will work on projects from early pre-production through to final delivery, ensuring every asset is tracked and every milestone is reached. This position requires someone who thrives in a fast-paced environment and possesses the “soft skills” to manage diverse creative personalities while maintaining strict adherence to technical and temporal constraints. You are not just a scheduler; you are a problem-solver who anticipates bottlenecks before they happen. In-Depth Responsibilities 1. Project Lifecycle & Pipeline Coordination 2. Communication & Meeting Management 3. Reporting & Problem Solving Candidate Qualifications Professional Experience Technical & Cognitive Skills Detailed Salary and Compensation Analysis We believe in rewarding the logistical wizards who keep our productions on track. Our compensation package for Production Coordinators is designed to be competitive within the Montreal market. Component Description Annual Base Salary $60,000 to $85,000 CAD, depending on depth of experience and technical proficiency. Bonus Potential Eligibility for performance-based or project-completion bonuses. Health & Wellness Comprehensive health, dental, and life insurance starting from day one. Retirement Planning Studio-supported RRSP matching program to help secure your future. Professional Growth Access to internal training, software certifications, and mentorship from senior Producers. Why Join Reel FX Montreal? At Reel FX, we don’t just make movies; we create worlds. Our Montreal studio is a hub of innovation located in one of the most culturally rich cities in North America. Production Coordinator – Reel FX Animation (Montreal) Apply now See open roles Explore More Jobs

Rockstar Games is seeking Senior Build & Release Engineer

Rockstar Games is seeking Senior Build & Release Engineer

Rockstar Games is seeking a highly skilled and automation-driven Senior Build & Release Engineer to join our Online Services Team in Andover, Massachusetts. As a global leader in the creation of world-class entertainment experiences, Rockstar Games relies on a seamless, robust infrastructure to deliver high-quality client-facing software and services to millions of players worldwide. In this role, you will be part of a passionate development group focused on growing and maintaining the technology platform that powers our online titles. You will design, implement, and optimize the CI/CD pipelines that make fast, safe, and repeatable software delivery possible across all environments. If you are an engineer who thrives in a highly motivated, inclusive environment and has a passion for building the “engine” that drives software deployment, we want to hear from you. Executive Role Summary: Senior Build & Release Engineer Category Details Primary Keyword Senior Build & Release Engineer Company Name Rockstar Games Department Online Services Job Type Full-Time, Permanent Work Model In-Office Location Andover, Massachusetts, United States Experience Req. 5+ Years Compensation and Benefits Profile Rockstar Games offers a competitive total compensation package that recognizes the technical complexity and critical nature of build engineering in the AAA gaming sector. Annual Compensation Table (USD) Position Level Base Pay Range (Annual) Total Rewards Components Senior Build & Release Engineer $131,400 – $151,800 Annual Bonus, Equity Awards > Note on Compensation: The base pay offered is based on market location and individualized factors such as job-related knowledge, skills, and experience. Employees at Rockstar Games are “at-will,” and the company provides a full range of medical, financial, and wellness benefits. Participation details are provided at the time of an employment offer. Detailed Job Description The Mission of the Online Services Team The Online Services Team at Rockstar Games is a dedicated development group responsible for the technology platform that facilitates our world-class player experiences. As a Senior Build & Release Engineer, you are the architect of the delivery pipeline. Your work ensures that code written by our global development teams is integrated, tested, and deployed to production environments with absolute reliability. Core Responsibilities Demographics & Diversity Statistics Rockstar Games is committed to creating a work environment that promotes equal opportunity, dignity, and respect. We believe that diverse perspectives lead to more innovative and successful projects. In alignment with our commitment to transparency and a diverse workforce, we track demographic trends within the U.S. technology and gaming sectors. According to data from the U.S. Bureau of Labor Statistics and recent industry-wide diversity reports for 2025-2026, the following represents the demographic composition of Software and Build Engineering roles in the United States: U.S. Engineering Workforce Composition Racial/Ethnic Group Estimated Representation (%) White 61.2% Asian 24.8% Hispanic or Latino 7.9% Black or African American 4.1% Other / Two or more races 2.0% > Note on Diversity: While the technology sector continues to work toward more equitable representation, Rockstar Games encourages applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, race, or any other protected category. Candidate Requirements The Professional Foundation To be successful in this role, you must demonstrate a deep understanding of configuration management and the software development lifecycle (SDLC). Technical Knowledge Desirable “Pluses” While not required, the following skills will significantly enhance your application: Working at Rockstar Andover Rockstar Andover is a key hub for our Online Services group. Working in our Andover studio means joining a community of highly motivated professionals who are dedicated to the “craft” of game development. About Rockstar Games For over two decades, Rockstar Games has defined the “gold standard” for open-world gaming. From the detailed streets of Los Santos to the vast frontiers of the American West, our games are more than just entertainment—they are living, breathing worlds. Our Online Services team ensures that these worlds remain accessible, secure, and performant for our global player base. Rockstar Games is seeking Senior Build & Release Engineer Apply now See open roles Explore More Intern Jobs

