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Hiring Crowd TD at Stellar Creative Lab, Canada 2026

Hiring Crowd TD at Stellar Creative Lab, Canada

Stellar Creative Lab is seeking a Crowd Technical Director in Vancouver, BC (Hybrid) for a premium Marvel Animation streaming series. You will build and maintain crowd pipelines and tools using Python, Maya, Houdini, and Atoms Crowd, while troubleshooting shot issues and supporting the team. This full-time role offers a competitive salary of CAD $93,000–$103,000 and comprehensive benefits. Job Summary : Crowd Technical Director (Crowd TD) Job Detail Specification Position Title Crowd Technical Director (Crowd TD) Company Name Stellar Creative Lab Location Vancouver, BC, Canada (Flexible Hybrid Work Environment) Employment Type Full-Time, Permanent Department Crowd Pipelines & Technical Direction Project Focus Premium Streaming Series for Marvel Animation Salary Range CAD $93,000 – $103,000 per annum (commensurate with experience) Core Software Autodesk Maya, Houdini, Atoms Crowd Eligibility Legally eligible to work in BC, Canada (Priority given to BC Residents, Canadian Citizens, and Permanent Residents) About Stellar Creative Lab At Stellar, we aim to build a studio where people actually want to work. We face production’s inevitable ups and downs as a supportive, truly connected team, prioritizing open communication over anyone working in isolation. We value honesty, creativity, and looking out for one another. We believe that diversity and inclusion are the absolute keys to boundless creativity and seamless collaboration. We are deeply committed to building a supportive, open, and diverse community where creative minds from all backgrounds can thrive, innovate, and grow. We are constantly looking for ways to improve our studio accessibility, and we always welcome feedback or suggestions from our creative community. The Opportunity We are currently staffing up for a highly anticipated, epic-scale streaming series with Marvel Studios. To pull off the massive visual scale, complex battle sequences, and bustling environments required for the show, we need a brilliant, systems-minded Crowd Technical Director (Crowd TD). This is an intensely technical role. You are not here to keyframe-animate individual characters; you are here to build the underlying tools, robust workflows, and scalable pipeline architecture that make our crowd artists look like absolute rockstars. If you love untangling complex technical problems, writing elegant Python code, and acting as the supportive technical bridge between the Asset, FX, and Animation departments, we want you on our team. We need a proactive problem-solver who can spot pipeline bottlenecks from a mile away and build bulletproof solutions so the artists never have to experience operational stress. Key Responsibilities & Expectations As a Crowd TD at Stellar, your day-to-day contributions will span pipeline engineering, tool development, artist support, and cross-departmental coordination. Success in this role is defined by three core pillars: 1. Pipeline & Tool Development 2. Technical Support & Troubleshooting 3. Collaboration, Training & Integration The Requirements: What We Are Looking For To thrive in this specialized technical role, candidates must combine a deep understanding of digital crowd systems with advanced scripting capabilities and strong interpersonal skills: Core Must-Haves Nice-to-Haves (Bonus Points) Why Join Stellar Creative Lab? We take pride in taking care of our team members. Joining Stellar means gaining access to a comprehensive package of perks, professional development opportunities, and a world-class studio culture: Hiring Crowd TD at Stellar Creative Lab, Canada 2026 Apply now See open roles

