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3D Layout Artist (Internship) – Amuse Animation

3D Layout Artist (Internship) – Amuse Animation thumbnail

Amuse Animation, a global leader in high-performance digital content and a pioneer in data-driven storytelling, is offering an exceptional entry point for aspiring filmmakers. We are currently seeking a 3D Layout Artist – Trainee to join our primary production hub in Las Palmas de Gran Canaria. This position is designed for students or recent graduates who are eager to bridge the gap between academic theory and the fast-paced reality of a professional AAA-standard animation studio. At Amuse Animation, the Layout department is the foundation of our visual storytelling. It is where the script and storyboard first take three-dimensional form. As a trainee, you won’t just be observing; you will be integrated into a “disruptor” studio that reaches over 600 million viewers monthly. If you have a sharp eye for cinematography, a passion for staging, and the technical drive to master professional pipelines, this is your launchpad into the animation industry. Executive Role Summary: 3D Layout Artist – Trainee (Internship) Category Details Company Name Amuse Animation Job Title 3D Layout Artist – Trainee (Internship) Location Las Palmas de Gran Canaria, Spain (Fully Office-Based) Job Type Extracurricular Internship (Collaboration Agreement Required) Monthly Stipend €400 – €700 (Competitive Trainee Grant) Work Schedule Mon–Thu (08:00–16:00), Fri (08:00–14:00) Core Software Autodesk Maya (Primary), Shotgun/ShotGrid (Plus) Career Path Direct path to Junior Layout Artist positions The Amuse Edge: A Global Powerhouse Founded in 2014, Amuse Animation has grown from a visionary startup into a global animation powerhouse. Headquartered in the stunning Canary Islands, we maintain a significant footprint in France and China, focusing on two strategic pillars: Our “Secret Sauce” is our Audience-Driven philosophy. We use real-time performance data to shape our content, ensuring that every frame we produce has the maximum potential to capture the attention of today’s digital-native viewers. Joining Amuse as a trainee means learning how to create art that doesn’t just look good—it performs. Your Role: The Architect of the Shot As a 3D Layout Artist Trainee, you are the “Cinematographer” of the 3D world. You will work closely with the creative team to interpret scripts and storyboards, transforming flat drawings into dynamic, cinematic sequences. This role is a vital training ground where you will develop a professional eye for composition, timing, and continuity. Core Responsibilities & Learning Objectives: Who You Are: Qualifications & Skills as 3D Layout Artist We are looking for candidates who possess a blend of artistic intuition and technical discipline. This role is specifically for individuals currently enrolled in an educational institution who can sign a Collaboration Agreement. Technical & Academic Requirements as 3D Layout Artist: Personal Attributes: Why Start Your Career in Las Palmas? Amuse Animation offers more than just a desk; we offer a lifestyle and a future. The “Collaboration Agreement” Requirement Please note that this is an extracurricular internship. To qualify, you must be able to provide an internship agreement through your University or Educational Center. This ensures that your time with us is recognized as part of your professional development. 3D Layout Artist (Internship) – Amuse Animation Apply now See open roles Explore More Animation Jobs

