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Able&Baker hiring 3D Character Animators (Junior / Mid / Senior)

Able&Baker

Job Overview Category Details Company Able&Baker Position 3D Character Animator (Junior/Mid/Senior) Location Gran Canaria, Spain Work Mode On-site (Preferred) / Hybrid (Canary Islands only) Project Unannounced Animated Feature Film Application Window Open through December Recruitment Start January 2026 Required Software Autodesk Maya The Role Able&Baker is seeking talented 3D Character Animators at all levels of experience to join our team in the Canary Islands. You will be responsible for bringing a diverse cast of characters, creatures, and props to life, maintaining high artistic standards from initial blocking through to final polish. We are looking for versatile artists who excel at visual storytelling and character performance. Key Responsibilities Candidate Profile Work Model & Location More Jobs Able&Baker hiring 3D Character Animators (Junior / Mid / Senior) Apply now See open roles

Character Animator Walt Disney Animation Studios (Vancouver)

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Job Details Category Details Location Vancouver, BC (Primarily On-Site) Term Full-Time (Starting April 2026) Compensation C$90,400 – C$150,500 CAD (Commensurate with experience) Walt Disney Animation Studios is seeking versatile CG Character Animators to join our Vancouver team. We are looking for artists who combine technical mastery with a deep understanding of acting, appeal, and storytelling. You will be responsible for bringing cinematic characters to life, ensuring every movement conveys truth, emotion, and distinct personality. Key Responsibilities Candidate Profile Requirements How to Apply Please ensure your application includes an updated resume and a link to your current demo reel. More Jobs Character Animator Walt Disney Animation Studios (Vancouver) Apply now See open roles

Layout Artist – Walt Disney Animation Studios (Vancouver, Canada)

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Job OVerview Employment Details Feature Description Title Layout Artist Company Walt Disney Animation Studios Location Vancouver, Canada (British Columbia) Employment Type Full-Time Salary Range (CAD) C$79,300 to C$150,500 per year Walt Disney Animation Studios is seeking a highly skilled and creative Layout Artist to join our team in Vancouver, British Columbia. CG Layout is a foundational element in our storytelling process, bridging the gap between storyboards and the final screen image. This role requires a unique combination of artistic vision and technical proficiency to stage the story and bring our characters and environments to life in 3D space. Responsibilities The Layout Artist will be central to establishing the visual foundation of a film, focusing on cinematic excellence and narrative clarity. Key responsibilities include: Required Qualifications & Skills Preferred Qualifications Education Application Requirements To be considered for this critical role, applicants must submit: More Jobs Layout Artist – Walt Disney Animation Studios (Vancouver, Canada) Apply now See open roles

DNEG Animation hiring Lighting TD

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Job Overview Category Details Business/Studio DNEG Animation Location Sydney, Australia About DNEG Animation DNEG Animation is a world-class studio dedicated to crafting captivating worlds and compelling characters through beautiful, high-quality animation. Fueled by the passion of our global crew, we are delivering an exciting slate of major animated features, including The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. We embrace diverse animation styles and thrive on collaboration, ensuring every role is vital to the success of our shows, such as The Garfield Movie, Nimona, and Entergalactic. We are currently expanding our team in Sydney and seeking new talent committed to furthering the art of animation. Job Description / Key Purpose We are seeking a skilled Lighting TD to play a critical role in the final look and mood of our animated films. The successful candidate will combine artistic sensibility with technical expertise to light and composite shots, ensuring creative direction is met while maintaining technical quality and production continuity. You will be responsible for taking shots from the initial lighting phase through to final delivery on schedule. This involves advanced technical troubleshooting, workflow optimization, and close collaboration with multiple departments. Key Responsibilities / Job Duties Job Requirements / Must Haves Additional Skills / Nice to Have More Jobs DNEG Animation hiring Lighting TD. Apply now See open roles

INTERNSHIP role – Studio Zubio | 3D Modeling & Texturing

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Job Overview Category Details Hiring Company Studio Zubio LLC Location Draper, Utah (In-Person, On-Site) Position Type Internship Term Summer 2026 About Studio Zubio Studio Zubio LLC is an independent animation studio located in the Salt Lake City area, founded by character technical director Stephen Candell. We specialize in fusing world-class character animation with cutting-edge technologies. Our work spans a wide array of visual platforms, including social media, film, television, toys, and games. Our team is a highly motivated, pragmatic blend of industry veterans and fresh talent, committed to collaboration, transparency, and balancing client work with active development of our own original intellectual properties. The Internship Opportunity Studio Zubio is seeking a talented and motivated 3D Model and Texture Artist Intern to join our team for the Summer 2024 term. This is an exciting opportunity to contribute hands-on to multiple projects by translating sketches and concept art into high-quality, stylized 3D assets. This position offers real-world experience in an environment dedicated to creative control and technical excellence. Core Responsibilities The Intern will gain hands-on experience and contribute directly to the production pipeline by executing the following key functions: Required Qualifications and Skills A. Technical Qualifications B. Personal Skills and Professional Qualities More Jobs INTERNSHIP role Studio Zubio 3D Modeling & Texturing. Apply now See open roles