Rockstar Games hiring Lead Programmer, United Kingdom

Rockstar Games hiring Lead Programmer, United Kingdom

Rockstar Games North is seeking a seasoned and highly technical Lead Programmer to spearhead the evolution of our Creator Platforms, specifically focusing on the continued growth and integration of the FiveM and RedM ecosystems. Based in our state-of-the-art studio in the heart of Edinburgh, Scotland, this leadership role is at the vanguard of the “User Generated Content” (UGC) revolution in gaming. As a Lead Programmer at Rockstar, you will be responsible for the low-level architecture that empowers millions of players and creators to build, share, and experience custom game modes on dedicated servers. This position requires a rare blend of deep technical “under-the-hood” knowledge and sophisticated leadership capabilities. You will manage high-performing engineering teams while collaborating with global stakeholders to ensure our creator tools remain the most powerful and secure in the entertainment industry. Job Overview: Lead Programmer Category Details Primary Keyword Lead Programmer Company Name Rockstar Games (Rockstar North) Department Creator Platform Team Job Type Full-Time, Permanent Work Model In-Office Location Edinburgh, Scotland, United Kingdom Primary Platforms FiveM, RedM Core Technologies C++, Scripting (Python/Lua), Low-level Systems Compensation and Regional Benchmarks Rockstar Games provides competitive salary packages that reflect Edinburgh’s status as a premier global hub for game development. The following table provides an estimated benchmark for a Lead-level engineering role in the UK market for 2026. Estimated Annual Compensation Table (GBP) Seniority Level Estimated Annual Salary (£) Typical Benefits Package Lead Programmer £95,000 – £135,000+ Performance Bonus, Private Healthcare Senior Lead / Principal £140,000 – £175,000+ LTI/Equity, Enhanced Pension > Note: Final salary offers are highly individualized, taking into account the candidate’s specific track record in low-level systems, previous leadership of large teams (10+), and history of shipped AAA titles. Rockstar is committed to providing reasonable accommodations for qualified applicants with disabilities throughout the recruitment process. Detailed Job Description The Mission of the Creator Platform Team The Creator Platform team’s mandate is to democratize game development within the Rockstar ecosystem. We build the technology that allows creators to develop their own game modes and modifications using a variety of scripting languages. By joining this team as a Lead Programmer, you are not just building a feature; you are building an engine for community creativity. Core Responsibilities Workforce Statistics & Industry Diversity At Rockstar Games, we believe that an inclusive environment is a fundamental driver of creative excellence. We are committed to fostering a workplace that reflects the diverse global community that plays our games. According to the 2024-2025 UK Games Industry Census (conducted by Ukie) and broader tech sector data, the following statistics represent the current landscape of the UK gaming workforce: UK Games Industry Demographic Breakdown Group Segment Estimated Representation (%) White British/Irish/Other 66% Asian (including Indian, Pakistani, Chinese) 14% Black / African / Caribbean 5% Mixed / Multiple Ethnic Groups 11% Other Ethnic Groups 4% Diversity in Leadership Historically, “Lead” and “Senior” engineering roles in the UK have seen lower representation from minority groups compared to entry-level positions. Rockstar Games is actively working to bridge this gap through inclusive hiring practices and mentorship programs. We encourage applications from all suitable candidates regardless of race, religion, gender identity, or sexual orientation. What You Will Bring Technical Requirements Professional Qualities The “Pluses” Working at Rockstar Edinburgh Rockstar North is one of the most prestigious game development studios in the world. Located in Scotland’s capital, the studio offers a unique blend of historical inspiration and cutting-edge technology. Rockstar Games hiring Lead Programmer, United Kingdom Apply now See open roles Explore More Jobs

