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3D Modeler (All Levels) – ILM London

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We are looking for a 3D Modeler who thrives at the intersection of technical precision and creative expression. Whether you are a Junior artist looking to learn from the masters or a Senior veteran ready to lead iconic sequences, ILM offers an environment where your skills in Maya, ZBrush, and photorealistic sculpting will be pushed to new heights. You will build production-ready geometry optimized for the most advanced rigging and animation pipelines in the world.

Associate Producer at Grendel Games, 2026

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Are you a master of organization who finds beauty in a well-structured backlog? Do you thrive on transforming complex development hurdles into clear, actionable paths? Grendel Games is seeking an Associate Producer to join our Operations team. In this role, you will be the glue that holds our development cycles together, ensuring that our ambitious Serious Games move from concept to reality with precision and purpose. Job Overview: Associate Producer Category Details Company Name Grendel Games Job Title Associate Producer Employment Type Full-Time (40 Hours per week) Location Leeuwarden, Netherlands (Hybrid: 2 days remote) Salary Range Competitive / Aligned with market standards Primary Toolset ClickUp, Agile/Scrum Methodologies Reporting To Senior Producer Core Mission Process optimization, risk mitigation, and team alignment About Grendel Games: Engineering Meaningful Play Based in a uniquely repurposed historic prison in Leeuwarden, Grendel Games is far from a traditional corporate environment. For over 20 years, we have pioneered the Serious Games movement. We believe that the mechanics of play can be harnessed to solve some of the world’s most pressing challenges. Our portfolio spans across: Healthcare: Developing rehabilitative games that make physical therapy engaging. Sustainability: Creating simulations that drive environmental awareness and behavioral change. Education: Crafting interactive platforms that revolutionize how complex subjects are taught. As an Associate Producer, you aren’t just managing tasks; you are managing the delivery of tools that improve lives. You will join a multidisciplinary ensemble of artists, developers, and designers who rely on your organizational expertise to stay focused on what they do best: creating. The Role: Orchestrating the Development Symphony The Associate Producer at Grendel Games serves as the bridge between high-level project goals and daily execution. You will work in lockstep with the Senior Producer and the CEO to ensure that our development “machine” is well-oiled, transparent, and resilient to the unpredictable nature of game production. Your day-to-day is about clarity. In a studio where multiple projects are often running in parallel, you are the one who ensures every developer knows what their “Definition of Done” is and that every stakeholder knows exactly where a project stands. Key Responsibilities 1. Backlog & Sprint Management Hygiene & Structure: Maintain a meticulously organized backlog. You will ensure tasks are not just present, but clearly defined, properly tagged, and logically linked. Sprint Preparation: Lead the “pre-game” for our sprints. This involves identifying dependencies across disciplines (e.g., ensuring a developer isn’t waiting on an art asset that hasn’t been scheduled) so that sprint planning sessions are efficient and decisive. Tool Advocacy: Take ownership of our production environment in ClickUp, ensuring it remains a “single source of truth” for the entire studio. 