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DNEG Sydney Australia hiring Lighting TD, 2026

DNEG Sydney Australia hiring Lighting TD, 2026

DNEG SYDNEY Australia is expanding its world-class animation team to meet the demands of an incredible slate of upcoming feature films. We are currently seeking a highly skilled and artistic Lighting TD to join our Shot Finishing department. This role is a cornerstone of our production pipeline, sitting at the intersection of Environment Generalist workflows, Lighting, and Compositing. By joining DNEG SYDNEY Australia, you will be part of a studio that has brought to life iconic projects such as The Garfield Movie, Nimona, and Entergalactic. Our current production slate includes high-profile titles like The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. At DNEG SYDNEY Australia, we don’t have a “house style”—we have a “quality style,” and we empower our artists to push the boundaries of what is possible in stylized and realistic animation. Executive Summary & Role Metrics at DNEG SYDNEY Australia Category Details Company Name DNEG Animation Primary Keyword DNEG SYDNEY Australia Job Title Lighting TD (Technical Director) Department Shot Finishing (Lighting & Comp) Employment Type Full-Time / Contract Location Sydney, NSW, Australia Estimated Salary $105,000 – $145,000 AUD (Based on experience) Core Software Katana, RenderMan, Nuke Work Model Hybrid / On-Site DNEG Animation is a global powerhouse fueled by the passion of our crew. We thrive on diverse styles, from complex graphic novel adaptations to beautifully stylized films. When you join DNEG SYDNEY Australia, you are joining a collaborative community where every role plays a vital part in the success of our shows. We believe in the power of visual storytelling and are dedicated to breathing life into unforgettable characters and enchanting worlds. Detailed Job Description: The Mission The Lighting TD at DNEG SYDNEY Australia is responsible for the final “look” of the film. You are the digital cinematographer, using light and shadow to set the mood, direct the viewer’s eye, and ensure narrative continuity across entire sequences. 1. Artistic Mood & Look Development Working under the direction of the Lighting Supervisor and Art Director, you will: 2. Technical Problem Solving & Optimization In a modern feature animation pipeline, beauty must be balanced with efficiency. At DNEG SYDNEY Australia, our Lighting TDs are technical leaders who: 3. Workflow & Pipeline Integration The Lighting TD acts as a bridge between several departments. You will: Candidate Requirements: What You’ll Bring To maintain the high standards of DNEG SYDNEY Australia, we look for artists who possess a rare blend of technical “under-the-hood” knowledge and a sophisticated artistic eye. The “Must-Haves” The “Nice-to-Haves” Why Choose DNEG SYDNEY Australia? Sydney has rapidly become one of the world’s most significant hubs for digital artistry. Joining DNEG SYDNEY Australia offers unique advantages: Explore More Lighting TD Jobs DNEG Sydney Australia hiring Lighting TD, 2026 Apply now See open roles

