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Flying Bark Productions hiring Animation Supervisor | 3D Animation

Flying Bark Productions hiring Animation Supervisor 3d animation

The Animation Supervisor is a critical leadership role within the Flying Bark Productions studio ecosystem. Working in close, hand-in-hand collaboration with the Animation Director, you will guide, mentor, and supervise our world-class 3D animation crew. Your core mission at Flying Bark Productions is to bridge the gap between creative vision and technical execution—ensuring that the clients’ and directors’ storytelling goals are beautifully realized and delivered to our elite technical and artistic standards. This is a multi-faceted leadership position requiring a rare blend of top-tier character artistry, technical pipeline fluency, project management acumen, and exceptional interpersonal skills. Within the Flying Bark Productions team, you will act as the artistic anchor for the animation crew, a collaborative partner to other department heads, and a trusted liaison to our high-profile clients and VFX Supervisors. Welcome to Flying Bark Productions For over 50 years, Flying Bark Productions has stood as a premier independent producer of family-focused animation entertainment. From our state-of-the-art 2D and 3D production facility in Sydney, we have spent decades creating award-winning feature films and globally recognized television series. We are a dynamic, passionate, and innovative animation studio dedicated to pushing the absolute boundaries of character performance, technical innovation, and cinematic storytelling. When you join Flying Bark, you are joining a legacy of creative excellence. Our current portfolio includes some of the most highly anticipated and prestigious projects in the global entertainment landscape. As an Animation Supervisor here, you will have the unique opportunity to leave your creative mark on monumental titles, including: Position Overview as Animation Supervisor The Animation Supervisor is a critical leadership role within our studio ecosystem. Working in close, hand-in-hand collaboration with the Animation Director, you will guide, mentor, and supervise our world-class 3D animation crew. Your core mission is to bridge the gap between creative vision and technical execution—ensuring that the clients’ and directors’ storytelling goals are beautifully realized and delivered to the elite technical and artistic standards required by Flying Bark Productions. This is a multi-faceted leadership position requiring a rare blend of top-tier character artistry, technical pipeline fluency, project management acumen, and exceptional interpersonal skills. You will act as the artistic anchor for the animation team, a collaborative partner to other department heads, and a trusted liaison to our high-profile clients and VFX Supervisors. Detailed Responsibilities and Duties Creative Leadership & Style Characterization Team Supervision, Mentorship & Quality Control Pipeline Collaboration & Workflow Optimization Production, Scheduling & Client Management Experience and Qualifications Flying Bark Productions is looking for an experienced industry veteran who marries a profound love for the craft of animation with the strategic mindset needed to run a large production team. Technical & Artistic Requirements: Leadership & Soft Skills: Why Join the Flying Bark Family? At Flying Bark Productions, we genuinely believe that a studio is only as good as its culture. Our employees frequently report that our workplace culture is the best they have ever experienced. We pride ourselves on being an inclusive, welcoming environment where everyone is celebrated for who they are. An Unmatched Studio Environment: Located in the vibrant creative hub of Alexandria, Sydney, our industry-leading studio space is custom-designed to foster creativity, relaxation, and community. When you are on-site, you will have full access to: Community, Health, and Wellbeing: Premium Perks & Flare Benefits (For Eligible Employees): Equal Opportunity Employer Flying Bark Productions is proud to be an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive, equitable environment for all employees. All employment decisions are based on business needs, job requirements, and individual qualifications, without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran status, disability, or any other characteristic protected by local laws. Flying Bark Productions hiring Animation Supervisor | 3D Animation Apply now See open roles Explore More Animation Jobs

