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Roblox is hiring Intern 3D Animator, Singapore

Roblox is hiring Intern 3D Animator, Singapore thumb

Are you a creator who lives and breathes the Roblox ecosystem? Do you understand the nuances of R6 vs. R15 rigs, the importance of “game feel,” and how to breathe life into blocky characters through expressive motion? We are looking for a highly creative and technical Animator Intern to join our game development team in Singapore. In this role, you won’t just be “making moves”—you will be defining the physical language of our virtual worlds. From the weight of a pickaxe swing to the fluidity of a double jump, your work will be the primary way players interact with and experience our games. You will work at the intersection of Game Design and Visual Art, ensuring that every animation is not only beautiful but also responsive and performant within the Roblox engine. Role Overview & Quick Facts : Intern 3D Animator Category Details Company Name Confidential (Top-tier Roblox Development Studio) Job Title Animator Intern (Roblox) Department Game Design & Creative Assets Job Type Internship (Full-Time / Part-Time options available) Location Singapore (Hybrid/On-site) Estimated Stipend SGD 1,000 – SGD 1,800 / month (Based on portfolio and experience) Required Tools Roblox Studio, Blender/Maya, Moon Animator (optional) Application Must-Have Portfolio/Showreel (Must feature animation and 3D modeling) The Mission: Defining the Player Experience Animation in the context of Roblox is a unique challenge. Unlike cinematic animation, game animation requires a deep understanding of latency, state machines, and player feedback. When a player presses “Attack,” the animation must trigger instantly, provide a clear “hit frame,” and recover in a way that feels fair. As an intern, you will be mentored by senior developers to master the Roblox Pipeline. You will learn how to balance visual fidelity with the performance constraints of a platform that runs on everything from high-end PCs to budget smartphones. Your goal is to create “juice”—that extra layer of polish that makes a game feel professional, satisfying, and addictive. Core Responsibilities Your internship will be divided into three key areas of focus: Animation, 3D Asset Creation, and Technical Implementation. 1. Original Gameplay Animation You will be responsible for creating the “bread and butter” animations that define gameplay. 2. 3D Modeling & Environment Design We believe in well-rounded creators. While your focus is animation, you will also contribute to the world-building process. 3. Iterative Design & Feedback Game development is a team sport. You will participate in the full creative lifecycle. Detailed Job Requirements We are looking for candidates who are “platform-native”—people who understand why Roblox is a revolutionary medium for gaming. Required Skills: Bonus Points (The “Pluses”): A Deep Dive into the Roblox Pipeline To give you an idea of what your first few weeks will look like, here is the workflow you will be immersed in: Step 1: Concept & Rigging Before animating, we define the rig. You will work with R15 rigs (15 body parts) most often, ensuring that the motor joints are placed correctly for the desired range of motion. Step 2: Keyframing Using Blender or the Roblox Animation Editor, you will set your keyframes. You’ll learn how to use Easings (Linear, Constant, Elastic, Bounce) to give your animations character. Step 3: Exporting & FBX Management You will learn the technical hurdles of importing animations into Roblox, handling ID generation, and ensuring that the priority levels (Core, Idle, Movement, Action) are set correctly so animations don’t “fight” each other. Step 4: Implementation You will work alongside programmers to see how your animation looks when triggered by a player’s input. This is where we adjust the “AnimationTrack:Play()” parameters, such as fade-in time and speed. Why Join Us in Singapore? Singapore is a rapidly growing hub for the “Metaverse” and User-Generated Content (UGC) gaming. By joining our team, you are entering a workspace that values: Conclusion: The Future of Interactive Art As a Roblox Animator Intern, you are more than an artist—you are an architect of movement. In a world where millions of young players congregate to play, socialize, and create, your work will provide the visual soul of their digital adventures. If you are ready to turn your passion for Roblox into a professional career and learn from the best in the business, we want to meet you. Apply today and let’s build something incredible together! Note: This position is based in Singapore. Candidates must be currently residing in Singapore or have the necessary permits to intern locally. We support diversity and encourage creators from all backgrounds to apply. Roblox Intern, 3D Animator, Singapore Apply now See open roles Explore More Intern Jobs

