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Senior 2D/3D Artist at Ubisoft Montreal

Senior 2D_3D Artist at Ubisoft Montreal

The gaming industry is an ever-evolving landscape where the line between cinematic art and interactive play continues to blur. At the heart of this evolution is Ubisoft, a name synonymous with world-building and immersive storytelling. We are currently seeking a visionary Senior 2D/3D Artist to join our team in Montreal, specifically focused on our exciting project: March of Giants. This role is not just about creating art; it is about defining the soul of a brand. You will be the bridge between the development environment and the global audience, ensuring that every frame, render, and composition tells a story that resonates. Role Overview & Quick Facts : 2D/3D Artist Category Details Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Senior 2D/3D Artist – Marketing & Branding Location Montreal, QC, Canada Work Model Office-based (On-site in Montreal) Employment Type Full-time Contract Status Permanent Estimated Salary Range $85,000 – $125,000 CAD (Based on experience & seniority) Tools Required Unreal Engine 5, Adobe Creative Suite, 3D Rendering Software The Vision: Why This Role Matters In the competitive world of AAA gaming, the first point of contact a player has with a game is often through marketing assets. Whether it is a “Hero Image” on a digital storefront, a cinematic teaser on social media, or a high-impact poster for a global announcement, these visuals dictate the player’s perception of quality and tone. As a Senior 2D/3D Artist, you are the guardian of the March of Giants visual identity. You will take the raw assets created by the production team—characters, environments, and props—and elevate them into “Campaign-Ready” masterpieces. This requires a unique blend of technical 3D proficiency and an old-school designer’s eye for 2D layout and composition. Core Responsibilities: What You’ll Do Your day-to-day will involve a sophisticated mix of creative direction and hands-on execution. You aren’t just a “cog in the machine”; you are the owner of creative initiatives from the initial sketch to the final pixel. 1. Cinematic 3D Production & Rendering You will be responsible for creating high-fidelity 3D scenes specifically tailored for marketing. This is not about real-time gameplay performance; it is about visual impact. 2. 2D Design & Branding Integration 3D is only half the battle. To make a marketing asset truly functional, it must work within a brand framework. 3. Strategic Collaboration At Ubisoft, we believe in the power of “The Collective.” You will sit at the intersection of three major departments: Qualifications: What You Bring to the Team We are looking for a veteran artist who has spent years honing their craft at the intersection of technology and art. Life at Ubisoft Montreal Joining Ubisoft Montreal means joining the largest video game development studio in the world. Since its inception in 1997, the studio has been a pioneer in the industry. The City of Montreal Based in the vibrant Mile End neighborhood, our office is in the heart of a global tech and art hub. Montreal offers a unique blend of European charm and North American energy, making it an ideal home for creatives from all over the world. Senior 2D/3D Artist at Ubisoft Montreal Apply now See open roles

Producer at Stainless Games, 2026

Producer at Stainless Games, 2026

Stainless Games, a titan of independent game development with a legacy spanning over three decades, is seeking a process-driven, highly organized, and diplomatically gifted Producer to join our leadership team. This is a pivotal role designed for a professional who understands that creating world-class games requires a perfect balance between rigorous project management and empathetic people leadership. Job Specification & Strategic Overview: Producer For a high-level summary of this leadership opening, please refer to the table below containing essential administrative and organizational data: Key Feature Details Company Name Stainless Games Ltd Official Role Producer Department Production Employment Type Full-Time / Permanent Location Stainless Games HQ (Isle of Wight, UK) Work Model Hybrid (Min. 3 days on-site: Tuesday–Thursday) Salary Competitive (Based on industry experience) Core Methodologies Agile, Scrum, Kanban Required Experience At least one full shipped cycle as a Producer Key Benefits Visa Support, Relocation, Private Medical, Annual Bonus The Stainless Games Legacy Founded in 1994, Stainless Games has remained a fiercely independent powerhouse in the global gaming industry. With a catalogue of multi-million-selling titles and over 300 SKUs across Mobile, Console, PC, and VR, we have a proven track record of delivering excellence. As a Producer at Stainless, you aren’t just managing a schedule; you are joining a community of over 50 passionate creators dedicated to crafting new worlds. We offer a fun, relaxed, yet high-performance environment where your leadership directly shapes the future of our studio. Primary Roles & Strategic Responsibilities The role of a Producer at Stainless Games is multifaceted, requiring a leader who can navigate the complexities of game development while keeping the team inspired and on track. Professional Requirements To excel as a Producer in our fast-paced environment, candidates should possess the following qualifications: Desirable Attributes While not strictly required, the following will distinguish a top-tier candidate: Comprehensive Benefits & Lifestyle At Stainless Games, we believe in rewarding our leadership with a package that promotes long-term stability and well-being. The Isle of Wight: Your New Home Relocating for a Producer role at Stainless Games means choosing an incredible lifestyle. The Isle of Wight is an increasingly popular destination for those seeking outdoor living and a high quality of life for their families. Most locations on the island are within a 25-minute drive of the coast, offering a perfect counter-balance to the high-energy environment of game production. Our hybrid model (Tuesday–Thursday in the office) ensures you get the best of both worlds: face-to-face collaboration and personal flexibility. Producer at Stainless Games, 2026 Apply now See open roles