DNEG Sydney Jobs – hiring CFX TD

DNEG Sydney Jobs - hiring CFX TD

DNEG Sydney Jobs represents a gateway to working with one of the most prestigious visual effects and animation powerhouses in the world. As we expand our footprint in Australia, we are looking for a highly skilled CFX TD (Creature Effects Technical Director) to join our Performance department. At DNEG, our Creature TDs are the architectural backbone of character movement, responsible for the development of sophisticated animation rigs and the high-fidelity simulation of creatures, digital doubles, vehicles, and props. If you are searching for DNEG Sydney Jobs that challenge your technical prowess while demanding a keen artistic eye, this role offers the perfect intersection of engineering and digital artistry. Role Overview & Compensation: CFX TD Category Details Company Name DNEG (Animation & VFX Division) Primary Keyword DNEG Sydney Jobs Job Title CFX TD (Creature Effects Technical Director) Employment Type Full-Time / Contract Location Sydney, Australia (Hybrid Options) Estimated Salary $110,000 – $155,000 AUD (Based on seniority) Core Software Houdini (Required), Maya (Preferred) Scripting Needs VEX, Python (Highly Desirable) Detailed Job Description: The Mission The role of a CFX TD at DNEG Sydney Jobs is integral to the development and execution of realistic simulations that define modern cinema. You will not only build the rigs but also oversee the subsequent simulations that bring weight, muscle, cloth, and hair to life. 1. Technical and Creative Problem Solving A primary draw for those seeking DNEG Sydney Jobs is the opportunity to find innovative solutions to complex production needs. You will develop high-quality rigs and simulations for a variety of assets, including: 2. Pipeline Integration and Collaboration Joining the team through DNEG Sydney Jobs means working within a high-pressure, creature-heavy post-production environment. You must be familiar with the intricacies of a modern pipeline, ensuring that your rigs and simulations move efficiently from the animation stage through to lighting and rendering. Requirements: What You’ll Bring To be successful in your application for DNEG Sydney Jobs, you must demonstrate a balance of technical rigor and a commitment to visual excellence. The “Must-Haves” The “Nice-to-Haves” Those who excel in DNEG Sydney Jobs often bring additional technical layers to the team: About You: The Ideal Candidate We look for specific personality traits when hiring for DNEG Sydney Jobs. It is not just about what you can do, but how you work within a high-performing team: About DNEG: Our Global Identity DNEG is a global leader in the creation of award-winning content. With over 9,000 employees worldwide, we maintain studios in Los Angeles, London, Montréal, Mumbai, and now, a growing presence in Sydney. Why search for DNEG Sydney Jobs? Industry Context: The Sydney VFX Hub The growth of DNEG Sydney Jobs is a testament to Australia’s rising status as a global hub for visual effects. With competitive tax incentives and a wealth of local talent, Sydney has become a primary destination for major studio productions. Working in Sydney offers: Explore More FX-CFX jobs DNEG Sydney Jobs – hiring CFX TD Apply now See open roles

DNEG Sydney Jobs – 3D Animator

DNEG Sydney Jobs - 3D Animator

DNEG Sydney, a global leader in visual effects and feature animation, is currently seeking a talented and driven Animator to join our world-class team in Sydney, Australia. This is a pivotal role within our Performance department, specifically focusing on Animation, Creature, and FX. At DNEG, you aren’t just moving characters; you are breathing life into digital beings for some of the most anticipated feature films in the industry. As an Animator at DNEG, you will be part of a legacy that has garnered multiple Academy Awards and set the benchmark for visual storytelling. This role requires a blend of technical mastery, artistic intuition, and a collaborative spirit. We are currently seeking a talented and driven Animator to join our world-class Performance team in Australia. At DNEG Sydney, you aren’t just moving characters; you are breathing life into digital beings for some of the most anticipated feature films in the industry. As a key member of DNEG, you will be part of a legacy that has garnered multiple Academy Awards and set the benchmark for visual storytelling across the globe. DNEG Sydney Job Overview: 3D Animator Category Details Company Name DNEG Sydney (Animation Division) Department Performance (Animation, Creature, and FX) Job Title Animator Employment Type Full-Time / Permanent Location Sydney, Australia Salary Range (Estimated) $95,000 – $135,000 AUD (Based on experience)* Core Software Autodesk Maya, Blender Experience Level Mid-to-Senior (5+ Years) Global Presence Studios in LA, London, Montreal, Mumbai, and more Working at DNEG means operating at the highest level of cinematic production. Your daily mission involves: To succeed at DNEG , you should possess a blend of artistic intuition and technical expertise: About DNEG Sydney DNEG is a vital hub in our global network, which employs over 9,000 people worldwide. We believe that embracing our differences is the key to our success. At DNEG, we are committed to creating an equitable, diverse, and inclusive work environment where every artist feels they belong. We offer relocation assistance for qualified candidates and provide a supportive atmosphere to help you settle into the vibrant creative community of Sydney. Explore More Animation Jobs DNEG Sydney Jobs – 3D Animator Apply now See open roles

