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Art Manager job at People Can Fly, Canada

Art Manager job at People Can Fly, Canada thumbnail

People Can Fly (PCF), a premier global independent AAA developer with over 20 years of experience in creating genre-defining action titles, is seeking a highly organized and artistically gifted Art Manager to join our Montreal studio. This role is a critical leadership position for an Unannounced 2025 Project. You will serve as the bridge between artistic vision and production reality, managing high-level talent while ensuring that UI, Lighting, and VFX meet world-class quality standards. At PCF, we provide a collaborative environment where your managerial expertise will directly impact the next generation of action gaming. Job Overview : Art Manager Category Details Company Name People Can Fly (PCF) Position Title Art Manager Job Type Full-Time, Permanent Project Unannounced AAA Project 2025 Primary Location 405 Av. Ogilvy, Montréal, QC H3N 1M3, Canada Work Model Remote / Hybrid / On-site (Employee Choice) Department Production / Art Experience Level 7+ Years Industry Experience + Shipped AAA Title Language Requirement Proficiency in English (Global Stakeholder Interaction) Estimated Compensation & Financial Benefits Note: Salary ranges for Art Management in the Montreal AAA sector are competitive, reflecting the candidate’s ability to manage multi-disciplinary teams and global external partners. Benefit Type Provision Annual Salary Range Competitive AAA Industry Standard (Based on Leadership Experience) RRSP Matching 4% Match (100% Vested from Day 1) Insurance Premiums 100% Employer-Paid (Individual and Family) Medical Reimbursement 100% reimbursement for claims (up to $1,000 per service/year) Dental & Orthodontics Full coverage, including major dental and orthodontic care Paid Time Off 20 Vacation Days + 5 Sick Days + Paid Winter Holiday Week Health & Wellness Free virtual healthcare and mental well-being sessions About People Can Fly Since our inception in 2002, People Can Fly has been a dominant force in the shooter genre. From the relentless action of Painkiller and Bulletstorm to the massive success of Outriders and our contributions to the Gears of War universe, we are masters of the Unreal Engine. With a global footprint spanning Poland, the UK, Ireland, the US, and Canada, we offer a truly international atmosphere. We are currently working on high-profile collaborations with industry-leading publishers alongside our own original self-published titles. Joining PCF Montreal means working with a passionate team dedicated to pushing the technical and artistic boundaries of game development. Detailed Job Responsibilities 1. Managerial Leadership & People Development As an Art Manager, your primary focus is the growth and morale of our talented artistic team: 2. Quality Control & Discipline Oversight You will act as the guardian of visual quality across multiple internal and external workstreams: 3. Project Strategy & Risk Management Working at the intersection of Art and Production, you will protect the health of the build: Candidate Qualifications Required Professional Experience Core Technical & Artistic Skills Leadership Competencies What We Offer: The PCF Montreal Advantage People Can Fly Montreal provides a world-class benefits package designed to support a long-term, healthy career. 1. Total Health & Dental Security 2. Financial & Future Planning 3. Holistic Well-being To apply for the Art Manager position, please ensure your application includes: Art Manager job at People Can Fly, Canada Apply now See open roles Explore More VFX jobs

Climax Studios Outsource Art Coordinator – Characters

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Climax Studios has been a titan of the UK games industry for over 30 years, delivering award-winning digital experiences across every major platform. Based in our state-of-the-art studio at the historic Albert Dock in Liverpool, we offer an inspiring environment where heritage meets high-end technology. We are currently looking for a talented and highly organized Outsource Art Coordinator specifically focused on Character Art. This is a pivotal role that sits at the intersection of creative direction and production management. You will be responsible for ensuring that our external partners deliver assets that match the high-fidelity AAA standards our players expect. The ideal candidate is not only a seasoned artist with hands-on technical skills but also a gregarious leader capable of mentoring external teams and managing complex pipelines. Role Overview : Outsource Art Coordinator – Characters Category Details Company Name Climax Studios (Keywords Studios) Job Title Outsource Art Coordinator – Characters Job Type Contract (Full-Time) Location On-site: Liverpool, England, United Kingdom Salary Range Competitive (Based on industry experience) Technical Stack Maya, ZBrush, Substance, Unreal 4/5, Unity Experience Level AAA Experience (Modelling & Leadership) Working Pattern Full-Time, On-site Detailed Job Description As the Outsource Art Coordinator, your primary goal is to maintain the visual integrity and technical quality of character-related assets produced outside our studio walls. You are the bridge between Climax Studios’ internal vision and our global network of external partners. This role requires a unique “hybrid” skillset. On one hand, you must be a master of the craft—capable of jumping into ZBrush or Maya to create high-quality models, environments, or weapons when the project demands. On the other hand, you must be an effective communicator and project manager, capable of translating abstract art direction into clear, actionable technical documentation for external teams. Key Responsibilities Candidate Requirements Technical Skills & Experience Soft Skills & Leadership Why Join Climax Studios? Working at the Albert Dock offers a work-life experience unlike any other. Beyond the breathtaking views of the Liverpool Harbour, we offer a culture that prioritizes your well-being and professional growth. Studio Perks & Culture Comprehensive Benefits We are looking for a coordinator who is as passionate about the art of games as we are. To apply, please ensure your submission includes: Equal Opportunities: Keywords Studios and Climax Studios are dedicated to an Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. Data Privacy: By submitting your application, you consent to your personal data being managed and retained in accordance with our data privacy and retention policy. Climax Studios Outsource Art Coordinator – Characters Apply now See open roles