Skydance Animation is hiring Senior Crowds Artist, 2026

Skydance Animation is hiring Senior Crowds Artist thumb

Skydance Animation offers a dynamic, inclusive, and ever-evolving studio culture where innovative ideas are openly welcomed and professional growth is actively fostered. Skydance Animation sit at the intersection of unique artistic creativity and major technological advancements, with a driving commitment to bold, immersive, and relevant storytelling. Spain jobs. While all animation studios look to hire people who are creative and hardworking, Skydance Animation is specifically looking for pioneers. We seek individuals who want to push the limits of what the world’s most collaborative art form can achieve, and we provide those pioneers with the space, resources, and trust to build a world-class studio culture that is doing something genuinely different. Spain jobs. Job Overview : Senior Crowds Technical Artist Operational Details Position & Pipeline Information Company Skydance Animation Location Madrid, Spain (Hybrid Workspace) Employment Type Full-Time Experience Level Senior (5+ years industry experience) Core Software Toolset SideFX Houdini & Autodesk Maya Rendering Architecture Pixar RenderMan Language Profile High English level desirable; Spanish a plus The Opportunity as Senior Crowds Technical Artist Skydance Animation is expanding its technical pipeline in Madrid. Skydance Animation is seeking an experienced, vision-driven Senior Crowds Technical Artist to serve as a key technical anchor for our crowd simulation department. In this role (Senior Crowds Technical Artist), you will assist the Crowds Supervisor and Lead with both technical and creative approaches to assigned cinematic sequences. Your primary responsibility will be creating robust, highly optimized master crowd rigs and deploying them seamlessly to the broader crowd artistry team for shot-level production execution. This position balances procedural asset design with hands-on shot implementation, making it ideal for a senior technical artist who loves solving complex spatial puzzles and mentoring other artists. Scope of Work & Key Responsibilities as Crowds Technical Artist As a Senior Crowds Technical Artist, your workflow will directly dictate the visual scale, complexity, and pipeline efficiency of the studio’s animated features. Your responsibilities span asset design, technical problem-solving, and cross-department collaboration: 1. Asset Setup, Ridding & Procedural Workflows 2. Shot Execution & Technical Troubleshooting 3. Department Collaboration & Mentorship Position Requirements as Senior Crowds Technical Artist Skydance is looking for a hybrid artist who couples an advanced technical understanding of procedural animation networks with an eye for natural movement, weight, and layout composition. Must-Have Qualifications Skydance Animation hiring Senior Crowds Artist, 2026 Apply now See open roles Explore More Jobs

Rodeo FX | Junior Crowd Artist, Canada 2026

Rodeo FX Junior Crowd Artist, Canada 2026 thumb

Rodeo FX is seeking a highly motivated and technically curious Junior Crowd Artist to join our world-class 3D division in Montreal, QC. This Full-Time, Temporary Contract position is specifically designed for emerging talent looking to build a definitive career footprint in high-end visual effects (VFX), global advertising, and feature animation. In this role, you will work at the intersection of technical infrastructure and creative artistry, designing and executing dynamic simulation systems to generate believable, varied, and spatially aware crowds. Collaborating closely with Layout, Animation, Rigging, Lighting, and Compositing teams, your work will directly contribute to the epic scale and realism of major projects for clients like Netflix, HBO, Disney, and Marvel. As a Junior Crowd Artist, you will not work in isolation. You will be actively integrated into a multidisciplinary pipeline, receiving mentorship from senior technical directors while collaborating directly with Layout, Animation, Rigging, Lighting, and Compositing departments. Your day-to-day contributions will directly govern the epic scale, spatial depth, and baseline realism of high-profile projects for major studios like Netflix, Disney, Marvel, and HBO. Rodeo FX Job Overview : Crowd Artist Component Specification Company Rodeo FX Location Montreal, QC, Canada (On-site / Hybrid framework) Job Type Full-Time, Temporary Contract Department 3D Simulation & Pipeline Integration Estimated Salary Range $24.00 – $34.00 CAD / Hour ($50,000 – $70,720 CAD / Year pro-rated) Work Authorization Must be legally authorized to work in Canada (No sponsorship provided) Comprehensive Core Responsibilities The responsibilities of a Junior Crowd Artist at Rodeo FX span across distinct functional pillars: technical execution, creative contribution, pipeline discipline, and collaborative communication. Technical Execution & Asset Conversion Creative Quality & Artistic Alignment Pipeline Engineering & Quality Control Professional Communication & Professional Development Candidate Qualifications & Skill Matrices We structure our candidate evaluations into “Required Core Competencies” (the essential foundations needed for a successful start) and “Desirable Technical Enhancements” (skills that accelerate your onboarding and project contributions). Required Core Competencies (Minimum Qualifications) Desirable Technical Enhancements (Nice-to-Have Skills) [OPTIONAL ADVANCED SKILLS] [OPTIONAL ADVANCED SKILLS] [Crowd Software] Houdini Crowd Tech Golaem Simulation [Pipeline Scripting] Python / VEX / MEL Automation Scripts [Production Tracking] Flow Production Track ShotGrid Environments Regulatory Compliance, Work Authorization, & Location Policies Rodeo FX strictly complies with provincial and federal labor laws in Canada. Candidates must meet all legal requirements to work in Canada at the time of application. Geographical Proximity Requirements Diversity, Equity, and Inclusion (DEI) Statement Diversity is central to Rodeo FX’s creative culture. We are committed to building an inclusive, equitable work environment where different perspectives are welcomed and valued. We evaluate all qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or other protected characteristics. Recruitment Privacy Notice & AI Infrastructure Acknowledgement Rodeo FX uses modern, AI-assisted tools during our recruitment process for tasks like automated interview transcription and preliminary resume screening. These tools are provided by trusted third-party partners and may store or process data securely outside the province of Quebec. These automated systems are strictly supportive; all final evaluation and hiring decisions are made entirely by our human recruitment team and hiring managers. For more information on how we handle your data, please review our public Privacy Policy. About Rodeo FX: Studio Culture & Legacy Founded in Montreal, Rodeo FX has grown into an independent, Oscar®-winning creative studio with nearly 900 artists working across locations in Montreal, Quebec City, Toronto, Los Angeles, and Paris. We act as a trusted creative partner to major global storytellers, collaborating with studios like Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. Our team has been recognized with multiple Emmy® and VES award nominations for our contributions to major projects, including Stranger Things Season 4, The Witcher Season 2, The Lord of the Rings: The Rings of Power, and Love, Death and Robots. Named one of Montreal’s Top Employers and recognized at the Mercuriades Awards, Rodeo FX provides a collaborative, supportive environment designed to help junior artists learn, develop, and build long-term careers in the industry. Rodeo FX | Junior Crowd Artist, Canada2026 Apply now See open roles Explore Moe Jobs