Senior Technical Designer job at 10:10 Games

Senior Technical Designer job at 10:10 Games

Elevate your career at 10:10 Games, an independent studio where technical mastery meets a legendary “people-first” philosophy. Following the global success of Funko Fusion in 2024, our Warrington-based team is scaling rapidly to develop ambitious new IPs. We are seeking a visionary Senior Technical Designer—a hybrid specialist who can bridge the gap between Art, Animation, and Engineering while mentoring the next generation of industry talent. This is a leadership-tier role within our Technical Design and Asset Art department, perfect for a veteran who thrives on solving complex logic puzzles without sacrificing visual fidelity. Job Overview & Key Specifications: Senior Technical Designer Category Details Company Name 10:10 Games Job Title Senior Technical Designer Location Warrington, Cheshire, UK (Hybrid) Employment Type Full-Time Department Technical Design and Asset Art Experience Level Senior / Experienced (Shipped Unreal Project Required) Salary Range Competitive / Industry-Leading (Commensurate with experience) Work Model 3 Days In-Office / 2 Days Remote Core Technology Unreal Engine 5, Blueprints, C++, Maya/Blender Key Benefits Zero Crunch, 33 Days Holiday, Private Health, Bonus Scheme At 10:10 Games, we believe that a studio’s greatest strength is its people. Located in the heart of Warrington, we have moved away from outdated industry norms to create a sustainable, transparent, and empowering environment. Career Architecture & Growth We don’t just hire for a project; we invest in your career. We have established clear development pathways designed to help you reach your full potential. As a Senior, you will participate in regular progression catch-ups with your manager, ensuring your learning and leadership aspirations remain our primary focus. Transparency and Collaboration Communication is the heartbeat of our studio. We hold fortnightly company-wide stand-ups and frequent team check-ins to ensure every voice is heard. We value transparency and genuinely care about the feedback provided by every member of the team, fostering a truly collaborative spirit. Industry Outreach and Inclusivity We are proud partners with organizations such as Women in Games, Grads in Games, and Into Games. As an equal opportunity employer, we are committed to opening doors for the next generation of talent through local university partnerships and internships. We treat all applications equally, regardless of background, gender identity, or ethnicity. The Role: Senior Technical Designer As a Senior Technical Designer, you are the technical heartbeat of the creative process. You will be responsible for the design, prototyping, and implementation of interactive gameplay systems that leverage the absolute latest in Unreal Engine 5 technology. You will work within a multi-skilled team comprised of animation, art, and design veterans. Your mission is twofold: ensure that interactive assets function flawlessly from a mechanical perspective and look visually outstanding from an artistic one. Key Responsibilities and Leadership 1. System Design and Technical Architecture 2. Mentorship and Knowledge Sharing 3. Visual Integration and Artistry We are seeking a proactive leader who is user-focused and possesses a deep technical curiosity. Professional Requirements Bonus Skills (The “Extra Mile”) Warrington: The Hub of the North West Our studio is perfectly situated in Warrington, Cheshire, offering a high quality of life with world-class connectivity: We believe that great work happens when people are rested, healthy, and valued. Senior Technical Designer job at 10:10 Games Apply now See open roles Trending Jobs

