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Senior Game Cinematic Animator | DIGIC Pictures, Budapest

Senior Game Cinematic Animator DIGIC Pictures, Budapest thumb

DIGIC Pictures is seeking a highly skilled, elite Senior Game Cinematic Animator to join our world-renowned team. In this role, you will be instrumental in crafting high-impact trailers, cinematic cutscenes, and breathtaking visual effects for the world’s most anticipated AAA video games and films. This premium position bridges the gap between classical artistry and cutting-edge production, requiring a profound understanding of body mechanics, motion-capture refinement, and facial performance finaling. As the industry shifts rapidly toward real-time development pipelines, extensive technical proficiency within Unreal Engine is a mandatory prerequisite for this role. Operating under a highly flexible hiring framework, DIGIC Pictures welcomes both full-time internal employees looking to relocate or work hybrid in Budapest, Hungary, as well as elite long-term Freelance contractors operating remotely within European time zones. If you have 5+ years of cinematic experience, a passion for real-time technology, and a desire to mentor the next generation of animators while working on world-class IPs, we want to hear from you. Job Overview : Cinematic Animator Key Metric Specification & Details Hiring Company DIGIC Studios (DIGIC Pictures) Job Title Senior Game Cinematic Animator Employment Type Full-Time Employee OR Long-Term Freelance Contractor Location (Employee) Budapest, Hungary (On-site / Hybrid options available) Location (Freelancer) Remote (Strictly restricted to European Time Zones for pipeline sync) Minimum Experience 5–6+ Years of high-end production experience in Game Cinematics Core Software Autodesk Maya, Unreal Engine (Crucial/Key Requirement) Secondary Software MotionBuilder, ShotGrid / internal production tools (Pluses) Primary Medium High-fidelity Motion Capture (Mocap) refinement & Facial Performance Finaling Language Requirement Intermediate or higher English language proficiency Freelancer Legal Status Must be registered as a Sole Proprietor, Entrepreneur, or Self-Employed Core Compensation Staff: €3,500 – €5,200/mo gross | Freelance: €35 – €55/hr B2B rate Role Overview & Strategic Impact At DIGIC Pictures, the Senior Game Cinematic Animator is a key creative driver responsible for translating directorial vision into breathtaking, lifelike digital performances. You will work on globally recognized intellectual properties, crafting high-fidelity animations that bridge the gap between cinema and interactive media. In this position, you will operate at the cutting edge of real-time cinematic technology. The industry is moving rapidly toward engine-integrated workflows, and your expertise in Unreal Engine and Autodesk Maya will be leveraged to craft high-impact sequences that run smoothly within modern real-time pipelines. You will take raw, high-fidelity motion capture (mocap) data and performance-capture facial footage, polishing and elevating it to a level of realism and emotional depth that meets DIGIC Pictures world-class standards. Furthermore, your independent problem-solving capabilities and structural mindset will enable you to navigate custom rigging setups, solve technical pipeline constraints, and streamline workflows for the entire animation division. Key Responsibilities as Cinematic Animator As a Senior Cinematic Animator, your time will be split between hands-on high-end production asset creation, technical troubleshooting, and leadership/mentorship responsibilities. 1. High-Fidelity Cinematic Animation Production 2. Technical Pipeline Integration & Problem Solving 3. Leadership, Mentorship, and Knowledge Sharing Required Skills, Knowledge, and Expertise Candidates must fulfill a rigorous set of professional qualifications and behavioral attributes to be considered for this senior position. Professional Qualifications Soft Skills & Professional Mindset Desirable Skills (Nice-to-Haves) While not strictly mandatory, candidates possessing the following attributes will be given high priority during the selection process: What We Offer DIGIC Studios provides an inspiring, world-class professional environment where your work will directly shape the visual identity of the gaming industry’s most anticipated titles. DIGIC Pictures | Senior Game Cinematic 3D Animator, Budapest Apply now See open roles Explore More Animation Jobs