Riot Games | Game Production Intern, Singapore

Riot Games hiring Game Production Intern, Singapore

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. Since launching League of Legends in 2009, Riot has expanded globally, creating games and experiences that connect players around the world. We are seeking a highly organized and passionate Game Production Intern to join our Singapore studio for a 9-to-12-month contract. This role is a unique opportunity to embed yourself within the League of Legends production team, learning the “Riot Way” of delivering world-class live service content. Job Overview: Game Production Intern Category Details Company Name Riot Games Project League of Legends (Live Services/Content) Job Type Internship (Full-Time Contract) Duration 9 Months to 12 Months Location Singapore (On-site / Hybrid as per team policy) Estimated Stipend SGD 1,200 – SGD 2,500 / month (Based on industry standards & academic level) Graduation Window Must be graduating in the 2027 calendar year Work Authorization Must have legal right to work in Singapore (No sponsorship provided) The Mission: Why This Role Matters In the world of game development, Game Production Intern is the connective tissue that holds vision and execution together. At Riot, being a Producer means more than just managing a schedule; it’s about removing obstacles, fostering a creative environment, and ensuring that every decision we make prioritizes the “Player Experience.” As a Game Production Intern, you aren’t just a fly on the wall. You are an active participant in the machine that keeps League of Legends fresh for millions of players. You will report to the Senior Manager of Game Production and support the local Singapore team in executing high-impact content workstreams. Whether it’s coordinating a critical creative review or ensuring our external vendors have what they need to succeed, your work directly enables the “magic” of game dev to happen without friction. Key Responsibilities as Game Production Intern Your day-to-day will be dynamic, hands-on, and focused on operational excellence. We’ve broken down your journey into three primary pillars: 1. Production Coordination & Team Rituals At Riot, “rituals” are the structured meetings and checkpoints that keep us aligned. You will: 2. Operations & Tool Mastery Modern game production relies on a robust suite of tools. You will be responsible for the “health” of our project management ecosystems: 3. Team Culture & Logistics Riot Games believe that a happy, cohesive team makes better games. You will support the “heart” of the studio by: Who You Are: Qualifications for Game Production Intern Riot Games is looking for a rare blend of organizational discipline and genuine gaming passion. The Must-Haves (Required): The Nice-to-Haves (Desired): Life at Riot: The Perks of Being a “Rioter” While this is a contract Game Production internship, you are a member of the Riot family. We provide an environment designed to help you grow as a professional and a gamer. The Production Pipeline at Riot To succeed in this role, it helps to understand the cycle you will be supporting. Production at Riot follows a rigorous yet flexible lifecycle: For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We don’t just look at your GPA; we look at your potential to embody “Player Empathy.” If you care deeply about how a player feels when they log in to see a new update, you are the person we are looking for. Riot Games | Game Production Intern, Singapore Apply now See open roles Explore More Intern Jobs