Job Opening Mid-Level Technical Designer at 10:10 Games

Job Opening Mid-Level Technical Designer at 10:10 Games

Step into a role where technical precision meets creative flair. 10:10 Games is an independent development studio that has quickly made its mark on the industry with the 2024 release of Funko Fusion. As we pivot toward the development of brand-new, exciting IPs, we are looking for a Mid-Level Technical Designer to join our elite Technical Design and Asset Art department in Warrington. This is a unique opportunity for an experienced developer who thrives at the intersection of Art, Animation, and Engineering. You will be instrumental in ensuring our interactive systems are not only robust and performant but also visually stunning. Job Summary & Essential Specifications: Mid-Level Technical Designer Category Details Company Name 10:10 Games Job Title Mid-Level Technical Designer Location Warrington, Cheshire, UK (Hybrid) Employment Type Full-Time Department Technical Design and Asset Art Experience Level Mid-Level (Professional Unreal Experience Required) Salary Range Competitive & Industry-Leading (Based on experience) Work Model 3 Days In-Office / 2 Days Remote Core Technology Unreal Engine 5, Blueprints, Maya/Blender Key Benefits Zero Crunch, 33 Days Holiday, Private Healthcare At 10:10 Games, our studio culture isn’t just a tagline—it’s our foundation. We have deliberately built an environment where every team member is empowered to fulfill their maximum potential. We believe in sustainable growth. We build clear development pathways that allow our staff to reach the next stage of their career through internal promotion opportunities. Your professional aspirations are a prime focus; you will have regular progression catch-ups with your manager to ensure you are consistently moving toward your goals. Innovation requires honesty. We value transparency and collaboration, ensuring that everyone’s feedback is genuinely considered. Our fortnightly company-wide stand-ups and frequent team check-ins ensure that our promise of an open-door policy is maintained every single day. We are passionate about opening the doors of the gaming industry to everyone. Through partnerships with Women in Games, Grads in Games, and Into Games, we actively work to make the industry more accessible. As an equal opportunity employer, we treat all applications equally, celebrating diversity across gender identity, race, ethnicity, and lived experience. The Role: Technical Designer As a Mid-Level Technical Designer, you will be a bridge-builder. You will be responsible for the design, prototyping, and implementation of interactive gameplay systems and mechanics that leverage the full power of Unreal Engine 5’s latest technology. You will work within a multi-skilled team comprised of experts from animation, art, and design backgrounds. Your mission is to ensure that interactive assets function flawlessly from a technical perspective while maintaining the high visual bar our studio is known for. Key Responsibilities and Workflows 1. System Design and Prototyping 2. Visual Integration and Artistry 3. Cross-Departmental Collaboration 10:10 Games need a proactive team player who is user-focused and possesses a deep technical curiosity. Professional Requirements Bonus Skills (The “Extra Mile”) Our studio is perfectly situated in Warrington, Cheshire. This location offers a fantastic quality of life with easy access to the cultural and social hubs of both Manchester and Liverpool. We believe that a “people-first” culture must be backed by tangible support. Job Opening Mid-Level Technical Designer at 10:10 Games Apply now See open roles Trending Jobs

Junior Technical Designer at 10:10 Games

Junior Technical Designer at 10:10 Games

Are you a creative problem-solver looking to break into the games industry? 10:10 Games is offering an exceptional entry-level opportunity for a Junior Technical Designer to join our growing team in Warrington. Following the successful 2024 launch of Funko Fusion, we are expanding our studio to develop fresh, exciting IPs, and we want you to be part of our “people-first” journey. This role is designed for someone who sits at the intersection of Art and Engineering—someone who can not only imagine a gameplay mechanic but also build the logic that makes it work within Unreal Engine 5. Job Summary & Essential Details: Junior Technical Designer Category Details Company Name 10:10 Games Job Title Junior Technical Designer Location Warrington, Cheshire, UK (Hybrid) Employment Type Full-Time Experience Level Entry-Level / Junior Department Technical Design and Asset Art Salary Range Competitive Junior Salary (Commensurate with portfolio/experience) Work Model 3 Days In-Office / 2 Days Remote Primary Technology Unreal Engine 5 (Blueprints), Maya/Blender Core Benefits Zero Crunch, 33 Days Holiday, Private Health, Bonus Scheme Based in the heart of Warrington, 10:10 Games is an independent studio defined by its culture. We believe that a studio is only as strong as its team, which is why we have anchored a “people-first” philosophy into our DNA. Your Career Pathway We don’t just offer jobs; we build careers. We have established dedicated development pathways to help you reach the next stage of your professional life through internal promotion opportunities. You will have regular progression catch-ups with your manager, ensuring your learning and development aspirations remain a top priority. A Collaborative Environment Transparency and feedback are vital to our success. We hold fortnightly company-wide stand-ups and frequent team check-ins to ensure every voice is heard. We are a studio that values collaboration over hierarchy, where your ideas can truly make an impact on the final product. Inclusivity and Outreach We are an equal opportunity employer committed to opening the doors of the industry to everyone. We partner with organizations like Women in Games, Grads in Games, and Into Games. Through our outreach programmes with local schools and universities, we strive to create an inclusive space regardless of background, gender identity, or ethnicity. As a Junior Technical Designer, you will be a vital link between the creative and technical departments. You will be responsible for the design, prototyping, and implementation of interactive gameplay elements and mechanics, leveraging the cutting-edge capabilities of Unreal Engine 5. You will join a multi-skilled Technical Designer—a unique group composed of staff with backgrounds in animation, art, and design. This team exists to ensure that our interactive assets don’t just function perfectly; they must also look visually outstanding. Key Responsibilities and Workflows : Technical Designer 1. Prototyping and Implementation 2. Visual and Technical Synergy 3. Communication and Documentation What We Are Looking For Technical Designer role We are looking for a proactive, user-focused individual who is passionate about the “how” and “why” behind gameplay mechanics. Core Requirements Bonus Points (Nice to Have) Warrington is a thriving creative hub perfectly situated between the cultural centers of Manchester and Liverpool. Joining 10:10 Games means: Benefits & Perks We offer a comprehensive package designed to support your physical, mental, and financial well-being: Junior Technical Designer at 10:10 Games Apply now See open roles