3D Art Director job at Serviceplan, Berlin

3D Art Director job at Serviceplan, Berlin

The Senior Art Director (all genders) is a pivotal creative leadership role within Serviceplan Berlin. Operating at the intersection of strategy, visual craft, and technology, you will spearhead the conceptualization and visual execution of high-profile, 360-degree integrated campaigns and immersive brand experiences. This Senior Art Director requires an agile, conceptually brilliant storyteller with a rich agency background who can confidently guide cross-functional teams, interface directly with major clients, and take full ownership of projects from initial spark to polished deployment. Located in our central Berlin-Mitte office, this full-time position offers a perfect balance of creative autonomy, continuous professional growth, and a deeply collaborative, flat-hierarchy culture. Senior Art Director Job Overview Parameter Specification Details Company Name Serviceplan Group SE & Co. KG (Berlin Location) Job Title Senior Art Director (all genders) Employment Type Full-Time (Vollzeit) / Job-Sharing Models Available Location Berlin-Mitte, Germany (Central Location with Excellent Transit Access) Expected Experience Multi-year professional experience in a fast-paced agency environment Education Requirement Degree/Diploma in Communication Design, Graphic Design, or equivalent Language Skills Native-level German (C1/C2) and Professional Proficiency in English Software Proficiency Adobe Creative Suite (InDesign, Photoshop, Illustrator, After Effects), HTML/CSS Salary Range (Est.) €65,000 – €85,000 gross/annum (Based on market benchmarks & experience) Benefits & Perks Mobile Office, Deutschlandticket Subsidy, Campus Training, Fitness Programs Application Channels Exclusively via the official Serviceplan Career Portal About Serviceplan Group :: Serviceplan is not just an agency; it is an integrated ecosystem of creative minds, digital innovators, media experts, and strategic thinkers. Founded on the principle of the “House of Communication,” we believe that true creative excellence happens when different disciplines collaborate seamlessly under one roof. Our Berlin office embodies this philosophy perfectly. Situated in the vibrant center of Germany’s creative capital, our team handles high-profile national and global clients, delivering work that shapes cultural conversations. We operate on a foundation of mutual respect, absolute transparency, and a strict first-name basis (Duzen) across all levels—from interns to the executive board. We believe that eliminating unnecessary hierarchy fosters authentic communication, drives bold experimentation, and enables everyone to work at eye level. What Awaits You: Roles & Responsibilities as Senior Art Director As a Senior Art Director at Serviceplan Berlin, your day-to-day will go far beyond standard layout adjustments. You will be the creative engine behind major integrated accounts, driving conceptual excellence across all touchpoints. Conceptual Freedom & High-Visibility Creation You will be entrusted with a highly diverse, conceptually challenging spectrum of tasks. Your main objective is to design powerful, disruptive, and highly visible creative assets that resonate in the market. You will have the unique opportunity to work on large-scale, recognizable client portfolios, ensuring that your work is seen by millions. End-to-End Project Ownership We believe in true accountability. You will have full ownership of your projects from inception to delivery. This means you are not just executing someone else’s brief; you are leading the brainstorming sessions, pitching the initial ideas to internal stakeholders and clients, directing photoshoots or video productions, and overseeing the final polished output. 360-Degree Campaigns & Brand Experiences Your sandbox is vast. On any given day, you might be conceptualizing a massive national television and digital campaign, designing an experiential pop-up event in the city, launching an interactive social media activation, or refreshing an entire corporate brand identity. You will bridge the gap between traditional media, digital platforms, and innovative experiential marketing. Collaborative Synergy Creativity does not happen in a vacuum. You will work in close, agile tandems with copywriters, digital concept developers, account managers, strategy directors, and tech experts. Furthermore, you will maintain direct, consultative contact with our clients, acting as a trusted creative advisor who can confidently articulate and defend bold visual ideas. What We Expect From You: Qualifications & Skills Serviceplan is looking for a unique blend of conceptual brilliance, technical mastery, and strong interpersonal skills. The ideal candidate should bring the following qualifications to the table: Academic & Professional Foundation Creative & Technical Mastery Mindset & Soft Skills What We Offer: Culture, Growth, & Benefits At Serviceplan, we know that world-class creative work can only be produced by fulfilled, inspired, and supported individuals. We offer a comprehensive suite of benefits designed to enhance your professional growth and personal well-being. Structured Onboarding We want you to feel at home from day one. Our onboarding process includes an intensive welcome round, a dedicated Onboarding Day, an informal “newcomer coffee” session, and guided introductory meetings to help you integrate seamlessly into your team and the wider agency structure. Continuous Professional Development Your professional growth is a priority. Through our internal Campus Training Program, you will have access to regular workshops, masterclasses, and industry insights. We also provide voluntary language courses and personalized career coaching to ensure you stay ahead of industry curves. Work-Life Flexibility We believe that work should adapt to your life, not the other way around. We offer highly flexible working hours, robust Mobile Office (hybrid work) arrangements, and modern Job-Sharing models to help you maintain an optimal balance between your professional duties and personal life. Vibrant Culture & Wellness We work hard, but we value our downtime. You will benefit from regularly organized after-work networking events, agency parties, and team-building activities. Additionally, we support your health and physical well-being through agency-sponsored fitness and wellness programs. Premium Location & Commuter Support Our state-of-the-art office is located right in the historical and cultural heart of Berlin-Mitte. It is incredibly easy to reach via public transit, and to make your daily commute completely stress-free, we provide a financial subsidy for the Deutschlandticket. International Network As part of an internationally active agency group, you will have the unique chance to network, share knowledge, and collaborate on cross-border projects with brilliant creative minds from offices spanning the globe. Diversity, Equity, and Inclusion (DEI) Statement “Our goal is to foster an inclusive workplace culture where all forms of diversity are celebrated and utilized as a profound added value for our agency group.” Serviceplan is an equal opportunity employer. We firmly believe that groundbreaking creativity … Read more

