Job Opening Character Artist at Blazing Griffin, 2026
Join Blazing Griffin as a Character Artist in Glasgow (Remote). Work on an original IP using Zbrush & Unity. 3+ years experience required.
Join Blazing Griffin as a Character Artist in Glasgow (Remote). Work on an original IP using Zbrush & Unity. 3+ years experience required.
Mighty Yeti Studios is a premier creator-owned indie animation house specializing in high-quality kids and family entertainment. We are currently in active episodic production for our flagship preschool series, Classtronauts, and are seeking a technically sophisticated Surfacing Artist to join our remote global team. In our studio, surfacing is more than just applying textures; it is about building intelligent, sustainable systems. We prioritize a procedural-first approach to shading, focusing on the power of the Arnold shader tree to create flexible, memory-efficient, and art-directable materials. If you are an artist who prefers the logic of a node graph over the heavy footprint of massive texture maps, you will thrive in our pipeline. Executive Summary & Role Specifications: Surfacing Artist Category Details Company Name Mighty Yeti Studios Project Title Classtronauts (Preschool Animated Series) Role Title Surfacing Artist (Procedural Specialist) Job Type Remote Freelance / Part-Time / Per-Asset Basis Location 100% Remote Compensation $35.00 – $70.00 per hour (Based on complexity and technical depth) Primary Toolset Autodesk Maya, Arnold Renderer, Substance Painter Color Space ACES / OCIO Pipeline Experience Req. 3+ Years in Episodic TV or Feature Animation The Mighty Yeti Surfacing Artist Philosophy At Mighty Yeti Studios, we believe in “Smart Surfacing.” In an episodic environment, speed and consistency are paramount. Our goal is to keep external texture dependencies to a minimum by leveraging Arnold’s Standard Surface and procedural nodes. While Substance Painter remains a vital part of our workflow—particularly for hero characters and high-detail hero props—we look for artists who treat baked textures as a tactical choice rather than a default starting point. We value shader networks that are reusable, scalable, and optimized for our Linux-based render farm. Detailed Job Responsibilities I. Procedural Shader Development Your primary focus will be the creation of high-quality Arnold shader networks that define the look of the Classtronauts universe. II. Technical Pipeline & Color Science Surfacing is the bridge between modeling and lighting. Your technical precision ensures that bridge is stable. III. Collaboration & Downstream Success At Mighty Yeti, we value “pipeline-friendly” art. What We’re Looking For Surfacing Artist Technical Requirements Professional Experience The “Yeti” Success Factors Job Opening Surfacing Artist at Mighty Yeti Studios Apply now See open roles
Join Mighty Yeti Studios as a Remote Set Dress & Rigging Artist. Maya & Arnold skills required for our series. Apply now!
Apply as a Remote Pipeline TD at Mighty Yeti Studios. Python, Maya & ShotGrid skills for our series. Join us today!
Join Mighty Yeti Studios as a Remote FX Artist for Classtronauts. Maya, Arnold & BiFrost skills required. Apply today!
Apply as a Remote Environment & Hard Surface Modeler at Mighty Yeti Studios. Maya & Arnold skills required. Join us now!
Welcome to Mighty Yeti Studios, a creator-owned powerhouse in the indie animation space. We are dedicated to crafting high-quality kids and family entertainment that sparks imagination and brings joy to audiences worldwide. As we scale our production for our latest original animated series, we are looking for a visionary 3D Animator to join our remote creative team. Below is a detailed breakdown of the role, the expectations, and the creative environment you will be stepping into. Job Overview : 3D Animator (Maya & Unreal Engine) Category Details Company Name Mighty Yeti Studios Role Title 3D Animator (Maya Specialist) Job Type Remote Freelance / Part-Time Independent Contractor Location Remote (Global) Compensation Range $35.00 – $65.00 per hour (Commensurate with experience & project scope) Software Focus Autodesk Maya, Unreal Engine (Sequencer/Blueprints) Experience Level Intermediate to Senior (3+ Years) Industry Indie Animation / Kids & Family Entertainment The Mighty Yeti Vision Mighty Yeti Studios isn’t just a production house; we are a collective of storytellers. We believe that animation for children should be as sophisticated and emotionally resonant as any other medium. Our production pipeline is lean, agile, and built on the foundation of creative autonomy. As an independent contractor, you aren’t just a “cog in the machine”—you are a key contributor to the soul of our characters. Detailed Job Description for 3D Animator Core Responsibilities: Bringing the Yeti to Life Your primary mission is to translate scripts and storyboards into living, breathing performances. Mighty Yeti Studios is looking for an animator who understands that “movement” and “performance” are not the same thing. Technical Requirements for 3D Animator job To thrive in this role, you must possess a blend of classical animation knowledge and modern engine proficiency. Cultural Fit & “The Indie Spirit” Mighty Yeti Studios operates as a remote, decentralized team. This requires a specific mindset: Preferred Qualifications While not strictly required, the following will move your application to the top of the pile: Working at Mighty Yeti: The Independent Contractor Model This is a Freelance/Part-Time Independent Contractor position. What does this mean for you? Openings for 3D Animator at Mighty Yeti Studios Apply now See open roles
Hiring: Production Coordinator at Illumination. Bridge the gap between LA & Paris for $29/hr. Join our VisDev team today!
Are you ready to join a team of “superheroes” in one of the world’s most vibrant gaming hubs? IGG Canada is a premier division of IGG (I Got Games), a global powerhouse in the multiplayer mobile gaming industry. Since 2006, IGG has been a leading publisher and developer, reaching millions of players through strategic partnerships with platforms like iOS, Google Play, and Amazon. As a C++ Backend Developer at our Vancouver studio, you will be at the heart of our technical operations. We are currently preparing to move into our brand-new, high-tech studio at 988 West Broadway, featuring panoramic views of the Vancouver skyline, coastal mountains, and English Bay. In this role, you aren’t just writing code—you are architecting the stability and scalability of our most popular 3D stylish mobile titles. Career Opportunity: C++ Backend Developer (High-Concurrency Systems) Feature Details Company Name IGG Canada (Premium Mobile Game & Video Production Studio) Job ID IGGC-VAN-CPP-2026-009 Job Type Full-Time, Permanent Location Vancouver, BC (Current: 5 East 8th Ave / Relocating to: 988 West Broadway) Salary Range $68,000 – $94,000 CAD Annually Reporting To Backend Team Lead Department ZQ Game Programming Core Responsibilities of a C++ Backend Developer 1. Systems Engineering & Feature Implementation As a C++ Backend Developer, you will own the server-side logic that defines the player experience. 2. Performance Optimization & Architectural Stability In a global live-service environment, performance is paramount. 3. Collaborative Technical Innovation Detailed Job Requirements: C++ Backend Developer 1. Systems Engineering & Feature Implementation As a C++ Backend Developer, you will own the server-side logic that defines the player experience. 2. Performance Optimization & Architectural Stability In a global live-service environment, performance is paramount. 3. Collaborative Technical Innovation Detailed Job Requirements for C++ Backend Developer Professional Experience Technical Mastery Soft Skills & Mindset The IGG Canada “Superhero” Benefits We believe that high-quality work comes from a high-quality lifestyle. Our benefits package is designed to support your health, your family, and your future. Studio Perks & Culture C++ Backend Developer job at IGG Canada Apply now See open roles
Join IGG Canada as a Senior Game Backend Developer. Master C++ and distributed systems for top mobile games. Apply for $125k today!