Rockstar Games hiring Database Engineer, Bengaluru

Rockstar Games hiring Database Engineer, Bengaluru

Rockstar Games is seeking a visionary and technically rigorous Database Engineer to join our Online Services organization in Bengaluru. As the creators of some of the most culturally significant and technically ambitious entertainment experiences in history, Rockstar Games relies on a robust, high-performance data infrastructure to support millions of players across the globe. In this role, you will be a key guardian of our global SQL Server environment. You will join an inclusive, highly motivated team of specialists dedicated to operational excellence, scalability, and the seamless delivery of online services. This is a premier opportunity to work on large-scale creative projects within a studio environment that values data-driven decisions and continuous improvement. Job Overview: Database Engineer Category Details Primary Keyword Database Engineer Company Name Rockstar Games Department Online Services Job Type Full-Time, Permanent Work Model In-Office Location Bengaluru, Karnataka, India Primary Technology Microsoft SQL Server Compensation and Regional Benchmarks Rockstar Games offers a competitive compensation package designed to attract top-tier engineering talent in India’s silicon hub. While final offers are tailored to the candidate’s specific depth of expertise and technical proficiency, the following table provides a benchmark for Senior-level Database Engineering roles within the Bengaluru Tier-1 tech sector for 2026. Estimated Annual Compensation Table (INR) Experience Level Estimated Annual Base (₹) Total Rewards Components Database Engineer (Mid-Senior) ₹2,800,000 – ₹4,500,000 Performance Bonus, Health Cover Senior Database Engineer ₹4,800,000 – ₹7,500,000+ Equity/LTI, Specialized Benefits > Note: Total compensation at Rockstar Games typically includes comprehensive medical insurance, wellness programs, and performance-based incentives. Reasonable accommodations are provided for qualified applicants with disabilities during the recruitment process. Detailed Job Description The Mission of the Database Engineer At Rockstar Games, “Online Services” is the backbone of our player experience. The Database Engineer is responsible for the health, stability, and speed of the data layers that power our worlds. You are not just maintaining a server; you are architecting a resilient ecosystem capable of handling enterprise-scale traffic with minimal latency. You will serve as a leader in driving operational excellence, moving beyond reactive maintenance to proactive innovation. This includes architecting High Availability (HA) and Disaster Recovery (DR) solutions that span multiple global data centers, ensuring that our services remain online and performant regardless of regional disruptions. Core Responsibilities What We Are Looking For The Technical Foundation We are seeking a Database Engineer who is a master of the SQL Server ecosystem. Your background should reflect: Technical Proficiencies Professional Qualities Desirable “Pluses” While the following are not mandatory, they significantly distinguish top-tier candidates: Working at Rockstar Bengaluru Rockstar Bengaluru is a cornerstone of our global development network. Located in India’s leading technology hub, the studio offers a world-class workspace where the most talented people in the industry come together to solve the hardest problems in entertainment. Culture of Equality Rockstar is committed to a work environment that promotes dignity and respect. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, race, or any other protected category. We believe that a diverse team is a more creative and effective team. Professional Growth As a Database Engineer at Rockstar, you will never stop learning. You will be exposed to proprietary technologies and workflows that exist nowhere else in the gaming industry. You will be empowered to take ownership of your projects and drive the future of our online infrastructure. About Rockstar Games Since our inception, Rockstar Games has been synonymous with quality and innovation. From the sprawling open worlds of Grand Theft Auto to the cinematic storytelling of Red Dead Redemption, we create experiences that stay with players for a lifetime. Our Online Services team is the silent engine that makes these experiences possible, supporting a global community of millions. Rockstar Games hiring Database Engineer, Bengaluru Apply now See open roles Explore More Jobs