Mikros Animation hiring Mid-Level Groom Artist, Canada

Mikros Animation hiring Mid-Level Groom Artist, Canada

Mikros Animation Montreal is seeking a technically proficient and artistically driven Mid-Level Groom Artist to join our Assets department for an upcoming, undisclosed high-profile feature film. This role is designed for a CG professional who has moved beyond the foundational stages of their career and possesses a specialized mastery of Blender, specifically within the realms of procedural hair and fur creation. At Mikros, we place creativity and CG artistry at the absolute center of our production activities. As a Mid-Level Groom Artist, you will play a vital role in defining the visual and tactile essence of our characters. You won’t just be creating hair; you will be architecting complex, stylized systems that allow characters to connect with global audiences on an emotional level. Working in a bilingual, international environment, you will bridge the gap between creative vision and technical execution using industry-leading tools like Geometry Nodes. Job Overview & Quick Reference Category Details Company Name Mikros Animation Project Undisclosed (Global CGI Feature Film) Job Title Mid-Level Groom Artist Department Assets – Character Team Location Montreal, QC, Canada Employment Type Full-time Work Model Collaborative Bilingual (French/English) Environment Compensation & Comprehensive Benefits Mikros Animation provides a robust compensation package tailored to mid-level professionals who bring significant technical value to the pipeline. Component Estimated Range / Details Annual Salary Range $72,000 – $94,000 CAD (Commensurate with experience & reel) Health & Wellness Premium Medical, Dental, and Vision coverage Retirement RRSP Matching Program options Professional Development Access to internal masterclasses and global training initiatives Studio Culture Dynamic, creative-led environment in the heart of the Montreal animation hub Company Description: The Mikros Animation Legacy Mikros Animation is a world-renowned CGI studio with a global footprint in Paris, Montreal, Los Angeles, Bangalore, and London. We are dedicated to the craft of feature films and high-end episodic content. Since our inception, we have maintained a “creative-first” philosophy, allowing our artists to work on a diverse array of stories with a signature level of stylized craft. To date, Mikros has contributed to over ten major feature animations and countless high-quality series for the world’s most recognizable studios. We operate as a creative studio, line producer, and executive producer, partnering with filmmakers to bring powerful stories to life. At Mikros, we believe great animation is about authentic connections, and we achieve this through a blend of industry-leading craftsmanship and visionary artistry. Detailed Job Description: The Mid-Level Groom Role Reporting to the Character Supervisor and Groom Lead, the Mid-Level Groom Artist is responsible for providing the technical and artistic “hair description” for production assets. This role sits at the intersection of modeling, surfacing, and simulation, requiring a candidate who understands how a character’s silhouette and movement are influenced by their groom. You will be expected to create, setup, and—when required—shade the hair/fur of assets based on concept art and model sheets. As a mid-level artist, you are expected to operate with a degree of autonomy, solving complex visual problems while ensuring your work remains technically compliant with our internal global pipeline. Key Responsibilities & Missions 1. Artistic Execution & Stylized Grooming 2. Technical Pipeline & Tool Development 3. Cross-Departmental Collaboration 4. Leadership & Time Management Profile: Qualifications & Expertise Required Technical Skills Professional Background Optional (Stand-Out) Skills International Collaboration & Culture In this role, you will work closely with our Paris studio and various international partners. You will regularly interact with stakeholders across different time zones to present the creative and technical strengths of the Montreal studio. Mikros Animation is a bilingual environment that values strategic communication. You will be expected to promote our craftsmanship on a global scale, ensuring that the characters we build resonate with audiences regardless of language or geography. The Mikros Commitment to Inclusion MIKROS ANIMATION IS AN EQUAL OPPORTUNITY EMPLOYER. We are committed to a culture of diversity and inclusion. We prohibit discrimination on the basis of race, religion, creed, color, national origin, ancestry, disability, marital status, sex, age, sexual orientation, gender identity, socioeconomic status, or any other characteristic protected by law. We believe that our different backgrounds and perspectives make our animation stronger and our stories more authentic. Mikros Animation hiring Mid-Level Groom Artist, Canada Apply now See open roles Explore More Jobs

Mikros Animation Montreal is seeking Junior Groom Artist, France

Mikros Animation Montreal is seeking Junior Groom Artist, France

Mikros Animation Montreal is seeking a talented and technically-minded Junior Groom Artist to join our Assets department for an exciting, undisclosed feature film project. This role is a perfect fit for a burgeoning CG artist with a deep passion for character creation and specialized expertise in Blender. At Mikros Animation Montreal, we don’t just “process” assets; we breathe life into them. As a Junior Groom Artist, you will be responsible for defining the tactile identity of our characters—from the soft fur of a creature to the complex styling of a lead character’s hair. Working under the mentorship of industry-leading Supervisors, you will utilize cutting-edge workflows, including Blender’s Geometry Nodes, to push the boundaries of stylized feature animation. Job Overview & Quick Reference Category Details Company Name Mikros Animation Project Undisclosed (High-Profile Feature Animation) Job Title Junior Groom Artist Department Assets – Character Team Location Montreal, QC, Canada Employment Type Full-time Work Environment Bilingual (French/English) & International Collaboration Compensation & Estimated Benefits as Junior Groom Artist Mikros Animation Montreal offers a competitive package aimed at nurturing junior talent while providing the security and benefits of a global studio. Component Estimated Range / Details Annual Salary Range $52,000 – $68,000 CAD (Commensurate with experience/portfolio) Health & Wellness Comprehensive medical, dental, and vision insurance Career Growth Internal training, mentorship programs, and upward mobility Paid Time Off Competitive vacation days, sick leave, and statutory holidays Environment Creative-first studio culture in the heart of Montreal’s tech hub Company Description: Crafting Authentic Connections Mikros Animation Montreal is a global CGI powerhouse with creative hubs in Paris, Montreal, Los Angeles, Bangalore, and London. We are a studio built on the belief that great animation is about making real, emotional connections with audiences. Our portfolio includes ten released feature films and a vast array of high-quality episodic content for the world’s most renowned studios. Whether acting as a creative partner or a line producer, Mikros puts “stylized craft” at the center of every frame. By joining our Montreal studio, you are joining a team of artists who have contributed to some of the most visually innovative stories of the last decade. Detailed Job Description for Junior Groom Artist The Junior Groom Artist is a specialized role within the Assets department. Under the guidance of the Character Supervisor and Groom Lead, you will be the architect of “hair descriptions” for production assets. This goes beyond simple aesthetic choices; it involves creating a technical framework that allows hair and fur to react realistically (or stylistically) to character movement and lighting. You will be expected to work within a highly collaborative pipeline, ensuring that the visual intent of the Concept Art is perfectly translated into a functional 3D asset that can be passed down to Rigging, Simulation, and Lighting. Key Responsibilities & Missions as Junior Groom Artist 1. Grooming & Asset Creation 2. Technical Integration & Pipeline 3. Collaborative Workflow Profile: The Qualifications You Bring Required Technical Skills Soft Skills & Attributes The “Stand Out” Bonus (Optional) Life at Mikros Animation Montreal Joining Mikros Animation Montreal means becoming part of an international network of talent. Mikros Animation Montreal is seeking Junior Groom Artist, Apply now See open roles Explore More Jobs

