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Storyboard Artist job at Blizzard Entertainment, 2026

Storyboard Artist job at Blizzard Entertainment, 2026 thumb

Blizzard Entertainment is seeking a highly skilled Storyboard Artist to join our production ranks. The ideal candidate is an outstanding draftsperson and a storyteller at heart whose portfolio leans heavily toward action-adventure and drama. You should possess a masterful grasp of dynamic staging, filmmaking fundamentals, and nuanced character acting. We are looking for a collaborative team player who thrives in a fun, fast-paced, and highly creative environment. Job Overview : Storyboard Artist Position Parameter Details Company Name Blizzard Entertainment, Inc. (A Division of Activision Blizzard / Microsoft) Job Title Storyboard Artist Employment Category Approximately 3-Month Temporary Position (Full-Time Contract) Work Model Hybrid (On-site / Home Studio integration available) Primary Location Irvine, California, United States (Alternative remote arrangements negotiable) Standard Base Pay Range $35.03 to $64.80 Hourly (U.S. standard scale) Primary Toolset Toon Boom Storyboard Pro, Adobe Photoshop, Wacom Cintiq (Blender 3D a plus) Target Genres Action-Adventure and Drama across legendary Blizzard IPs Workspace Flexibility & Location Designations Blizzard Entertainment utilizes a modern workspace framework that balances on-site creative collaboration with remote flexibility. Compensation, Financial Rewards & Corporate Benefits Hourly Compensation Structure In alignment with transparency and regulatory standards, the standard base pay spectrum for this temporary contract position in the United States is $35.03 to $64.80 per hour. These values reflect the broad range expected for new hires across all nationwide regions. The finalized hourly rate offered to a successful candidate is negotiable and will be calculated based on a combination of professional criteria, including: Holistic Benefits (“Benefits for Every World”) Blizzard Entertainment provides a comprehensive suite of benefits designed to support the physical, emotional, and financial well-being of our staff. Subject to specific corporate eligibility requirements for part-time, temporary full-time personnel, and interns, these rewards include: Key Responsibilities as Storyboard Artist  The animation and cinematic development landscape moves rapidly, requiring adaptability and precision. Your daily responsibilities as a Storyboard Artist will encompass the following scope: 1. Sequence Generation & Creative Execution 2. Team Collaboration & Review Iteration 3. Pitching, Feedback & Document Management Position Requirements for Storyboard Artist  Blizzard Entertainment is looking for a visually expressive artist who combines excellent draftsmanship with a profound structural understanding of sequential film language. Required Experience & Artistry Technical & Cinematic Knowledge About the Parent Organizations Blizzard Entertainment & Activision Blizzard Best known for building iconic video game universes, Blizzard Entertainment, Inc. is a premier developer and publisher of entertainment experiences. Now a key division of Activision Blizzard following its strategic acquisition by Microsoft (NASDAQ: MSFT), Blizzard has spent the last 30 years creating some of the industry’s most critically acclaimed and genre-defining titles. Our portfolio includes Warcraft®, Overwatch®, Diablo®, and StarCraft®, engaging tens of millions of active global players across PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Activision Blizzard sits at the intersection of modern media, technology, and interactive entertainment, delighting hundreds of millions of monthly active users across 196 countries, making us the largest gaming network on the planet. Storyboard Artist job at Blizzard Entertainment, 2026 Apply now See open roles Explore More jobs