2. Blockers & Risk Management Early Intervention: Act as the “early warning system” for the studio. You will identify technical or scheduling bottlenecks before they become critical failures. Escalation: Know when to raise the red flag to leadership regarding scope creep or missed deadlines. Mitigation Strategy: Support the Senior Producer in brainstorming workarounds when a risk threatens a delivery milestone. 3. Execution & Follow-up Support Accountability: Ensure every task has a clear owner. You are the champion of the “What, Who, and When.” Action Tracking: After planning sessions or retrospectives, you capture the “gold”—the key action items—and ensure they don’t get lost in the post-sprint shuffle. Milestone Readiness: Assist the team in prepping for external milestones or testing phases, ensuring all administrative and organizational boxes are checked. 4. Project Planning & Reporting Timeline Integrity: Assist in maintaining long-term project roadmaps, ensuring that the team’s capacity matches the project’s ambition. Concise Reporting: Provide management with high-level updates. You should be able to distill a week of complex development into a brief report highlighting progress, risks, and required decisions. Coordination: Serve as the point of contact for non-content-related coordination between the “engine room” (dev team) and “the bridge” (management/sales). What We Are Looking For We are looking for a professional who views organization as a creative discipline. You are the type of person who finds satisfaction in a perfectly categorized spreadsheet and a “zero-blocker” morning. Required Qualifications: Process Mastery: You have a deep understanding of Agile and Scrum methodologies and know how to apply them flexibly to creative environments. Organizational Prowess: You can track dozens of moving parts, dependencies, and risks simultaneously without losing the “big picture.” Communication: Fluent English is essential. You must be able to communicate clearly, whether you’re writing a technical ticket or presenting an update to the CEO. Proactive Mindset: You don’t wait to be told there is a problem; you go looking for them so they can be solved early. Preferred Qualifications: Industry Experience: Prior experience in game development or software production is a significant advantage. Software Expertise: Direct experience with ClickUp is preferred, but expertise in Jira, Monday.com, or Asana is a great foundation. Serious Games Passion: A genuine interest in how games can be used for education and social good. What We Offer Impactful Work: Your contribution directly supports projects that teach, heal, and inspire. Professional Growth: We provide an annual personal development budget specifically for your growth. Want to get Scrum Master certified? We’ve got you covered. Autonomy: We operate with a flat hierarchy. You are trusted to organize your own work and take ownership of your processes. The Environment: Our studio is located in the Blokhuispoort, a historic prison turned cultural hub. It is a relaxed, innovative, and visually stunning place to work. Hybrid Balance: While we value the energy of being in the studio, we offer the flexibility to work remotely two days a week. A Deep Dive into Production at Grendel To understand the scale of this role, one must understand the complexity of Serious Games. Unlike traditional entertainment games, our projects often have “External Domain Experts”—doctors, professors, or scientists. As an Associate Producer, you will often find yourself coordinating between: The Internal Team: Artists, Coders, and Designers working on the core mechanics. The External Experts: Ensuring their feedback is translated into actionable dev tasks. The End User: Ensuring the project remains accessible … Read more