Senior Digital Matte Painter | Bardel Entertainment, Canada

Senior Digital Matte Painter Bardel Entertainment, Canada thumb

Bardel Entertainment is looking for an elite Senior Digital Matte Painter (DMP) to join our Vancouver-based Feature Animation team for a high-impact, short-term contract. This role is designed for a veteran artist who can merge classical painting fundamentals with cutting-edge 2.5D and 3D workflows. As a Senior Artist, you will be a cornerstone of the environment team, responsible for creating breathtaking vistas and seamless background extensions that define the cinematic scale of our latest feature project. This is a unique opportunity to contribute to an Emmy Award®-winning studio’s legacy during a crucial production phase. Job Overview & Quick Reference Category Details Company Name Bardel Entertainment Department Feature Animation (3D DMP / Environments) Job Title Senior Digital Matte Painter (DMP) Location Vancouver, British Columbia, Canada Work Model Hybrid Production (BC Residency Required) Employment Type Full-time (Short-term Contract) Contract Duration 2 Months (Starting ASAP) Compensation & Premium Benefits At Bardel, we recognize that senior-level expertise deserves a premium package. Even for short-term contracts, we ensure our artists are supported with industry-leading benefits. Component Estimated Range / Details Weekly Salary $1,700 – $2,100 CAD per week Annualized Equivalent $88,400 – $109,200 CAD Health & Wellness Comprehensive Extended Health & Wellness from Day 1 Retirement RRSP Matching Program Work Environment Flexible hybrid model (Studio/Home) Tech Stack Access to high-end hardware and proprietary pipeline tools Our Story: 35 Years of Creative Evolution For over three and a half decades, Bardel Entertainment has been more than just an animation studio—it has been a crucible for creative evolution. While we have grown into an internationally acclaimed, Emmy Award®-winning powerhouse with studios in Vancouver and Montreal, we remain grounded in the “craft.” We believe that the intersection of fresh ideas and advanced technology is where magic happens. From the irreverent humor of Rick and Morty to the epic world-building of The Dragon Prince and the stylized charm of Diary of a Wimpy Kid, our work is diverse, challenging, and globally beloved. Joining Bardel means entering an environment that empowers you to experiment, lead, and contribute to the highest tier of animated entertainment. Detailed Job Description: The Senior DMP Role As a Senior Digital Matte Painter, you are the “architect of the horizon.” You are responsible for overseeing and executing the creation of stunning digital paintings that must blend invisibly with 3D computer-generated environments. This role sits at the delicate intersection of the Art Department and the Compositing Department. You will work under the guidance of the CG Supervisor, Art Director, and DMP Lead to ensure that every environment not only meets the technical “check-boxes” but also elevates the emotional storytelling of the film. For this senior position, we aren’t just looking for someone who can paint; we need a technical problem-solver who can build complex Nuke scripts and mentor the next generation of artists. What You’ll Be Doing: Responsibilities 1. Core Artistic & Technical Execution 2. Senior Leadership & Mentorship 3. Collaborative Synergy Profile: What You Bring to the Team The Technical Toolkit Artistic & Professional Background Working at Bardel Vancouver Vancouver is a global hub for visual effects and animation, and Bardel is at the center of it. What to Send Our Way To be considered for this Senior role, please provide: Senior Digital Matte Painter | Bardel Entertainment, Canada Apply now See open roles Explore More Jobs