Principal Sound Designer job at Blizzard, 2026

Principal Sound Designer job at Blizzard

Blizzard Entertainment is seeking a visionary, world-class Principal Sound Designer to help craft the acoustic identity of an unannounced, next-generation title. As a principal-level individual contributor, you will play a crucial role in defining and executing high-fidelity sound design while architecting scalable audio pipelines and runtime workflows across the project. In this role, you will work in close partnership with our Audio Director, engineering counterparts, and cross-disciplinary development teams. Your objective is to ensure our real-time audio systems are robust, performant, and perfectly aligned with the creative and narrative core of this new universe. Job Overview : Principal Sound Designer Position Parameter Details Company Name Blizzard Entertainment, Inc. (A Division of Activision Blizzard / Microsoft) Job Title Principal Sound Designer Project Focus New, Unannounced Game Employment Type Full-Time Work Model Hybrid (On-site / Home Studio integration) Location Irvine, California, United States Compensation Range $119,280 to $220,700 Gross Annually (Base pay) Primary Toolset Audiokinetic Wwise, AAA Game Engines, Studio/Field-Recording Systems Workspace Flexibility & Location Designations Blizzard Entertainment operates on a hybrid workspace structure designed to maximize creative collaboration while respecting personal flexibility. Comprehensive Compensation & Corporate Benefits Annual Salary Structure In compliance with state and federal transparency mandates, the expected annual base salary range for new hires across all U.S. locations is $119,280 to $220,700. The finalized annual base pay offered within this bracket is negotiable and will be determined using several criteria, including: Premium Corporate Rewards Blizzard provides a suite of benefits designed to promote the physical, emotional, and financial well-being of our staff. Subject to standard corporate eligibility requirements, these benefits include: Key Responsibilities The production environment for an unannounced project is fast-paced and rapidly evolving. Your principal-level individual contributions will include the following scope: 1. Aesthetic Definition & Sound Design Delivery 2. Audio Pipeline Engineering & Scalability 3. Collaboration, Technical Leadership & Troubleshooting Position Requirements Candidates must demonstrate a deep history of artistic and technical mastery within the AAA game industry, showcasing an ability to lift the craft capabilities of those around them. Required Experience & Shipped Titles Technical Knowledge & Skills Preferred “Extra Points” Qualifications Required Application Materials To ensure an appropriate review by our audio leadership team, your application packet must include: About the Studios Blizzard Entertainment & Activision Blizzard Best known for building iconic video game universes, Blizzard Entertainment, Inc. is a premier developer and publisher of entertainment experiences. Now a key division of Activision Blizzard following its strategic acquisition by Microsoft (NASDAQ: MSFT), Blizzard has spent the last 30 years creating some of the industry’s most critically acclaimed and genre-defining titles. Our portfolio includes Warcraft, Overwatch, Diablo, and StarCraft, engaging tens of millions of active global players across PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Principal Sound Designer at Blizzard, 2026 Apply now See open roles

Senior Previz Artist at Blizzard Entertainment, 2026

Senior Previz Artist at Blizzard Entertainment

Blizzard Entertainment is seeking a highly accomplished, visual storyteller to join our award-winning Cinematics team as a Senior Previz Artist. This premium cinematic division is responsible for creating the next generation of industry-defining, high-fidelity animated sequences that support legendary game franchises such as Warcraft®, Overwatch®, Diablo®, and StarCraft®. The ideal candidate, Senior Previz Artist possesses deep professional experience previsualizing complex narrative sequences, translating abstract story concepts, and executing a director’s creative vision. This requires masterful command over 3D cinematic language, including staging, spatial blocking, virtual camera mechanics, lens selection, environmental composition, character motion, and structural editing. Blizzard Entertainment is looking for an organized, highly creative professional capable (Senior Previz Artist) of solving complex technical and artistic problems under tight deadlines in a fast-paced production environment. Job Overview : Senior Previz Artist Position Parameter Details Company Name Blizzard Entertainment, Inc. (A Division of Activision Blizzard / Microsoft) Job Title Senior Previz Artist Employment Category 12-Month Temporary Position (Full-Time Contract) Work Model Hybrid (On-site / Home Studio integration available) Primary Location Irvine, California, United States (Alternative remote arrangements negotiable) Standard Base Pay Range $39.54 to $73.16 per Hour (U.S. standard scale) Primary Toolset Autodesk Maya, Virtual Camera Capture Systems, Layout Engines Target Pipeline High-Fidelity Cinematic Trailers, Game Introductions, and In-Engine Cinematics Workspace Flexibility & Location Designations Blizzard Entertainment operates on a modern workflow model designed to maximize creative output and team cohesion. Compensation, Financial Rewards & Corporate Benefits Hourly Compensation Structure for Senior Previz Artist job. In strict compliance with transparency standards, the standard base pay spectrum for this temporary contract position (Senior Previz Artist) in the United States is $39.54 to $73.16 per hour. These values reflect the broad range expected for new hires across all nationwide regions. The finalized hourly rate offered to a successful candidate(Senior Previz Artist) is negotiable and will be calculated based on a combination of professional factors, including: Holistic Benefits (“Benefits for Every World”) Blizzard Entertainment provides a premium suite of corporate benefits designed to support the physical, emotional, and financial well-being of our staff. Subject to specific corporate eligibility requirements for temporary full-time personnel, these rewards include: Key Responsibilities & Daily Deliverables The cinematic production landscape is highly dynamic, requiring flexibility, speed, and precision. Your core responsibilities as a Senior Previz Artist will encompass the following production tasks: 1. Shot Creation & Visual Composition 2. Stakeholder Collaboration & Ideation 3. Pipeline Cleanliness & Technical Accountability Position Requirements Candidates must demonstrate a mature balance of high-end cinematic taste and advanced technical proficiency within standard digital content creation (DCC) pipelines. Required Professional Experience Technical & Artistic Knowledge Preferred “Extra Points” Qualifications About the Parent Organizations Blizzard Entertainment & Activision Blizzard Best known for building iconic video game universes, Blizzard Entertainment, Inc. is a premier developer and publisher of entertainment experiences. Now a key division of Activision Blizzard following its strategic acquisition by Microsoft (NASDAQ: MSFT), Blizzard has spent the last 30 years creating some of the industry’s most critically acclaimed and genre-defining titles. Our portfolio includes multiple Game of the Year awards, engaging tens of millions of active global players across PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Activision Blizzard sits at the intersection of modern media, technology, and interactive entertainment, delighting hundreds of millions of monthly active users across 196 countries. Diversity, Inclusion & Accessibility Commitment Blizzard Entertainment is an Equal Opportunity Employer. We value diversity and do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status. We know that diverse teams operating in an inclusive environment enhance our ability to build immersive worlds. We strongly encourage applications from women, members of under-represented communities, and individuals with disabilities. If you require reasonable physical or mental accommodations during the application or interviewing process, please submit your confidential request to accommodationrequests@activisionblizzard.com. Senior Previz Artist at Blizzard Entertainment, 2026 Apply now See open roles Explore More Jobs