Climax Studios hiring 3D Character Artist (Mid-Senior)

Climax Studios hiring 3D Character Artist (Mid-Senior)

Climax Studios stands as a pillar of the UK games industry. With a rich history spanning over three decades, we have evolved alongside the medium, winning numerous awards and delivering world-class digital experiences across every major format. Our studio is more than just a workplace; it is a creative sanctuary located in the heart of Liverpool’s iconic Albert Dock. Working from our state-of-the-art facility, you will overlook the historic harbor while collaborating with some of the most talented minds in game development. We are currently seeking an onsite Character Artist to join our dedicated art team. This role is for an artist who lives and breathes character creation—someone who understands that a great character is not just a collection of polygons, but a vessel for storytelling. If you have the technical discipline to build clean, optimized geometry and the artistic vision to bring unique personalities to life, we want to see your portfolio. Role Overview : Climax Studios Category Details Company Name Climax Studios (Keywords Studios) Job Title Character Artist Job Type Permanent, Full-Time Location On-site: Liverpool, England, United Kingdom Salary Range Competitive (Based on experience and portfolio) Required Tools Maya, ZBrush, Photoshop Experience Level Mid-to-Senior (Industry experience + 1 Shipped Title) Working Pattern Full-Time, Onsite Detailed Job Description As a Character Artist at Climax Studios, you will be at the forefront of our visual storytelling. You won’t just be “making models”; you will be conceptualizing, sculpting, and texturing the protagonists, villains, and citizens of our game worlds. We are looking for an artist who can demonstrate “creative flare” while remaining grounded in the core fundamentals of character production. Your work will serve as a primary point of connection between the player and the game. Therefore, we require someone who can blend anatomical precision with a keen eye for form, shape, and composition. Whether you are working on hyper-realistic humans, fantastical creatures, or hard-surface robotic entities, your goal is to deliver assets that are both visually breathtaking and technically flawless. Key Responsibilities Candidate Requirements Technical Skills & Experience Desirable “Bonus” Skills Life at Climax Studios: Benefits & Perks We believe that the best work comes from a team that feels supported, inspired, and connected. At Climax, we invest in our people through a comprehensive benefits package and a vibrant studio culture. Support for Your Well-being A Thriving Social Culture Career Growth To be considered for this role, we require a complete application package. Because this is an art-focused role, we cannot assess your suitability without a visual representation of your skills. Please include the following in your application: Equal Opportunities: Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. Data Protection: Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy. Climax Studios hiring 3D Character Artist (Mid-Senior) Apply now See open roles Explore More Animation Jobs

Happy Camper Media | 2D Color Set Designer

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Are you a master of atmosphere, light, and color? Do you have the artistic vision to turn a simple line drawing into a breathtaking cinematic world? Happy Camper Media, Quebec City’s premier animation studio, is looking for a talented 2D Color Set Designer (Background Artist) to join our growing “campsite.” At Happy Camper Media, we don’t just produce animation; we cultivate a community. Our studio is built on the philosophy of the campfire—a place where local talent gathers to share stories, innovate, and create world-class content in a warm, collaborative environment. If you are a Quebec City local (or ready to call this creative hub home) and want to contribute to an ambitious 2D feature film, pull up a log and join us for a marshmallow roast. Job Overview: 2D Color Set Designer Feature Details Company Name Happy Camper Media Job Title 2D Color Set Designer Work Model Studio-Based (Quebec City, QC) Employment Type Multi-Month Contract (Project-Based) Core Software Adobe Photoshop Industry 2D Animated Feature Film Reporting To Background Supervisor (Lead) We provide a professional environment that balances artistic freedom with production rigor. We offer competitive rates that reflect the high level of craftsmanship required for feature film backgrounds. Metric Details Expected Salary $60,000 – $85,000 CAD (Annualized / Experience Dependent) Experience Level Intermediate (2–3+ years in animation production) Contract Duration Multi-month (Aligned with feature production schedule) Studio Vibe Local talent focus, collaborative “campfire” culture, and creative workshops Perks High-end technical infrastructure and a stimulating, human-centric workspace As a 2D Color Set Designer, you are the architect of the film’s visual mood. Under the supervision of the Background Supervisor (Lead), you are responsible for transforming raw line drawings into finished, immersive 2D environments. By applying color, lighting, and textures, you breathe life into the world our characters inhabit. Your work is fundamental to the audience’s emotional experience. Whether it is the cold, sharp shadows of a night-time alleyway or the warm, dappled sunlight of a summer forest, your treatment of light and value establishes the “soul” of every scene. This role requires an artist who is both a painter and a storyteller—someone who understands how to guide the viewer’s eye and enhance the narrative through environmental design. Color, Texture, and Materiality Your primary mission is to take the layout drawings and apply digital painting techniques that respect the project’s graphic charter. Lighting and Ambiance Management Color is nothing without light. You will be responsible for: Visual Continuity and Collaboration A feature film is a marathon of thousands of shots. You will: Technical Optimization and Pipeline In a professional feature pipeline, organization is as important as artistry. Educational & Professional Background Artistic Skills Professional Attributes Quebec City is a thriving hub for animation, and Happy Camper Media is at the center of this movement. We offer more than just a contract; we offer a professional home. We believe that when artists feel supported and inspired, they produce their best work. What we offer: 2D Color Set Designer | Happy Camper Media Apply now See open roles Explore More VFX Jobs