Guerrilla Games – Sound Design Intern (Tech Audio), 2026

Guerrilla Games - Sound Design Intern thumbnail

Guerrilla Games, the world-renowned developer behind the breathtaking Horizon series and the iconic Killzone franchise, is opening its doors for a highly motivated and technically curious Sound Design Intern to join our specialized Tech Audio team. Located in the vibrant heart of Amsterdam, this internship is an invitation to step behind the curtain of AAA game audio and help us define the sonic landscapes of the future. At Guerrilla Games, we don’t just “add sound” to games; we build living, breathing acoustic ecosystems. Our Tech Audio team is the bridge between creative sound design and the cutting-edge engineering of our proprietary Decima Engine. This is a role for the “thinker-creators”—those who are as fascinated by the logic of a sound system as they are by the sound itself. Executive Summary of the Role: Sound Design Intern Category Details Company Name Guerrilla Games (A Sony Interactive Entertainment Studio) Job Title Sound Design Intern (Tech Audio focus) Location Amsterdam, Netherlands (In-studio presence required) Job Type Full-time Internship Monthly Stipend €400 – €700 (Standard Dutch Stagevergoeding) Start Date September 1st, 2026 Application Deadline April 24th, 2026 Key Technologies Decima Engine, Python, C++, Max/MSP, Pure Data The Mission: Sound Design Intern The Tech Audio team at Guerrilla is a vital, multidisciplinary unit that collaborates across the entire studio. We work hand-in-hand with Sound Designers, Composers, and Dialogue Editors, as well as Gameplay Programmers and Engine Architects. Our goal is simple but ambitious: to create the best-sounding game possible while maximizing technical efficiency. We focus on: As an intern, you will be embedded directly within this team, contributing to the development of our world-class audio technology using the Decima Engine. What You Will Do: Creative Engineering This Sound Design internship is designed to be a balance of creative exploration and technical implementation. You will be given the mentorship and the tools to make a tangible impact on our projects. 1. Implementing Sound Logic You will use the Decima Engine to implement complex sound logic. This goes beyond simple “triggering”—it involves creating procedural audio behaviors, managing spatialization, and ensuring that audio assets respond to real-time game data (such as materials, distance, and environmental physics). 2. System Design and Maintenance A significant part of your role will be designing and implementing systems that support specific game features. Whether it’s a dynamic footstep system, environmental reverb zones, or complex weapon acoustics, you will learn how to build robust systems that can scale across a massive open world. 3. Collaboration and Observation You will spend time observing and learning from experienced colleagues across our different audio sub-teams. This provides a holistic view of the audio pipeline, from the first foley recording to the final mix. You’ll see how creative intent is translated into technical requirements. 4. R&D and Exploration Guerrilla is a place of innovation. You will be encouraged to explore both the creative and technical aspects of game audio technology. You might spend time experimenting with DSP tools or scripting new utilities to help the sound design team work more efficiently. Who You Are: The Hybrid Audio Expert Guerrilla Games looking for a candidate who lives at the intersection of music/sound and technology. You should be someone who isn’t satisfied with a static sound file—you want to know how to make it live inside a digital world. Mandatory Requirements as Sound Design Intern: Your Technical & Creative Profile: Guerrilla Games is more than a studio; it is a community of world-class innovators. By joining our Tech Audio team, you are positioning yourself at the vanguard of the industry. A Note on Inclusion & Background Checks Guerrilla Games is an equal opportunity employer. We encourage everyone to respond, as we consider all candidates on the basis of their merit and unique strengths. Please note that Sony Interactive Entertainment conducts background checks at the offer stage (which may include criminal background checks for some roles) and will process personal information to support these checks. Guerrilla Games – Sound Design Intern (Tech Audio) Apply now See open roles Explore More VFX Jobs