Senior Cinematic Producer at Blizzard Animation, 2026

Senior Cinematic Producer at Blizzard Animation thumb

The Blizzard Animation team is seeking a highly accomplished, strategically minded Senior Cinematic Producer to oversee the production of premier animation, visual effects, and high-fidelity game trailers. This senior role requires an expert logistics leader capable of managing complex production ecosystems, guiding premium creative output, and safeguarding the legendary “Blizzard Polish.” Operating at an elevated leadership level within a high-velocity environment, the Senior Cinematic Producer will hold comprehensive operational ownership over assigned linear media projects. The successful candidate will leverage deep technical knowledge of 3D pipelines and real-time engines to align multi-disciplinary talent, manage complex budgets, and successfully deliver cinematic content on time and on budget. Job Overview : Cinematic Producer Attribute Details Position Title Senior Cinematic Producer (SFD / Cinematics) Company Blizzard Entertainment (A division of Activision Blizzard / Microsoft) Location Irvine, CA (Flexible Home Studio) Work Arrangement Hybrid (Mix of on-site and remote work; fully remote arrangements can be explored) Duration 12-Month Temporary Assignment Compensation Range $82,240.00 – $152,160.00 Annual Employment Type Full-Time (Temporary) About Blizzard Entertainment For over three decades, Blizzard Entertainment has established itself as a premier developer and publisher of iconic gaming universes, including Warcraft, Overwatch, Diablo, and StarCraft. Now a distinguished division of Microsoft Gaming, Blizzard remains globally revered for its “Commit to Quality” philosophy and the legendary “Blizzard Polish” upheld by its world-class animation and cinematic teams. Joining Blizzard Animation means entering a culture deeply rooted in rich character lore, visual storytelling, and creative collaboration, where artists and production pioneers work together in a high-trust environment to shape the next generation of global entertainment. Comprehensive Responsibilities 1. Senior Project Leadership & Lifecycle Management 2. Stakeholder Integration & Strategic Alignment 3. Risk Mitigation & Cultural Architecture Role Requirements for Senior Cinematic Producer Minimum Qualifications Key Attributes & Preferred Assets Senior Cinematic Producer at Blizzard Animation, 2026 Apply now See open roles Explore More Jobs

