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Sony Pictures Animation hiring Compositor, California

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Sony Pictures Animation is looking for a talented Compositor to join an upcoming animated series in Los Angeles. Working under the guidance of the Compositing Supervisor, you will be responsible for compositing shots, polishing final images, supporting environment and character comp tests, and maintaining visual consistency across sequences. This role is ideal for a compositor with strong Nuke, lighting, color, cinematography, and 3D compositing skills who enjoys working on high-quality animated storytelling. Location: Los Angeles, California, United States Company: Sony Pictures Animation Job Type: Union-Covered Position Industry: Animation & Entertainment Salary: $62.22–$75.00 per hour   Job Overview : Compositor – Series Job Information Details Position Compositor – Series Company Sony Pictures Animation Location Los Angeles, California Job Type Union-Covered Position Industry Animation / VFX Salary $62.22–$75.00/hour Primary Software Nuke Focus Character & Environment Compositing Work Location Los Angeles About Sony Pictures Animation This position offers the opportunity to contribute to an upcoming animated series while working closely with the studio’s compositing team and external production partners. You will play an important role in bringing characters and environments together, refining shots through feedback and reviews, and helping maintain the visual quality and storytelling of the series from shot to shot. What You’ll Do 🎬 Compositing Composite shots under the direction of the Compositing Supervisor. Maintain a consistent visual style across sequences. Integrate characters, environments, lighting, effects, and other elements. Complete internal retakes and final shot polishing. Work on compositing tests for characters and environments. 🎨 Visual Quality Ensure shots match the project’s artistic direction. Maintain strong readability of characters and environments. Apply appropriate lighting, color, and cinematography principles. Maintain consistency across different sequences and environments. Pay close attention to detail, color, and image quality.   🤝 Team Collaboration Work closely with the Compositing Supervisor and other artists. Participate in LRC dailies with partner studios. Support paint-overs and notes used to communicate creative direction. Help identify and solve compositing or technical issues. Communicate effectively with partner teams throughout production. Requirements Candidates should have: Strong experience working in Nuke’s 3D environment. Ability to integrate stock footage and other elements into 3D environments. Strong understanding of lighting, color theory, and cinematography. Experience with character and environment compositing. Knowledge of multi-AOV compositing techniques. Strong understanding of layering and image readability. Experience working with large-scale animation or VFX pipelines. Ability to troubleshoot technical problems and develop creative solutions. Excellent attention to detail. Strong storytelling and visual judgment. A portfolio demonstrating strong compositing and lighting work. Experience with animated series or similar productions is highly valuable. Salary & Benefits The anticipated base salary is: $62.22 – $75.00 per hour This position qualifies for benefits according to the applicable collective bargaining agreement. Actual compensation may vary depending on experience, qualifications, and other factors.   Your Creative Impact As a Compositor, you will help bring the final look of each shot together. Your work will connect characters, environments, lighting, effects, and color into a cohesive image that supports the story. From solving small visual issues to polishing important shots, your attention to detail will directly contribute to the quality and consistency of the series.   Before You Apply Make sure your application includes: 📄 Updated resume 🎨 Portfolio/demo reel 🔗 Portfolio link 🔐 Passwords for password-protected work 🎬 Strong examples of compositing, lighting, character, and environment work If your portfolio requires a password, include it in your cover letter or resume. Equal Opportunity Sony Pictures Animation is an equal opportunity employer. Qualified applicants are considered without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.   🚀 Apply Now If you have strong Nuke compositing skills and a passion for creating polished, visually compelling animated sequences, apply for the Compositor – Series position at Sony Pictures Animation in Los Angeles. Submit your resume and portfolio to showcase your strongest compositing work.  

