Lead Lighting Artist hiring People Can Fly, Montréal
People Can Fly (PCF), a legendary name in the AAA shooter genre with over 20 years of experience, is seeking a visionary Lead Lighting Artist to join our Montreal hub. This role is primarily focused on one of the most prestigious franchises in gaming history: Gears of War (Gears of War: E-Day), as well as our unannounced collaboration with Microsoft, Project Maverick. We are looking for a leader who can master the interplay of light, shadow, and color to drive narrative storytelling and cinematic excellence in the Unreal Engine. Job Overview : Lead Lighting Artist Category Details Company Name People Can Fly (PCF) Position Title Lead Lighting Artist (Chef d’équipe, artiste éclairagiste) Job Type Full-Time, Permanent Key Projects Gears of War: E-Day & Project Maverick Primary Location 405 Av. Ogilvy, Montréal, QC H3N 1M3, Canada Work Model Remote / Hybrid / On-site (Flexible Options) Department Art Experience Level 7+ Years Industry Experience Language Requirement Proficiency in English (Global Team Integration) Estimated Compensation & Financial Benefits Note: Leadership salaries in the Montreal AAA market reflect the high level of technical and managerial expertise required for world-class titles. Benefit Type Provision Details Annual Salary Range Competitive AAA Leadership Standard (Based on Portfolio) RRSP Matching 4% Match (100% Vested from Day 1) Health Insurance 100% Employer-Paid (Individual and Family Coverage) Claims Reimbursement 100% reimbursement (up to $1,000 per service/year) Dental & Orthodontics Full coverage, including major dental and orthodontic work Paid Time Off 20 Vacation Days + 5 Sick Days Winter Shutdown Fully paid week off during the Winter Holiday season Virtual Health Free virtual healthcare and mental well-being for dependents About People Can Fly Since its inception in 2002, People Can Fly has been a powerhouse in the action-shooter space. With a portfolio featuring Painkiller, Bulletstorm, Outriders, and the critically acclaimed Gears of War: Judgment, we have solidified our status as one of the world’s most experienced Unreal Engine developers. Our global team spans Poland, the UK, Ireland, the US, and Canada. We are currently expanding our horizons with internal solutions like the PCF Framework and working on massive collaborations with Microsoft and Square Enix. Joining PCF means working on the front lines of AAA development, where technical mastery meets creative audacity. Detailed Job Responsibilities 1. Creative Leadership & Vision As the Lead Lighting Artist, you are the bridge between the Art Director’s concept and the final player experience. 2. Production & Technical Execution You will manage the pipeline to ensure visual beauty never compromises technical performance: 3. Cross-Discipline Collaboration Storytelling in Gears of War is a massive, multi-disciplinary effort. You will: 4. Talent & People Management As a Lead, you are responsible for the health and growth of the lighting department: Required Professional Experience Core Artistic & Technical Skills Tools & Software Montreal is one of the world’s greatest hubs for game development, and PCF is one of its most innovative studios. 1. Unrivaled Projects You won’t just be making “another game.” You will be working on Gears of War: E-Day, contributing to a franchise that defined the cover-shooter genre, and Project Maverick, an unannounced project with Microsoft that promises to push AAA boundaries. 2. The “People First” Philosophy We offer a 100% employer-paid benefits package because we believe our people shouldn’t have to worry about the basics. Our Remote Work Program is one of the most robust in the industry, allowing you to work from home across Canada while still being a core part of the Montreal culture. 3. Financial Growth & Security With 100% vesting in our RRSP program from Day 1 and a mandatory winter holiday shutdown, we provide both the financial future and the rest periods you need for a long-term, sustainable career in high-end gaming. Lead the Light At People Can Fly, we don’t just illuminate scenes; we create worlds. If you have the eye of a cinematographer and the heart of a leader, we want you to help us light the next generation of action games. Apply today and help us define the look of Project Maverick and Gears of War. People Can Fly hiring Lead Lighting Artist, Montréal Apply now See open roles Explore More Lighting Artist Jobs