Rigging Intern at Guerrilla Games, 2026

Rigging Intern at Guerrilla Games, 2026 thumbnail

Guerrilla Games, a cornerstone of Sony Interactive Entertainment’s Worldwide Studios, is currently seeking a highly motivated and technically proficient Rigging Intern to join our elite Animation Tech team in Amsterdam. This is not just a learning opportunity; it is an invitation to integrate yourself into the production pipeline of one of the world’s most technologically advanced game developers. As a Rigging Intern at Guerrilla Games, you will be at the intersection of art and engineering, helping to build the invisible systems that allow our characters to express emotion, move with realistic weight, and interact seamlessly with our lush, open-world environments. If you are a student looking to bridge the gap between academic theory and AAA production reality, this is the definitive place to start your career. Position Overview & Compensation: Rigging Intern Category Details Company Name Guerrilla Games (Sony Interactive Entertainment) Job Title Rigging Intern Location Amsterdam, Netherlands (Heart of the City) Monthly Stipend €400 – €700 (Competitive Dutch Stagevergoeding) Job Type Full-time Internship (On-site) Primary Keyword Rigging Intern and Guerrilla Games Start Date September 1st, 2026 Application Deadline April 24th, 2026 The Animation Tech Team at Guerrilla Games is a multidisciplinary group responsible for the character skeletons, muscle systems, facial rigs, and deformation tools that define our studio’s signature look. As a Rigging Intern at Guerrilla Games, you will be mentored by industry veterans who have pioneered new techniques in real-time character fidelity. Our team operates as a bridge. We take the high-fidelity sculpts from the character artists and transform them into functional, intuitive puppets for our animators. This requires a deep understanding of anatomy, a mastery of 3D math, and an advanced proficiency in coding—specifically Python. What You Will Do: Impact and Innovation We believe that the best way to learn is by doing. As a Rigging Intern at Guerrilla Games, your responsibilities will evolve as you grow, but your core focus will include: 1. Developing with Python-Based Systems The modern rigging pipeline at Guerrilla is heavily automated. You will work within our custom, in-house developed Python rigging framework. You will learn how to write modular code that can generate complex rigs for a variety of creatures, humans, and mechanical entities, ensuring consistency and efficiency across the entire production. 2. Production Asset Creation You won’t just be working on “toy” projects. Under the guidance of our senior staff, you will have the opportunity to produce rig assets for our upcoming, unannounced releases. Whether it is a mechanical prop, a secondary character, or a complex piece of environment art, your work will be part of the actual game development cycle. 3. Tooling and Pipeline Optimization Efficiency is key in AAA development. You will be tasked with identifying bottlenecks in the rigging or animation workflow and creating Python-based tools to solve them. This might include custom Maya UIs, automated skinning utilities, or data validation scripts that ensure our assets are engine-ready. 4. Proprietary Engine Integration Guerrilla is home to the Decima Engine. You will learn how rigging data is processed and optimized for real-time performance. This includes understanding the constraints of a game engine, such as joint counts, draw calls, and how to maintain visual quality while ensuring the game runs at a smooth frame rate. Who You Are: Qualifications and Mindset To be successful as a Rigging Intern at Guerrilla Games, you must possess a unique blend of technical logic and artistic intuition. We are looking for candidates who are “obsessed with the how”—those who want to know exactly how a shoulder deforms or how a script can save five hours of manual labor. The Essentials: The “Guerrilla” Mindset: Choosing to be a Rigging Intern at Guerrilla Games means choosing a path of excellence. We offer an inclusive, high-energy environment where your voice is heard. Legal and Diversity Information Guerrilla Games is an equal opportunity employer. We embrace diversity and are committed to creating an inclusive environment for all employees. Please note that Sony Interactive Entertainment conducts background checks at the offer stage. You must be 18 years or older and have a valid permit to work/intern in the Netherlands. Rigging Intern at Guerrilla Games, 2026 Apply now See open roles Explore More Layout Jobs