Bardel Entertainment hiring Lighting Technical Assistant

Bardel Entertainment hiring Lighting Technical Assistant

Bardel Entertainment is currently seeking a technically-minded and artistically-aware Lighting Technical Assistant (Lighting TA) to join our 3D Lighting department. For more than 35 years, Bardel has been a cornerstone of the North American animation landscape, evolving from a traditional boutique to a technological powerhouse while remaining grounded in the creative roots of the craft. As a Lighting Technical Assistant at Bardel, you will act as the crucial “bridge” between the artistic vision of the lighting team and the technical rigor of the production pipeline. This role is designed for someone who is passionate about cinematic storytelling and possesses a knack for technical problem-solving within the Blender and Maya ecosystems. You will play a vital part in ensuring the stability, efficiency, and quality of our lighting pipeline, enabling our world-class lighters to focus on what they do best: bringing 3D animated features to life. Job Overview: Lighting Technical Assistant (Lighting TA) Category Details Primary Keyword Lighting Technical Assistant (Lighting TA) Company Name Bardel Entertainment Job Type Hybrid / Contract (Project Hire) Location Vancouver, British Columbia, Canada Primary Software Blender, Autodesk Maya, Python Contract Timeline ASAP – July (With potential for extension) Project Type 3D Animated Feature Film Compensation and Comprehensive Benefits Bardel Entertainment offers a competitive salary structure tailored to the technical demands of a feature film pipeline. Our compensation packages are designed to attract proactive problem-solvers who can contribute to our studio’s legacy of excellence. Weekly Salary Table (CAD) Position Level Weekly Pay Range (CAD) Estimated Monthly Equivalent Lighting Technical Assistant $1,400 – $1,500 $6,060 – $6,500 > Note: The final salary offer will reflect several key factors, including your educational background, specific technical certifications, years of relevant industry experience, and your proficiency in scripting languages like Python and MEL. Standard Benefits for Bardel Employees: Detailed Job Description The Mission of the Lighting TA The Lighting Technical Assistant is a hybrid role that demands both a high level of technical proficiency and a keen aesthetic eye. Your mission is to support the integration, optimization, and validation of lighting assets within our production pipeline. You are the “first responder” for technical issues, ensuring that the lighting files meet both our rigorous technical standards and the Director’s artistic direction. In this role, you will develop a deep understanding of the lighting tools and pipeline architecture. You won’t just be fixing bugs; you will be identifying workflow bottlenecks and proposing tool improvements or scripts to optimize the way we work. Key Responsibilities What You Will Bring Technical Skillset To be a successful Lighting Technical Assistant, you must be proficient in the technical foundations of modern 3D animation: Professional Qualities Workforce Diversity and Industry Context Bardel Entertainment and our parent organization are dedicated to fostering a business culture where ideas and decisions from all people help us grow and innovate. We recognize that the best stories come from a diverse range of perspectives and backgrounds. VFX & Animation Industry Trends (2025-2026) The role of the Lighting Technical Assistant has become increasingly vital as studios move toward more complex, hybrid pipelines. With the integration of Blender into professional feature workflows, the demand for TAs who can navigate multiple software platforms while maintaining a unified technical standard has never been higher. At Bardel, we provide the platform for you to lead this technological evolution. The Hybrid Work Culture at Bardel At Bardel, we recognize that flexibility is key to doing great work. Our hybrid environment is a valued perk designed to support individual accountability and empower our teams to work where they’re most productive. Bardel Entertainment hiring Lighting Technical Assistant Apply now See open roles Explore More Jobs