3D Game Artist Rendered Ideas, Mumbai

3D Game Artist Rendered Ideas, Mumbai

Rendered Ideas is seeking a versatile 3D Game Artist to join our fully remote, autonomous indie team. In this role, you will take complete creative ownership of our upcoming titles—meaning zero client work and absolute freedom to research and implement top-notch art pipelines. Working in a small, passionate team, you will be responsible for creating game-ready, low-poly optimized 3D characters and environments primarily using Blender. If you have 1+ years of experience, a strong artistic portfolio, and crave an independent environment with an attractive compensation package and direct profit-sharing, we want to hear from you. 3D Game Artist Job Overview Category Details Company Name Rendered Ideas Job Title 3D Game Artist Job Type Full-Time, Permanent Location Remote (With optional access to our regional co-working hubs) Work Schedule Flexible Hours (Core collaboration window: 10:00 AM – 3:00 PM EST) Department Game Art & Asset Production Company Overview : Rendered Ideas At Rendered Ideas, we believe that the best games are born from passion, autonomy, and a refusal to compromise on creative vision. We are a tightly-knit, fiercely independent indie development studio dedicated to crafting immersive, high-quality gaming experiences. Unlike traditional studios that are bogged down by client demands, shifting corporate milestones, or endless outsourcing loops, we operate on a model of complete creative ownership. Our team is small, highly collaborative, and fully autonomous. When you join us, you aren’t just a cog in a massive corporate machine—you are a foundational pillar of the project. We trust our artists, developers, and designers to drive the vision of our games from initial concept to global launch. Job Description & Responsibilities as 3D Game Artist As a 3D Game Artist at Nexus Digital Studios, your primary mission is to breathe life into our virtual worlds. You will bridge the gap between imagination and technical reality, transforming concept art into vibrant, game-ready assets. Because we are a streamlined indie team, your day-to-day will be dynamic, engaging, and highly impactful. 1. Asset Creation & Stylization 2. Optimization & Technical Art 3. Collaboration & Process Innovation Eligibility & Candidate Criteria Rendered Ideas is looking for a versatile, self-motivated artist who thrives in an ecosystem of freedom and responsibility. The ideal candidate pairs strong foundational artistic principles with the technical know-how required for modern game engines. Educational Background & Professional Experience Technical Competencies Core Soft Skills & Cultural Fit What We Offer: The Studio Culture Rendered Ideas believe the traditional games industry is broken, often relying on crunch culture, bureaucratic red tape, and client-pleasing over player satisfaction. We offer an antidote to that corporate grind: 3D Game Artist Rendered Ideas, Mumbai Apply now See open roles Explore More 3D Game Artist Jobs

Hr jobs near me : Games Recruiter at AGBO, 2026

Hr jobs near me Games Recruiter at AGBO thumb

hr jobs near me ” Are you a talent acquisition specialist scouring the market for the best hr jobs near me that offer the flexibility of remote work alongside world-class entertainment projects? AGBO, the artist-led independent studio founded in 2017 by visionary directors Anthony and Joe Russo, is expanding its People & Culture team. We are seeking an experienced, proactive, and deeply connected Games Recruiter to join our ranks. Having generated more than $7 billion at the global box office—including monumental hits like Avengers: Endgame, Everything Everywhere All at Once, The Gray Man, and the Citadel franchise—AGBO is aggressively expanding the boundaries of immersive storytelling. Led by our entertainment tech partner Donald Mustard (former Chief Creative Officer at Epic Games and co-creator of Fortnite), we are building interconnected, cross-media narrative worlds that bridge film, television, and game development. If you are evaluating human resources career options and looking at hr jobs near me that will truly challenge your capabilities, this 6-month temporary, full-time remote position is your chance to drive full-cycle recruitment for a powerhouse studio. Hr jobs near me : Games Recruiter job Overview Category Specification / Detail Company Name AGBO Films LLC Job Title Games Recruiter (People & Culture Specialist) Primary Job Search Target Optimized for candidates seeking hr jobs near me Job Type Temporary / Full-Time Contract (6 Months) Location Remote (Any U.S. Location) Hourly Compensation $50.00 – $60.00 / hour (Based on experience) Core Time Zone Focus Core hours aligned with Pacific Time (PST), with flexibility for EST Target Recruiting Focus Gameplay Programming, Game Design, and Technical Art Legal Status Must be based in the U.S. / AGBO participates in E-Verify Current and Upcoming AGBO Slate (2026) This is an extraordinary time to secure one of the premier remote hr jobs near me, as you will manage an unprecedented production pipeline: Position Summary & Core Objectives :: Among the available hr jobs near me, this position stands out by offering direct exposure to the bleeding edge of entertainment tech. As a temporary Games Recruiter at AGBO, you will act as the frontline ambassador for our talent brand. This role requires full-cycle ownership of the hiring pipeline, from initial sourcing strategy and candidate tracking to interview coordination and final offer assembly. The ideal candidate thrives in a lightning-fast, high-demand creative environment and brings a deeply strategic, resourceful approach to entertainment technology staffing. You understand the unique language, motivations, and pipeline requirements of game developers, ensuring an exceptional, respectful, and transparent candidate experience at every touchpoint. Detailed Responsibilities 1. Full-Cycle Pipeline Management 2. Cross-Functional Partnering & Strategy Required Skills & Experience Candidates applying from the pool of professionals looking for hr jobs near me must meet the following criteria: Desired Pluses (Bonus Qualifications) Compensation, Culture & EEO The typical base hourly compensation for this temporary position ranges from $50.00 to $60.00 per hour. Final offers are customized and determined based on a comprehensive evaluation of candidate studio history, specific technical expertise, and alignment with project demands. AGBO Films LLC is deeply committed to operating fair, unbiased, and completely equitable recruitment procedures. We provide all applicants an equal opportunity for employment, completely free from discrimination on the basis of religion, race, sex, age, sexual orientation, gender identity, disability, color, ethnic or national origin, or any other classification protected by federal, state, or local laws. Hr jobs near me : Games Recruiter at AGBO, 2026 Apply now See open roles Explore More Internship Jobs