Graphic Designer at Grendel Games, 2026

Grendel Games logo

Are you a visually driven Graphic designer with a strong pulse on digital trends and a passion for brand consistency? Do you believe that design should not only look beautiful but also drive measurable impact? Grendel Games is looking for a creative powerhouse to join our marketing team in Leeuwarden. This is a unique opportunity to blend high-level graphic design with video editing and UX principles to help shape the future of Serious Games. Job Overview: Graphic Designer Category Details Company Name Grendel Games Job Title Graphic Designer (Marketing) Employment Type Part-Time (32 Hours per week) Location Leeuwarden, Netherlands (Hybrid: 3 Days in-office) Salary Range Competitive / Aligned with market standards (Based on experience) Primary Focus Graphic Design & Campaign Visuals Secondary Focus Video Editing & Short-form Content Tertiary Focus Website UX & Interface Design Sector Serious Games (Healthcare, Education, Sustainability) About Grendel Games: Play with Purpose At Grendel, we don’t just make games; we create catalysts for change. For over two decades, we have sat at the intersection of entertainment and utility, earning an international reputation as leaders in the Serious Games industry. Our mission is to prove that play is the most effective way to learn, heal, and grow. From rehabilitative tools for healthcare to interactive simulations that teach sustainability, our projects have a tangible impact on the real world. When you join our multidisciplinary team of developers, artists, and strategists, you aren’t just a cog in a machine—you are a storyteller helping to translate complex concepts into engaging, human-centric experiences. The Role: Impact-Driven Design As our Graphic Designer (Marketing), you will be the visual voice of Grendel Games. You won’t just be “making things look pretty”; you will be a strategic partner to the marketing department, translating high-level business goals into effective, high-performing visuals. The core of this role involves creating the assets that drive our digital presence. Whether it’s an ad that stops a user mid-scroll, a pitch deck that secures a global partnership, or a website update that clarifies a user’s journey, your work will be the first thing the world sees. Key Responsibilities 1. High-Impact Campaign & Visual Design Ad Creatives: Conceptualize and design performance-driven assets for paid social (LinkedIn, Instagram, Facebook) and Google Display networks. Optimization: Create creative variations for A/B testing, using data-driven insights to refine imagery for better click-through rates. Visual Storytelling: Develop campaign themes that align with specific marketing personas and positioning strategies. 2. Dynamic Video Editing Short-Form Content: Craft engaging Reels, TikToks, or YouTube Shorts that highlight our game mechanics and social impact. Product Demos: Edit gameplay footage and live-action recordings into polished product demos and “how-to” explainer videos. Platform Adaptation: Ensure video content is technically optimized for various platforms (aspect ratios, captioning, and duration). 3. Website UX & Digital Support Interface Elements: Design icons, banners, and layout components that enhance our web presence. Wireframing: Translate UX briefs into functional wireframes, ensuring a seamless flow for our visitors. Hierarchy & Conversion: Use design principles to improve visual hierarchy, Call-to-Action (CTA) placement, and overall page usability. Developer Collaboration: Work hand-in-hand with our dev team to ensure your designs are implemented with pixel-perfect accuracy. 4. Sales, Events, & B2B Collateral Pitch Decks: Design high-end Keynote/PowerPoint presentations that help our sales team close deals with international partners. Event Design: Lead the visual direction for physical events, including booth graphics, roll-up banners, and promotional merchandise. B2B Materials: Create professional whitepapers, case studies, and brochures that communicate the ROI of Serious Games. 5. Brand Stewardship Consistency: Act as the guardian of the Grendel brand, ensuring every piece of content—from an internal memo to a global ad—is “on brand.” Evolution: Help evolve our visual identity as we expand into new markets and sectors. What We Are Looking For Grendel Games value a blend of technical mastery and a “performance mindset.” You are a great fit if you possess: A Stellar Portfolio: You can showcase a diverse range of work, particularly in digital advertising, web design, and social media. Technical Proficiency: Mastery of Adobe Creative Suite (Photoshop, Illustrator, Premiere Pro) and Figma. Experience with the Affinity suite is a plus. Multi-Disciplinary Skills: You are a designer first, but you aren’t afraid to jump into a video timeline or a UX wireframe. UX Sensitivity: You understand that design is about solving problems, not just aesthetics. You know how to guide a user’s eye and simplify complex information. Agility & Communication: You thrive in a collaborative, fast-paced environment. You take feedback constructively and can iterate quickly to meet deadlines. Why Join Grendel? Grendel Games believe that great work is born from a healthy, inspired, and autonomous environment. Here is what we offer: Purpose-Led Work: See the direct results of your labor in games that help children learn or help patients recover. Growth & Learning: We provide a dedicated personal development budget because your growth is our growth. Hybrid Flexibility: We value face-to-face collaboration in our unique Leeuwarden studio (3 days a week) but offer the flexibility to work from home for the remainder. Flat Structure: We hate bureaucracy. You’ll have a high degree of autonomy and a direct line to leadership. A Unique Studio Culture: Work in a creative, multidisciplinary space filled with people who are passionate about gaming and technology. Detailed Expectations and “A Day in the Life” To give you a better sense of the scope of this 1,000+ word profile, let’s look at the lifecycle of a typical project at Grendel Games. Imagine we are launching a new educational game for the sustainability sector. Phase 1: Discovery You sit down with the Marketing Manager to review the campaign brief. You analyze the target audience—school administrators and government officials. You brainstorm how to make “sustainability” look exciting and urgent through a visual mood board. Phase 2: Execution You spend your morning in Figma drafting a new landing page layout. By afternoon, you’ve switched to Premiere Pro to cut a 30-second trailer from raw gameplay footage. Phase 3: Iteration After the first week of ads, the … Read more