Rodeo FX is hiring Animation Artist (Senior), Bengaluru

Rodeo FX is hiring Animation Artist (Senior), Bengaluru thumb

Rodeo FX is looking for a Senior Animation Artist to join its 3D team in Bengaluru. In this role, you will create high-quality animation for characters, creatures, and animated objects, with a strong focus on believable movement, timing, weight, acting, and performance. You will work closely with Animation Leads, Supervisors, Production, and other departments to turn creative direction and reference material into polished shots. The role requires strong Maya skills, animation fundamentals, problem-solving ability, and an eye for realistic or stylized performances. Job Overview : Animation Artist – Senior Job Information Details Position Animation Artist – Senior Company Rodeo FX Location Bengaluru, Karnataka, India Job Type Contract Department 3D / Animation Experience 5+ years Work Mode On-site Working Days 5 days per week Primary Software Maya Animation Focus Character, Creature & Object Animation Core Skills Body Mechanics, Acting, Timing, Weight, Posing Production Pipeline VFX / Animation Production Tracking Flow Production Tracking / ShotGrid Portfolio Strong Animation Demo Reel Required About Rodeo FX Rodeo FX is an award-winning creative company working across visual effects, animation, advertising, and experiential content. The company collaborates with major entertainment and streaming companies, including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. In 2026, Rodeo FX opened its newest studio in Bengaluru, expanding its global network across Canada, the United States, Europe, and India. The new 40,000-square-foot studio at International Tech Park Bengaluru is designed to accommodate up to 400 artists and supports both Rodeo FX and Mikros Animation. The Bengaluru team is fully connected to Rodeo FX’s global production pipeline, working with artists, supervisors, and production teams across international studios. About the Role As a Senior Animation Artist, you will take ownership of animation shots from initial blocking through final polish. Your work will help establish believable movement, emotion, personality, rhythm, and physicality within a shot. Depending on the project, you may animate realistic creatures, human characters, stylized performances, or mechanical and other animated objects. You will receive direction from Leads and Supervisors while also bringing your own creative thinking and animation expertise to the work. Great animation is more than making a character move. Every pose, transition, pause, and change in timing contributes to the story. In this role, you will focus on: Animation Element What It Means in Production Timing Controlling rhythm, pacing, anticipation and reaction Weight Making movement feel physically believable Posing Creating clear and readable silhouettes Body Mechanics Building convincing physical movement Acting Communicating emotion and intention through performance Secondary Motion Adding detail that supports the primary action Reference Translating real-world movement into usable animation Polish Refining details that make a shot feel finished What You’ll Do 🎬 Create High-Quality Animation 🧍 Body Mechanics & Performance 🎭 Creative Animation 🛠️ Technical Execution 🤝 Work With the Production Team 📚 Share Knowledge As a senior artist, you will be expected to take responsibility for the quality of your assigned work. This includes: Requirements Essential Qualifications Additional Skills :: The following are considered an advantage: Work Arrangement Work Arrangement Details Location Bengaluru, Karnataka, India Work Mode Fully on-site Working Days 5 days per week Employment Type Contract Studio Rodeo FX Bengaluru Department 3D / Animation Primary Software Maya Team Collaboration Animation, CG, VFX, Production and Supervisors Global Collaboration Rodeo FX international studios What Makes This Role Interesting? This position gives experienced animators the opportunity to work on more than straightforward movement. You may work across different performance challenges, including: The role combines technical animation skills with creative performance, giving you room to make meaningful decisions about how a shot moves and feels. The Senior Artist Advantage At the senior level, you are not expected to simply follow instructions. You will be encouraged to: Before You Apply Check that your profile includes the following: Diversity, Equity & Inclusion :: Rodeo FX is committed to creating an inclusive and equitable workplace where different perspectives and experiences are welcomed. The company values the unique contributions of its artists and believes that diverse viewpoints can strengthen creativity and collaboration. Use of AI in Recruitment :: Rodeo FX may use AI-based tools during certain stages of its recruitment process, including interview transcription or preliminary application analysis. Some tools may be operated by third-party providers, and data may be processed outside Quebec. These tools do not replace human decision-making. Final hiring decisions are made by Rodeo FX’s recruitment team and hiring managers. 🎯 Ready to Animate? If you have the animation skills, performance knowledge, and creative eye needed to bring characters and creatures to life, prepare your CV/resume and animation demo reel. Your reel should clearly showcase your strongest work in character animation, creature animation, body mechanics, acting, timing, and performance. Apply for the Senior Animation Artist position at Rodeo FX in Bengaluru and bring your animation skills to a global VFX production environment. Rodeo FX is hiring Animation Artist (Senior), Bengaluru Apply now See open roles Explore More Jobs

Rodeo FX is hiring Lighting Supervisor, Bengaluru

Rodeo FX is hiring Lighting Supervisor, Bengaluru thumb

Rodeo FX is looking for a Lighting Supervisor to lead the artistic and technical direction of the Lighting team at its growing Bengaluru studio. You will oversee lighting quality across shots and sequences, guide artists through production, and work closely with VFX, CG, Compositing, and Production teams to deliver work that matches the project’s creative vision. This is a leadership role for an experienced VFX lighting professional who can balance artistic quality, technical problem-solving, production deadlines, and team development. You will also contribute to Houdini-based workflows, pipeline improvements, and the continued growth of the Bengaluru Lighting department. Job Overview : Lighting Supervisor Job Information Details Position Lighting Supervisor Company Rodeo FX Location Bengaluru, Karnataka, India Job Type Full-time Department 3D / Lighting Experience 8+ years Work Mode On-site Working Days 5 days per week Primary Software Houdini Rendering Karma and/or Arnold Core Skills Lighting, Rendering, Look Development, VFX Supervision Pipeline USD, CG, Compositing Production Tools Flow Production Tracking / ShotGrid or equivalent Leadership Lighting Team Supervision and Artist Development Portfolio Strong photorealistic lighting work required About Rodeo FX Rodeo FX is an award-winning creative company specializing in visual effects, animation, advertising, and experiential content. The company collaborates with major entertainment and streaming companies, including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. In 2026, Rodeo FX opened its newest studio in Bengaluru, expanding its global network across Canada, the United States, Europe, and India. Located at International Tech Park Bengaluru, the 40,000-square-foot studio is designed to accommodate up to 400 artists and supports both Rodeo FX and Mikros Animation. The Bengaluru team works as part of Rodeo FX’s global pipeline, collaborating with artists, supervisors, and production teams across multiple international locations. About the Role As a Lighting Supervisor, you will be responsible for the overall lighting quality delivered by the team. You will turn creative direction into practical lighting approaches, provide feedback during production, approve work, solve technical challenges, and help artists achieve the required visual quality. You will also work closely with Production to manage workload, identify risks, and keep sequences moving toward delivery. Beyond day-to-day supervision, the role gives you an opportunity to help improve Houdini lighting workflows, tools, documentation, and production practices within a growing studio. What You’ll Own 🎨 Visual Direction You will help establish how lighting should look and behave across a project. 👥 Team Leadership You will provide direction and support to Lighting artists throughout production. 🔧 Technical Supervision You will help ensure that lighting work is both visually strong and technically production-ready. 📅 Production & Delivery You will work closely with Production to keep the Lighting team aligned with project schedules. 🔄 Workflow Development A key part of the role is helping the department work more efficiently. This role goes beyond reviewing shots. As Lighting Supervisor, you will help create an environment where artists can work efficiently, understand expectations, solve problems, and deliver consistently strong work. Your impact will be visible across four areas: Area Your Focus Creative Visual quality, lighting style, composition, color and realism Technical Houdini workflows, rendering, USD and pipeline standards People Artist guidance, development, communication and team support Production Scheduling, workload, priorities, risks and delivery Requirements Essential Qualifications Additional Experience The following would be valuable: Work Arrangement Work Arrangement Details Location Bengaluru, Karnataka, India Work Mode Fully on-site Working Days 5 days per week Studio Rodeo FX Bengaluru Department 3D / Lighting Team Interaction Lighting, CG, VFX, Compositing and Production Global Collaboration International Rodeo FX studios Environment Collaborative studio-based workplace What Makes This Role Different? This position combines creative supervision, technical leadership, and people management. You won’t only be reviewing lighting shots. You will have an opportunity to influence how the Lighting department operates as the Bengaluru studio continues to grow. You may contribute to: Who Would Succeed in This Role? This role is suited to someone who can move comfortably between creative discussions, technical troubleshooting, and team leadership. You should be able to: Before You Apply Make sure your experience matches the core requirements: Diversity, Equity & Inclusion :: Rodeo FX is committed to building an inclusive and equitable workplace where different perspectives and experiences are valued. The company believes that diverse teams bring different ideas and viewpoints that can strengthen creative work and collaboration. Use of AI in Recruitment :: Rodeo FX may use AI-based tools during certain parts of the recruitment process, including interview transcription or preliminary application analysis. Some of these tools may be provided by third-party companies, and data may be processed outside Quebec. AI tools do not replace human decision-making. Final hiring decisions are made by Rodeo FX’s recruitment team and hiring managers. 🚀 Ready to Lead the Lighting Team? If you have the experience to guide artists, maintain high visual standards, solve complex lighting challenges, and improve production workflows, this could be an opportunity to contribute to Rodeo FX’s growing Bengaluru studio. Prepare your CV/resume and lighting portfolio or demo reel, highlighting your strongest work in photorealistic lighting, Houdini, rendering, and VFX production. Apply for the Lighting Supervisor position at Rodeo FX in Bengaluru and help shape the next stage of the studio’s Lighting team. Rodeo FX is hiring Lighting Supervisor, Bengaluru Apply now See open roles Explore More Jobs

