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Hiring 3D Character Artist at Streamline Studios – Freelance, 2026

Hiring 3D Character Artist at Streamline Studios - Freelance

Streamline Studios is building a talent pool for mid-level 3D Character Artists interested in remote freelance contracts. In this role, you will sculpt characters and creatures, handle texturing and rigging/engine integration, and collaborate closely with leads to hit milestone goals. Ideal candidates bring full proficiency in ZBrush, Maya/3ds Max, Substance Painter, and a strong command of human or creature anatomy.

Job Summary : 3D Character Artist

AttributeDetails
Job Title3D Character Artist
CompanyStreamline Studios (Streamline Media Group)
DepartmentArt
LocationKuala Lumpur, W.P.K.L (Remote)
Employment TypeFreelancer / Talent Pool (Project-Based Contract)
IndustryVideo Game Development, Co-Development, and Digital Asset Production
Core Software & Competencies3ds Max / Maya, ZBrush, Substance Painter, Photoshop, PBR Workflows, High-to-Low Poly Pipelines, Baking, and Retopology
Key ResponsibilitiesCreate high-end characters and creatures, sculpt anatomy/cloth, optimize game-ready assets, and collaborate closely with Lead Artists
Core ValuesResponsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning
  • Engagement Type: Freelancer / Talent Pool (Project-Based Contract)
  • Minimum Experience: Mid-Level / Professional
  • Company Profile: Part of Streamline Media Group — 25-Year Global Creative Development Studio

About Streamline Studios & Streamline Media Group

Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset production. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers.

Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to artistic and technical innovation.

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Role Overview & Talent Pool Notice

Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented, mid-level 3D Character Artists on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching artists.

As a 3D Character Artist, you will solve a wide variety of creative challenges across the character production workflow. Reporting directly to the Lead Artist and collaborating closely with cross-functional teams, you will help hit monthly content milestones while shaping the visual fidelity of our games. We look for artists with a natural curiosity who love exploring new tools and continuously sharpening their craft.

This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position.

Key Responsibilities & Daily Expectations

1. Artistic Delivery & Execution

  • Generate exceptionally high-quality character and creature art that meets or exceeds rigorous studio standards.
  • Work efficiently and effectively within the technical constraints of production, ensuring assets are optimized for real-time engines.
  • Handle full character creation pipelines, from high-poly sculpting and detailing to game-ready low-poly modeling, UV unwrapping, baking, and PBR texturing.

2. Communication & Collaboration

  • Keep the Lead Artist fully updated on the status of tasks, milestones, and project initiatives at all times.
  • Proactively schedule your time, seek guidance when needed, and notify managers well in advance of any potential roadblocks or technical challenges.
  • Contribute positively to team morale and support an encouraging, collaborative remote environment.

3. Personal & Skill Development

  • Consistently refine your artistic abilities by exploring new software packages, learning in-house tools, and keeping up with industry trends.

Requirements & Core Competencies

To qualify for future freelance contracts at Streamline Studios, applicants must possess the following technical background:

  • Primary Software (Full Proficiency):
    • 3ds Max and/or Maya
    • ZBrush
    • Substance Painter
    • Photoshop
  • Workflows & Technical Skills:
    • Strong PBR (Physically Based Rendering) workflow mastery
    • Game asset pipeline expertise (high-poly sculpting, optimized game-ready low-poly modeling, texturing, and baking)
    • Asset integration experience within game engines like Unreal Engine
  • Foundational Knowledge:
    • Surface knowledge of Blender
    • Intermediate proficiency in Unreal Engine character setup, lighting, and rendering
  • Discipline Specialization (Highly proficient in one or intermediate in all):
    • Human Anatomy
    • Creature Anatomy
    • Hard-Surface Modeling
    • Cloth Sculpting or Simulation

Pluses:

  • Familiarity with alternative game engines (Unity, proprietary engines, etc.)
  • Cross-discipline capabilities (Concept Art, Rigging, Animation, VFX, etc.)

Deliverables & Performance Expectations

As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards:

  • On-Time Delivery: Consistent punctuality regarding project milestones, feedback cycles, and final asset handoffs.
  • Specification Adherence: Assets must match project specifications and quality benchmarks consistently.
  • Budgetary Discipline: Time spent on tasks must remain strictly within the allocated project or budgeted mandays.

Streamline Values

We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us:

  • Responsibility: Owning your creative output, managing your remote schedule efficiently, and taking pride in your digital craft.
  • Accountability: Standing by your timelines, communicating proactively when roadblocks arise, and delivering on commitments.
  • Discipline: Maintaining professional standards of work quality, consistency, and clean organization in a remote environment.
  • Teamwork: Supporting peers, respecting diverse perspectives, and integrating smoothly into multi-disciplinary pipelines.
  • Clear Communication: Ensuring transparency across time zones, keeping documentation updated, and maintaining an open dialogue with leads.
  • Continuous Improvement: Actively seeking feedback, refining modeling techniques, and pushing the quality ceiling higher with every iteration.
  • Learning: Embracing new engine features, expanding technical capabilities, and staying ahead of the curve in real-time development.

How to Apply

While there is no immediate opening for this role, we invite you to submit your application to be considered for future freelance and contract opportunities. When a suitable project opens up, our team will review your profile and contact you directly.

Please submit your updated CV, a professional portfolio or ArtStation link showcasing your character work (with wireframe, texture map, and sculpting breakdowns), along with your general availability for freelance contract engagements with Streamline Studios.

Hiring 3D Character Artist at Streamline Studios – Freelance

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