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INTERNSHIP role – Studio Zubio | 3D Modeling & Texturing

Job Overview

About Studio Zubio

Studio Zubio LLC is an independent animation studio located in the Salt Lake City area, founded by character technical director Stephen Candell. We specialize in fusing world-class character animation with cutting-edge technologies. Our work spans a wide array of visual platforms, including social media, film, television, toys, and games. Our team is a highly motivated, pragmatic blend of industry veterans and fresh talent, committed to collaboration, transparency, and balancing client work with active development of our own original intellectual properties.

The Internship Opportunity

Studio Zubio is seeking a talented and motivated 3D Model and Texture Artist Intern to join our team for the Summer 2024 term. This is an exciting opportunity to contribute hands-on to multiple projects by translating sketches and concept art into high-quality, stylized 3D assets. This position offers real-world experience in an environment dedicated to creative control and technical excellence.

Core Responsibilities

The Intern will gain hands-on experience and contribute directly to the production pipeline by executing the following key functions:

  • Asset Creation:
    Execute the creation of stylized characters, environment pieces, and props based on provided concept art.
  • Modeling Workflow:
    Perform modeling across various disciplines, including hard surface, organic forms, and cloth simulation.
  • Technical Pipeline:
    Execute essential technical steps such as initial ideation & block-in, high-quality retopologizing, and efficient UV unwrapping.
  • Texturing:
    Apply and fine-tune textures using industry-standard tools to achieve the required stylized aesthetic.
  • Presentation:
    Prepare final assets with presentation lighting and posing to showcase the work effectively.
  • Compliance:
    Adhere strictly to established design guidelines and technical constraints set forth by the production team.

Required Qualifications and Skills

A. Technical Qualifications
  • Demonstrated proficiency with industry-standard software: Maya, Houdini, ZBrush, Substance Painter, and Photoshop.
  • Specific knowledge of Houdini-Based Procedural Modeling and Texturing Techniques and Workflows is highly valued.
  • Must be legally authorized to work in the U.S.
B. Personal Skills and Professional Qualities
  • Work Ethic: Possess a strong work ethic and a proactive approach to initiating tasks and driving progress.
  • Adaptability: Proven ability to receive constructive criticism and effectively apply feedback to iterative work.
  • Problem-Solving: Strong aptitude for solving both visual (artistic) and technical problems encountered during production.
  • Organization: Excellent time management skills and the ability to efficiently handle and prioritize multiple tasks simultaneously.
  • Communication: Good written and verbal communication skills for clear interaction within the team.

Application

We encourage highly motivated candidates eager to gain professional experience in a dynamic studio setting to apply.

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INTERNSHIP role Studio Zubio 3D Modeling & Texturing.