Bardel Entertainment hiring Production Coordinator, Canada

Bardel Entertainment hiring Production Coordinator thumb

Bardel Entertainment, an industry-leading, Emmy Award®-winning powerhouse, is seeking a highly organized and proactive Production Coordinator to join our Feature Animation division in Montréal. This is a critical mid-level role designed for a logistics expert who understands the delicate balance between creative ambition and technical constraints. As the “engine room” of the production, you will be responsible for synchronizing artists, leads, and management to ensure our high-profile feature films are delivered with the quality and precision that has defined Bardel for over 35 years. Job Overview : Production Coordinator Category Details Company Name Bardel Entertainment Department Feature Animation (3D Production) Job Title Production Coordinator Location Montréal, QC, Canada Work Model Hybrid (Mix of In-Studio and Remote) Employment Type Full-time Experience Level Intermediate (2+ Years) Compensation & Core Benefits Bardel Entertainment offers a competitive remuneration package designed to attract top-tier talent in the competitive Quebec animation hub. Component Estimated Range / Details Weekly Salary $1,200 – $1,400 CAD per week Annualized Equivalent $62,400 – $72,800 CAD (Based on 52 weeks) Health & Wellness Comprehensive Extended Health & Wellness from Day 1 Retirement RRSP Matching Program Flexibility Hybrid work environment to support work-life balance Culture Collaborative, award-winning environment with global reach Our Story: The Bardel Legacy For over three and a half decades, Bardel Entertainment has stood at the forefront of the animation industry. Our journey is one of unwavering commitment to quality, creativity, and the relentless pursuit of innovation. We aren’t just a studio; we are an internationally recognized, Emmy Award®-winning creative force with major footprints in Canada’s two most prominent animation cities: Vancouver and Montreal. Our portfolio speaks for itself. We are the creative engines behind global audience hits such as: By joining Bardel, you are joining a legacy of excellence where your work directly contributes to the next generation of animated classics. Role Description: The Production Coordinator The Production Coordinator at Bardel is much more than an administrative role; you are the primary facilitator of the animation pipeline. You will be embedded within the feature animation team, serving as the bridge between the artistic talent and the production leadership. In feature animation, the complexity of 3D assets, lighting, and rendering requires a coordinator who is detail-oriented and can anticipate bottlenecks before they happen. Your expertise will help maintain strict timelines, facilitate crystal-clear communication across departments, and ensure that every artist has what they need to succeed. What You Will Be Doing: Responsibilities 1. Workflow Management & Scheduling 2. Communication & Liaison 3. Documentation & Tracking 4. Problem Solving & Support Profile: What You Bring to the Team Essential Qualifications Core Competencies Preferred Background The “Bardel Advantage” Why choose Bardel Montréal? Bardel Entertainment hiring Production Coordinator, Canada Apply now See open roles Explore More Jobs