Bardel Entertainment hiring Crowd Lead, Vancouver

Bardel Entertainment hiring Crowd Lead, Vancouver

Bardel Entertainment, a cornerstone of the North American animation industry for over 35 years, is currently seeking a visionary Crowd Lead to join our team for an upcoming TV Featurette. With a history rooted in creative excellence and a future defined by technological innovation, Bardel provides an environment where artists are empowered to experiment, learn, and push the boundaries of what is possible in 3D animation. As a Crowd Lead specializing in Houdini, you will be the primary architect of large-scale life and movement. You will oversee the creation of complex, believable crowd simulations that populate the worlds of our stories, ensuring that every background character contributes to the narrative’s staging, composition, and emotional weight. Job Overview: Crowd Lead Category Details Primary Keyword Crowd Lead Company Name Bardel Entertainment Job Type Hybrid / Project-Based Location(s) Vancouver, BC or Montreal, QC (Canada) Primary Software Houdini (Crowd Tools) Project Type TV Featurette Department 3D Crowd / Production Compensation and Comprehensive Benefits Bardel Entertainment offers a competitive compensation structure that recognizes the high level of technical expertise required for a leadership role in Houdini crowd simulation. The salary range provided is reflective of the current market standards for Vancouver and Montreal in 2026. Weekly Salary Table (CAD) Position Level Weekly Pay Range (CAD) Estimated Monthly Equivalent Crowd Lead $1,900 – $2,100 $8,230 – $9,100 > Note: The final salary offer will consider key factors including professional experience, technical certifications, specific skill sets in VEX/Python, and geographical location. Standard Benefits Include: Detailed Job Description The Mission of the Crowd Lead The Crowd Lead is a unique hybrid of a technical director and a choreographer. At Bardel, you are responsible for more than just “filling space.” You define the overall approach to crowd behavior and agent systems across the entire project. This involves creating procedural animation techniques that ensure background characters look realistic while maintaining the efficiency required for a high-end TV production. Core Responsibilities Leadership and Mentorship As a Crowd Lead, you are a manager of people as much as a manager of data. You will: What You Will Bring Experience & Pedigree We are looking for a Crowd Lead who has a proven track record in the industry. Technical Skills Portfolio and Reel Requirements To be considered for the role of Crowd Lead, your portfolio must demonstrate a high level of technical and artistic sophistication. We are specifically looking for: Industry Context: The Role of Crowds in 2026 In the current landscape of 3D animation, the demand for high-fidelity crowds has increased significantly. Audiences expect background characters to have the same level of polish and “life” as primary characters. As a Crowd Lead at Bardel, you are at the forefront of this shift, utilizing procedural systems to deliver feature-quality results within a TV production timeline. Our Vancouver and Montreal studios are hubs of international talent, and we pride ourselves on a culture that values the “craft” of animation as much as the technology. We believe that through creativity and collaboration, anything is possible. About Bardel Entertainment For over three and a half decades, Bardel has been a leader in the animation space. We have collaborated with some of the biggest names in the industry to produce content that resonates with audiences of all ages. Our commitment to our “creative roots” ensures that while we use the latest technology, the art of storytelling always comes first. Bardel Entertainment hiring Crowd Lead, Vancouver Apply now See open roles Explore More Jobs