Rodeo FX is hiring Senior Lighting Artist, Bengaluru

Rodeo FX is hiring Senior Lighting Artist, Bengaluru thumb

Rodeo FX is looking for a Senior Lighting Artist to join its 3D team in Bengaluru. You will create and refine lighting and shading setups for CG environments and assets, ensuring realistic, visually engaging, and technically efficient final renders. Working primarily with Houdini, you will collaborate with Lighting, CG, Compositing, and VFX Supervisors to match the project’s visual direction. The ideal candidate should have 5+ years of professional lighting experience, strong Houdini and rendering knowledge, a solid understanding of USD, and a strong lighting demo reel. Job Overview : Lighting Artist Job Information Details Position Senior Lighting Artist Company Rodeo FX Location Bengaluru, Karnataka, India Job Type Full-time Department 3D / Lighting Experience 5+ years Work Mode On-site Working Days 5 days per week Primary Software Houdini Rendering Arnold, Karma, RenderMan or equivalent Core Skills Lighting, Shading, Rendering, Scene Optimization Pipeline Knowledge USD, CG, Look Development, Compositing Production Tools ShotGrid or equivalent – an advantage Programming Python / Tool Development – an advantage Portfolio Strong photoreal lighting demo reel required About Rodeo FX Rodeo FX is an award-winning creative company specializing in visual effects, animation, advertising, and experiential content. The company works with leading entertainment and streaming companies, including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. In 2026, Rodeo FX opened its newest studio in Bengaluru, expanding its global network across Canada, the United States, Europe, and India. Located at International Tech Park Bengaluru, the 40,000-square-foot studio is designed to accommodate up to 400 artists and supports both Rodeo FX and Mikros Animation. The Bengaluru team is integrated into Rodeo FX’s global production pipeline, working with artists, supervisors, and production teams across international studios. About the Role As a Senior Lighting Artist, you will be responsible for creating lighting setups that bring CG environments and assets to life. Your work will help establish the mood, atmosphere, depth, realism, and visual consistency of each shot. You will work closely with Supervisors and artists from other departments to ensure that final renders integrate smoothly into the overall VFX pipeline. This role requires both a strong artistic eye and the technical ability to build efficient, production-ready lighting setups. What You’ll Do 💡 Lighting & Shading 🎨 Creative Quality ⚙️ Technical Quality 🤝 Collaboration & Communication 📚 Learning & Knowledge Sharing Requirements Essential Requirements :: Additional Skills :: The following are an advantage: Work Arrangement Work Arrangement Details Location Bengaluru, Karnataka, India Work Mode On-site Working Days 5 days per week Studio Rodeo FX Bengaluru Primary Team 3D / Lighting Collaboration Lighting, CG, FX, Compositing, Production and Supervisors Global Collaboration Work with teams across international Rodeo FX studios Work Environment Collaborative, studio-based environment What Makes This Role Interesting? As a Senior Lighting Artist, you will do more than simply light individual shots. You will help define how light, atmosphere, color, and visual storytelling come together across a project. You will have the opportunity to: Why Join Rodeo FX? Rodeo FX is an artist-founded and artist-led company focused on giving artists the creative freedom, resources, and environment needed to produce high-quality work. As part of the Bengaluru team, you will work with an international VFX community while contributing to the growth of a new global studio. Diversity, Equity & Inclusion Rodeo FX is committed to creating an inclusive and equitable workplace where different perspectives are welcomed and respected. The company values the unique experiences and ideas that team members bring to the creative process. Use of AI in Recruitment Rodeo FX may use AI-based tools during certain stages of recruitment, including interview transcription or preliminary application analysis. Some tools may be provided by third-party companies, and data may be processed outside Quebec. AI tools do not replace human decision-making. Final hiring decisions are made by Rodeo FX’s recruitment team and hiring managers. Before You Apply Make sure your profile matches the key requirements: 🚀 Ready to Light the Next Shot? If you have the technical expertise and artistic eye to create high-quality CG lighting, apply for the Senior Lighting Artist position at Rodeo FX in Bengaluru. Submit your CV/resume and lighting demo reel through the official application process. Your reel should showcase your strongest lighting, shading, rendering, and look-development work. Bring your lighting skills and visual creativity to Rodeo FX’s growing Bengaluru team. Rodeo FX is hiring Senior Lighting Artist, Bengaluru Apply now See open roles Explore More Jobs