10:10 Games is Hiring Senior VFX Artist

Hiring Senior VFX Artist at 10:10 Games

Elevate your career at 10:10 Games, an independent powerhouse where innovation meets a legendary “people-first” philosophy. Following the global success of Funko Fusion, we are scaling our creative team in Warrington to develop ambitious new IPs. We are seeking a visionary Senior VFX Artist—a technical artist and mentor who can define the visual language of our next generation of titles. This is more than a production role; it is an opportunity to lead, innovate within Unreal Engine 5, and shape the culture of a rapidly growing studio. Job Overview & Key Specifications: Senior VFX Artist Category Details Company Name 10:10 Games Job Title Senior VFX Artist Location Warrington, Cheshire, UK (Hybrid) Employment Type Fixed Term Experience Level Senior / Experienced (3+ Years) Salary Range Competitive / Industry-Leading (Negotiable based on experience) Work Model 3 Days In-Office / 2 Days Remote Primary Technology Unreal Engine 5, Niagara, Maya, Fluid Simulators Key Benefits Zero Crunch, 33 Days Holiday, Private Health, Bonus Scheme Located in the creative heart of Warrington, 10:10 Games was founded on the belief that the best games come from the happiest teams. We have moved away from industry norms of “burnout culture” and replaced them with sustainable, transparent, and empowering career pathways. We don’t just hire for the present; we invest in your future. Our studio features dedicated development pathways and internal promotion opportunities. You will have regular “progression catch-ups” with your manager, ensuring that your personal learning and development aspirations—whether that’s mastering a new engine or moving into leadership—are our prime focus. We are an equal opportunity employer that treats every application with the same level of respect, regardless of age, disability, gender identity, race, ethnicity, or religion. Our passionate Outreach Programme sees us partnering with Women in Games, Grads in Games, and Into Games to open doors for underrepresented talent. When you join us, you’re joining a studio that values the unique perspective you bring to the table. We hate silos. To ensure everyone is aligned and heard, we hold fortnightly company-wide stand-ups and regular team check-ins. We genuinely care about your feedback and use it to steer the direction of our studio culture. The Role: Senior VFX Artist As a Senior VFX Artist, you are a master of the “invisible art.” You understand how a well-timed explosion, a subtle environmental mist, or a high-impact character ability can transform a good game into a masterpiece. You will support multiple departments—Environment, Character, Gameplay, and Animation—producing high-quality VFX that match the studio’s ambitious vision. This role requires a blend of creative proactivity and technical leadership. You will be expected to solve complex pipeline issues, define best practices, and serve as a technical beacon for the rest of the Art team. 1. Creative Leadership & Implementation 2. Mentorship & Documentation 3. Cross-Functional Liaison We need a Senior Artist who thrives on problem-solving and has a deep-seated passion for the technical “crunch” of VFX. Professional Experience Technical Mastery Desired (But Not Essential) Location: Warrington, Cheshire Our studio is strategically located in Warrington, offering the perfect middle ground between the bustling creative hubs of Manchester and Liverpool. Benefits & Perks: Why Join 10:10? We offer a benefits package that reflects our “people-first” mission, focusing on health, wealth, and work-life balance. Hiring Senior VFX Artist at 10:10 Games Apply now See open roles