Peekaboo Animation hiring Compositing Supervisor, Remote

Peekaboo Animation logo

Peekaboo Animation is currently seeking a highly skilled and visionary Compositing Supervisor to spearhead the visual finishing of our latest high-profile series, The Triplets. As a boutique 2D studio with a global footprint, Peekaboo is dedicated to crafting content that balances pure entertainment with strong positive social values. This is a pivotal leadership role designed for an artist who thrives at the intersection of technical pipeline management and creative storytelling. As a Compositing Supervisor, you will be the final gatekeeper of quality, ensuring that every frame of animation meets our rigorous aesthetic standards while maintaining the heart and soul of the original designs. Job Overview: Compositing Supervisor Category Details Primary Keyword Compositing Supervisor Company Name Peekaboo Animation Project Working Title The Triplets Job Type Freelance / Contract Location Remote (Must be EU-Based) Primary Software Toon Boom Harmony (Node-Based) Contract Timeline ASAP – December 2026 Language Req. Spanish (Native/Bilingual) & English (Proficient) Compensation and Freelance Benchmarks At Peekaboo Animation, we value the expertise that a seasoned Compositing Supervisor brings to a production. Compensation is structured to be competitive within the European animation market, specifically tailored for senior-level freelance specialists. Estimated Day Rates & Monthly Benchmarks (EUR) Level Estimated Day Rate (Gross) Estimated Monthly Equivalent Lead / Supervisor €300 – €450 €6,300 – €9,450 Senior Specialist €250 – €350 €5,250 – €7,350 Note: As this is a freelance position, the final rate will be negotiated based on the candidate’s specific portfolio, years of experience, and tax residency within the EU. The Compositing Supervisor is responsible for their own equipment, software licensing (unless specified), and social security contributions. Detailed Job Description The Mission of the Compositing Supervisor The Compositing Supervisor at Peekaboo Animation serves as the bridge between the Animation Department and the final screen. You are responsible for the “final look” of the series. Your task is to take the raw 2D animation and background art and transform them into a cinematic experience for kids and youth audiences. You aren’t just managing nodes in Toon Boom Harmony; you are managing the emotional resonance of the scene. Whether it’s adjusting the lighting to evoke a specific mood or ensuring that complex camera moves feel natural and fluid, the Compositing Supervisor ensures the Director’s vision is realized to its fullest potential. Core Responsibilities Departmental Leadership: Lead and mentor a team of dedicated Compositors. You will be responsible for distributing tasks based on artist strengths and monitoring the progress of shots to ensure the production stays on schedule. Standardization: Establish and maintain robust compositing standards. This includes creating scene templates and enforcing strict naming conventions across multiple episodes to ensure that any artist can step into a scene and understand the workflow. Quality Control: Review every shot before final delivery. You will provide clear, constructive, and actionable feedback to your team, helping them elevate their technical and artistic skills. Hands-on Support: While this is a supervisory role, you will perform high-level compositing work on “hero” shots or complex sequences that require a senior touch. Workflow Documentation: Maintain and update the internal production wiki. As a Compositing Supervisor, you are expected to document best practices to ensure long-term pipeline stability. Problem Solving: Proactively identify and resolve technical glitches related to camera assets, FX integration, and lighting continuity before they become bottlenecks. Co-Production Liaison: Work closely with international partners to ensure visual style and quality are consistent across the entire project, regardless of where the animation is being executed. What We Are Looking For To excel as a Compositing Supervisor, you must possess: 5+ Years of Studio Experience: A proven track record in a professional animation studio environment, specifically focusing on 2D series production. Technical Mastery: Expert-level knowledge of Toon Boom Harmony, particularly its node-based compositing system. You must be able to debug complex rigs and scripts within the software. Secondary Software Proficiency: Solid skills in Adobe Photoshop and After Effects. Familiarity with DaVinci Resolve for final grading is a plus. Cinematic Understanding: A deep grasp of camera language, depth of field, parallax, and FX integration. You should know how to use digital tools to mimic traditional cinematic techniques. Language & Location Requirements EU Residency: Due to project requirements, you must be a freelancer currently based in the European Union. No exceptions will be made for this project cycle. Linguistic Skills: You must be a native or bilingual Spanish speaker to communicate effectively with the core creative team. English proficiency is required for international collaboration, and Catalan is considered a valuable asset. Workforce Diversity & Production Standards Peekaboo Animation is committed to creating a diverse and inclusive environment. We believe that animation that carries “strong positive values” must be created by a team that reflects those values. 2D Animation Industry Trends (2025-2026) The role of the Compositing Supervisor has evolved significantly with the rise of hybrid workflows. As of 2026, over 65% of European 2D animation studios have moved to a permanent or semi-permanent remote model for senior talent. Peekaboo Animation embraces this shift, utilizing ShotGrid (Flow Production Tracking) to maintain a cohesive studio culture across borders. Why Join Peekaboo Animation? When you join Peekaboo as a Compositing Supervisor, you aren’t just another contractor; you are a key collaborator in a studio that has reached audiences in over 140 countries. Creative Hub: Based in the heart of Gràcia, Barcelona, our physical studio is a center of creativity, but our remote infrastructure is designed to make our off-site artists feel just as integrated. Stability through Diversity: Peekaboo is not just a production house. We are executive producers, book illustrators, and a global distribution arm. This multi-faceted business model provides a stable environment for our creators. Meaningful Content: We help kids enjoy their childhood. Every shot you supervise contributes to stories that inspire, educate, and entertain the next generation. Technical Requirements & Pipeline A successful Compositing Supervisor must be comfortable working within a modern digital pipeline: Version Control: Rigorous adherence to versioning within our server and production tracking software. Naming Conventions: Maintaining a “clean” pipeline to prevent data … Read more