Valicy Gaming hiring 3D Animator

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Job Overview Category Details Company Department Valicy Gaming – NC Art Department Location Greenville, North Carolina Reports To Art Lead Status Exempt About Valicy Gaming Valicy Gaming, formerly known as Grover Gaming, represents a bold new chapter in gaming innovation, headquartered in Greenville, North Carolina, with an active game studio in Wilmington. As a developer and distributor of engaging electronic gaming experiences, Valicy is driven by a renewed commitment to exploring new possibilities in land-based gaming. Our culture is guided by our core values—Mission, Vision, and Values (MVV)—with a focus on being relational, excellent, and innovative. These principles, represented by our CARE triangle (People, Company, and Work), are central to our growth, collaboration, and long-term partnerships. Summary of Position The ideal candidate is an experienced 3D Animator with a solid grasp of animation principles, capable of executing work in a fun, stylized approach. This role is crucial to the game life cycle, spanning from pre-production through final milestone delivery. The Animator will blend artistic expertise and technical ability to create visually stimulating content that enhances gameplay, showcasing original experiences to a wide player audience. Core Responsibilities The 3D Animator will successfully execute the following essential duties: Required Qualifications and Skills To perform this job successfully, the individual must possess the representative knowledge, skill, and ability listed below: More Jobs Valicy Gaming hiring 3D Animator. Apply now See open roles

Flying Bark Productions hiring 3D Animator (Junior & Mid-Level)

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Job Overview Category Details Job Title 3D Animator (Junior and Mid-Level) Company Flying Bark Productions Location San Blas-Canillejas, Madrid, Spain Work Mode Hybrid (Two remote days per week) Flying Bark Productions is a dynamic, innovative, and rapidly expanding animation studio committed to pushing the boundaries of exceptional character animation and visual storytelling. We are proud to be involved in a compelling slate of high-profile international projects, including the Avatar: The Last Airbender feature film, Netflix’s Ghostbusters animated series, the Stranger Things animated series, and the production of Tales From Outer Suburbia by Shaun Tan. We foster a supportive culture celebrated by our employees, offering ample opportunities for professional development and career progression amidst our full production slate and plans for international expansion. Position Requirement: This role is on-site in Madrid and requires candidates to possess a valid Spanish work permit. The Role of the 3D Animator We are seeking skilled and passionate Junior and Mid-Level 3D Animators to create compelling character performances that deeply engage the audience and effectively serve the narrative. Working under the guidance of the Animation Director and senior creative leadership, the Animator will be responsible for bringing characters to life while rigorously adhering to the production’s visual style, pacing, and emotional tone. This position requires active collaboration across multiple departments and strict adherence to the overall animation schedule. Key Responsibilities Candidate Profile Why Join Flying Bark Productions? We offer a creative and supportive work environment where employees are valued and celebrated: More Jobs Flying Bark Productions hiring 3D Animator (Junior & Mid-Level). Apply now See open roles

Atlantis Animation hiring 3D Lead Animator

ATLANTIS Animation

Job Overview Category Details Location Santa Cruz de Tenerife, Canary Islands (On-site) Contract Full-time, Fixed-term (Dec/Jan 2025 – Oct 2026) About the Studio & Project Atlantis Animation is a distinctive studio located on the beautiful island of Tenerife, known for combining creative talent with high-end technology. following the success of Tara Duncan and Miraculous Ladybug (Season 5), we are embarking on a captivating new project: Messi and the Giants. Produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management for Disney, this epic saga follows a young Leo transported from Argentina to a fantastical alternate universe. We are looking for a Lead Animator to bring this ambitious vision to life. The Role As the 3D Lead Animator, you will drive the quality and creativity of the animation team. Working closely with the Animation Supervisor, you will balance leadership duties with hands-on animation, ensuring the show’s style—blending action, emotion, and believable performance—is consistently achieved. Key Responsibilities : Requirements : More Jobs Atlantis Animation hiring 3D Lead Animator . Apply now See open roles

Last Arrow Games hiring | Experienced Game Animator (Creature Focus)