Guerrilla Games | Online Tech Programmer Intern, 2026

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Guerrilla Games, a premier first-party studio for Sony Interactive Entertainment, is looking for a driven, analytically-minded Online Tech Programmer Intern to join our Online Services team in the heart of Amsterdam. This role is a deep dive into the engine room of modern AAA gaming—where high-performance networking meets cloud-scale architecture. If you are passionate about distributed systems, low-latency delivery, and the invisible infrastructure that makes global multiplayer experiences possible, this is your chance to learn from the best in the industry. Job Overview: Online Tech Programmer Intern Category Details Company Name Guerrilla Games (A Sony Interactive Entertainment Studio) Job Title Online Tech Programmer Intern Location Amsterdam, Netherlands (In-studio presence required) Job Type Internship (Full-time) Estimated Stipend €400 – €700 per month (Standard Dutch Stagevergoeding) Application Deadline April 24th, 2026 Start Date September 1st, 2026 Tech Stack Java 21/25, Spring Boot, Kubernetes, AWS, Go, PostgreSQL The Studio: Engineering the Horizon At Guerrilla, we are famous for technical excellence. Whether it is the breathtaking visual fidelity of our proprietary Decima engine or the complex systems governing our machine ecosystems, we push hardware to its absolute limit. However, the modern gaming landscape requires more than just local performance; it requires a robust, “always-on” online infrastructure that can handle millions of concurrent players with zero downtime. Our Online Services team is the backbone of this effort. We build the systems that connect players to our worlds and to each other. As an intern, you won’t just be writing scripts; you will be helping build the future of PlayStation’s connected experiences. Our Online Service Team & Technology The Online Services team at Guerrilla is a multidisciplinary group of engineers focused on reliability, maintainability, and extreme performance. We don’t just “make things work”—we make them scale. The Mission We deliver the networking and replication layers for both game clients and servers. This includes: The Modern Tech Stack During your internship, you will be working with a cutting-edge, industry-standard stack: This internship is designed to move you from academic theory to production-level reality. You will receive dedicated mentorship from senior engineers and work on projects that have a direct impact on our live services. 1. Tooling and Automation You will assist in building internal dynamic configuration management tools. These tools allow our live services to adapt in real-time without requiring a full redeploy, which is critical for maintaining a “zero downtime” environment. 2. Full-Stack Exposure While the focus is on the backend, you will have the opportunity to broaden your horizons by working across frontend interfaces and cloud infrastructure. You’ll see how a change in the database propagates through the service layer and eventually impacts the player’s experience. 3. Resilience and Monitoring In a AAA environment, “it works” isn’t enough. You will learn to implement instrumentation for monitoring and logging. You’ll help track the health and availability of our services, ensuring that we catch potential issues before they ever affect a player. 4. Collaborative Development You will participate in the full Software Development Lifecycle (SDLC). This includes requirement gathering with internal stakeholders, technical design discussions, and—most importantly—rigorous code reviews. You will learn how to write code that isn’t just functional, but clean, documented, and maintainable by a large team. 5. Infrastructure Mastery By collaborating with the Online Infrastructure team, you will get a “look under the hood” at Kubernetes and scalability best practices. You’ll understand how to containerize applications and manage them at scale in the cloud. Who You Are: Qualifications and Mentality We aren’t looking for a finished expert; we are looking for a high-potential engineer with a rock-solid foundation. Required Background Technical Curiosity Mindset and Soft Skills Logistics and Requirements To ensure a successful internship, please confirm you meet the following: Guerrilla is more than just a place to work; it is a place to innovate. We believe that a diverse team leads to better games. We offer: Guerrilla Games | Online Tech Programmer Intern Apply now See open roles Explore More VFX Jobs