Bardel Entertainment hiring Crowd Lead, Vancouver

Bardel Entertainment hiring Crowd Lead, Vancouver

Bardel Entertainment, a cornerstone of the North American animation industry for over 35 years, is currently seeking a visionary Crowd Lead to join our team for an upcoming TV Featurette. With a history rooted in creative excellence and a future defined by technological innovation, Bardel provides an environment where artists are empowered to experiment, learn, and push the boundaries of what is possible in 3D animation. As a Crowd Lead specializing in Houdini, you will be the primary architect of large-scale life and movement. You will oversee the creation of complex, believable crowd simulations that populate the worlds of our stories, ensuring that every background character contributes to the narrative’s staging, composition, and emotional weight. Job Overview: Crowd Lead Category Details Primary Keyword Crowd Lead Company Name Bardel Entertainment Job Type Hybrid / Project-Based Location(s) Vancouver, BC or Montreal, QC (Canada) Primary Software Houdini (Crowd Tools) Project Type TV Featurette Department 3D Crowd / Production Compensation and Comprehensive Benefits Bardel Entertainment offers a competitive compensation structure that recognizes the high level of technical expertise required for a leadership role in Houdini crowd simulation. The salary range provided is reflective of the current market standards for Vancouver and Montreal in 2026. Weekly Salary Table (CAD) Position Level Weekly Pay Range (CAD) Estimated Monthly Equivalent Crowd Lead $1,900 – $2,100 $8,230 – $9,100 > Note: The final salary offer will consider key factors including professional experience, technical certifications, specific skill sets in VEX/Python, and geographical location. Standard Benefits Include: Detailed Job Description The Mission of the Crowd Lead The Crowd Lead is a unique hybrid of a technical director and a choreographer. At Bardel, you are responsible for more than just “filling space.” You define the overall approach to crowd behavior and agent systems across the entire project. This involves creating procedural animation techniques that ensure background characters look realistic while maintaining the efficiency required for a high-end TV production. Core Responsibilities Leadership and Mentorship As a Crowd Lead, you are a manager of people as much as a manager of data. You will: What You Will Bring Experience & Pedigree We are looking for a Crowd Lead who has a proven track record in the industry. Technical Skills Portfolio and Reel Requirements To be considered for the role of Crowd Lead, your portfolio must demonstrate a high level of technical and artistic sophistication. We are specifically looking for: Industry Context: The Role of Crowds in 2026 In the current landscape of 3D animation, the demand for high-fidelity crowds has increased significantly. Audiences expect background characters to have the same level of polish and “life” as primary characters. As a Crowd Lead at Bardel, you are at the forefront of this shift, utilizing procedural systems to deliver feature-quality results within a TV production timeline. Our Vancouver and Montreal studios are hubs of international talent, and we pride ourselves on a culture that values the “craft” of animation as much as the technology. We believe that through creativity and collaboration, anything is possible. About Bardel Entertainment For over three and a half decades, Bardel has been a leader in the animation space. We have collaborated with some of the biggest names in the industry to produce content that resonates with audiences of all ages. Our commitment to our “creative roots” ensures that while we use the latest technology, the art of storytelling always comes first. Bardel Entertainment hiring Crowd Lead, Vancouver Apply now See open roles Explore More Jobs