Riot Games | Game Production Intern, Singapore

Riot Games hiring Game Production Intern, Singapore

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. Since launching League of Legends in 2009, Riot has expanded globally, creating games and experiences that connect players around the world. We are seeking a highly organized and passionate Game Production Intern to join our Singapore studio for a 9-to-12-month contract. This role is a unique opportunity to embed yourself within the League of Legends production team, learning the “Riot Way” of delivering world-class live service content. Job Overview: Game Production Intern Category Details Company Name Riot Games Project League of Legends (Live Services/Content) Job Type Internship (Full-Time Contract) Duration 9 Months to 12 Months Location Singapore (On-site / Hybrid as per team policy) Estimated Stipend SGD 1,200 – SGD 2,500 / month (Based on industry standards & academic level) Graduation Window Must be graduating in the 2027 calendar year Work Authorization Must have legal right to work in Singapore (No sponsorship provided) The Mission: Why This Role Matters In the world of game development, Game Production Intern is the connective tissue that holds vision and execution together. At Riot, being a Producer means more than just managing a schedule; it’s about removing obstacles, fostering a creative environment, and ensuring that every decision we make prioritizes the “Player Experience.” As a Game Production Intern, you aren’t just a fly on the wall. You are an active participant in the machine that keeps League of Legends fresh for millions of players. You will report to the Senior Manager of Game Production and support the local Singapore team in executing high-impact content workstreams. Whether it’s coordinating a critical creative review or ensuring our external vendors have what they need to succeed, your work directly enables the “magic” of game dev to happen without friction. Key Responsibilities as Game Production Intern Your day-to-day will be dynamic, hands-on, and focused on operational excellence. We’ve broken down your journey into three primary pillars: 1. Production Coordination & Team Rituals At Riot, “rituals” are the structured meetings and checkpoints that keep us aligned. You will: 2. Operations & Tool Mastery Modern game production relies on a robust suite of tools. You will be responsible for the “health” of our project management ecosystems: 3. Team Culture & Logistics Riot Games believe that a happy, cohesive team makes better games. You will support the “heart” of the studio by: Who You Are: Qualifications for Game Production Intern Riot Games is looking for a rare blend of organizational discipline and genuine gaming passion. The Must-Haves (Required): The Nice-to-Haves (Desired): Life at Riot: The Perks of Being a “Rioter” While this is a contract Game Production internship, you are a member of the Riot family. We provide an environment designed to help you grow as a professional and a gamer. The Production Pipeline at Riot To succeed in this role, it helps to understand the cycle you will be supporting. Production at Riot follows a rigorous yet flexible lifecycle: For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We don’t just look at your GPA; we look at your potential to embody “Player Empathy.” If you care deeply about how a player feels when they log in to see a new update, you are the person we are looking for. Riot Games | Game Production Intern, Singapore Apply now See open roles Explore More Intern Jobs