3D Generalist at Stainless Games

3D Generalist at Stainless Games

Stainless Games, a titan of independent game development with a 30-year track record of excellence, is seeking a versatile and highly skilled 3D Generalist to join our elite art department. This role is designed for an artist who refuses to be boxed into a single niche—someone who possesses the broad technical expertise and creative vision to build everything from sprawling environments to intricate props for high-profile projects. Job Specification & Vital Statistics: 3D Generalist To ensure transparency and clarity for all applicants, the following table summarizes the key logistical and financial details of the 3D Generalist position: Feature Details Company Name Stainless Games Ltd Primary Job Title 3D Generalist Industry Sector Game Development (Multi-platform) Employment Type Full-Time / Permanent Location Stainless Games HQ (Isle of Wight, UK) Work Model Hybrid / On-site Options Salary Range Competitive (Based on Seniority & Portfolio) Core Software Blender, 3ds Max, Substance Painter, Photoshop Game Engines Unity & Unreal Engine Total Holiday 22 Days + Bank Holidays + 2-Week Christmas Shutdown The Stainless Games Legacy For over three decades, Stainless Games has remained a proudly independent studio, crafting sector-leading titles that have captivated millions. We aren’t just a studio; we are a community of creators. As a 3D Generalist here, you join a team that values independence, technical innovation, and a genuine passion for the medium. Our work environment is fun, progressive, and focused on pushing the boundaries of what is possible in interactive entertainment. The Role: A Versatile Visionary The beauty of being a 3D Generalist at Stainless Games lies in the variety. You won’t be repeating the same task every day; instead, you will be a “Swiss Army Knife” of visual excellence, adapting to the needs of the project as it evolves. Essential Requirements for 3D Generalist To thrive as a Generalist in our studio, you must meet the following professional benchmarks: Desirable Qualifications We are particularly interested in a 3D Generalist who brings “extra” to the table: Industry-Leading Benefits We recognize that a top-tier 3D Generalist deserves a package that supports their lifestyle and long-term career growth. Life on the Isle of Wight For a 3D Generalist, inspiration is everywhere on the Isle of Wight. It is one of the sunniest locations in the UK and offers a lifestyle that is hard to match. With the beach never more than 25 minutes away, it is the perfect place for outdoor enthusiasts and families alike. Our HQ provides a hub for collaboration, but our hybrid model ensures you have the flexibility you need to do your best work. How to Apply Are you ready to become our next 3D Generalist? We are looking for artists who are self-motivated, organized, and deeply passionate about game art. 3D Generalist at Stainless Games Apply now See open roles

Job opening VFX Artist at Shivaansh Artvision 2026

Job opening VFX Artist at Shivaansh Artvision 2026 (1)

