Grimlore Games is hiring Senior System Designer, 2026
Join Grimlore Games! We’re seeking a Senior System Designer to lead class & ability design for Titan Quest II. Apply now for this role.
Join Grimlore Games! We’re seeking a Senior System Designer to lead class & ability design for Titan Quest II. Apply now for this role.
Join Grimlore Games in Munich! We’re seeking a 3D Animator (m/f/d) to create high-quality RPG/RTS animations in Unreal Engine and Maya.
CD PROJEKT RED seeks a Cinematic Animation Lead in Warsaw to shape storytelling performances for The Witcher 4
Gameloft hiring Senior Game Designer in Brisbane (hybrid). Lead gameplay systems on major multi-platform titles.
Join Amuse Animation in Las Palmas! 3D Animation roles (Jr-Sr) available for a 14-month project. Master Maya & performance. Apply now!
Join Guerrilla Games in Amsterdam! Master environment art for AAA titles. Apply by April 24, 2026, to help build new game worlds.
Guerrilla Games, a premier first-party studio for Sony Interactive Entertainment, is looking for a passionate, driven, and artistically-inclined Cinematics Animation Intern to join our world-class team in the heart of Amsterdam. This role is a bridge between academic learning and professional mastery, designed for individuals who live and breathe visual storytelling and want to see their work come to life in the next generation of AAA gaming. Job Overview: Cinematics Animation Intern Category Details Company Name Guerrilla Games (A Sony Interactive Entertainment Studio) Job Title Cinematics Animation Intern Location Amsterdam, Netherlands (In-studio presence required) Job Type Internship (Full-time hours preferred) Salary Range Competitive Internship Stipend (Varies by educational level/local regulations) Application Deadline April 24th, 2026 Primary Tools Autodesk Maya, Proprietary/Real-time Game Engines (Decima/Unreal) Duration Typically 5–6 months (Subject to university requirements) The Studio: Creating the Impossible At Guerrilla Games, we are known for pushing the boundaries of what is possible in real-time rendering and narrative depth. From the lush, machine-stalked wilds of the Horizon series to the gritty corridors of Killzone, our studio thrives on innovation. Our Cinematics Team is at the epicenter of this mission. We don’t just make “cutscenes”; we build immersive, emotionally resonant experiences that blur the line between cinema and gameplay. As an Animation intern, you won’t just be a spectator. You will be integrated into a multidisciplinary environment where artists, engineers, and writers collaborate to craft the future of interactive entertainment. What You Will Do: A Journey of Development This internship is meticulously structured to prioritize your growth and learning. You are not here to fetch coffee; you are here to learn how to weave digital magic. Your journey will include: 1. Observational Learning and Mentorship You will be paired with seasoned animators and cinematic artists. By shadowing these industry leaders, you will witness the nuances of professional workflows—from how a shot is initially blocked out to the final polish that makes a character’s emotion feel hauntingly real. 2. Multidisciplinary Exposure The Cinematics Team is a broad church. You will gain hands-on insight into several key sub-disciplines: 3. Real-World Pipeline Experience You will follow the lifecycle of a cinematic sequence from its inception in the Narrative department through to its final implementation. This provides a holistic view of “The Big Picture,” helping you understand why certain creative choices are made based on technical constraints or storytelling needs. 4. Professional Feedback Loops Participate in “dailies” and review sessions. You will learn the art of giving and receiving constructive criticism—a vital skill in any AAA studio. You’ll see how high-level quality standards are maintained and how the team iterates toward perfection. 5. Guided Projects and Skill Development Under the guidance of your mentor, you will work on specific learning assignments or personal projects designed to bolster your portfolio. These tasks will be tailored to bridge the gap between your current skill set and the requirements of a Junior Cinematic Animator. Who You Are: Qualifications and Mindset Guerrilla Games is looking for a “Diamond in the Rough”—someone with a strong foundational skill set and an insatiable hunger to learn. Academic and Professional Background Technical Skills Soft Skills and Traits While not strictly required, we are particularly interested in candidates who possess: Located in the cultural heart of Amsterdam, our studio offers a vibrant, international atmosphere. We believe that diversity of thought leads to better games. “At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.” What Guerrilla Games offer our interns: Important Details & Requirements as Animation Intern Before applying, please ensure you meet the following criteria: A Note on Our Philosophy Guerrilla Games is an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. We encourage everyone to apply; we are looking for merit, unique strengths, and the fresh perspectives you will bring to our team. Guerrilla Games | Cinematics Animation Intern Apply now See open roles Explore Animation Jobs