Mid-Level VFX Artist job at 10:10 Games

Mid-Level VFX Artist job at 10:10 Games

Welcome to a career-defining opportunity at 10:10 Games, where we prioritize people as much as we prioritize play. Following the successful global launch of Funko Fusion in 2024, our Warrington-based studio is entering a rapid expansion phase. We are looking for a creative, technically proficient, and proactive Mid-Level VFX Artist to help us build the next generation of original IPs. Below is a comprehensive breakdown of the role, the studio culture, and the technical expectations for this position. Executive Job Summary: Mid-Level VFX Artist Category Details Company Name 10:10 Games Job Title Mid-Level VFX Artist Location Warrington, Cheshire, UK (Hybrid) Employment Type Fixed Term Experience Level Mid-Level (1+ Years & 1 Shipped Title) Salary Range Competitive / Industry Standard (Based on experience) Work Model 3 Days In-Office / 2 Days Remote Primary Tech Stack Unreal Engine 5 (Niagara), Maya, Photoshop Core Benefits Zero Crunch, 33 Days Holiday, Private Health, Bonus Scheme About 10:10 Games: A People-First Revolution At 10:10 Games, we aren’t just making games; we are building a sustainable ecosystem for developers. Founded on the principle that a studio’s greatest asset is its collective talent, we have anchored a people-first culture into everything we do. Empowerment and Growth We believe that empowerment leads to innovation. We have established clear development pathways designed to help you reach the next stage of your career. Through internal promotion opportunities and regular progression catch-ups with management, your learning and professional aspirations remain our prime focus. Transparency and Collaboration Communication is the heartbeat of our studio. To ensure every voice is heard, we hold fortnightly company-wide stand-ups and regular team check-ins. We value transparency and genuinely care about the feedback provided by every member of the team, from juniors to directors. Industry Outreach and Inclusivity We are proud partners with organizations such as Women in Games, Grads in Games, and Into Games. As an inclusive studio, we are committed to opening doors for the next generation of talent through local university partnerships, work experience, internships, and apprenticeships. When you join 10:10 Games, you join a team that values diversity across age, disability, gender identity, race, and religion. The Role: Mid-Level VFX Artist As a Mid-Level VFX Artist, you will sit at the intersection of Art, Design, and Technology. You will be a key contributor within our creative Art Department, supporting multiple disciplines to produce high-quality visual effects for environments, characters, and gameplay mechanics. Your work will define the “feel” of our games. Whether it’s the subtle ambiance of a glowing forest or the high-octane impact of a combat mechanic, you will ensure that every particle and shader matches the ambition and cinematic vision of the studio. 1. Creative Asset Development 2. Cross-Disciplinary Liaison 3. Pipeline and Tooling Detailed Requirements: What We Are Looking For We are seeking a candidate who balances artistic flair with technical discipline. You should be a “solution-driven” artist who enjoys the puzzle of making complex visuals run smoothly in real-time. Professional Experience Technical Proficiencies Soft Skills and Artistic Vision Why Warrington? The Studio Location 10:10 Games is located in the heart of Warrington, Cheshire. This location offers the perfect balance of professional opportunity and quality of life: We believe that great work happens when people are rested, healthy, and valued. Our benefits package is designed to support your life both inside and outside the office. Mid-Level VFX Artist job at 10:10 Games Apply now See open roles