3D Modeler (All Levels) – ILM London

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We are looking for a 3D Modeler who thrives at the intersection of technical precision and creative expression. Whether you are a Junior artist looking to learn from the masters or a Senior veteran ready to lead iconic sequences, ILM offers an environment where your skills in Maya, ZBrush, and photorealistic sculpting will be pushed to new heights. You will build production-ready geometry optimized for the most advanced rigging and animation pipelines in the world.

Senior Character Artist job Blizzard Entertainment

Senior-Character-Artist-job-Blizzard-Entertainment

Blizzard Entertainment, the visionary creator of the Warcraft, Overwatch, and Diablo universes, is seeking a world-class Senior Character Artist to join our flagship team in Irvine, California. This is more than a modeling role; it is an invitation to define the visual DNA of Blizzard’s next massive intellectual property. As a Senior Artist, you will sit at the pinnacle of the creative process, transforming abstract concepts into iconic heroes, villains, and creatures that will be scrutinized and loved by tens of millions of players worldwide. We are looking for an individual who balances a master-level understanding of traditional fine arts with the technical rigors of modern AAA game engine optimization. Job Overview: Senior Character Artist Category Details Company Name Blizzard Entertainment (A Division of Activision Blizzard) Position Senior Character Artist Primary Location Irvine, California (Home Studio) Work Model Hybrid (On-site & Remote Balance) Base Pay Range $97,200 – $179,900 USD per year Experience Level 12+ Years in 3D Modeling/Texturing Core Tech Stack Maya, ZBrush, Marvelous Designer, Substance Painter Compensation & Strategic Benefits Blizzard Entertainment provides a “Total Rewards” package designed to support elite talent throughout every stage of their career and personal life. Financial Rewards Comprehensive Wellness The Role: Crafting the Future of Gaming The Senior Character Artist is a bridge between the conceptual and the functional. You will work in a fast-paced, iterative environment where the priorities of a project can evolve rapidly. Core Responsibilities Technical Requirements & Qualifications Minimum Requirements Knowledge & Skills Preferred “Extra Points” Diversity, Equity, and Inclusion (DEI) at Blizzard Blizzard Entertainment is now part of the Microsoft Gaming family. Our ability to build immersive worlds is powered by the diversity of the people who build them. Industry Representation Statistics Blizzard is committed to moving the needle on industry representation. According to recent internal and industry-wide transparency reports: Our World: The Blizzard Entertainment Culture Located in the heart of Orange County, the Irvine campus is an epicenter of gaming history. From the iconic Orc statue in the courtyard to our state-of-the-art sound stages and motion capture studios, every inch of the “home studio” is designed to inspire epic entertainment. We operate under a Hybrid Work Model, allowing for the focus of deep-work from home while maintaining the vital creative energy of in-person collaboration at the Irvine studio for key team days. Senior Character Artist job Blizzard Entertainment Apply now See open roles Trending Jobs