Guerrilla Games, a premier first-party studio for Sony Interactive Entertainment, is looking for the next generation of creative talent to join our world-class animation team in Amsterdam. This is not just a learning opportunity; it is an invitation to contribute to the legacy of franchises like Horizon and Killzone. Below is the comprehensive breakdown of the role, the expectations, and the environment you will be joining. Job Overview: Animation Intern Category Details Company Name Guerrilla Games (A Sony Interactive Entertainment Studio) Job Title Animation Intern Location Amsterdam, Netherlands (In-Studio / On-Site) Job Type Internship (Educational Placement) Salary / Allowance Competitive Dutch Internship Stipend (Standard SIE Netherlands rates apply) Start Date September 1st, 2026 Application Deadline April 24th, 2026 Duration Typically 5–6 months (aligned with academic semesters) The Guerrilla Vision At Guerrilla Games, we don’t just make games; we build living, breathing ecosystems. Our studio is a melting pot of storytellers, engineers, and visionaries who push the envelope of what is possible in interactive entertainment. Based in the heart of Amsterdam, our studio culture is built on the pillars of innovation, collaboration, and craftsmanship. As an Animation Intern, you are stepping into a AAA production environment. This means you will be working with high-fidelity character models, complex rigs, and a proprietary engine that demands both artistic flair and technical precision. We believe that animation is the soul of the player experience—it is the bridge between a static model and a character the player truly cares about. Your time at Guerrilla Games will be structured to provide a 360-degree view of the animation pipeline. You will not be sidelined with “busy work”; instead, you will be integrated into the workflow of our core teams. 1. Production Contribution You will assist in the creation of high-quality animations for various in-game assets. This includes: 2. Technical Implementation Great animation only matters if it looks good in the game. You will learn the “under the hood” mechanics of game development: 3. Cross-Disciplinary Collaboration Animation does not exist in a vacuum. During your internship, you will interact with: 4. Professional Development A core goal of this internship is your growth. You will be paired with a Senior Mentor who will provide: Guerrilla Games is looking for students who are “half artist, half scientist.” You should have a deep love for the way things move in the real world and a burning desire to translate that into digital spaces. Required Qualifications as Animation Intern Soft Skills The Work Environment: Life in Amsterdam Guerrilla Games studio is located in the vibrant center of Amsterdam. Working here means more than just a desk in an office; it’s an experience. Application Process & Requirements as Animation Intern To be considered for the 2026 cohort, your application must be thorough and professional. We receive a high volume of interest, so your materials should reflect your best work. 1. Portfolio/Demo Reel (Crucial) Your reel should demonstrate your understanding of body mechanics, weight, and acting. We prefer quality over quantity. Please include: 2. Documentation 3. Deadline All applications must be submitted by April 24th, 2026. Early applications are encouraged as we review candidates on a rolling basis. Why Choose Guerrilla? Choosing where to do your internship is one of the most important decisions of your early career. At Guerrilla, you aren’t just an “intern”—you are a Guerrilla. You will be treated as a peer, given real responsibility, and provided with the tools to succeed in one of the most competitive industries in the world. If you want to see your name in the credits of a blockbuster title and learn from the masters of the craft, we want to see your portfolio. Animation Intern at Guerrilla Games, Amsterdam Apply now See open roles Explore More Latest Intern Jobs
Master character & creature modeling at M2 Animation Bangkok. Lead a global team on top-tier CG series. 5+ years exp. Apply to join our family today!
Apply for the Summer 3D Animation Internship at ZEILT Productions. Work on “3, 2, 1, Go!” in Luxembourg. Maya & MoCap skills required. Join an Academy Award-winning team and gain hands-on experience in a professional motion capture pipeline. This full-time summer role offers a unique opportunity to refine your skills in animation cleanup, facial expressions, and character posing under the guidance of industry experts. If you have a strong demo reel and a passion for storytelling, apply now to be part of this world-class production!