Senior 2D Game Artist | Rendered Ideas, Mumbai

Senior 2D Game Artist Rendered Ideas, Mumbai thumbnail

Are you a veteran artist who has mastered the balance between aesthetic beauty and technical performance? Do you find yourself yearning for a role where your creative voice isn’t just a suggestion, but a foundational pillar of the studio? Rendered Ideas is looking for a Senior 2D Game Artist with a mentor’s heart and a master’s hand to lead our visual storytelling into the next generation of indie gaming. At Rendered Ideas, we have moved past the era of “factory-style” game production. We don’t answer to external publishers, and we don’t compromise our artistic integrity for client-driven deadlines. We are a self-funded, autonomous collective where the Senior Game Artist acts as both a creator and a guardian of quality. If you have the experience to build worlds and the wisdom to guide others, we invite you to take a seat at our table. Job Overview: Senior 2D Game Artist Category Details Company Name Rendered Ideas Position Title Senior 2D Game Artist (Generalist & Mentor) Job Type Full-Time, Permanent Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore) Annual CTC Range ₹18,00,000 – ₹35,00,000 (Commensurate with portfolio depth) Bonus Structure Annual Profit-Sharing Scheme (Independent of base CTC) Core Software Adobe Photoshop, Illustrator, In-House Engine Tools Experience Level 3+ Years in Professional Video Game Art What We Offer: Leadership, Ownership, and Reward A Senior Game Artist at Rendered Ideas is more than just a high-level asset creator. You are a stakeholder in our creative success and a leader within our culture. Detailed Job Description As a Senior Game Artist at Rendered Ideas, you are the bridge between the design team’s abstract concepts and the final polished experience the player sees. Your role is both “hands-on” and “eyes-on.” 1. End-to-End Artistic Execution You will create art across a massive stylistic range—from hyper-realistic textures to stylized, “cartoon” character designs. You lead the process from the very first concept sketch through to the final implementation within our game engine. You aren’t just drawing; you are building an atmosphere. 2. World-Building & Environments A significant portion of your role involves creating character concepts, immersive backgrounds, and environments that feel lived-in. You will produce high-quality texture content for the game world, including diffuse, normal, and specialized maps that ensure our 2D/2.5D worlds have depth and personality. 3. UI/UX and Aesthetic Flow A game is only as good as its usability. You will design and create the game interface (UI) and menus, ensuring that the aesthetic of the game flows seamlessly into the user experience. You understand that a button isn’t just a button; it’s part of the game’s visual identity. 4. Engine Decoration & Technical Integration We expect our Senior Game Artist to be comfortable inside the engine. You will decorate and optimize art assets within our in-house game engine, ensuring that your art looks exactly as intended while respecting the target platform’s hardware constraints. 5. Leadership & Mentorship This is a senior role. You will be expected to guide and mentor junior artists, providing constructive feedback and helping them navigate the complexities of game art production. You will contribute to the evolution of the art pipeline, finding ways to make the whole team faster and more effective. Eligibility & Technical Requirements We are looking for a veteran who has seen projects through from pre-production to the “Live Ops” phase. Technical Mastery Professional Experience Soft Skills & Leadership Mindset The Mentorship Philosophy at Rendered Ideas At Rendered Ideas, we believe that “Senior” is a title of service. As a Senior Game Artist, you aren’t just here to be the best artist in the room; you’re here to make everyone else better. You will lead “Art Dailies,” where you help junior artists break through creative blocks. You will help define our internal style guides, ensuring that even as we scale, our games maintain a consistent, high-quality look. We provide you with the time and resources needed to be an effective mentor, recognizing that teaching others is a vital part of your professional growth. Why Senior Artists Choose Rendered Ideas The biggest complaint from senior artists in the industry is the lack of “creative air.” Too often, seniority just means more meetings and less art. We flip that script. Senior 2D Game Artist Rendered Ideas, Mumbai Apply now See open roles Explore More Animation Jobs

Game Java Developer job at Rendered Ideas, Mumbai

Game Java Developer job at Rendered Ideas, Mumbai thumbnail

Are you a backend virtuoso or a systems-level coder who feels stifled by the repetitive nature of enterprise software? Do you want to take your deep understanding of the Java Virtual Machine and apply it to something more visceral—like the physics, logic, and real-time performance of a global gaming hit? Rendered Ideas is looking for a high-caliber Java Developer to join our elite, autonomous indie team. At Rendered Ideas, we don’t treat programming as a utility; we treat it as a craft. We are a self-funded, product-first studio where the engineering team is given the resources and the silence needed to build truly “Top Notch” systems. We don’t do client work, and we don’t answer to non-technical stakeholders. Here, the Java Developer is a primary architect of the player’s journey. Job Overview: Java Developer Category Details Company Name Rendered Ideas Position Title Java Developer (Game Systems & Core Engine) Job Type Full-Time, Permanent Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore) Annual CTC Range ₹14,00,000 – ₹26,00,000 (Based on technical depth) Bonus Structure Annual Profit-Sharing Scheme (On top of base CTC) Primary Stack Java, Android SDK, C++, Unity 3D Experience Level 1+ Years in Professional OOP Development What We Offer: Freedom to Build, Power to Own In the traditional tech world, a Java Developer is often buried under layers of legacy code and microservices. At Rendered Ideas, your code is the heartbeat of the game. We offer a workspace designed by developers, for developers. Detailed Job Description As a Java Developer at Rendered Ideas, you are the backbone of our mobile and cross-platform efforts. Your role is to write the code that makes our games stable, fast, and infinitely scalable. 1. High-Performance Game Logic You will work closely with our small team to develop high-quality games for Mobile (Android, iOS) and PC (Steam). Your primary focus will be on the core logic and systems that drive the experience. You aren’t just writing “features”; you are writing the rules of the world. 2. Modular & Optimized Engineering A Java Developer here must be a master of modularity. You will develop and implement independent modules that are stable and highly optimized. In a gaming context, “Java” means managing performance meticulously—minimizing object allocation, understanding heap behavior, and ensuring that the logic doesn’t stutter during critical gameplay moments. 3. Engine & Platform Integration You will be working with Unity 3D and, more importantly, our In-House Game Engine which utilizes Java and the Android SDK. You will bridge the gap between low-level system calls and high-level gameplay mechanics, ensuring that our games feel native and responsive on every device. 4. Systems-Level Problem Solving The role of a Java Developer at Rendered Ideas extends into deep computer science disciplines. You will be expected to tackle: 5. Collaboration & Documentation Code is a form of communication. You will write clear, well-commented code that is a pleasure for your teammates to read. You will collaborate daily with artists, designers, and QA to ensure that the technical implementation perfectly matches the creative vision. Eligibility & Technical Requirements We are looking for the “1% of engineers”—those who understand the “why” behind the code, not just the “how.” Technical Mastery Educational & Professional Background Mindset & Team Skills Why Java Developers Thrive at Rendered Ideas In the broader tech industry, Java is often associated with “enterprise boredom.” At Rendered Ideas, we reclaim the language for high-performance creativity. As a Java Developer, you get to see the immediate result of your work. When you optimize a rendering loop or a physics calculation, you can see the frame rate jump in real-time. There is a unique satisfaction in knowing that millions of players are experiencing a smooth, bug-free world because of your engineering discipline. We also believe in the “Total Developer.” We don’t want you to be a “Jira ticket closer.” We want you to be a technical leader. You will have a seat at the table during design discussions, and your technical input will help shape the games we build. Conclusion If you are a Java Developer who is tired of building spreadsheets and databases and is ready to build worlds, Rendered Ideas is your next chapter. We provide the stability of a successful studio and the thrill of an indie startup. Apply today and let’s code the future of play at Rendered Ideas. Game Java Developer job at Rendered Ideas, Mumbai Apply now See open roles Explore More Animation Jobs