Guerrilla Games | Cinematics 3D Animation Intern

Guerrilla Games Cinematics 3D Animation Intern thumbnail

Guerrilla Games, a premier first-party studio for Sony Interactive Entertainment, is looking for a passionate, driven, and artistically-inclined Cinematics Animation Intern to join our world-class team in the heart of Amsterdam. This role is a bridge between academic learning and professional mastery, designed for individuals who live and breathe visual storytelling and want to see their work come to life in the next generation of AAA gaming. Job Overview: Cinematics Animation Intern Category Details Company Name Guerrilla Games (A Sony Interactive Entertainment Studio) Job Title Cinematics Animation Intern Location Amsterdam, Netherlands (In-studio presence required) Job Type Internship (Full-time hours preferred) Salary Range Competitive Internship Stipend (Varies by educational level/local regulations) Application Deadline April 24th, 2026 Primary Tools Autodesk Maya, Proprietary/Real-time Game Engines (Decima/Unreal) Duration Typically 5–6 months (Subject to university requirements) The Studio: Creating the Impossible At Guerrilla Games, we are known for pushing the boundaries of what is possible in real-time rendering and narrative depth. From the lush, machine-stalked wilds of the Horizon series to the gritty corridors of Killzone, our studio thrives on innovation. Our Cinematics Team is at the epicenter of this mission. We don’t just make “cutscenes”; we build immersive, emotionally resonant experiences that blur the line between cinema and gameplay. As an Animation intern, you won’t just be a spectator. You will be integrated into a multidisciplinary environment where artists, engineers, and writers collaborate to craft the future of interactive entertainment. What You Will Do: A Journey of Development This internship is meticulously structured to prioritize your growth and learning. You are not here to fetch coffee; you are here to learn how to weave digital magic. Your journey will include: 1. Observational Learning and Mentorship You will be paired with seasoned animators and cinematic artists. By shadowing these industry leaders, you will witness the nuances of professional workflows—from how a shot is initially blocked out to the final polish that makes a character’s emotion feel hauntingly real. 2. Multidisciplinary Exposure The Cinematics Team is a broad church. You will gain hands-on insight into several key sub-disciplines: 3. Real-World Pipeline Experience You will follow the lifecycle of a cinematic sequence from its inception in the Narrative department through to its final implementation. This provides a holistic view of “The Big Picture,” helping you understand why certain creative choices are made based on technical constraints or storytelling needs. 4. Professional Feedback Loops Participate in “dailies” and review sessions. You will learn the art of giving and receiving constructive criticism—a vital skill in any AAA studio. You’ll see how high-level quality standards are maintained and how the team iterates toward perfection. 5. Guided Projects and Skill Development Under the guidance of your mentor, you will work on specific learning assignments or personal projects designed to bolster your portfolio. These tasks will be tailored to bridge the gap between your current skill set and the requirements of a Junior Cinematic Animator. Who You Are: Qualifications and Mindset Guerrilla Games is looking for a “Diamond in the Rough”—someone with a strong foundational skill set and an insatiable hunger to learn. Academic and Professional Background Technical Skills Soft Skills and Traits While not strictly required, we are particularly interested in candidates who possess: Located in the cultural heart of Amsterdam, our studio offers a vibrant, international atmosphere. We believe that diversity of thought leads to better games. “At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.” What Guerrilla Games offer our interns: Important Details & Requirements as Animation Intern Before applying, please ensure you meet the following criteria: A Note on Our Philosophy Guerrilla Games is an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We encourage everyone to apply; we are looking for merit, unique strengths, and the fresh perspectives you will bring to our team. Guerrilla Games | Cinematics Animation Intern Apply now See open roles Explore Animation Jobs

3D Animation Intern at Guerrilla Games, Amsterdam

3D Animation Intern at Guerrilla Games, Amsterdam

Guerrilla Games, a premier first-party studio for Sony Interactive Entertainment, is looking for the next generation of creative talent to join our world-class animation team in Amsterdam. This is not just a learning opportunity; it is an invitation to contribute to the legacy of franchises like Horizon and Killzone. Below is the comprehensive breakdown of the role, the expectations, and the environment you will be joining. Job Overview: Animation Intern Category Details Company Name Guerrilla Games (A Sony Interactive Entertainment Studio) Job Title Animation Intern Location Amsterdam, Netherlands (In-Studio / On-Site) Job Type Internship (Educational Placement) Salary / Allowance Competitive Dutch Internship Stipend (Standard SIE Netherlands rates apply) Start Date September 1st, 2026 Application Deadline April 24th, 2026 Duration Typically 5–6 months (aligned with academic semesters) The Guerrilla Vision At Guerrilla Games, we don’t just make games; we build living, breathing ecosystems. Our studio is a melting pot of storytellers, engineers, and visionaries who push the envelope of what is possible in interactive entertainment. Based in the heart of Amsterdam, our studio culture is built on the pillars of innovation, collaboration, and craftsmanship. As an Animation Intern, you are stepping into a AAA production environment. This means you will be working with high-fidelity character models, complex rigs, and a proprietary engine that demands both artistic flair and technical precision. We believe that animation is the soul of the player experience—it is the bridge between a static model and a character the player truly cares about. Your time at Guerrilla Games will be structured to provide a 360-degree view of the animation pipeline. You will not be sidelined with “busy work”; instead, you will be integrated into the workflow of our core teams. 1. Production Contribution You will assist in the creation of high-quality animations for various in-game assets. This includes: 2. Technical Implementation Great animation only matters if it looks good in the game. You will learn the “under the hood” mechanics of game development: 3. Cross-Disciplinary Collaboration Animation does not exist in a vacuum. During your internship, you will interact with: 4. Professional Development A core goal of this internship is your growth. You will be paired with a Senior Mentor who will provide: Guerrilla Games is looking for students who are “half artist, half scientist.” You should have a deep love for the way things move in the real world and a burning desire to translate that into digital spaces. Required Qualifications as Animation Intern Soft Skills The Work Environment: Life in Amsterdam Guerrilla Games studio is located in the vibrant center of Amsterdam. Working here means more than just a desk in an office; it’s an experience. Application Process & Requirements as Animation Intern To be considered for the 2026 cohort, your application must be thorough and professional. We receive a high volume of interest, so your materials should reflect your best work. 1. Portfolio/Demo Reel (Crucial) Your reel should demonstrate your understanding of body mechanics, weight, and acting. We prefer quality over quantity. Please include: 2. Documentation 3. Deadline All applications must be submitted by April 24th, 2026. Early applications are encouraged as we review candidates on a rolling basis. Why Choose Guerrilla? Choosing where to do your internship is one of the most important decisions of your early career. At Guerrilla, you aren’t just an “intern”—you are a Guerrilla. You will be treated as a peer, given real responsibility, and provided with the tools to succeed in one of the most competitive industries in the world. If you want to see your name in the credits of a blockbuster title and learn from the masters of the craft, we want to see your portfolio. Animation Intern at Guerrilla Games, Amsterdam Apply now See open roles Explore More Latest Intern Jobs