Technical Artist (Mid) | Stellar Entertainment, Utrecht

Technical Artist (Mid) Stellar Entertainment, Utrecht

As a Technical Artist at Stellar Entertainment, you will bridge the gap between Art and Engineering. Using Unreal Engine 5, you’ll optimize workflows and solve complex technical challenges to ensure our new AAA project remains visually stunning and highly performant. Stellar Entertainment is a premier AAA developer with a global footprint, maintaining high-energy studios in both Guildford, UK, and Utrecht, Netherlands. We operate within the world’s most dense clusters of game development talent, but our focus remains singularly on the player. We believe that a truly Great Game is a delicate equilibrium of mechanics, aesthetics, and emotional resonance. As we embark on a brand-new, unannounced AAA project, we are looking to redefine what is possible in the real-time space. This isn’t just about making assets; it’s about building the systems that allow creativity to flourish. We are looking for a Technical Artist who thrives at the intersection of imagination and logic—someone who can see the artistic vision and build the technical bridge to reach it. Position Executive Summary: Technical Artist Category Details Company Name Stellar Entertainment Position Title Technical Artist Locations Guildford, UK OR Utrecht, NL Employment Type Full-Time, Permanent Salary Range £55,000 – £82,000 / €58,000 – €85,000 (Negotiable based on experience) Work Model Hybrid (3 Days On-Site / 2 Days Remote) Department Art / Engineering Primary Tech Stack Unreal Engine, Maya, 3DS Max, Python, C++ The Role: The Bridge Between Vision and Execution As a Technical Artist at Stellar Entertainment, you serve as the critical conduit between the Art and Engineering departments. You are the “translator” who ensures that our Art Director’s most ambitious visual concepts can be realized within the technical constraints of modern hardware. Your mission is to unlock the creative potential of our entire art team. You will do this by identifying bottlenecks in production, automating repetitive tasks, and architecting workflows that allow our artists to build world-class content with maximum efficiency and minimum friction. You will be that vital link, ensuring high quality and reliability across all game systems while pushing the boundaries of a truly AAA experience. Core Responsibilities & Daily Impact 1. Workflow Innovation & Automation 2. Technical Problem Solving & Guidance 3. Optimization & Performance More Jobs from Stellar Entertainment Candidate Requirements Professional Profile Technical Skills Bonus Points Global Benefits & Perks Stellar Entertainment is committed to providing a workspace that inspires. Our benefits are designed to support our diverse team across both the UK and NL locations. For Our UK (Guildford) Colleagues: For Our NL (Utrecht) Colleagues: Technical Artist (Mid) | Stellar Entertainment, Utrecht Apply now See open roles

Senior Rendering Engineer | Stellar Entertainment, UK

Senior Rendering Engineer Stellar Entertainment, UK

At Stellar Entertainment, we don’t just build games; we craft visceral experiences that resonate with players on every sensory level. With a dual-studio presence in the “Hollywood of Gaming”—Guildford, UK—and the historic tech hub of Utrecht, Netherlands, we sit at the heart of the world’s most vibrant development communities. Our philosophy is rooted in the “Golden Triangle” of game design: balancing how a game plays, how it looks, and how it feels. We believe that visual fidelity is not just a technical metric, but a storytelling tool. We are currently scaling up for our most ambitious project to date—a high-fidelity, unannounced AAA title that aims to push current-gen hardware to its absolute limit. To achieve this, we need a Principal Rendering Engineer who isn’t just a coder, but an architect of light and shadow. This is a rare chance to define the aesthetic DNA of a new franchise from its inception. Job Overview: Rendering Engineer Category Details Company Name Stellar Entertainment Position Title Principal Rendering Engineer Location Guildford, UK (Hybrid) / Remote (UK-based) Employment Type Full-Time, Permanent Salary Range £95,000 – £130,000+ (Negotiable based on senior expertise) Department Engineering Core Technology C++, Unreal Engine, HLSL/GLSL Project Stage Brand New Unannounced AAA IP The Role: Principal Rendering Engineer As the Principal Rendering Engineer, you are the technical visionary behind our visual output. Reporting directly to the Technical Director, you will lead the architectural design, implementation, and optimization of the rendering technology that will define our next decade of gaming. You will be the bridge between the Artistic and Engineering departments, ensuring that our Art Director’s most ambitious dreams are technically viable, stable, and performant. You aren’t just maintaining a pipeline; you are researching the future of real-time graphics and providing the technical mentorship that elevates the entire engineering team. As a Principal Rendering Engineer at Stellar Entertainment, you will sit at the vital intersection of high-level artistry and technical performance. Working within our world-class Engineering department, you will collaborate with artists and technical leads to design, implement, and optimize the rendering features that define our visual identity. From crafting advanced shaders to refining lighting systems in Unreal Engine 5, your expertise ensures our unannounced AAA project remains both stunning and performant. You are not just writing code; you are building the visual foundation that inspires and amazes our players. Key Responsibilities & Leadership 1. Architectural Vision & Research 2. Technical Execution & Optimization 3. Mentorship & Collaboration What We Are Looking For Core Requirements The “Bonus” Points Comprehensive Benefits & Culture Stellar Entertainment is committed to being an industry-leading employer. We provide a package that respects your expertise and supports your lifestyle. Work-Life Harmony Health & Well-being Professional Growth & Social Location: The Heart of Gaming Whether you join us in our Guildford office or work remotely from within the UK, you will be part of a prestigious community. Guildford is often referred to as the “Hollywood of Games,” and for good reason. It is a hub of creativity where industry legends rub shoulders with the next generation of talent. At Stellar, you get the best of both worlds: the agility of a focused studio and the resources of an international AAA powerhouse. Senior Rendering Engineer | Stellar Entertainment Apply now See open roles