Ubisoft Montréal hiring Storyboard Artist, Canada

Ubisoft Montréal hiring Storyboard Artist, Canada

Ubisoft Montréal is seeking a visionary Storyboard Artist to join the elite development team behind Tom Clancy’s Rainbow Six Siege. This role is a pivotal bridge between narrative intent and visual execution, requiring a blend of cinematic flair, technical proficiency in 3D/2D hybrid workflows, and a deep understanding of tactical storytelling. As a Storyboard Artist, you will be the architect of the player’s visual journey, crafting the blueprints for high-stakes cinematics, gameplay transitions, and narrative beats that define one of the world’s most popular tactical shooters. Job Overview Category Details Company Name Ubisoft Montréal Project Tom Clancy’s Rainbow Six Siege Job Title Storyboard Artist Location Montréal, QC, Canada Employment Type Full-time Contract Type Permanent Work Flexibility Office-based (Studio Presence Required) Language Requirements English and/or French (Bilingualism preferred in the Montreal hub) Estimated Compensation & Benefits Note: Specific salary offers are determined based on the candidate’s experience, portfolio strength, and internal equity. Component Estimated Range / Details Base Salary (Annual) $72,000 – $105,000 CAD (Commensurate with experience) Performance Bonus Annual profit-sharing and project-based incentives Health & Wellness Comprehensive medical, dental, and vision coverage from Day 1 Retirement RRSP matching program Relocation Assistance packages available for international or out-of-province hires Perks Studio gym, subsidized cafeteria, free games, and social events Company Description: The Ubisoft Legacy Ubisoft is a global powerhouse in the electronic entertainment industry, renowned for its commitment to creating “original and memorable gaming experiences.” With a portfolio that includes titans like Assassin’s Creed, Far Cry, and Watch Dogs, Ubisoft has spent decades pushing the boundaries of what is possible in interactive media. At the heart of this global network lies Ubisoft Montréal, the flagship studio and a cornerstone of the Quebec tech ecosystem. Here, diversity isn’t just a buzzword—it is the fuel for innovation. We believe that bringing together different perspectives allows us to build worlds that resonate with a global audience. When you join the Rainbow Six Siege team, you aren’t just taking a job; you are becoming part of a legacy of tactical excellence and community-driven development. Detailed Job Description As a Storyboard Artist for Rainbow Six Siege, your primary mission is to translate abstract narrative concepts and high-level artistic direction into tangible visual roadmaps. You are the “first responder” of the visual pipeline. Before a single frame is rendered in-engine or a character model is finalized, your boards will define the rhythm, the tension, and the perspective of the experience. This role requires a unique hybrid of skills. You aren’t just drawing static frames; you are creating animatics—living, moving sequences that incorporate timing, sound cues, and camera choreography. In the context of Rainbow Six, this means understanding the “tactical” nature of the brand. You must be able to visualize the weight of a breach, the tension of a silent roam, and the explosive impact of a gadget deployment. The Core Mission Your work supports the animation, VFX, and level design departments. By providing clear, sequenced visual guides, you help the entire team align on a unified creative vision early in the production cycle. This prevents costly “re-dos” and ensures that the final product maintains the high cinematic standards that the Siege community expects. What You’ll Do: Responsibilities & Impact 1. Narrative Visualization & Sequencing 2. Technical Integration (2D/3D Hybrid) 3. Collaboration & Communication 4. Autonomy & Project Management Qualifications: What You Bring to the Team The Ideal Candidate Profile We are looking for a storyteller who thinks in motion. Whether you come from the world of feature film, TV animation, or AAA gaming, you possess a “cinematic eye” that can find the most compelling way to frame a moment. Hard Skills & Experience: Soft Skills: Why Ubisoft Montréal? Working at Ubisoft Montréal means working at the epicenter of the Canadian gaming industry. Ubisoft Montréal hiring Storyboard Artist, Canada Apply now See open roles Explore More Jobs

Alt.vfx hiring Rigging TD / CG Generalist, Brisbane

Alt.vfx hiring Rigging TD_CG Generalist, Brisbane

Alt.vfx, a global leader in visual effects and an award-winning Australian creative powerhouse, is currently seeking a highly skilled and adaptable Rigging TD / CG Generalist to join our Brisbane team. This is a unique opportunity to contribute to a diverse slate of high-profile projects across feature films, premium television series, and world-class commercial campaigns. At Alt.vfx, we pride ourselves on a culture of innovation and technical excellence. As a Rigging TD/Generalist, you will occupy a critical role in our pipeline, ensuring that our animators have the sophisticated tools they need to bring extraordinary characters and creatures to life. You will work alongside a world-class crew in an environment that encourages creative problem-solving and the implementation of cutting-edge technology. Position Quick-Reference Guide Feature Details Company Name Alt.vfx Position Title Rigging TD / CG Generalist Primary Location Brisbane, QLD (On-site) Job Type Fixed Term Contract / Freelance Salary Range $110,000 – $145,000 AUD (Commensurate with experience) Primary Software Autodesk Maya, MEL/Python Department Character Setup & Asset Management Application Contact recruitment@altvfx.com The Role: Engineering Movement and Performance The position of Rigging TD at Alt.vfx is a blend of technical engineering and artistic intuition. You are responsible for building the digital “skeletons” and control systems that dictate how a character deforms, moves, and expresses emotion. Whether it is a photo-real animal for a high-end TVC or a complex hero character for a feature film, your work defines the physical possibilities of our digital assets. In this dual-focus role, you will also act as a CG Generalist, assisting with the broader management of assets as they transition through the studio’s pipeline. You will be a key collaborator, working under the guidance of the Senior Rigger and maintaining a tight loop with the Animation Team to ensure all rigs are intuitive, performant, and robust. Key Responsibilities and Production Goals 1. Advanced Character Setup Your primary focus will be the creation and maintenance of high-performance rigs: 2. Motion Capture & Retargeting As motion capture becomes increasingly central to modern VFX, you will: 3. Asset Management & Pipeline Integration Beyond character setup, you will ensure the studio’s “engine” runs smoothly: 4. Innovation and AI Workflows Alt.vfx is at the forefront of the technological shift in visual effects. You will: Candidate Requirements: Technical and Artistic Excellence We are looking for an artist who understands that a great rig is one that “disappears” for the animator. You should be as comfortable discussing anatomy as you are discussing code. Educational & Professional Foundation Technical Proficiencies Soft Skills & Collaboration Life at Alt.vfx Brisbane Our Studio Environment Located in our flagship Brisbane office, you will work in a high-tech, collaborative space designed to foster creativity. Our Brisbane studio is the heart of our technical operations, providing a supportive environment where you can learn from some of the best Senior TDs and Leads in the industry. The Crew You will be joining a world-class crew that has a reputation for “doing the impossible.” At Alt.vfx, we value the unique perspectives of our artists and encourage a culture where everyone is empowered to suggest improvements to our workflows and tools. The Work From ground-breaking commercials that win Lions at Cannes to blockbuster film sequences for major Hollywood studios, the variety of work at Alt.vfx ensures that no two days are ever the same. You will be challenged, but you will also be supported by a production team that understands the complexities of the rigging process. Detailed Compensation & Benefits Category Description Salary Range $110,000 – $145,000 AUD (Based on experience level and technical portfolio). Flexible Engagement Options for both Fixed Term Contracts and Freelance daily/weekly rates. Mentorship Direct collaboration with the Senior Rigger and Animation Leads. Career Path Opportunities to move into Lead Rigging or Pipeline TD roles as the studio expands. Tools & Tech Access to high-performance workstations and proprietary AI-assisted rigging tools. Alt.vfx hiring Rigging TD / CG Generalist, Brisbane Apply now See open roles Explore More Jobs