Game Developer job at Rendered Ideas, Mumbai

Game Developer job at Rendered Ideas, Mumbai Thumbnail

Are you an elite coder who feels restricted by the rigid structures of AAA “factory” development? Do you want to write code that doesn’t just implement a feature, but defines the very physics, intelligence, and feel of a game? Rendered Ideas is looking for a brilliant, high-aptitude Game Developer to join our autonomous indie collective. At Rendered Ideas, we don’t hire “programmers” to just fill out tickets. We hire Game Developers—architects who understand that great code is the foundation of great play. We are a self-funded studio with no client demands and no external interference. Here, the engineering team has the freedom to research and implement “Top Notch” processes, ensuring that every line of code contributes to a world-class player experience. Job Overview : Game Developer Category Details Company Name Rendered Ideas Position Title Game Developer (Generalist / Systems Engineer) Job Type Full-Time, Permanent Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore) Annual CTC Range ₹15,00,000 – ₹28,00,000 (Based on technical proficiency) Bonus Structure Annual Profit-Sharing Scheme (Directly linked to game success) Tech Stack Unity 3D, C#, C++, Java, In-House Game Engine Experience Level 1+ Years in Professional Software/Game Development What We Offer: The Ultimate Developer Environment A Game Developer at Rendered Ideas isn’t just an employee; they are a stakeholder. We have designed our studio to be the kind of place where the world’s best engineers actually want to work. Detailed Job Description As a Game Developer at Rendered Ideas, your primary mission is to transform creative concepts into stable, highly optimized, and performant digital realities. You are the bridge between the designer’s imagination and the player’s device. 1. Full-Spectrum Game Development You will collaborate with our small indie team to develop high-quality games for Mobile (Android, iOS) and PC (Steam). You aren’t just coding a character’s jump; you are deciding the gravity, the friction, and the response time that makes that jump feel “right.” You have full creative and technical input on the game’s “feel.” 2. Mastery of Multiple Disciplines A Game Developer at Rendered Ideas is a generalist with specialist-level depth. You will be expected to dive into: 3. Clean, Optimized, and Modular Code You will develop and implement independent modules that are easy to maintain and scale. We value stability and performance above all else. You will write code that is “highly optimized,” ensuring that our games run at 60 FPS even on mid-range mobile devices. 4. Engine Versatility While we utilize Unity 3D for many of our projects, we also maintain and develop our own In-House Game Engine. As a Game Developer, you will work across both, giving you a deep understanding of engine architecture and low-level system programming that most developers never get to see. 5. Cross-Functional Collaboration Technical genius is only half the battle. You will communicate effectively with artists, designers, QA, and animators. You will explain technical constraints in simple terms and find creative engineering solutions to artistic visions. Eligibility & Technical Requirements We are looking for the “1% of coders”—those who have a high aptitude for logic and a deep-seated love for the craft of programming. Technical Foundation Educational & Professional Background Aptitude & Soft Skills The Engineering Culture at Rendered Ideas At many companies, the “Game Developer” is treated as a service provider for the creative team. At Rendered Ideas, the developer is a creative. We recognize that the most elegant solution to a networking lag or a pathfinding hurdle is a form of art in itself. We encourage our developers to be “Technical Detectives.” If you find a performance bottleneck in the rendering pipeline, you don’t just report it—you solve it. We provide the “Top Notch” profiling tools and the time necessary to do the job right. We don’t believe in “quick and dirty” fixes; we believe in sustainable, high-performance engineering. Why Join Us? We offer more than just a paycheck. We offer a career where your technical growth is limited only by your own ambition. Conclusion If you are a Game Developer who lives for the “Eureka!” moment of solving a complex system issue and wants to see your code power games played by millions, Rendered Ideas is your next destination. Stop building someone else’s dream and start building your own. Apply today and let’s engineer the future of indie gaming at Rendered Ideas. Game Developer job at Rendered Ideas, Mumbai Apply now See open roles Explore More Animation Jobs