Rodeo FX is hiring Compositing Supervisor, Bengaluru

Rodeo FX is hiring Compositing Supervisor, Bengaluru thumb

Rodeo FX is seeking a Compositing Supervisor to lead the 2D compositing team at its growing Bengaluru studio. This is a senior role combining creative supervision, technical direction, artist mentoring, and production planning. You will work closely with VFX and CG Supervisors, Production, Art Direction, and other departments to ensure shots are visually consistent, technically sound, and delivered on schedule. The ideal candidate should have 8+ years of high-end compositing experience, advanced Nuke skills, previous leadership experience, and a strong understanding of modern VFX workflows. Job Overview : Compositing Supervisor Job Information Details Position Compositing Supervisor Company Rodeo FX Location Bengaluru, Karnataka, India Job Type Full-time Department 2D / Compositing Experience 8+ years Work Mode On-site Working Days 5 days per week Primary Software Nuke Additional Software Flame – an advantage Core Skills Compositing, CG Integration, Color, Lighting, Photography Production Tools ShotGrid or equivalent Leadership Compositing Lead / Supervisor experience Industry VFX / Film / Episodic About Rodeo FX Rodeo FX is an award-winning creative company working across visual effects, animation, advertising, and experiential content. The company collaborates with major entertainment and streaming companies, including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. In 2026, Rodeo FX opened its newest studio in Bengaluru, expanding its international network across Canada, the United States, Europe, and India. Located at International Tech Park Bengaluru, the 40,000-square-foot facility is designed to accommodate up to 400 artists and supports both Rodeo FX and Mikros Animation. The Bengaluru team works as part of Rodeo FX’s global pipeline, collaborating with artists, supervisors, and production teams across international studios. About the Role The Compositing Supervisor is responsible for maintaining the artistic and technical quality of the 2D department on assigned projects. You will act as a bridge between artists, supervisors, production, and other departments, making sure everyone is aligned on the creative direction, technical requirements, and delivery schedule. This is a hands-on leadership position. Along with supervising the team, you may work directly on important shots and complex sequences when needed. What You’ll Do 🎨 Creative Supervision 🖥️ Technical Direction 👥 Team Leadership 📊 Production & Planning 🔧 Workflow Improvement What We’re Looking For Essential Requirements Additional Skills These skills are a plus: Work Arrangement Work Arrangement Details Location Bengaluru, Karnataka, India Work Mode On-site Working Days 5 days per week Studio Rodeo FX Bengaluru Team Interaction Artists, Leads, Supervisors, Production and CG teams Work Environment Collaborative, studio-based Global Collaboration Work with teams across multiple international studios What Makes This Role Different? This position goes beyond reviewing compositing shots. As a Compositing Supervisor, you will help shape how the team works. You will have the opportunity to: Why Join Rodeo FX? Rodeo FX is an artist-founded and artist-led company that focuses on giving artists the freedom, resources, and environment needed to create high-quality work. At the Bengaluru studio, you will be part of a growing international team and have the opportunity to contribute not only to individual projects but also to the development of the studio’s people, workflows, and creative culture. Diversity, Equity & Inclusion Rodeo FX is committed to creating an inclusive and equitable workplace where different perspectives are welcomed and respected. The company values the different experiences and ideas that team members bring to the creative process. Use of AI in Recruitment :: Rodeo FX may use AI-based tools during certain stages of recruitment, including interview transcription or preliminary application analysis. Some tools may be provided by third-party companies, and data may be processed outside Quebec. AI tools do not replace human decision-making. Final hiring decisions are made by Rodeo FX’s recruitment team and hiring managers. Before You Apply Check that your experience matches the main requirements: 🚀 Ready to Lead a Compositing Team? If you have the creative eye, technical expertise, and leadership experience needed to supervise high-end VFX compositing, apply for the Compositing Supervisor position at Rodeo FX in Bengaluru. Submit your CV/resume and compositing demo reel through the official application process. Bring your experience, leadership, and creative vision to Rodeo FX’s growing Bengaluru studio. Rodeo FX is hiring Compositing Supervisor, Bengaluru Apply now See open roles Explore More Jobs