Lighting Artist (Mid to Senior) job at Alt.vfx, Brisbane

Lighting Artist (Mid to Senior) job at Alt.vfx, Brisbane thumb

Alt.vfx, a global leader in visual effects and an award-winning Australian powerhouse, is seeking a highly skilled Mid to Senior Lighting Artist to join our Brisbane team. This role is focused on an upcoming, high-profile project featuring high-end photoreal live-action character animation. At Alt.vfx, we pride ourselves on pushing the limits of technology and artistry. We are looking for artists who don’t just “light” a scene, but who understand the deep physics of light and the nuance of cinematography to create seamless integration. This is an opportunity to work within a cutting-edge Solaris and Karma pipeline, contributing to work that will be seen by audiences worldwide. Job Overview: Lighting Artist (Mid to Senior) Feature Details Company Name Alt.vfx Position Title Lighting Artist (Mid to Senior) Primary Location Brisbane, QLD (On-site preferred) Job Type Full-Time / Fixed Term Contract / Freelance Salary Range $105,000 – $155,000 AUD (Commensurate with experience) Core Software Houdini, Solaris, Karma, Nuke Specialization Photoreal Character Integration Application Contact recruitment@altvfx.com The Role: Mastering the Art of Integration As a Lighting Artist at Alt.vfx, your primary mission is to bridge the gap between digital assets and reality. This specific project involves placing complex, animated characters into live-action plates. Your work is the final glue that makes the impossible look undeniable. You will be operating within a modern USD-based workflow, utilizing Solaris for scene assembly and Karma as the primary engine. This role requires a blend of technical Houdini mastery and a traditional cinematographer’s eye for mood, color, and texture. Key Responsibilities and Artistic Goals 1. Seamless CG Integration The core of this role is the perfect marriage of CG and live action. You will: 2. USD/Solaris Workflow Mastery We have transitioned into a robust Houdini/Solaris pipeline. You will be expected to: 3. The “Slap Comp” Philosophy At Alt.vfx, lighting doesn’t end with a raw render. You will: 4. Technical Problem Solving & Ownership VFX is as much about problem-solving as it is about painting. You will: Candidate Requirements: What We Are Looking For Alt.vfx is seeking artists who are passionate about the physics of light and the “look” of film. We prioritize talent that can demonstrate a deep understanding of photorealism. Technical Requirements Portfolio & Reel Expectations Your reel is your most important tool for this application. We are looking for: Professional Qualities Location & Work Arrangements Brisbane Studio: This role is primarily based at our beautiful studio in Brisbane. We believe that on-site collaboration is the best way to foster creativity, especially for complex character projects. All applicants must be available to work on-site in Brisbane initially. Senior Remote/Sydney Options: For exceptionally senior applicants with a proven track record, we may consider remote work or placement at our Sydney office. However, please note that this is usually only considered following a successful trial period based in our Brisbane headquarters. Why Join Alt.vfx? A Legacy of Excellence Alt.vfx is more than just a studio; it is a collective of the world’s best artists and technologists. We have won numerous awards for our work in commercials and film, and we continue to be a go-to partner for the world’s largest production houses. Innovation First We are early adopters of new technology. From USD-centric pipelines to AI-assisted tools, we provide our artists with the best environment to succeed and grow their skills. Culture and Community We foster a culture of respect, diversity, and creative freedom. We believe that happy artists make better art, and we strive to maintain a healthy work-life balance even during our most demanding projects. Detailed Compensation & Benefits Category Description Salary Range $105,000 – $155,000 AUD (Final offer depends on seniority and technical expertise). Engagement Options for permanent full-time employment, fixed-term contracts, or freelance daily rates. Equipment High-performance Linux/Windows workstations equipped with the latest NVIDIA GPUs. Growth Direct mentorship from industry-leading Lighting Leads and CG Supervisors. Relocation Possible relocation assistance for high-level senior candidates moving to Brisbane. Lighting Artist (Mid to Senior) job at Alt.vfx Apply now See open roles Explore More Jobs