Senior UI Artist Job Ubisoft Montreal, 2026

Senior UI Artist Job Ubisoft Montreal, 2026

The modern gaming experience is defined by the invisible thread that connects the player to the digital world: the User Interface. At Ubisoft Montreal, we believe that a truly great UI doesn’t just show information—it tells a story, evokes emotion, and removes every barrier between the player and the adventure. We are currently seeking a world-class Senior User Interface (UI) Artist to join our team for the ambitious project, March of Giants. As a Senior UI Artist, you will be at the forefront of player-centered design. Your mission is to take complex game systems and translate them into beautiful, intuitive, and high-performance visual elements. From the adrenaline of a high-stakes Heads-Up Display (HUD) to the deep satisfaction of a progression menu, your work will define how millions of players interact with our universe. Executive Summary & Key Information: UI Artist Category Details Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Senior User Interface (UI) Artist Location Montreal, QC, Canada Work Model Office-based (On-site in Montreal) Employment Type Full-time Contract Status Permanent Estimated Salary Range $95,000 – $135,000 CAD (Based on seniority and portfolio) Core Software Adobe Creative Suite, Figma/Prototyping tools, Game Engines The Vision: Why This Role Matters In the world of March of Giants, players need to process information quickly without losing their sense of immersion. The Senior UI Artist acts as the architect of this clarity. This role requires more than just “making things look pretty”—it requires a deep understanding of human psychology, visual hierarchy, and technical constraints. You will work at the intersection of art and technology. Your goal is to create a visual language that feels native to the game’s world while maintaining the highest standards of readability and usability. Whether you are designing a sleek futuristic store or a rugged, tactile inventory system, you will ensure that the player always knows exactly what to do and where to go next. Core Responsibilities: What You’ll Do 1. Visual Design & Artistic Ownership You won’t just follow a style guide; you will help evolve it. As a Senior member of the team, you will take ownership of complex, cross-functional interface systems. 2. Motion Design & Visual Feedback Static designs are only half the story. In modern AAA gaming, motion is communication. 3. Cross-Functional Collaboration The UI team is the hub of the production wheel. You will spend your day collaborating with various experts to ensure a holistic player experience: 4. Technical Implementation & Optimization A Senior Artist at Ubisoft understands that “done” means “working in the build.” Qualifications: What You Bring to the Team We are looking for an artist who has survived the trenches of AAA development and has the portfolio to prove it. Life at Ubisoft Montreal By joining Ubisoft Montreal, you are joining a legacy of innovation. Since 1997, our studio has been the birthplace of industry-defining franchises. How to Apply Your portfolio is your voice. We want to see how you think, not just how you draw. Please submit: Senior UI Artist Job Ubisoft Montreal, 2026 Apply now See open roles

Visual Design Art Director Job – Ubisoft Montreal

Visual Design Art Director Job – Ubisoft Montreal

In the high-stakes world of AAA game development, a game’s identity is forged not just through its mechanics, but through its visual soul. Ubisoft Montreal is seeking a visionary Visual Design Art Director to join our elite creative team on the highly anticipated project, March of Giants. This is a leadership role designed for an artist who transcends traditional boundaries—someone who can command a room with a mood board, define the aesthetic DNA of a digital universe, and ensure that every pixel of the user interface reflects the grandeur of the game’s core vision. As a Visual Design Art Director, you aren’t just managing a team; you are the architect of the player’s visual journey. Executive Summary & Key Details: Visual Design Art Director Category Specifications Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Visual Design Art Director Location Montreal, QC, Canada Employment Type Full-time Contract Status Permanent Work Flexibility Office-based (On-site in Montreal) Estimated Salary Range $115,000 – $165,000 CAD (Commensurate with seniority/portfolio) Language Requirements Professional proficiency in French and English Core Software Adobe Creative Suite, Unreal Engine, Motion Design Tools The Mission: Shaping the Identity of March of Giants At Ubisoft, we don’t just build games; we build worlds. For March of Giants, the challenge lies in creating a cohesive 2D visual language that complements a massive 3D environment. As the Visual Design Art Director, your mission is to be the primary guardian of this 2D aesthetic. You will stand at the intersection of Art, UI, and UX. Your goal is to ensure that when a player navigates a menu, checks their HUD in the heat of battle, or views a promotional graphic, they feel the weight, tone, and personality of the March of Giants universe. You will translate abstract creative pillars into concrete visual guidelines that the entire production team can follow with surgical precision. Core Responsibilities: What You’ll Do 1. Strategic Artistic Leadership You are the “North Star” for the visual design team. Your primary responsibility is to define and champion the game’s 2D visual art direction. 2. Defining the User Interface (UI) Signature The UI is the player’s primary touchpoint with the game’s systems. You will oversee the visual “look and feel” of the entire interface. 3. Mentorship and Team Coordination Leadership at Ubisoft is about empowerment. You will guide a talented group of artists, providing the framework they need to excel. Qualifications: What You Bring to the Team This is a senior-level leadership position requiring a rare blend of artistic mastery and communicative prowess. Why Ubisoft Montreal? Joining Ubisoft Montreal means entering a legendary ecosystem of creators. Since opening in 1997, the studio has pioneered open-world gaming and immersive storytelling. A Culture of Excellence We believe that diverse perspectives fuel innovation. Our studio is a melting pot of global talent where your unique background contributes to the “Unknown” we are constantly trying to create. We offer a permanent contract because we believe in long-term investment in our people. Benefits & Environment Visual Design Art Director Job – Ubisoft Montreal Apply now See open roles