Principal Sound Designer job at Blizzard, 2026
Blizzard Entertainment is seeking a visionary, world-class Principal Sound Designer to help craft the acoustic identity of an unannounced, next-generation title. As a principal-level individual contributor, you will play a crucial role in defining and executing high-fidelity sound design while architecting scalable audio pipelines and runtime workflows across the project. In this role, you will work in close partnership with our Audio Director, engineering counterparts, and cross-disciplinary development teams. Your objective is to ensure our real-time audio systems are robust, performant, and perfectly aligned with the creative and narrative core of this new universe. Job Overview : Principal Sound Designer Position Parameter Details Company Name Blizzard Entertainment, Inc. (A Division of Activision Blizzard / Microsoft) Job Title Principal Sound Designer Project Focus New, Unannounced Game Employment Type Full-Time Work Model Hybrid (On-site / Home Studio integration) Location Irvine, California, United States Compensation Range $119,280 to $220,700 Gross Annually (Base pay) Primary Toolset Audiokinetic Wwise, AAA Game Engines, Studio/Field-Recording Systems Workspace Flexibility & Location Designations Blizzard Entertainment operates on a hybrid workspace structure designed to maximize creative collaboration while respecting personal flexibility. Comprehensive Compensation & Corporate Benefits Annual Salary Structure In compliance with state and federal transparency mandates, the expected annual base salary range for new hires across all U.S. locations is $119,280 to $220,700. The finalized annual base pay offered within this bracket is negotiable and will be determined using several criteria, including: Premium Corporate Rewards Blizzard provides a suite of benefits designed to promote the physical, emotional, and financial well-being of our staff. Subject to standard corporate eligibility requirements, these benefits include: Key Responsibilities The production environment for an unannounced project is fast-paced and rapidly evolving. Your principal-level individual contributions will include the following scope: 1. Aesthetic Definition & Sound Design Delivery 2. Audio Pipeline Engineering & Scalability 3. Collaboration, Technical Leadership & Troubleshooting Position Requirements Candidates must demonstrate a deep history of artistic and technical mastery within the AAA game industry, showcasing an ability to lift the craft capabilities of those around them. Required Experience & Shipped Titles Technical Knowledge & Skills Preferred “Extra Points” Qualifications Required Application Materials To ensure an appropriate review by our audio leadership team, your application packet must include: About the Studios Blizzard Entertainment & Activision Blizzard Best known for building iconic video game universes, Blizzard Entertainment, Inc. is a premier developer and publisher of entertainment experiences. Now a key division of Activision Blizzard following its strategic acquisition by Microsoft (NASDAQ: MSFT), Blizzard has spent the last 30 years creating some of the industry’s most critically acclaimed and genre-defining titles. Our portfolio includes Warcraft, Overwatch, Diablo, and StarCraft, engaging tens of millions of active global players across PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Principal Sound Designer at Blizzard, 2026 Apply now See open roles