Rodeo FX is hiring Senior Compositing Artist, Bengaluru

Rodeo FX is hiring Senior Compositing Artist, Bengaluru thumb

Rodeo FX is looking for a Senior Compositing Artist to join its growing 2D team in Bengaluru. In this role, you will combine live-action footage, CG, and other visual elements to create realistic, polished, and production-ready VFX shots. You will work primarily in Nuke, handling tasks such as compositing, rotoscoping, keying, tracking, color correction, grain management, and CG integration. The ideal candidate should have 5+ years of professional compositing experience, a strong understanding of photographic principles, and a portfolio or demo reel showing high-quality photorealistic work. Job Overview : Senior Compositing Artist Job Information Details Position Senior Compositing Artist Company Rodeo FX Location Bengaluru, Karnataka, India Job Type Full-time Department 2D / Compositing Experience 5+ years Work Mode On-site Working Days 5 days per week Primary Software Nuke Key Skills Compositing, Rotoscopy, Keying, Tracking, Color Correction, CG Integration Other Tools Mocha / 3D Tracking – an advantage Production Tools ShotGrid or similar – an advantage Industry VFX / Film / Animation Portfolio Strong compositing demo reel required About Rodeo FX Rodeo FX is an award-winning creative company specializing in visual effects, animation, advertising, and experiential content. The company works with leading entertainment and streaming companies, including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. In 2026, Rodeo FX opened its newest studio in Bengaluru, expanding its global network across Canada, the United States, Europe, and India. Located at International Tech Park Bengaluru, the new 40,000-square-foot studio is designed to accommodate up to 400 artists and supports both Rodeo FX and Mikros Animation. The Bengaluru team is fully integrated into Rodeo FX’s global production pipeline, working with artists, supervisors, and production teams across international studios. As the Bengaluru studio continues to grow, Rodeo FX is building its senior creative and technical teams. This is an opportunity to work on high-end VFX projects while contributing to the development of a growing global studio. About the Role As a Senior Compositing Artist, you will be responsible for bringing together different visual elements to create seamless and believable final images. You will work with live-action footage, CG elements, effects, and other assets to create polished VFX shots that match the creative direction of the project. You will work closely with Compositing Leads, VFX Supervisors, Production, and other departments to ensure that every shot meets the required artistic and technical standards. Key Responsibilities 🎬 Compositing & 2D Work 🎨 Creative Quality ⚙️ Technical Quality 👥 Communication & Teamwork 📚 Learning & Development Requirements Essential Requirements Additional Skills The following skills are an advantage: Work Arrangement Work Arrangement Details Location Bengaluru, Karnataka, India Work Mode On-site Working Days 5 days per week Work Location Rodeo FX Bengaluru Studio Collaboration Work closely with artists, supervisors, and production teams Communication Supports faster communication and decision-making Knowledge Sharing Encourages sharing of skills, techniques, and ideas Team Environment Collaborative and connected studio culture Why Join Rodeo FX? Rodeo FX is an artist-founded and artist-led company focused on providing artists with the creative freedom, resources, and environment needed to produce high-quality work. As part of the Bengaluru team, you will have the opportunity to: Diversity, Equity & Inclusion Rodeo FX is committed to creating an inclusive and equitable workplace where different perspectives are welcomed and respected. The company believes that diverse experiences and ideas strengthen creativity, encourage new ways of thinking, and help teams deliver better work. Before You Apply Make sure your profile matches the key requirements for this role: 🚀 Ready to Take Your Compositing Career Further? If you have strong Nuke skills and experience creating high-quality, photorealistic VFX, apply for the Senior Compositing Artist position at Rodeo FX in Bengaluru. Submit your CV/resume and compositing demo reel through the official application process. Make sure your reel highlights your strongest compositing work, CG integration, and problem-solving skills. Take the next step in your VFX career and join Rodeo FX’s growing Bengaluru team. Rodeo FX is hiring Senior Compositing Artist, Bengaluru Apply now See open roles Explore More Jobs

Rodeo FX is hiring FX Supervisor, Bengaluru-India

Rodeo FX is hiring FX Supervisor, Bengaluru-India thumb

Rodeo FX is looking for an experienced FX Supervisor to lead the FX team at its growing Bengaluru studio. The role combines creative leadership, technical supervision, team management, and production planning. You will guide artists in creating high-quality effects such as smoke, fire, particles, destruction, fluids, and abstract simulations while ensuring they meet the project’s artistic and technical requirements. The ideal candidate should have 8+ years of high-end VFX experience, expert-level Houdini skills, strong leadership experience, and a good understanding of FX, CG, Lighting, and Compositing pipelines. Job Overview : FX Supervisor Job Information Details Position FX Supervisor Company Rodeo FX Location Bengaluru, Karnataka, India Job Type Full-time Department 3D / FX Experience 8+ years Work Mode On-site Working Days 5 days per week Primary Software Houdini Key Houdini Skills Pyro, FLIP, RBD, Vellum, Procedural Workflows Other Tools Nuke, Arnold, Karma, USD, Solaris, ShotGrid Programming Python / VEX – an advantage Industry VFX / Film / Animation Leadership FX Lead / FX Supervisor experience required About Rodeo FX Rodeo FX is an award-winning creative company specializing in visual effects, animation, advertising, and experiential content. The company works with leading entertainment and streaming companies, including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. In 2026, Rodeo FX opened its newest studio in Bengaluru, expanding its global network across Canada, the United States, Europe, and India. Located at International Tech Park Bengaluru, the new 40,000-square-foot studio is designed to accommodate up to 400 artists and supports both Rodeo FX and Mikros Animation. The Bengaluru team is fully integrated into Rodeo FX’s global production pipeline and works with artists, supervisors, and production teams across international studios. As the Bengaluru studio grows, Rodeo FX is building its senior creative and technical leadership team. This role provides an opportunity to contribute to major VFX projects while helping shape the studio’s workflows, teams, and working culture. About the Role As an FX Supervisor, you will be responsible for the overall creative quality, technical standards, and performance of the FX department on assigned projects. You will lead FX artists, work closely with VFX and CG Supervisors, collaborate with Compositing, Lighting, and Production teams, and help ensure that FX work is delivered on time and meets the project’s creative and technical requirements. You may also work directly on complex shots when required and contribute to improving tools, workflows, and production methods. Key Responsibilities 🎨 Creative Leadership ⚙️ Technical Supervision 👥 Team Leadership & Communication 📅 Production & Project Management 🔧 Workflow & Pipeline Development Requirements Essential Requirements Additional Skills The following experience is an advantage: Work Arrangement Work Arrangement Details Location Bengaluru, Karnataka, India Work Mode On-site Working Days 5 days per week Work Location Rodeo FX Bengaluru Studio Collaboration Work closely with artists, supervisors, and production teams Communication Supports faster communication and decision-making Knowledge Sharing Encourages sharing of skills, techniques, and ideas Team Environment Collaborative and connected studio culture Why Join Rodeo FX? Rodeo FX is an artist-founded and artist-led company focused on giving its artists the creative freedom, resources, and environment needed to produce high-quality work. As part of the Bengaluru team, you will have the opportunity to: Diversity, Equity & Inclusion Rodeo FX is committed to creating an inclusive and equitable workplace where different perspectives are welcomed and respected. The company believes that diverse experiences and ideas can strengthen creativity, challenge existing approaches, and help teams produce better work. Before You Apply Make sure your profile matches the key requirements for this role: Apply Now Submit your CV/resume and FX demo reel through the official application process. Make sure your demo reel highlights your strongest Houdini work, complex simulations, and leadership-level experience. Take the next step in your FX career and join Rodeo FX’s growing Bengaluru studio. Rodeo FX is hiring FX Supervisor, Bengaluru-India Apply now See open roles Explore More Jobs