Rendered Ideas 3D Game Artist (Blender Specialist), Mumbai

Rendered Ideas 3D Game Artist (Blender Specialist), Mumbai thumbnail

Are you tired of working on outsourced assets for projects you have no emotional connection to? Do you want to see your sculpted characters and hand-crafted environments come to life in a game where you have a say in the final product? Rendered Ideas is looking for a versatile, passionate 3D Game Artist to join our small but hyper-focused indie team. At Rendered Ideas, we believe the best games are made by teams who own their vision. We don’t do client work. We don’t do “work-for-hire.” We create original IPs, and as our 3D Game Artist, you will be at the very center of that creative engine. You won’t just be following a brief; you will be helping to define the aesthetic language of our future hits. Job Overview : 3D Game Artist Category Details Company Name Rendered Ideas Position Title 3D Game Artist (Character & Environment) Job Type Full-Time, Permanent Location Hybrid (Remote-First with Studio Hubs in Mumbai and Bangalore) Annual CTC Range ₹14,00,000 – ₹24,00,000 (Based on experience and skill) Bonus Structure Annual Profit-Sharing Scheme (In addition to base CTC) Core Software Blender (Modeling, Sculpting, Unwrapping) Experience Level 1+ Years in Video Game Development What We Offer: Freedom, Ownership, and Growth We understand that a skilled 3D Game Artist thrives when given the right balance of challenge and autonomy. At Rendered Ideas, we’ve cultivated an environment that feels like a true indie collective but operates with the financial discipline and stability of a seasoned studio. Detailed Job Description As a 3D Game Artist at Rendered Ideas, you are more than a modeler—you are a world-builder. Your role covers the entire technical and creative spectrum of 3D asset creation. 1. Character & Environment Creation You will be responsible for bringing our worlds to life. This involves creating game-ready 3D characters that are expressive and functional, alongside immersive environments that set the mood. You will take a concept from a 2D sketch and turn it into a high-fidelity 3D model that maintains the charm and intent of the original design. 2. Modeling, Sculpting, and Unwrapping Our pipeline relies heavily on Blender. You will utilize its full suite of tools for high-poly sculpting, retopology, and efficient UV unwrapping. As a 3D Game Artist, you know that a beautiful sculpt is only as good as its topology and UV layout—you take pride in creating clean, professional-grade meshes. 3. Producing Optimized Assets Gaming is about performance. You will produce low-poly, optimized art assets that don’t sacrifice visual quality. You understand the balance between a high vertex count and a smooth frame rate, ensuring our games run flawlessly across a variety of hardware, from mobile devices to desktop setups. 4. Full-Team Collaboration You are a vital link in the development chain. You will collaborate and communicate with the entire development team, including programmers and designers, to ensure that your 3D assets are not only visually stunning but also technically integrated and fun to interact with. 5. Continuous Adaptation The industry moves fast. Whether it’s adapting to a new art style for a new genre or tweaking your workflow for a specific engine constraint, the 3D Game Artist at Rendered Ideas is always ready to learn, pivot, and improve. Eligibility & Technical Requirements We are looking for a 3D Game Artist who possesses a rare blend of technical precision and artistic soul. Educational & Professional Foundation The Technical Toolkit Professionalism & Mindset The Vision of a 3D Game Artist at Rendered Ideas In many large studios, a 3D Game Artist might spend six months sculpting the same rock or a single background prop. At Rendered Ideas, we believe that stifles creativity. Here, you get to touch every part of the game. One week you might be sculpting a heroic lead character; the next, you’re designing a modular architectural set for a sprawling level. This versatility is what makes our games unique. We don’t want “specialists in right-handed gloves”; we want 3D Game Artists who love the medium of games and want to see their art move, react, and engage with the player. Why Rendered Ideas? We are not just another game studio; we are a laboratory for “Top Notch” ideas. We treat game development as a craft. As a 3D Game Artist, you will benefit from our flat hierarchy. If you have a suggestion on how to improve the visual fidelity of a scene through better lighting or a more efficient modeling technique, your voice will be heard. We don’t let “the way it’s always been done” get in the way of “the better way to do it.” Furthermore, our commitment to your growth is reflected in our work culture. We offer: Conclusion If you are a 3D Game Artist who is ready to move beyond the “cog in the machine” mentality and wants to join a studio where your work is celebrated and your financial growth is tied to the success of your creations, Rendered Ideas is waiting for you. Apply now and let’s render something incredible together. Rendered Ideas 3D Game Artist (Blender Specialist), Mumbai Apply now See open roles Explore More Animation Jobs