Cinematic Producer (mid) at Blizzard, 2026

Cinematic Producer (mid) at Blizzard, 2026 THUMB

Blizzard Entertainment’s Animation team is seeking an experienced, highly organized Cinematic Producer to spearhead the production of world-class animation, visual effects, and game trailers. This position plays a critical role in bringing Blizzard’s iconic franchises to life through linear media, translating creative vision into high-fidelity cinematic experiences. Operating within a fast-paced and collaborative environment, the Cinematic Producer will manage the execution of assigned cinematic content from pre-production through final delivery. The successful candidate will leverage deep expertise in 2D and 3D animation pipelines to guide digital artists, coordinate across multi-disciplinary teams, and partner with external vendors. This mandate requires an exceptional balance of logistical precision and creative problem-solving to deliver projects on time, on budget, and to Blizzard Entertainment’s exact standards of excellence. Job Overview : Cinematic Producer Attribute Details Position Title Cinematic Producer – Temp (SFD / Cinematics) Company Blizzard Entertainment (A division of Activision Blizzard / Microsoft) Location Irvine, CA (Flexible Home Studio) Work Arrangement Hybrid (Mix of on-site and remote work; fully remote arrangements can be explored) Duration 6 to 12 Month Temporary Assignment Compensation Range $30.47 – $56.35 Hourly (Base pay negotiable based on geography, experience, and performance) Employment Type Full-Time (Temporary) Comprehensive Responsibilities as Cinematic Producer 1. Production Management & Pipeline Execution 2. Cross-Functional Integration & Stakeholder Alignment 3. Vendor Relations & External Partnerships 4. Cultural Leadership & Team Morale Role Requirements for Cinematic Producer Minimum Qualifications Key Attributes & Preferred Assets Cinematic Producer at Blizzard, 2026 Apply now See open roles Explore More Jobs

3D Game Director job at Blizzard Entertainment

3D Game Director job at Blizzard Entertainment thumb

Blizzard Entertainment is seeking a visionary, highly accomplished Game Director to join the executive leadership team of Hearthstone at our premier studio in Irvine, California. For over twelve years, Hearthstone has stood as a foundational pillar of Blizzard’s live-service portfolio, captivating millions of players globally and redefining the digital card game genre. As we chart the trajectory for the franchise’s next decade, this newly established leadership position will play a pivotal role in shaping the evolution of this beloved strategy universe. The Game Director will assume immediate ownership of Hearthstone’s near-term creative execution, gameplay systems, and live-service architecture. Operating in close partnership with the Senior Game Director and the broader executive ecosystem, the successful candidate will co-author the long-term macro strategy for the franchise. This comprehensive mandate spans across all primary product facets, including: This role represents a unique opportunity to steward a cultural phenomenon in gaming, balancing the preservation of core design philosophies with bold, innovative expansions across competitive play, community integration, and live service sustainability. Job Overview : Game Director Attribute Details Position Title Game Director – Hearthstone Company Blizzard Entertainment (A division of Activision Blizzard, acquired by Microsoft) Location Irvine, CA Work Arrangement Flexible Hybrid (Mix of remote and on-site days, with full-time on-site optional) Base Salary Range $136,880.00 – $253,260.00 Annual Employment Type Full-Time, Permanent Comprehensive Responsibilities as Game Director 1. Visionary Creative & Gameplay Stewardship 2. Cross-Disciplinary Integration & Data-Informed Iteration 3. Community Engagement & Sentiment Architecture 4. Cultural Leadership & Team Development Role Requirements as Game Director Minimum Qualifications Preferred Qualifications Workspace, Culture, and Compensation Workplace Architecture: This position operates under Blizzard’s flexible hybrid framework, blending targeted remote work capabilities with collaborative on-site sessions. Candidates are also welcome to utilize our Irvine, California campus full-time. Corporate Ecosystem Blizzard Entertainment—now a distinguished division of Microsoft’s gaming portfolio—stands alongside historic franchises such as Warcraft, Overwatch, Diablo, and StarCraft. We offer an inclusive, fast-paced corporate culture designed to empower creative teams while delivering premium entertainment experiences to hundreds of millions of monthly active users worldwide. Total Rewards and Compensation Blizzard is committed to offering competitive, equitable compensation packages that attract top-tier global talent. 3D Game Director job at Blizzard Entertainment Apply now See open roles Explore More Jobs