ZEILT Productions | Lighting & Compositing Internship

ZEILT Productions Lighting & Compositing Internship

ZEILT Productions, the Academy Award-winning creative powerhouse behind the acclaimed short film Mr. Hublot, is opening its doors for two aspiring artists to join our Lighting and Compositing department. Based in the heart of Foetz, Luxembourg, our studio is a vibrant hub where technological innovation meets world-class storytelling. This summer, we are inviting motivated interns to contribute to the production of our high-energy animated series, “3, 2, 1, Go!” (26 x 7-minute episodes). As a Lighting/Compositing intern, you will play a crucial role in defining the final look of the series, ensuring every frame resonates with the mood, color, and atmosphere intended by our directors. This is an immersive experience designed to bridge the gap between academic learning and professional high-end production. Job Overview: Lighting / Compositing Intern Feature Details Company Name ZEILT Productions Position Lighting / Compositing Intern (2 Vacancies) Job Type Full-Time Internship (40 Hours/Week) Location Foetz, Luxembourg (On-Site Mandatory) Duration Minimum 2 Months (Summer 2026) Primary Software Foundry Nuke Secondary Software Autodesk Maya (A Plus) Salary & Financial Remuneration Luxembourg is known for having some of the most supportive labor laws for interns in Europe. Compensation is calculated based on the Social Minimum Wage (SSM). For an internship lasting at least two months, the following gross monthly estimates apply: Candidate Category Minimum Legal Stipend (Gross/Month) Estimated Practical Stipend Standard Intern (Undergraduate) €1,081.50 €1,100 – €1,200 Graduate Intern (Master’s Level) €1,297.80 €1,350 – €1,500 Senior/Specialized Student Negotiable €1,600+ Under the direct mentorship of our Senior Compositing Artists and the Art Director, you will be tasked with elevating the visual quality of “3, 2, 1, Go!” Your daily responsibilities will include: The Desired Profile We are looking for “look-dev” enthusiasts who have a “photographic eye” and a deep understanding of how light interacts with the real world. Technical Prerequisites: Professional Attributes: Why Choose ZEILT Productions? We offer an environment where your professional growth is treated with the same importance as the production itself. Join us for a summer of creativity! To apply, please prepare a digital application containing: Foetz is an ideal location for an internship, situated in a dynamic region of Luxembourg with excellent infrastructure. As a major European financial and digital hub, Luxembourg offers a unique blend of high-tech career opportunities and a high quality of life. The studio is easily accessible and surrounded by amenities that cater to a professional international community. Final Considerations: Are you ready to bring light to our next big adventure? Apply today! Lighting & Compositing Internship | ZEILT Productions Apply now See open roles Explore More Animation Jobs