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Junior Producer job at 10:10 Games, uk

Junior Producer job at 1010 Games, ukthumb

We are looking for an organized and enthusiastic Junior Producer to join our production team during an exciting period of growth. In this role, you will work directly alongside our Lead Producer, gaining hands-on experience in coordinating workflows and keeping development pipelines moving efficiently. This entry-level position is ideal for someone looking to build a foundation in games production. You will bridge communication between various development disciplines, manage project organization tools, and act as a vital support system for our Quality Assurance (QA) team to help bring our creative project visions to life. Job Overview : Junior Producer Component Details Job Title Junior Producer Studio 10:10 Games Primary Location Warrington, Cheshire, UK (Hybrid / Flexible) Department Production Employment Type Fixed-Term (Until June 2027) Experience Level Entry-level Project Focus New, unannounced IPs Primary Tools Atlassian Jira, Confluence, Microsoft Excel Key Relationships Lead Producer, QA Team, Multi-disciplinary Dev Teams Core Promise Zero crunch, transparent communication, people-first culture About Us 10:10 Games is an independent development studio based in the heart of Warrington, UK. Following our debut release in 2024 with Funko Fusion, we are rapidly expanding to develop exciting, brand-new IPs. We anchor our studio in a people-first culture where team members are genuinely empowered to reach their full potential. We provide transparent development pathways, internal promotion opportunities, and regular career catch-ups with management to keep your personal growth a prime focus. We stay collaborative through fortnightly studio-wide stand-ups and regular department check-ins to ensure every voice is heard. Additionally, we are deeply passionate about industry outreach. Partnering with organizations like Women in Games, Grads in Games, and Into Games, we actively champion inclusivity by providing mentorship, internships, and apprenticeships to the next generation of developers. Key Responsibilities Skills & Requirements What We are Looking For Benefits & Perks Equal Opportunity Employer: At 10:10 Games, we evaluate all applications equally, regardless of age, disability, gender identity, race, ethnicity, religion, sex, sexual orientation, or any other protected characteristic. 10:10 Games is hiring Junior Producer, uk Apply now See open roles Explore More Jobs

Senior Cinematic Producer at Blizzard Animation, 2026

Senior Cinematic Producer at Blizzard Animation thumb

The Blizzard Animation team is seeking a highly accomplished, strategically minded Senior Cinematic Producer to oversee the production of premier animation, visual effects, and high-fidelity game trailers. This senior role requires an expert logistics leader capable of managing complex production ecosystems, guiding premium creative output, and safeguarding the legendary “Blizzard Polish.” Operating at an elevated leadership level within a high-velocity environment, the Senior Cinematic Producer will hold comprehensive operational ownership over assigned linear media projects. The successful candidate will leverage deep technical knowledge of 3D pipelines and real-time engines to align multi-disciplinary talent, manage complex budgets, and successfully deliver cinematic content on time and on budget. Job Overview : Cinematic Producer Attribute Details Position Title Senior Cinematic Producer (SFD / Cinematics) Company Blizzard Entertainment (A division of Activision Blizzard / Microsoft) Location Irvine, CA (Flexible Home Studio) Work Arrangement Hybrid (Mix of on-site and remote work; fully remote arrangements can be explored) Duration 12-Month Temporary Assignment Compensation Range $82,240.00 – $152,160.00 Annual Employment Type Full-Time (Temporary) About Blizzard Entertainment For over three decades, Blizzard Entertainment has established itself as a premier developer and publisher of iconic gaming universes, including Warcraft, Overwatch, Diablo, and StarCraft. Now a distinguished division of Microsoft Gaming, Blizzard remains globally revered for its “Commit to Quality” philosophy and the legendary “Blizzard Polish” upheld by its world-class animation and cinematic teams. Joining Blizzard Animation means entering a culture deeply rooted in rich character lore, visual storytelling, and creative collaboration, where artists and production pioneers work together in a high-trust environment to shape the next generation of global entertainment. Comprehensive Responsibilities 1. Senior Project Leadership & Lifecycle Management 2. Stakeholder Integration & Strategic Alignment 3. Risk Mitigation & Cultural Architecture Role Requirements for Senior Cinematic Producer Minimum Qualifications Key Attributes & Preferred Assets Senior Cinematic Producer at Blizzard Animation, 2026 Apply now See open roles Explore More Jobs