Alt.vfx is hiring 3D Layout Artist & CG Generalist, Brisbane

Alt.vfx is hiring 3D Layout Artist & CG Generalist thumb

Alt.vfx is a world-leading, award-winning Australian visual effects studio with a prestigious global presence spanning film, television, and high-end commercials. With a creative footprint that extends across studios in Brisbane, Sydney, Melbourne, Los Angeles, and Tokyo, we have established ourselves as a premier partner for major global clients, including Netflix, Hulu, and Paramount. We are currently expanding our creative teams in Brisbane and Sydney to support an upcoming slate of high-profile projects. We are seeking talented, technically proficient, and artistically driven Layout Artists and CG Generalists for multiple roles. This is a unique opportunity to work at the intersection of cinematography and digital craft, helping to define the visual language of world-class storytelling. Job Overview : Layout Artist / CG Generalist Feature Details Company Name Alt.vfx Position Title Layout Artist / CG Generalist Locations Brisbane & Sydney, Australia Job Type Full-Time / Fixed Term Contract Work Arrangement On-site / Multiple Roles Available Estimated Salary $95,000 – $140,000 AUD (Commensurate with experience) Primary Software Autodesk Maya Start Date Immediate Start Application Contact recruitment@altvfx.com The Role: Bridging Vision and Execution The role of a Layout Artist and CG Generalist at Alt.vfx is fundamental to the success of our visual effects pipeline. You are the bridge between the initial creative spark and the final rendered frame. Working under the direct guidance of the VFX Supervisor and Director, you will be responsible for translating scripts and storyboards into dynamic 3D environments and sequences. This position requires a “cinematographer’s mind” combined with a “technical artist’s hands.” You aren’t just placing objects in a scene; you are defining the emotional resonance of a shot through camera placement, lens choice, and composition. Key Responsibilities and Workflow Integration 1. Sequence Design and Pre-Visualization (Previs) Your primary task is to design shots and sequences that serve the narrative. This involves: 2. Technical Visualization (Techviz) Beyond the creative, you will provide the technical blueprint for physical production: 3. Asset Management and Iteration A Layout Artist must be highly organized. You will: 4. Pipeline Innovation At Alt.vfx, we never stop evolving. You will: Candidate Requirements: The Ideal Profile We are looking for artists who possess a deep love for cinema and a comprehensive understanding of the technicalities involved in high-end VFX production. Cinematic Expertise Technical Proficiencies Production Skills Why Join Alt.vfx? A Global Reputation Alt.vfx is synonymous with quality. Our work is recognized globally for its innovation and artistry. By joining us, you are adding your name to a roster of artists who consistently push the envelope of what is possible in digital media. Stunning Studio Locations Whether you choose to work in our Brisbane studio in Fortitude Valley or our Sydney location, you will be part of a vibrant, creative community. Our studios are designed to be collaborative hubs, equipped with the latest technology and a supportive culture that values the well-being of our artists. Exciting Project Slates With partners like Netflix and Paramount, our project pipeline is diverse and challenging. You will have the opportunity to work on high-end feature films and streaming series that are viewed by millions around the world. Detailed Compensation & Benefits Category Description Salary Range $95,000 – $140,000 AUD (Negotiable based on portfolio and years in industry). Contract Terms Fixed Term Contracts with potential for extension or permanent conversion. Multiple Roles We are hiring for several positions at various seniority levels. Tech Stack High-performance workstations, specialized internal tools, and AI integration. Collaboration Direct access to world-class VFX Supervisors and Directors. Alt.vfx is hiring Layout Artist & CG Generalist, Brisbane Apply now See open roles Explore More Jobs