Industrial Light & Magic hiring Creature TD, California

Industrial Light & Magic hiring Creature TD, California

Industrial Light & Magic (ILM), a division of Lucasfilm and a subsidiary of The Walt Disney Company, is currently seeking a Junior Creature Technical Director (Junior Creature TD) for a project-based hire at our San Francisco headquarters. This is an entry-level technical role designed for artists and engineers who possess a deep fascination with the mechanics of character movement, anatomy, and simulation. As a Junior Creature Technical Director at the Presidio, you will be joining the studio that pioneered the digital character revolution. From the groundbreaking muscle systems of Jurassic Park to the intricate facial performances in The Avengers, ILM has always been at the forefront of creature technology. In this role, you will help maintain that legacy by supporting the pipeline that brings the world’s most complex digital beings to life. Job Overview: Creature TD (Technical Director) Category Details Primary Keyword Junior Creature Technical Director Company Name Industrial Light & Magic (ILM) Parent Organization The Walt Disney Company Job Type Project Hire (Fixed Term) Location San Francisco, California, United States Primary Tools Autodesk Maya, SideFX Houdini, Python Experience Level Entry Level / Junior Compensation and Benefits Profile The following table outlines the transparent hiring range for the Junior Creature Technical Director position in the San Francisco region. Final compensation is determined by a variety of factors including the candidate’s technical proficiency, relevant portfolio work, and internal equity. Annual Compensation Table (USD) Position Level Salary Range (Annual) Pay Frequency Junior Creature TD $67,000 – $85,600 Bi-Weekly / Salaried > Additional Benefits: Beyond the base salary, this project hire may be eligible for a bonus or long-term incentive units. Full-time project hires at ILM receive a comprehensive package including medical, dental, and vision insurance, as well as financial and wellness benefits commensurate with the level of the position. Detailed Job Description The Mission of the Creature TD The role of a Junior Creature TD (Technical Director) is a unique hybrid of artist and engineer. While Animators focus on the performance, the Creature TD focuses on the “under the hood” mechanics—the skeleton, the muscles, the skin, the hair, and the clothing. You are responsible for ensuring that when a character moves, it does so with physical accuracy and aesthetic grace. In this junior capacity, you will act as a vital support layer for the department. You will work under the direct mentorship of senior leads and the Head of Department (HOD) to troubleshoot daily show needs, manage non-hero asset rigging, and ensure the pipeline remains fluid for artists in other disciplines. Key Responsibilities Workforce Diversity & Industry Statistics Industrial Light & Magic and Disney are committed to fostering a workplace that reflects the diverse global audience we serve. In the interest of transparency and as part of our commitment to an inclusive environment, we monitor and share data regarding the composition of the visual effects and technical directing workforce. As of recent industry assessments for the North American VFX sector (2025-2026), the demographic breakdown for Technical Director and Engineering roles in the Bay Area highlights the following: VFX Technical Workforce Composition Demographic Group Estimated Representation White / Caucasian 52% Asian / Pacific Islander 28% Hispanic / Latino 10% Black / African American 5% Mixed Race / Other 5% > Gender Representation: Approximately 24% of Technical Director roles in major studios are currently held by women, a figure ILM is actively working to increase through junior mentorship programs and targeted recruitment for roles like the Junior Creature Technical Director. What We Are Looking For Creature TD Educational Background Technical Skillset The Portfolio (Reel) Your application must include a demo reel. We are specifically looking for: Working at the Letterman Digital Arts Center in San Francisco’s Presidio offers a unique environment. You will be surrounded by the history of cinema while working on its future. About the Organizations Industrial Light & Magic Industrial Light & Magic (ILM) is the leading effects facility in the world. With over 50 years of experience, we have contributed to 25 of the top 50 worldwide box-office hits. We continue to break ground in VR, AR, and Immersive Cinema, ensuring that the Junior Creature Technical Director always has new challenges to tackle. The Walt Disney Company The Walt Disney Company is a leading diversified international family entertainment enterprise. From Disney Entertainment to ESPN and Disney Experiences, our stories reach every corner of the globe. Joining ILM means becoming part of a global legacy of world-class storytelling. Industrial Light & Magic hiring Creature TD, California Apply now See open roles Explore More Jobs