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Job Overview Detail Information Studio Name Last Arrow Games Position Experienced Game Animator (Creature Focus) Location Hybrid (UK Based) Contract Type Fixed-Term (4 Months initial) Conversion Scope Potential for permanent conversion About Last Arrow Games Last Arrow Games is a new studio founded by industry veterans, united by the core philosophy that game development should focus on creating fun, player-first experiences. We are building a team of passionate, grounded, and collaborative developers eager to return to the essence of what makes games exciting. This is a rare and compelling opportunity to join us at the foundational stage, helping to shape a brand-new, original Game IP from the ground up within a highly creative and supportive environment. This role is initially structured as a four-month fixed-term contract, reflecting our early development stage. However, for the right candidate who demonstrates exceptional skill, cultural fit, and commitment to the project vision, there is significant scope for the role to transition into a permanent position. The Role: Animator (Creature Specialist) As an Animator at Last Arrow Games, you will be a vital creative force responsible for breathing life into the core gameplay experience. Your primary focus will be on the 3rd person player character and a diverse, challenging range of creatures. This spectrum includes grounded natural wildlife and complex, twisted, and unnatural horror entities. Your animations will be fundamental to the player experience, endowing these entities with distinct personality, critical weight, and palpable threat. You will directly influence how players perceive the world, impacting both the emotional tension and the core mechanical interactions of the game. You will be deeply embedded in a collaborative workflow, working closely with Game Designers, Artists, and Engineers. This ensures that all animation assets—from subtle behavioural loops and complex locomotion to intense combat encounters and reaction states—are cohesive, highly responsive, and seamlessly integrated into the Unreal Engine 5 gameplay framework. You will be instrumental in defining the visual language of creature movement and contributing to the development of our robust, efficient animation pipeline as the studio expands. Key Responsibilities Area of Focus Detailed Responsibilities Animation Creation Create and implement high-quality, production-ready animations for the 3rd person player character and a diverse array of mutated and natural creatures. Physicality & Weight Develop movement sequences that effectively convey believability, weight, and true physicality, extending this ability to unnatural forms or aberrant behaviours unique to the horror genre. Behavioral Depth Animate a wide functional range of creature states, including locomotion (walk, run, climb), traversal, idle behavioural loops, attacks, hit reactions, and key cinematic/scripted moments. Gameplay Collaboration Collaborate directly with game designers to rapidly prototype and refine creature mechanics, behavioral systems, and player combat encounters. Asset & Rigging Synergy Work in tandem with the modelling team to ensure all creature and character rigs and assets fully support the specific gameplay and complex animation requirements. Pipeline Improvement Actively contribute to improving animation workflows, tools, and the overall animation pipeline structure as the studio scales. Review and Quality Participate constructively in regular animation reviews, providing and receiving critical feedback to maintain an exceptionally high standard of artistic and technical quality. Production Communication Maintain clear and precise communication with the Production team, accurately estimating the scope of work and updating progress to ensure deadlines and project scope remain realistic. Required Skills & Experience The successful candidate must demonstrate a history of professional excellence and a specialized skill set: Education Note: Candidates MUST BE ELIGIBLE TO WORK IN THE UK. We are not considering outsource studios for this role. More Jobs Last Arrow Games hiring | Experienced Game Animator (Creature Focus). Apply now See open roles

Red Chillies VFX | Hiring SENIOR ANIMATOR

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Job Overview Job Title: Senior Animator (SR. ANIMATOR) Experience Required: 8 – 10 Years Essential Software Knowledge: Mastery of Maya and/or Blender Elevate Your Expertise: The Call for a Senior Animator Red Chillies VFX, a powerhouse in the visual effects industry and creators of some of the most spectacular sequences in Indian cinema, is seeking a highly experienced and technically profound Senior Animator to join our elite team. This is a critical role for artists who have not just mastered animation but have excelled for nearly a decade, ready to take ownership of complex, pivotal sequences and define the performance direction of lead characters in major feature films. With an experience requirement of 8 to 10 years, this position calls for more than just technical skill; it demands cinematic maturity, creative leadership, and an unparalleled commitment to artistic excellence. You will be instrumental in translating directorial vision into emotionally resonant, physically believable, and visually stunning motion. This is your opportunity to leverage your vast experience and contribute your unique expertise to global cinema, setting new standards for character performance and action choreography. The Senior Animator’s Mandate As a Senior Animator, you are expected to operate autonomously, delivering polished, production-ready animation with minimal supervision. Your work will serve as a benchmark for quality and technical execution within the team. You will be responsible for navigating the most challenging shots—those demanding intricate character interactions, complex environmental physics, and nuanced emotional depth. The core mandate includes: Core Responsibilities: Leadership and Execution Your day-to-day role will encompass both high-level execution and critical team support: Required Expertise and Software Proficiency To be considered for this prestigious Senior Animator role, candidates must demonstrate profound skill in the following areas: Category Required Qualification Detail Professional Experience 8 to 10 Years Extensive experience executing complex character performance and action animation in a fast-paced feature film VFX environment. Software Mastery Maya and/or Blender Expert, production-level proficiency in either Autodesk Maya or Blender is non-negotiable. Animation Theory Advanced Mastery Deep, authoritative knowledge and demonstrable application of the 12 Principles of Animation to complex, photo-real or high-end stylized characters. Technical Acumen Pipeline Knowledge Strong understanding of the broader VFX pipeline (e.g., rigging, cameras, post-vis) and how animation choices impact other departments. Leadership Qualities Mentorship & Guidance Proven ability to review peers’ work, deliver constructive feedback, and successfully mentor junior team members. Portfolio Strength World-Class Reel Submission of a cutting-edge, compelling demo reel that exclusively showcases high-quality character acting and physically accurate action sequences. More Jobs Red Chillies VFX Hiring SR. ANIMATOR – Join the Force Behind Iconic Visual Storytelling. Apply now See open roles