Ubisoft is hiring Animation Programmer, Canada

Ubisoft logo

  Ubisoft is looking for an experienced Animation Programmer to join a small, collaborative team in Montreal working on an ambitious multiplayer experience built with Unreal Engine. The role focuses on developing scalable animation systems, tools and workflows that bring characters and game worlds to life. You’ll work closely with animation, programming and motion capture teams while combining strong programming skills with an understanding of 3D animation. The position is full-time, permanent and office-based in Montreal.   Job Overview : Animation Programmer Job Detail Information Job Title Animation Programmer Company Ubisoft Location Montreal, Quebec, Canada Employment Type Full-time Contract Permanent Work Arrangement Office-based Game Engine Unreal Engine Programming Languages C++, C# Department Programming / Animation Focus Areas Animation Systems, Tools, Technical Animation, Procedural Animation   About Ubisoft Ubisoft is one of the world’s leading video game companies, with development teams located across the globe. The company is known for creating major franchises and memorable interactive experiences, including Assassin’s Creed, Rainbow Six and Just Dance, along with many other original games. Ubisoft brings together artists, programmers, designers, animators, writers and other specialists to create games that connect with players around the world. The company also places importance on collaboration and diverse perspectives, recognizing that different experiences and ideas can contribute to stronger teams and player experiences.   About the Role Ubisoft Montreal is looking for an Animation Programmer to join a small and empowered development team working on an ambitious multiplayer project. The team is building the experience using Unreal Engine and is looking for a hands-on developer who enjoys solving technical challenges and taking ownership of their work. As an Animation Programmer, you’ll sit at the intersection of programming and animation. You’ll help build the technology that allows animations to work smoothly and naturally within the game. Your work will cover animation systems, tools, technical solutions and new animation technologies. You’ll collaborate directly with animators, programmers and motion capture specialists to understand their needs and turn those requirements into practical technical solutions.   What You’ll Do Build Animation Systems You’ll design, develop and maintain animation systems that can support the needs of a modern multiplayer game. Your responsibilities will include: Designing scalable animation systems for gameplay. Developing and maintaining animation features inside the game engine. Analyzing existing animation systems and identifying areas for improvement. Building systems that can support complex and dynamic game environments. Maintaining existing animation technology for current and future projects. Making sure animation systems are reliable, efficient and easy to maintain.   Develop Animation Tools You’ll also help create tools and workflows that make it easier for animators and other developers to produce high-quality content. This may include: Developing tools that support animation production. Improving existing animation workflows. Creating technical solutions for animation-related challenges. Helping artists work more efficiently within the game engine. Contributing to the continuous improvement of the team’s animation pipeline.   Work With Animation & Motion Capture Teams This role involves close collaboration with several disciplines. You’ll work with: Animators Technical animators Gameplay programmers Motion capture teams Designers Other technical artists and developers You’ll help understand their requirements and translate creative and production needs into effective programming solutions.   Research New Animation Techniques Animation technology continues to evolve, and you’ll have the opportunity to explore new approaches. You’ll research and experiment with techniques such as: Procedural animation Physics-based animation Inverse Kinematics (IK) Ragdoll systems Advanced animation state systems Other real-time animation technologies You’ll also keep up with developments in animation technology and share useful knowledge with the wider team.   Performance & Optimization Animation systems need to perform efficiently in a real-time game environment. You’ll be expected to write clean and structured code while considering: CPU performance Memory usage Runtime efficiency System scalability Compatibility Maintainability You’ll analyze existing systems, identify performance problems and implement improvements where necessary.   Technical & Artistic Collaboration This role isn’t only about writing code. You’ll need to understand how programming decisions affect the final visual result. You’ll combine a technical understanding of game development with an appreciation for animation and visual quality. You may work on solutions where technical performance and artistic requirements need to be balanced. Your ability to communicate with artists and explain technical concepts clearly will be an important part of the role.   What We’re Looking For We’re looking for a developer who enjoys working on animation technology and collaborating with creative teams. You should have: Professional experience with C++ and C#. Experience using Visual Studio. A strong understanding of 3D mathematics. Knowledge of real-time animation systems. Experience with animation concepts such as: Rigging Animation state machines Ragdoll physics Inverse Kinematics (IK) Facial animation Understanding of animation tool development. Experience optimizing animation systems and workflows. Strong problem-solving and debugging skills. Good attention to detail when identifying technical issues. The ability to work effectively with multidisciplinary teams. Clear communication skills, especially when explaining technical subjects.   A Hands-On Development Environment The team is looking for someone who enjoys taking ownership of their work and contributing directly to the development process. You’ll have the opportunity to participate in discussions, investigate technical challenges, propose solutions and help improve the way animation technology is developed and used by the team. Because the project is being developed as a collaborative multiplayer experience, you’ll work with different disciplines to make sure animation technology supports both gameplay and the overall player experience.   Why This Role Matters Animation programming plays an important role in making characters and gameplay feel responsive and believable. The systems you build can influence how characters move, react to their surroundings and interact with the game world. By combining programming, animation knowledge and technical problem-solving, you’ll help create the foundation that allows the animation team to deliver high-quality experiences inside the game.   Ready to Join Ubisoft? If you enjoy programming, have an interest in animation technology and want to work closely with artists and developers on an ambitious Unreal Engine multiplayer project, this Animation Programmer position offers an opportunity to contribute to the development of animation … Read more