Rendered Ideas hiring Lead 2D Game Artist, Mumbai

Rendered Ideas hiring Lead 2D Game Artist

Are you tired of being a small cog in a massive corporate machine? Do you crave the creative autonomy of an indie studio but want the financial stability of a high-growth tech firm? Rendered Ideas is looking for a versatile, passionate 2D Game Artist to join our tight-knit team and help us build worlds from the ground up. In this role, you won’t just be “making assets”; you will be an architect of experiences. At Rendered Ideas, we don’t do client work. We don’t answer to external stakeholders who don’t understand gameplay. We build games we want to play, and we want you to own the visual soul of our next big project as our primary 2D Game Artist. Job Overview : 2D Game Artist (Generalist) Category Details Company Name Rendered Ideas Position Title 2D Game Artist (Generalist) Job Type Full-Time, Permanent Location Hybrid (Remote-First with Studio Hubs in Mumbai and Bangalore) Annual CTC Range ₹12,00,000 – ₹22,00,000 (Based on experience and portfolio) Bonus Structure Annual Profit-Sharing Scheme (Independent of CTC) Experience Level 1+ Years in Video Game Development What We Offer: The Indie Dream with AAA Security We know that a talented 2D Game Artist is often forced to choose between the creative freedom of “starving artist” indie life and the soul-crushing stability of massive mobile-game “factories.” At Rendered Ideas, we’ve built a third way that prioritizes the artist’s well-being and creative output. Detailed Job Description As a 2D Game Artist at Rendered Ideas, your day-to-day will never be monotonous. You are the visual Swiss Army Knife of the team. Your responsibilities span the entire lifecycle of the art pipeline, from the first spark of an idea to the final polished pixel in our engine. 1. Concept & World Building You will be responsible for defining the “look and feel” of our titles. This involves creating character concepts that convey personality through silhouette and color theory, as well as designing immersive environments and backgrounds that tell a story without words. Whether the project calls for gritty realism or vibrant, stylized “cartoon” aesthetics, the 2D Game Artist is the one who sets the standard. 2. Asset Creation & Texture Art A significant portion of your role involves producing high-quality 2D assets, including sprites, textures, and mapping for 2.5D environments. You understand how light interacts with surfaces and can translate that into stunning texture content that brings our game world to life. 3. Visual Effects (VFX) & UI/UX A great game is nothing without “juice.” As our 2D Game Artist, you will conceptualize and design 2D in-game visual effects—think particle systems, spell effects, and environmental flourishes. Furthermore, you will be the gatekeeper of the user experience, designing intuitive game interfaces (UI) and menus that are both beautiful and functional. 4. Technical Implementation & Optimization We don’t expect you to be a programmer, but we do expect our 2D Game Artist to be tech-savvy. You will use our in-house game engine to decorate levels and optimize art assets. You’ll need to understand platform constraints (memory limits, draw calls) to ensure our games run smoothly on everything from high-end PCs to mobile devices. 5. Collaborative Innovation You aren’t an island. You will actively participate in the game creation process, interacting daily with the design team. You’ll provide feedback on how gameplay mechanics can be supported by visual cues and contribute to the overall evolution of the studio’s art pipeline. Eligibility & Technical Requirements We value talent and “eye” over everything else, but a solid foundation in the fundamentals is non-negotiable for any prospective 2D Game Artist joining our ranks at Rendered Ideas. Educational & Professional Background The Artistic Toolkit Soft Skills & Mindset The Evolution of the 2D Game Artist Role In the modern gaming landscape, the role of a 2D Game Artist has shifted from mere asset creation to holistic visual development. At Rendered Ideas, we recognize this shift. We don’t just want someone to draw trees; we want someone who understands how those trees sway in the digital wind, how they change color during a dynamic day-night cycle, and how they contribute to the player’s navigation of the world. As a 2D Game Artist here, you are part of the “Design Core.” This means you are involved in the “Pre-Production” phase just as much as the “Production” phase. You will help us prototype mechanics using visual placeholders and then refine those placeholders into iconic imagery that defines the brand of Rendered Ideas. Why Rendered Ideas is Different Most studios hire a 2D Game Artist to follow a style guide created by a Creative Director they’ve never met. At Rendered Ideas, you are the style guide. Because we are an indie team, you have the freedom to experiment with “Top Notch” processes. If you want to explore hand-painted textures versus vector-based assets, you have the autonomy to make that call. We believe that the best art comes from a place of passion, not pressure. That is why our profit-sharing scheme is so vital. It transforms the role of 2D Game Artist from an employee into a stakeholder. When you put extra love into a character’s animation frame or the texture of a dungeon wall, you aren’t just doing it for a paycheck; you’re doing it for the success of your game. The Application Process We don’t just want a resume; we want to see your vision as a 2D Game Artist. Commitment to Diversity and Innovation Rendered Ideas is an equal opportunity employer. We believe that diverse perspectives lead to richer game worlds. Whether you are a veteran 2D Game Artist or a rising star with a unique perspective, we want to see how your art can help us tell better stories. We provide an environment where your identity is respected and your creative risks are rewarded. We also maintain a dedicated “Creative Research” Friday once a month. On these days, our 2D Game Artist is encouraged to step away from project work and focus on personal skill development—whether that’s learning … Read more