Irvine Jobs : Senior Designer, at Blizzard 2026

Irvine Jobs Senior Designer, at Blizzard 2026 thumb

Blizzard Entertainment is seeking an exceptional, narrative-driven Senior Designer, Cinematics to join an elite development squad in Southern California, dedicated to forging a brand-new, unannounced AAA title. This position stands out among premier Irvine jobs for tech and creative professionals, operating at the critical intersection of technical implementation and cinematic artistry. In this role, you will be responsible for driving high-quality, real-time, and pre-rendered cinematic assets from initial storyboard conceptualization through to final engine delivery. As a veteran developer looking at top-tier Irvine jobs, you possess an advanced understanding of how to sequence, structuralize, and implement cinematic storytelling that elevates real-time gameplay loops and respects overarching narrative goals. You are comfortable steering creative initiatives within dynamic, highly fluid incubation environments where project deadlines, game systems, and technical constraints evolve quickly. If you are an experienced visual storyteller eager to set the cinematic baseline for Blizzard’s next legendary universe, this leadership position offers an unheralded canvas for your craft. Job Overview : Senior Designer Attribute Details Company Blizzard Entertainment (An Activision Blizzard / Microsoft Company) Location Irvine, CA Work Pattern Hybrid (On-site & Home blend) Department Game Development – Cinematic Design Project Assignment New, Unannounced AAA Project Employment Type Full-Time, Permanent Primary Category Irvine Jobs / Game Design & Cinematics Base Salary Range $82,240.00 – $152,160.00 Annual (Negotiable based on experience & profile) Required Experience 8+ Years in AAA Game Cinematics with $\ge 1$ Shipped Major Title Core Competencies Camera Work, Framing, Staging, Editing, 3D Workflows, Engine Integration Cross-Functional Touchpoints Art, Narrative, Engineering, Surfacing, VFX, Lighting, Audio Accommodations Hub accommodationrequests@activisionblizzard.com About Blizzard Entertainment & Our World Best known for creating iconic, industry-altering video game universes—including Warcraft®, Overwatch®, Diablo®, and StarCraft®—Blizzard Entertainment, Inc. stands as a premier global developer and publisher of digital entertainment experiences. Now operating as a vital creative cornerstone within the Microsoft (NASDAQ: MSFT) gaming portfolio, Blizzard has spent over three decades crafting critically acclaimed, genre-defining products that have won multiple Game of the Year accolades. Our titles connect tens of millions of passionate players across PC (via Battle.net®), Xbox, PlayStation, Nintendo Switch, iOS, and Android ecosystems worldwide. As an active subsidiary of Activision Blizzard, Inc., we are positioned at the definitive nexus of media, technology, and interactive entertainment. Our massive global network delights hundreds of millions of monthly active users across 196 countries, rendering us the largest gaming framework on Earth. We believe that building immersive, authentic, and innovative virtual worlds is only possible when driven by diverse, highly cross-functional teams working within an inclusive environment. We champion a culture where artists, engineers, and visionaries can thrive, grow, and unleash their ultimate professional aspirations. Position Scope & Cinematic Philosophy Cinematics at Blizzard are not mere passive interruptions to gameplay; they are foundational pillars that define our characters, enrich our lore, and contextualize player agency. On an unannounced project, the Senior Cinematic Designer’s responsibility transitions from standard asset assembly into high-level visual R&D. You will analyze how camera angles, environment staging, and micro-expressions influence emotional resonance, ensuring that cinematic continuity bridges into gameplay smoothly. This requires a balanced technical and artistic mindset: a creator who can debate the nuances of three-point lighting, screen direction, and lens compression while simultaneously executing complex scripting logic within a cutting-edge proprietary or commercial game engine. Key Responsibilities 1. Hands-on Visual Authoring & Pre-Visualization 2. Cross-Disciplinary Integration & Risk Mitigation 3. Culture Stewardship & Strategic Development Requirements for Designers To succeed at Blizzard as a senior creative leader, you must demonstrate a deep history of shipping elite interactive content, complemented by refined interpersonal skills. Core Experience & Portfolio Technical & Artistry Profile Preferred Pluses Rewards & Employee Well-being Blizzard Entertainment provides a premium, holistically engineered compensation and benefits package designed to safeguard the physical, emotional, and financial health of our team members. Comprehensive Health & Security Financial Growth & Future Planning Rest, Balance & Life Perks Irvine Jobs : Senior Designer, at Blizzard Apply now See open roles Explore More Irvine jobs