Small Axe Studios is hiring mid-3D Gameplay Animator, Canada

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Small Axe Studios, a 2K studio based in Burnaby, British Columbia, is looking for an experienced Gameplay Animator to help create authentic and polished sports gameplay for a new AAA sports franchise. The role involves creating and implementing interactive animations in Unreal Engine 4/5, working closely with Animation, Design, Engineering, AI and Production teams. Candidates should have AAA game development experience, a strong understanding of human movement and sports mechanics, and a player-focused approach. The position offers a starting salary of CAD $60,500–$89,540 per year. Job Summary : Gameplay Animator Job Detail Information Job Title Gameplay Animator Company Small Axe Studios Parent Company 2K Department Animation / Game Development Location Burnaby, British Columbia, Canada Employment Type Full-time Experience Level Experienced Engine Unreal Engine 4 / Unreal Engine 5 Salary CAD $60,500 – $89,540 per year Industry AAA Game Development Focus Sports Gameplay & Interactive Animation   About Small Axe Studios Founded in 2023, Small Axe Studios is 2K’s newest standalone game development studio, based in Burnaby, British Columbia. The studio is building a new sports franchise and bringing together a team of experienced developers, artists, designers and gamers who are passionate about creating innovative and player-focused experiences. Small Axe Studios is focused on developing a brand-new IP and aims to create an authentic, polished sports experience from the ground up.   About the Role Small Axe Studios is looking for an experienced Gameplay Animator to join its team. In this role, you’ll focus on creating and implementing authentic sports animations and interactive gameplay behaviors. You’ll work closely with Animation, AI, Engineering, Design and Production teams to turn animation concepts into polished gameplay features. The ideal candidate has a strong understanding of human movement and sports mechanics, experience working on AAA games, and a passion for creating responsive and believable gameplay animation. You’ll play an important role in making sure animations feel natural, responsive and authentic from the player’s perspective.   What You’ll Do As a Gameplay Animator, your responsibilities will include: Work closely with the Gameplay Animation Lead to ensure animation work meets the project’s quality standards and deadlines. Create gameplay animations that support polished and engaging sports features. Take animation features from the initial idea and concept stage through final implementation. Work with Designers to develop and support animation-based gameplay features. Collaborate with Animation Engineers and Gameplay Engineers to implement animations effectively in the game engine. Work closely with the Design Lead and Engineering team during feature implementation. Collaborate with the Animation Director to understand and achieve the required animation quality. Help maintain authentic sports movement and behavior throughout gameplay. Keep mocap production organized by managing mocap shot lists, references and related materials. Provide the right animation solutions to help each gameplay feature reach its full potential. Contribute animation expertise during feature planning and technical discussions. Identify opportunities to improve animation quality, responsiveness and authenticity. Champion high-quality animation across your assigned gameplay features. Bring the animation perspective into creative and technical decision-making.   What We’re Looking For We’re looking for an animator who combines strong technical skills with a good understanding of sports and interactive gameplay. You should have: Professional experience working as a Gameplay Animator or in a similar animation role. Experience developing and shipping AAA games. Experience working with Unreal Engine 4 or Unreal Engine 5. Experience creating animation for interactive, second-to-second gameplay features. A strong understanding of how animation works within a real-time game environment. Excellent knowledge of human movement and mechanics, particularly sports-related movement. A player-focused approach to animation and gameplay. Strong attention to animation quality and authenticity. Good organizational and time-management skills. A proactive and collaborative approach to problem-solving. The ability to work effectively with Animators, Engineers, Designers and Producers. A willingness to contribute ideas and participate in creative and technical discussions. Sports & Gaming Experience A genuine interest in sports and games will be valuable in this role. The ideal candidate will have: A strong understanding and appreciation of sports games. An interest in playing and/or watching sports. A passion for video games and interactive entertainment. An understanding of what makes sports movement feel authentic and believable to players. You don’t need to be passionate about only one particular game or franchise—the important thing is having a genuine interest in games and sports. Working With Other Teams Gameplay animation is highly collaborative at Small Axe Studios. You’ll work closely with: Gameplay Animation Leads Animation Directors Animation Engineers Gameplay Engineers Designers Design Leads Producers AI Engineers Other artists and developers Together, you’ll develop and implement gameplay features that combine animation, design and technology into a seamless player experience.   Salary & Compensation The expected starting base salary for this position in British Columbia is: CAD $60,500 – $89,540 per year The final salary offered may vary depending on factors such as: Job-related knowledge Skills Professional experience Market location Other objective business considerations In addition to base salary, the total compensation package may include bonus and/or equity opportunities, along with medical, financial and other employee benefits. Details regarding applicable benefits and compensation programs will be provided during the hiring process. The company may adjust compensation and benefits programs based on individual performance, company or team performance, and market conditions.   Equal Opportunity Small Axe Studios and 2K are committed to providing equal employment opportunities. Qualified individuals with disabilities can request reasonable accommodation during the application or interview process, as well as for performing essential job functions and accessing employee benefits. Important Recruitment Notice 2K Games and its studios do not use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When communicating by email, official communications use 2K.com email accounts. If you receive a recruitment message that does not follow these guidelines, take care when providing personal information or responding to the request.   Ready to Join Small Axe Studios? If you’re an experienced Gameplay Animator who enjoys sports, games and creating authentic interactive animation, this is an opportunity to help build a brand-new sports franchise from the ground … Read more