Senior 2D/3D Artist at Ubisoft Montreal

Senior 2D_3D Artist at Ubisoft Montreal

The gaming industry is an ever-evolving landscape where the line between cinematic art and interactive play continues to blur. At the heart of this evolution is Ubisoft, a name synonymous with world-building and immersive storytelling. We are currently seeking a visionary Senior 2D/3D Artist to join our team in Montreal, specifically focused on our exciting project: March of Giants. This role is not just about creating art; it is about defining the soul of a brand. You will be the bridge between the development environment and the global audience, ensuring that every frame, render, and composition tells a story that resonates. Role Overview & Quick Facts : 2D/3D Artist Category Details Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Senior 2D/3D Artist – Marketing & Branding Location Montreal, QC, Canada Work Model Office-based (On-site in Montreal) Employment Type Full-time Contract Status Permanent Estimated Salary Range $85,000 – $125,000 CAD (Based on experience & seniority) Tools Required Unreal Engine 5, Adobe Creative Suite, 3D Rendering Software The Vision: Why This Role Matters In the competitive world of AAA gaming, the first point of contact a player has with a game is often through marketing assets. Whether it is a “Hero Image” on a digital storefront, a cinematic teaser on social media, or a high-impact poster for a global announcement, these visuals dictate the player’s perception of quality and tone. As a Senior 2D/3D Artist, you are the guardian of the March of Giants visual identity. You will take the raw assets created by the production team—characters, environments, and props—and elevate them into “Campaign-Ready” masterpieces. This requires a unique blend of technical 3D proficiency and an old-school designer’s eye for 2D layout and composition. Core Responsibilities: What You’ll Do Your day-to-day will involve a sophisticated mix of creative direction and hands-on execution. You aren’t just a “cog in the machine”; you are the owner of creative initiatives from the initial sketch to the final pixel. 1. Cinematic 3D Production & Rendering You will be responsible for creating high-fidelity 3D scenes specifically tailored for marketing. This is not about real-time gameplay performance; it is about visual impact. 2. 2D Design & Branding Integration 3D is only half the battle. To make a marketing asset truly functional, it must work within a brand framework. 3. Strategic Collaboration At Ubisoft, we believe in the power of “The Collective.” You will sit at the intersection of three major departments: Qualifications: What You Bring to the Team We are looking for a veteran artist who has spent years honing their craft at the intersection of technology and art. Life at Ubisoft Montreal Joining Ubisoft Montreal means joining the largest video game development studio in the world. Since its inception in 1997, the studio has been a pioneer in the industry. The City of Montreal Based in the vibrant Mile End neighborhood, our office is in the heart of a global tech and art hub. Montreal offers a unique blend of European charm and North American energy, making it an ideal home for creatives from all over the world. Senior 2D/3D Artist at Ubisoft Montreal Apply now See open roles

3D Generalist at Stainless Games

3D Generalist at Stainless Games

Stainless Games, a titan of independent game development with a 30-year track record of excellence, is seeking a versatile and highly skilled 3D Generalist to join our elite art department. This role is designed for an artist who refuses to be boxed into a single niche—someone who possesses the broad technical expertise and creative vision to build everything from sprawling environments to intricate props for high-profile projects. Job Specification & Vital Statistics: 3D Generalist To ensure transparency and clarity for all applicants, the following table summarizes the key logistical and financial details of the 3D Generalist position: Feature Details Company Name Stainless Games Ltd Primary Job Title 3D Generalist Industry Sector Game Development (Multi-platform) Employment Type Full-Time / Permanent Location Stainless Games HQ (Isle of Wight, UK) Work Model Hybrid / On-site Options Salary Range Competitive (Based on Seniority & Portfolio) Core Software Blender, 3ds Max, Substance Painter, Photoshop Game Engines Unity & Unreal Engine Total Holiday 22 Days + Bank Holidays + 2-Week Christmas Shutdown The Stainless Games Legacy For over three decades, Stainless Games has remained a proudly independent studio, crafting sector-leading titles that have captivated millions. We aren’t just a studio; we are a community of creators. As a 3D Generalist here, you join a team that values independence, technical innovation, and a genuine passion for the medium. Our work environment is fun, progressive, and focused on pushing the boundaries of what is possible in interactive entertainment. The Role: A Versatile Visionary The beauty of being a 3D Generalist at Stainless Games lies in the variety. You won’t be repeating the same task every day; instead, you will be a “Swiss Army Knife” of visual excellence, adapting to the needs of the project as it evolves. Essential Requirements for 3D Generalist To thrive as a Generalist in our studio, you must meet the following professional benchmarks: Desirable Qualifications We are particularly interested in a 3D Generalist who brings “extra” to the table: Industry-Leading Benefits We recognize that a top-tier 3D Generalist deserves a package that supports their lifestyle and long-term career growth. Life on the Isle of Wight For a 3D Generalist, inspiration is everywhere on the Isle of Wight. It is one of the sunniest locations in the UK and offers a lifestyle that is hard to match. With the beach never more than 25 minutes away, it is the perfect place for outdoor enthusiasts and families alike. Our HQ provides a hub for collaboration, but our hybrid model ensures you have the flexibility you need to do your best work. How to Apply Are you ready to become our next 3D Generalist? We are looking for artists who are self-motivated, organized, and deeply passionate about game art. 3D Generalist at Stainless Games Apply now See open roles