Blizzard Entertainment hiring 3D Senior Animator, Irvine

Blizzard Entertainment hiring 3D Senior Animator

Blizzard Entertainment is seeking a talented and dedicated 3D Senior Animator to join our world-class Cinematics team. In this role, you will help craft the next generation of epic animated films and cinematic experiences. The ideal candidate possesses a deep passion for filmmaking and character animation, with a proven track record of animating a diverse array of characters and creatures across multiple styles—ranging from highly stylized to realistic. This position requires a mastery of body mechanics, character acting, and the 12 principles of animation, alongside a highly collaborative mindset. Job Overview : Animator Position Details Specifications Job Title Senior Animator – Temp (SFD / Cinematics) Team Name Cinematics Location Irvine, CA (Blizzard Way) Work Arrangement Hybrid (On-site / Work-from-Home) Contract Duration 6 to 12 months (dependent on project assignment) Hourly Pay Range $39.54 – $73.16 per hour Key Responsibilities as Animator High-Fidelity Animation: Deliver character and creature animation that meets or exceeds Blizzard’s industry-leading standard of quality. Cross-Functional Collaboration: Partner closely with Directors, Animation Supervisors, and Leads to develop, define, and maintain high-end cinematic sequences. Team Mentorship: Support the growth and evolution of the Cinematics team by providing constructive technical and artistic feedback. Adaptability: Thrive in a fast-paced environment, remaining agile and responsive to evolving project priorities. Position Details & Location Role Requirements for Animator Experience Knowledge & Skills Preferred Qualifications (Plus Factors) Compensation & Benefits Financial & Compensation Benefits Overview Eligible temporary full-time employees have access to a comprehensive benefits suite via Benefits for Every World, including: Blizzard Entertainment hiring 3D Senior Animator, Irvine Apply now See open roles Explore More Jobs

3D Animation Editor job at Blizzard Entertainment, Irvine

3D Animation Editor job at Blizzard Entertainment, thumb

Blizzard Entertainment is seeking a highly skilled Animation Editor to join the Creative Development division’s Animation Editorial team on a 4-to-5-month temporary basis. Operating as the central post-production hub within the Story & Franchise Development (SFD) branch, this team authors the world-class reveal trailers, marketing assets, short films, and in-game cinematic sequences that define and support Blizzard’s globally recognized intellectual properties. This position requires a seasoned editorial professional with a sophisticated background in narrative pacing, visual storytelling, and animation post-production pipelines. Operating out of the Irvine, CA studio under a flexible hybrid framework—with fully remote arrangements considered for unique circumstances—the successful candidate will manage multiple high-profile projects simultaneously under tight live-operations deadlines. Job Overview : Animation Editor Attribute Details Company Blizzard Entertainment (An Activision Blizzard / Microsoft Company) Location Irvine, CA (Hybrid / Remote options available) Employment Type Full-time, Temporary Contract (Anticipated 4–5 month duration) Department Creative Development — Animation Editorial (Story & Franchise Development) Compensation $30.47 – $56.35 Hourly (Based on experience and location) Core Software Adobe Premiere Pro (Expert-level required) Preferred Software Adobe After Effects (Compositing & 2D effects) Required Experience 5+ years of professional editorial history, with a focus on animation Core Workflow Storyboards, animatics, temp music/SFX, and final cinematic delivery Franchise Scope Warcraft, Overwatch, Diablo, StarCraft Key Responsibilities as Animation Editor Key Responsibilities Required Skills and Experience Desirable Pluses About the Organization Blizzard Entertainment, Inc., a division of Activision Blizzard and a member of the Microsoft family, is a premier developer and publisher of entertainment experiences. Over the past 30 years, Blizzard has created some of the gaming industry’s most critically acclaimed and genre-defining titles, engaging tens of millions of monthly active users across PC, Xbox, PlayStation, Nintendo Switch, iOS, and Android. We operate an inclusive workplace built on creative ambition, diversity, and the pursuit of epic entertainment. We strongly encourage qualified candidates from all backgrounds and under-represented demographics to apply. 3D Animation Editor at Blizzard, Irvine Apply now See open roles Explore More Jobs