People Can Fly is hiring Principal Character Artist

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People Can Fly is looking for a Principal Character Artist to join the Art team on Project Florence in Warsaw, Poland. The role focuses on creating high-quality characters, creatures and props for a AAA game, from high-poly sculpting and organic modelling to low-poly assets, PBR texturing and in-game shaders. You’ll work closely with Art, Animation and Technical teams, help maintain the project’s visual quality, and share your expertise with other artists. This is a full-time remote/hybrid position for experienced game artists based in Europe.   Job Summary : Principal Character Artist Job Detail Information Job Title Principal Character Artist Company People Can Fly Project Florence Department Art Industry AAA Game Development Location Warsaw, Poland Work Arrangement Remote / Hybrid Employment Type Full-time Experience Level Principal / Experienced Eligible Candidates Game industry professionals based in Europe Key Skills Character Modelling, Sculpting, Texturing, PBR, Unreal Engine Software Maya, 3ds Max, Modo, Blender, ZBrush, Marvelous Designer, Substance Designer, Substance Painter, Photoshop, Unreal Engine   About the Role People Can Fly is looking for an experienced Principal Character Artist to join the Art team working on Project Florence. As a Principal Character Artist, you’ll play an important role in creating high-quality characters, creatures and related assets that fit the project’s visual direction and technical requirements. You’ll work closely with the Art Director, Leads, Animation, Technical Art and other departments to establish and maintain a strong visual standard across the game. You’ll also help explore new techniques, improve workflows and share your knowledge with other artists. This role is ideal for a senior-level character artist who has a strong artistic eye, excellent technical skills and the ability to work independently while helping raise the quality of the wider team. About People Can Fly People Can Fly is an independent AAA game development studio with more than 20 years of experience in the industry. Founded in 2002, the studio is known for games including Painkiller, Bulletstorm, Gears of War: Judgment and Outriders. People Can Fly has teams working across Poland, the UK, Ireland, the US and Canada, as well as remote locations. The studio has extensive experience with Unreal Engine and continues to develop ambitious action games and new interactive experiences. Current projects include Gears of War: E-Day, developed in collaboration with Microsoft, Project Echo for KRAFTON, Lost Rift, an original IP developed in-house, as well as other projects across new platforms and technologies.   What You’ll Do Character & Creature Creation You’ll be responsible for creating high-quality character and creature assets that fit the game’s world and visual style. Your work will include: Creating detailed characters, creatures and props for the game. Developing assets that meet both artistic and technical requirements. Creating believable characters with strong personality and visual appeal. Building characters from initial concepts through high-poly and low-poly stages. Creating detailed high-poly sculpts and optimized game-ready models. Creating realistic clothing, accessories, armor and other character elements. Creating complex creatures, including bipeds, quadrupeds and other creature types. Working on both organic and hard-surface elements. Creating and refining textures using modern PBR workflows. Setting up or adjusting surface shaders for in-game characters.   Art Direction & Quality You’ll help maintain a consistent visual standard across the project. You’ll: Work with the Art Director and Art Leads to understand and develop the project’s visual direction. Help establish artistic benchmarks and quality standards. Ensure character assets remain consistent with the game’s universe and style. Review your own work and identify areas where the visual quality can be improved. Help push the quality of character art across the project. Interpret concept art while also using your own artistic judgment when appropriate. Adapt your techniques and workflow to meet the project’s specific artistic requirements. Production & Deadlines You’ll also be responsible for delivering work efficiently within the production schedule. This includes: Completing assigned work according to project specifications. Following established production pipelines and workflows. Delivering high-quality assets within agreed deadlines. Troubleshooting and fixing asset-related issues. Documenting research, development and technical solutions when necessary. Sharing useful R&D findings with the team through the project’s knowledge base.   Collaboration Character art requires close collaboration with several departments. You’ll work with: Art Directors and Art Leads Character and Animation teams Technical Art Engineering and other technical departments Other artists and production teams You’ll help ensure that characters work correctly both visually and technically in the game. You’ll also participate in discussions about new techniques, tools and workflows that can improve the character art pipeline. Mentoring & Knowledge Sharing As a Principal-level artist, you’ll also have opportunities to support the wider team. This may include: Sharing your knowledge and techniques with other artists. Providing constructive feedback during art reviews. Helping improve the quality of character assets. Supporting R&D initiatives with Technical Art and Animation teams. Helping develop better workflows and production techniques. Supporting recruitment activities when required. Helping with the onboarding of new team members. What We’re Looking For We’re looking for an experienced character artist with a strong portfolio and a deep understanding of character creation for games. You should have: A strong portfolio demonstrating high-quality character modelling and texturing. Professional experience working in the game industry. Excellent knowledge of 3D modelling and sculpting workflows. Strong organic modelling skills, particularly for human characters and faces. Experience creating realistic and believable clothing and character details. Strong anatomical knowledge of human and animal forms. Experience creating both bipedal and quadrupedal creatures. Strong hard-surface modelling skills for assets such as armor, weapons and character equipment. Experience creating both high-poly and low-poly game-ready models. Strong understanding of textures and modern PBR workflows. Experience with Substance Painter or similar texturing software. Experience working with Unreal Engine. A strong understanding of art fundamentals, including: Shape Form Texture Value Colour Proportion Anatomy The ability to interpret concepts and turn them into production-ready 3D assets. The ability to develop or adapt to a specific art style with minimal supervision. Strong communication and collaboration skills. A proactive and solutions-oriented approach. The ability to adapt to changing project requirements and workflows. Software … Read more