Industrial Light & Magic hiring Feature Animator, UK

Industrial Light & Magic hiring Feature Animator, UK

Industrial Light & Magic (ILM) London is currently inviting applications for the position of Animator. We are looking for visionary artists across Junior, Mid, and Senior levels to join our London studio and contribute to an upcoming slate of high-profile feature animation projects. Founded by George Lucas in 1975, ILM remains the global vanguard of visual effects and animation. This is a chance to work at the intersection of legendary storytelling and pioneering technology. As an Animator at ILM, you will be responsible for imbuing digital characters with the weight, emotion, and performance necessary to captivate audiences worldwide. Job Overview: Feature 3D Animator Category Details Primary Keyword Animator Company Name Industrial Light & Magic (ILM) Parent Organization The Walt Disney Company Job Type Fixed-Term Contract (Various Durations) Work Model Hybrid (Minimum 2 days on-site per week) Location London, United Kingdom Target Start Dates Autumn 2026 – Spring 2027 Primary Software Autodesk Maya Compensation and Industry Benchmarks The London VFX and animation market is highly competitive. At ILM, salary packages are determined by the specific level of the Animator—from entry-level graduates to seasoned leads—and the complexity of the assigned project. Estimated Salary Table (Annualized GBP) Experience Level Estimated Annual Salary (£) Typical Project Bonus/Benefits Junior Animator £35,000 – £48,000 Pension, Private Health, Gym access Mid-Level Animator £50,000 – £72,000 Hybrid setup, Relocation assistance* Senior Animator £75,000 – £105,000+ Leadership stipends, Extended benefits > Note: Figures are based on industry standards for the London region in 2026. Final offers are subject to the candidate’s portfolio quality and specific feature experience. Detailed Job Description At ILM, an Animator does not simply move objects in 3D space; they create life. Whether you are working on hyper-realistic creatures for a visual effects blockbuster or stylized characters for a standalone feature animation, your goal is to deliver performances that feel grounded, believable, and narratively significant. The London studio is a hub of creative energy, and as an Animator here, you will be tasked with pushing the boundaries of what is possible in character movement. You will take ownership of your shots from blocking through to final polish, ensuring that every frame aligns with the Director’s vision. Key Responsibilities Diversity and Workforce Statistics As part of The Walt Disney Company, ILM is committed to transparency and diversity within the animation industry. We recognize that a global audience is best served by a global workforce. According to recent industry data and internal sustainability reports, the broader UK VFX and Animation sector has seen the following demographic shifts as of 2025/2026: ILM (UK) Ltd. is an equal opportunity employer. We evaluate every Animator based on their skill, reel, and passion, regardless of age, race, religion, or sexual orientation. Candidate Requirements We are seeking an Animator who is a master of their craft. You should have: Technical Proficiency Soft Skills The ILM London Experience Joining ILM as an Animator means more than just a job; it is an entry into a prestigious network of artists. Our London studio operates on a Hybrid Model, requiring a minimum of two days on-site per week. This allows our team members to enjoy the creative spark of in-person collaboration while maintaining the flexibility of home-based work. About Industrial Light & Magic Since 1975, ILM has set the standard for visual effects. We have contributed to over 325 feature films and played a pivotal role in seven of the top ten box-office hits of all time. From the digital revolution of the 90s to today’s advancements in VR, AR, and StageCraft (Virtual Production), ILM continues to lead. About The Walt Disney Company As a segment of Disney Entertainment, ILM is part of a legacy that began as a small cartoon studio in the 1920s. Today, Disney reaches every corner of the globe, providing world-class stories for every member of the family. As an Animator for an ILM/Disney project, your work will reach millions. Industrial Light & Magic hiring Feature Animator, UK Apply now See open roles Explore More Jobs