Cinematic Producer (mid) at Blizzard, 2026

Cinematic Producer (mid) at Blizzard, 2026 THUMB

Blizzard Entertainment’s Animation team is seeking an experienced, highly organized Cinematic Producer to spearhead the production of world-class animation, visual effects, and game trailers. This position plays a critical role in bringing Blizzard’s iconic franchises to life through linear media, translating creative vision into high-fidelity cinematic experiences. Operating within a fast-paced and collaborative environment, the Cinematic Producer will manage the execution of assigned cinematic content from pre-production through final delivery. The successful candidate will leverage deep expertise in 2D and 3D animation pipelines to guide digital artists, coordinate across multi-disciplinary teams, and partner with external vendors. This mandate requires an exceptional balance of logistical precision and creative problem-solving to deliver projects on time, on budget, and to Blizzard Entertainment’s exact standards of excellence. Job Overview : Cinematic Producer Attribute Details Position Title Cinematic Producer – Temp (SFD / Cinematics) Company Blizzard Entertainment (A division of Activision Blizzard / Microsoft) Location Irvine, CA (Flexible Home Studio) Work Arrangement Hybrid (Mix of on-site and remote work; fully remote arrangements can be explored) Duration 6 to 12 Month Temporary Assignment Compensation Range $30.47 – $56.35 Hourly (Base pay negotiable based on geography, experience, and performance) Employment Type Full-Time (Temporary) Comprehensive Responsibilities as Cinematic Producer 1. Production Management & Pipeline Execution 2. Cross-Functional Integration & Stakeholder Alignment 3. Vendor Relations & External Partnerships 4. Cultural Leadership & Team Morale Role Requirements for Cinematic Producer Minimum Qualifications Key Attributes & Preferred Assets Cinematic Producer at Blizzard, 2026 Apply now See open roles Explore More Jobs

3D Game Producer Job | Riot Games

3D Game Producer Job Riot Games thumb

Riot Games is seeking an experienced, player-centric Game Producer II to join our growing Sydney Studio within our global Research & Development (R&D) ecosystem. In this full-time role, you will take operational ownership of a cross-functional feature development team tasked with building essential player-facing infrastructure and core systems for an exciting, Unpublished R&D Product. As a Game Producer II, you will serve as the operational engine of your team, aligning software engineers, game designers, and technical artists to deliver high-quality gaming experiences. This role (Game Producer) requires a balance of strong agile project management and exceptional communication skills to sync development across global time zones (primarily Sydney and North America). Additionally, you will provide mentorship to less experienced producers and champion team health within an environment that explicitly prioritizes player delight. 3D Game Producer Job Overview Table Key Position Parameter Specification & Operational Framework Company Name Riot Games Inc. Job Title Game Producer II (Game Producer) Product Group Unpublished R&D Product (New Intellectual Property / Systems) Employment Status Full-Time, Permanent Primary Work Location Sydney, NSW, Australia Operational Model Hybrid Studio Presence (With seamless alignment with global distributed offices) Reporting Structure Senior Manager of Production (R&D Game Teams) Key Cross-Functional Partners Software Engineers, Game Designers, Technical Artists, QA Leads, Product Managers Primary Methodology Agile Frameworks (Tailored Scrum, Kanban, Lean Product Development) Core Systems Scope Metagame Systems, Progression, Custom Development Tools, Core Gameplay Loops Comprehensive Riot Perks & Wellness Ecosystem Comprehensive Core Responsibilities as Game Producer The duties of a Game Producer II at Riot Games are split across four key operational areas: Agile Delivery & Execution, Cross-Functional Team Leadership, Stakeholder Alignment & Global Communication, and Workflow Innovation & Continuous Improvement. Producer II Operational Pillars [PRODUCER II OPERATIONAL PILLARS] [Agile Delivery] Sprint Planning Backlog Grooming Risk Mitigation [Global Alignment] Cross-Timezone Sync Stakeholder Management Dependency Mapping [Workflow Innovation] Jira Customization Tool Optimization Documentation Standards A. Agile Delivery Management & Execution B. Cross-Functional Team Leadership & Health C. Stakeholder Alignment & Global Communication D. Workflow Innovation & Continuous Improvement Candidate Qualifications & Competency Matrix Riot Games evaluate candidates through a balanced matrix of proven industry experience, agile fluency, communication skills, and their personal relationship with games. Required Educational & Professional Background Desirable Technical & Industry Enhancements (Nice-to-Have Skills) Strategic Cultural & Mindset Fit At Riot Games, performance is heavily tied to culture and behavior. To thrive as a Game Producer II on our R&D initiatives, you should demonstrate the following traits: Regulatory Compliance, Relocation, & Inclusion Principles Workplace Diversity, Equity, and Inclusion (DEI) :: Riot Games is an equal opportunity employer. Riot Games believe our teams should reflect the diversity of our global player base. We do not discriminate on the basis of race, color, religion, gender, sexual orientation, gender identity, national origin, age, protected veteran status, or disability status. We are committed to building an inclusive, empowering workspace where your unique perspective can shine every day. 3D Game Producer Job | Riot Games Apply now See open roles Explore More VFX jobs