Shivaansh Artvision is currently seeking a visionary and highly technical VFX Artist to join our elite creative team. This role is designed for a professional who possesses a deep passion for crafting breathtaking visual effects and digital simulations that push the boundaries of cinematic storytelling. As a cornerstone of our production pipeline, you will be responsible for the end-to-end creation of high-quality effects that seamlessly bridge the gap between live-action footage and complex CGI environments. At Shivaansh Artvision, we believe that the best visual effects are those that feel inherently part of the scene. We are looking for an artist who understands the physics of natural phenomena and the subtle nuances of cinematography to deliver results that are both technically flawless and artistically compelling. Job Overview: VFX Artist Category Details Company Name Shivaansh Artvision Position VFX Artist Job Type Full-Time Location Remote / Global (Inquire for specific studio hubs) Salary Competitive (Based on seniority, portfolio, and experience) Primary Software After Effects, Nuke, DaVinci Resolve Industry Focus Cinematic Productions & Film Detailed Role Responsibilities as VFX Artist The role of a VFX Artist at Shivaansh Artvision is multifaceted, requiring a blend of high-level simulation, meticulous compositing, and technical optimization. You will be involved in every stage of the effects pipeline, from early look development to final render delivery. Simulation and Particle Systems One of your primary responsibilities will be the design and execution of complex particle simulations. This includes creating realistic natural elements such as fire, smoke, water, and explosions, as well as stylized or magical effects tailored to the specific needs of our original productions. You must have an expert understanding of timing, scale, and the behavior of natural phenomena to ensure these simulations feel grounded within the physical world of the film. Advanced Compositing and Integration You will execute seamless compositing by layering various digital elements into live-action plates. This requires a mastery of lighting, color grading, and grain matching to ensure the integration is indistinguishable to the viewer. Your workflow will include critical tasks such as rotoscoping, tracking, and plate clean-up to prepare footage for final high-end effects. Technical Tracking and Match-Moving A deep understanding of movie VFX pipelines is essential, specifically regarding match-moving and camera tracking. You will be responsible for ensuring that all digital elements adhere perfectly to the camera’s motion, maintaining the perspective and spatial integrity of every shot. Optimization and Workflow Management In a high-pressure film environment, technical efficiency is just as important as artistic quality. You will be tasked with optimizing simulations and renders to meet strict technical requirements and demanding production schedules without compromising the final visual output. Cross-Departmental Collaboration Visual effects are a collaborative effort. You will work closely with 3D Artists, Lighting Leads, and Directors to maintain a cohesive visual style throughout the production. This involves participating in the feedback loop—both providing and receiving critiques—to ensure the highest possible quality standards across the board. Required Skills and Experience for VFX Artist We are looking for a candidate who combines technical software mastery with a sophisticated artistic sensibility. About Shivaansh Artvision At Shivaansh Artvision, we are dedicated to creating stunning visuals that resonate with global audiences. Our studio provides a dynamic environment where creativity is encouraged, and technical excellence is rewarded. We work on high-stakes cinematic productions where every pixel matters, and we empower our artists to take ownership of their work from concept to screen. We offer a culture of continuous learning and professional growth, where you will be surrounded by some of the most talented artists and directors in the industry. How to Apply If you are a talented VFX Artist with a passion for creating world-class cinematic visuals, we encourage you to join our team. To apply, please click the link below to access our application portal and fill out the required form. Your submission should include a link to your latest VFX Showreel, highlighting your simulation work, compositing skills, and breakdown shots. Job opening VFX Artist at Shivaansh Artvision 2026 Apply now See open roles Check out more jobs

3D Environment Artist job at Blazing Griffin

3D Environment Artist job at Blazing Griffin

An incredible opportunity has opened for a seasoned Environment Artist to join the creative ranks at Blazing Griffin. This role is pivotal in crafting the worlds for an ambitious new original IP, offering a chance to define the landscapes, atmospheres, and architectural storytelling of a fresh gaming universe. Job Overview: Environment Artist Category Details Company Name Blazing Griffin Position Environment Artist Job Type Full-Time / Permanent Location Glasgow, Scotland (Remote Options Available) Salary Competitive (Based on Seniority & Portfolio) Core Software ZBrush, Painter, Designer, Unity Experience Level Senior (5+ Years) Detailed Role Responsibilities as Environment Artist As an Environment Artist at Blazing Griffin, you are the architect of the player’s experience. Your role bridges the gap between raw gameplay mechanics and high-end visual fidelity, ensuring that every corner of the game world feels intentional, optimized, and immersive. World Building & Artistic Vision Working under the direct guidance of the Art Director, you will be responsible for delivering top-tier environments that push the boundaries of the project’s aesthetic. You will utilize a robust toolkit including ZBrush for organic sculpting, Substance Painter for detailed prop work, and Substance Designer for creating tileable, procedural materials that bring the world to life. Level Blockouts & Layout Evolution Collaboration with the Design Team is at the heart of this role. You will take initial gray-box level designs and transform them through every stage of production—from early layout and asset placement to final set dressing and lighting. Your goal is to ensure that the environment supports the gameplay flow while meeting the highest artistic standards. Leadership & Collaborative Feedback Blazing Griffin values a culture of growth. You will act as a mentor to junior artists, offering technical guidance and creative critiques to help them refine their skills. Furthermore, you are expected to be an active voice in the creative process, offering your own unique insights and suggestions to the Art Director and Producer during the planning stages. Technical Documentation & Workflow Optimization Efficiency is vital for building large-scale worlds. You will take a proactive role in identifying and documenting new workflows that streamline the environment pipeline. Whether it is refining a modular kit or establishing a new baking process, your documentation will ensure the entire team remains synchronized and efficient. Concept Art Collaboration Before a single polygon is placed, you will coordinate with Concept Artists. Your technical expertise will be crucial here, as you suggest amendments to designs that ensure they are not only visually stunning but also practical for 3D production and engine performance. Required Skills & Qualifications for Environment Artist Blazing Griffin is looking for a technical artist who understands that a great environment is a balance of beauty and performance. Comprehensive Employee Benefits Blazing Griffin provides a supportive ecosystem designed to let creative professionals do their best work while maintaining a high quality of life. 3D Environment Artist job at Blazing Griffin Apply now See open roles