Blizzard is hiring Principal UX Designer,Spain, 2026

Blizzard Entertainment

Blizzard Entertainment is seeking a world-class, visionary Principal UX Designer to join an elite, highly experienced mobile development unit in Barcelona. In this premier leadership role, you will take absolute structural ownership of the end-to-end user experience for Overwatch Rush—a major, unannounced top-down mobile Hero shooter that brings the vibrant, globally recognized Overwatch universe into a high-performance, touch-first format. As a Principal Designer, your primary mission is to architect, socialize, and safeguard an intuitive, accessible, and deeply immersive UX framework for systemically complex, player-facing features that will delight tens of millions of users globally. Operating at the highest tier of creative execution, you will serve as the strategic bridge connecting Game Design, UI Art, User Research, and Product Management. You will leverage qualitative data, low- and high-fidelity prototyping, and advanced interaction design methodologies to champion player-centric principles, elevate studio-wide toolkits, and mentor the next generation of UX talent in a studio culture built on inclusion, creative bravery, and cross-disciplinary synergy. Job Overview : Principal UX Designer Attribute Details Job Title Principal UX Designer Company Blizzard Entertainment (Microsoft Gaming Ecosystem) Project Assignment Overwatch Rush (Unannounced Mobile IP Expansion) Location Barcelona, Spain Core Software Stack Figma, Modern Prototyping Suites, GUI Wireframing Engines Target Verticals Top-Down Combat HUD, Complex Metagame UI, Freemium Economies Key Frameworks Information Architecture (IA), Accessibility (A11y), Agile/Scrum Accommodations accommodationrequests@activisionblizzard.com Welcome to Blizzard Entertainment & Activision Blizzard Blizzard Entertainment is a premier global developer and publisher of entertainment experiences, celebrated for crafting some of the most iconic, genre-defining, and critically acclaimed universes in interactive media history—including Warcraft®, Overwatch®, Diablo®, and StarCraft®. Now operating as a vital pillar within the Microsoft gaming ecosystem, Blizzard continues a 30-year legacy of pushing the technological and narrative limits of entertainment. Our combined network delivers elite interactive worlds across PC, Xbox, PlayStation, Nintendo Switch, iOS, and Android, connecting and entertaining massive player communities in 196 countries. Our Barcelona studio is home to passionate storytellers, engineers, and UX architects who believe that legendary games are born from diverse perspectives, deep mutual trust, and a shared obsession with player delight. We look for seasoned leaders who are eager to expand our universes into new frontiers while fostering an environment where every single developer can thrive. Position Scope & The Mobile UX Vision Designing user experiences for a mobile Hero shooter within the Overwatch universe presents an exceptional, highly nuanced technical challenge. The top-down perspective requires a radical reimagining of battlefield spatial awareness, high-velocity ability casting, target switching, and telemetry feedback—all compressed onto a touch-screen interface. As a Principal UX Designer, you will move far beyond basic wireframing. You are responsible for analyzing complex metagame progression layers, guild frameworks, live-operations loops, and deep customization menus, translating them into zero-friction user journeys. You will balance Blizzard’s signature “easy to learn, hard to master” product philosophy with the aggressive performance and layout constraints of modern mobile hardware, ensuring that tactical clarity, accessibility, and visual joy remain at the absolute forefront of the title’s identity. Key Responsibilities as Principal UX Designer 1. Macro UX Strategy, Interaction Design & Wireframing 2. Data Synthesis, Research Collaboration & Product Partnership 3. Culture Stewardship, Tooling Innovation & Mentorship Requirements To secure this highly senior title within Blizzard Entertainment, you must exhibit a rare combination of technical design wizardry, analytical depth, and clear organizational leadership. Core Technical Profile Desirable Pluses What We Offer You Blizzard Entertainment is dedicated to supporting the physical, emotional, and financial well-being of our developers through a comprehensive, premium benefits suite: Diversity, Inclusion & Accessibility Statement Activision Blizzard is an equal opportunity employer that values the unique perspectives brought by diverse backgrounds. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status. We are deeply committed to ensuring that under-represented groups feel empowered to apply, even if they do not perfectly match every single preferred qualification. If you require any reasonable physical or mental accommodations during the application, screening, or interviewing phases, please send your specific accommodation request to: 📧 accommodationrequests@activisionblizzard.com (Please note: General employment queries or application status checks cannot be processed at this address). Blizzard is hiring Principal UX Designer,Spain, 2026 Apply now See open roles Explore More Jobs