People Can Fly hiring Senior Producer, Canada

People Can Fly hiring Senior Producer, Canada thumbnail

People Can Fly (PCF), a powerhouse in the independent AAA development space, is seeking a high-caliber Senior Producer to join our Montreal studio. This is a pivotal role designed for a production leader who thrives on complexity, multi-studio collaboration, and the pursuit of gaming excellence. Whether you are working from our creative hub in Montreal or contributing via our robust remote-work framework, you will be at the heart of an unannounced 2025 project that defines the next generation of action gaming. Job Overview: Senior Producer Feature Information Company Name People Can Fly (PCF) Job Title Senior Producer Project Project Echo (in collaboration with KRAFTON) Salary Range Competitive / Based on Seniority & Regional Benchmarks Job Type Full-time Work Model Remote / Hybrid Options Available Primary Locations Warsaw, Poland OR Montreal, Canada Department Production Experience Level 5+ Years Gaming (Senior/Lead level) Industry Requirement Candidates must have a background in Game Development Company Overview: The PCF Legacy Founded in 2002, People Can Fly (PCF) has established itself as one of the most prominent independent AAA game development studios in the global landscape. With over two decades of experience, we have cemented our reputation as masters of the shooter genre and pioneers in the Unreal Engine ecosystem. From the cult classic Painkiller and the adrenaline-fueled Bulletstorm to the globally acclaimed Outriders and our significant contributions to the Gears of War franchise, PCF has consistently pushed the boundaries of technical excellence and creative storytelling. Our studio is a truly international collective. We boast a diverse team of hundreds of talented specialists working across offices in Poland, the UK, Ireland, the USA, and Canada. As we continue to grow, our presence in Montreal, Canada, has become a vital hub for North American talent, mirroring the creative energy of our headquarters in Warsaw, Poland. We believe in the power of flexibility, offering remote and hybrid work models that allow the best minds in the industry to collaborate regardless of their physical geography, provided they are based within our operational regions. Currently, we are entering one of the most ambitious phases in our history. Our creative teams are firing on all cylinders across several high-profile titles: Joining PCF means more than just taking a job; it means becoming part of a legacy of innovation where your craft is perfected alongside industry leaders. Detailed Job Description: Senior Producer (Project Echo) As a Senior Producer for Project Echo, you will be at the structural heart of our development engine. This role is not merely about managing calendars or ticking boxes; it is about architectural leadership in production. You will bridge the gap between creative vision and technical execution, ensuring that our partnership with KRAFTON results in a world-class gaming experience that meets the high expectations of players globally. Whether you are joining us from the vibrant tech scene in Montreal or the historic development hub of Warsaw, your mission remains the same: to facilitate excellence. 1. Process Optimization and Facilitation You will be responsible for the health and efficiency of our internal development ecosystem. This involves identifying bottlenecks in the pipeline and implementing sophisticated, bespoke workflows that allow our developers to do their best work without unnecessary friction. You aren’t just following a process; you are refining it to suit the specific needs of a AAA production. 2. Leadership and Team Advocacy You will manage cross-disciplined teams (Art, Design, Code, QA, and Audio) totaling 20+ individuals. As a Senior Producer, you serve as both the shield and the engine for these teams. You will advocate for their needs, ensure their voices are heard by upper management, and foster a culture of high morale, psychological safety, and accountability. You will also directly manage and mentor up to three junior or mid-level producers, shaping the next generation of PCF production talent. 3. Strategic Planning and Risk Mitigation Working in tandem with other Producers and Directors, you will develop realistic, data-driven schedules. You are expected to look “around the corner” to identify dependencies and potential risks months before they become blockers. For every identified risk, you will prepare multiple solutions, weighing the pros and cons of each to present clear, actionable options to the Production Lead. 4. Stakeholder and Publisher Relations “Project Echo” is a collaborative effort with KRAFTON. You will be a primary point of contact, managing the delicate balance between internal studio goals and publisher expectations. This requires high-level communication skills and the ability to represent PCF’s interests while maintaining a productive, transparent, and professional relationship with external partners and vendors. Required Qualifications and Skills People Can Fly is seeking a seasoned veteran who understands the unique pressures and rhythms of AAA development. To be successful in this role, you must meet the following criteria: Professional Experience Technical and Methodological Expertise Soft Skills and Leadership Exclusive Benefits and Perks People Can Fly is committed to the holistic well-being of our employees. While specific local laws vary, our commitment to a premium employee experience is universal across Warsaw and Montreal. Health and Wellness Lifestyle and Environment The People Can Fly Commitment to Diversity People Can Fly is committed to an inclusive and diverse work culture. People Can Fly is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status, or any other legally protected status. We believe that the best games—the ones that truly resonate with a global audience—are made by teams that reflect the diversity of the players who enjoy them. “Project Echo” represents a significant milestone for PCF. In partnership with KRAFTON, we are building something that challenges the status quo of action games. As a Senior Producer, you aren’t just a cog in the machine; you are the one ensuring the machine runs beautifully, remains efficient, and reaches the finish line with the highest possible quality. Whether you are looking to join our foundational team in Poland or our expanding footprint in Montreal, you will find a … Read more

Avalanche Studios Group | Senior Producer, Sweden

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Avalanche Studios Group is seeking a strategic, empathetic, and highly organized Senior Producer to spearhead an exciting new project in its early development phases. This is a rare “ground-floor” opportunity to join a project during its formative stages, where you will play a central role in building a multi-disciplinary team from scratch. Based in our iconic Stockholm studio, you will be the glue that holds the creative and technical facets of development together. Your mission is to establish the frameworks for success, cultivate a high-performing team culture, and navigate the complex journey from early prototyping to a world-class global launch. Job Overview: Senior Producer Category Details Company Name Avalanche Studios Group Position Title Senior Producer Job Type Permanent Employment Location Stockholm, Sweden (Södermalm) Work Model Hybrid (Onsite: Mondays, Tuesdays, and Thursdays) Experience Level Senior (5+ years in Production/Project Management) Department Development – Production Salary Range Competitive / Commensurate with Experience Tools of Choice Jira, Confluence, Figma Avalanche Studios Group is not just a game developer; we are creators of “Worlds Beyond Limits.” Our Stockholm office, located in the heart of Södermalm, serves as an inspiring backdrop for our work. The space itself reflects our portfolio—where the vibrant, lush greenery of theHunter: Call of the Wild meets the gritty, industrial aesthetics of Mad Max. We believe that the best games are built by teams that feel empowered and connected. Our Hybrid Model is designed to support this belief, mandating three days in the office (Mon/Tue/Thu) to ensure high-bandwidth collaboration and social cohesion, while offering flexibility for focused remote work the rest of the week. As a Senior Producer, you are the custodian of the development process. You balance the “Big Picture” goals of the studio with the granular needs of the developers on the ground. Your success is measured by the predictability of project outcomes, the health of your team, and the ultimate quality of the game. Project Management & Delivery People Leadership & Mentorship Workflow & Pipeline Optimization We are looking for a veteran producer who combines technical project management skills with high emotional intelligence. At Avalanche, we value drive and interest over a perfect resume. Research suggests that under-represented groups often hesitate to apply unless they meet every single requirement. We want to challenge that. If you are passionate about production and excited by the prospect of building a new team, please apply, even if you don’t tick every box. Diverse perspectives are what allow us to create “Worlds Beyond Limits.” We are committed to an open work environment where everyone is treated respectfully, regardless of heritage, gender, or sexual orientation. The Philosophy of Production at Avalanche Building from the Ground Up Joining a project in its infancy is a unique challenge. Unlike taking over an established pipeline, the Senior Producer in this role must be comfortable with ambiguity. You will be tasked with defining the “rules of engagement” for a new team. This involves more than just setting up a Jira board; it involves establishing the values of the team—how they communicate, how they handle failure, and how they celebrate success. The Balancing Act: Scope vs. Quality In the world of AAA open-world development, scope creep is a constant threat. A Senior Producer must have the courage to make difficult decisions. You will work closely with Creative Leads to ensure that the ambitious vision for the game is achievable within the allotted time and resources. Your goal is to deliver a “feature-complete” experience that doesn’t just meet the deadline but exceeds player expectations for quality. Managing the Multi-Disciplinary Machine Modern game teams are a complex weave of Artists, Programmers, Designers, and Audio Engineers. Each discipline has its own language and workflow. You will serve as the “Universal Translator,” ensuring that a technical limitation found by a programmer is clearly communicated to a designer before it becomes a bottleneck. By fostering this cross-functional harmony, you ensure a smoother “flow” of assets and code through the pipeline. Avalanche Studios Group | Senior Producer, Sweden Apply now See open roles

Producer at Stainless Games, 2026

Producer at Stainless Games, 2026

Stainless Games, a titan of independent game development with a legacy spanning over three decades, is seeking a process-driven, highly organized, and diplomatically gifted Producer to join our leadership team. This is a pivotal role designed for a professional who understands that creating world-class games requires a perfect balance between rigorous project management and empathetic people leadership. Job Specification & Strategic Overview: Producer For a high-level summary of this leadership opening, please refer to the table below containing essential administrative and organizational data: Key Feature Details Company Name Stainless Games Ltd Official Role Producer Department Production Employment Type Full-Time / Permanent Location Stainless Games HQ (Isle of Wight, UK) Work Model Hybrid (Min. 3 days on-site: Tuesday–Thursday) Salary Competitive (Based on industry experience) Core Methodologies Agile, Scrum, Kanban Required Experience At least one full shipped cycle as a Producer Key Benefits Visa Support, Relocation, Private Medical, Annual Bonus The Stainless Games Legacy Founded in 1994, Stainless Games has remained a fiercely independent powerhouse in the global gaming industry. With a catalogue of multi-million-selling titles and over 300 SKUs across Mobile, Console, PC, and VR, we have a proven track record of delivering excellence. As a Producer at Stainless, you aren’t just managing a schedule; you are joining a community of over 50 passionate creators dedicated to crafting new worlds. We offer a fun, relaxed, yet high-performance environment where your leadership directly shapes the future of our studio. Primary Roles & Strategic Responsibilities The role of a Producer at Stainless Games is multifaceted, requiring a leader who can navigate the complexities of game development while keeping the team inspired and on track. Professional Requirements To excel as a Producer in our fast-paced environment, candidates should possess the following qualifications: Desirable Attributes While not strictly required, the following will distinguish a top-tier candidate: Comprehensive Benefits & Lifestyle At Stainless Games, we believe in rewarding our leadership with a package that promotes long-term stability and well-being. The Isle of Wight: Your New Home Relocating for a Producer role at Stainless Games means choosing an incredible lifestyle. The Isle of Wight is an increasingly popular destination for those seeking outdoor living and a high quality of life for their families. Most locations on the island are within a 25-minute drive of the coast, offering a perfect counter-balance to the high-energy environment of game production. Our hybrid model (Tuesday–Thursday in the office) ensures you get the best of both worlds: face-to-face collaboration and personal flexibility. Producer at Stainless Games, 2026 Apply now See open roles