Senior Game Cinematic Animator | DIGIC Pictures, Budapest

Senior Game Cinematic Animator DIGIC Pictures, Budapest thumb

DIGIC Pictures is seeking a highly skilled, elite Senior Game Cinematic Animator to join our world-renowned team. In this role, you will be instrumental in crafting high-impact trailers, cinematic cutscenes, and breathtaking visual effects for the world’s most anticipated AAA video games and films. This premium position bridges the gap between classical artistry and cutting-edge production, requiring a profound understanding of body mechanics, motion-capture refinement, and facial performance finaling. As the industry shifts rapidly toward real-time development pipelines, extensive technical proficiency within Unreal Engine is a mandatory prerequisite for this role. Operating under a highly flexible hiring framework, DIGIC Pictures welcomes both full-time internal employees looking to relocate or work hybrid in Budapest, Hungary, as well as elite long-term Freelance contractors operating remotely within European time zones. If you have 5+ years of cinematic experience, a passion for real-time technology, and a desire to mentor the next generation of animators while working on world-class IPs, we want to hear from you. Job Overview : Cinematic Animator Key Metric Specification & Details Hiring Company DIGIC Studios (DIGIC Pictures) Job Title Senior Game Cinematic Animator Employment Type Full-Time Employee OR Long-Term Freelance Contractor Location (Employee) Budapest, Hungary (On-site / Hybrid options available) Location (Freelancer) Remote (Strictly restricted to European Time Zones for pipeline sync) Minimum Experience 5–6+ Years of high-end production experience in Game Cinematics Core Software Autodesk Maya, Unreal Engine (Crucial/Key Requirement) Secondary Software MotionBuilder, ShotGrid / internal production tools (Pluses) Primary Medium High-fidelity Motion Capture (Mocap) refinement & Facial Performance Finaling Language Requirement Intermediate or higher English language proficiency Freelancer Legal Status Must be registered as a Sole Proprietor, Entrepreneur, or Self-Employed Core Compensation Staff: €3,500 – €5,200/mo gross | Freelance: €35 – €55/hr B2B rate Role Overview & Strategic Impact At DIGIC Pictures, the Senior Game Cinematic Animator is a key creative driver responsible for translating directorial vision into breathtaking, lifelike digital performances. You will work on globally recognized intellectual properties, crafting high-fidelity animations that bridge the gap between cinema and interactive media. In this position, you will operate at the cutting edge of real-time cinematic technology. The industry is moving rapidly toward engine-integrated workflows, and your expertise in Unreal Engine and Autodesk Maya will be leveraged to craft high-impact sequences that run smoothly within modern real-time pipelines. You will take raw, high-fidelity motion capture (mocap) data and performance-capture facial footage, polishing and elevating it to a level of realism and emotional depth that meets DIGIC Pictures world-class standards. Furthermore, your independent problem-solving capabilities and structural mindset will enable you to navigate custom rigging setups, solve technical pipeline constraints, and streamline workflows for the entire animation division. Key Responsibilities as Cinematic Animator As a Senior Cinematic Animator, your time will be split between hands-on high-end production asset creation, technical troubleshooting, and leadership/mentorship responsibilities. 1. High-Fidelity Cinematic Animation Production 2. Technical Pipeline Integration & Problem Solving 3. Leadership, Mentorship, and Knowledge Sharing Required Skills, Knowledge, and Expertise Candidates must fulfill a rigorous set of professional qualifications and behavioral attributes to be considered for this senior position. Professional Qualifications Soft Skills & Professional Mindset Desirable Skills (Nice-to-Haves) While not strictly mandatory, candidates possessing the following attributes will be given high priority during the selection process: What We Offer DIGIC Studios provides an inspiring, world-class professional environment where your work will directly shape the visual identity of the gaming industry’s most anticipated titles. DIGIC Pictures | Senior Game Cinematic 3D Animator, Budapest Apply now See open roles Explore More Animation Jobs

3D Game Animator | Tripledot Studios, Jakarta

3D Game Animator Tripledot Studios, Jakarta

Tripledot Studios is seeking a talented and driven Game Animator to join our dynamic production team in Jakarta. This role is designed for a creative professional with a strong foundation in 3D animation principles and a practical understanding of technical implementation within the Unity engine. As part of a globally recognized, multi-award-winning studio reaching over 25 million daily active users, you will be responsible for bringing our characters, UI, and in-game environments to life. Operating under a flexible hybrid work model, you will act as a vital bridge between art and engineering. You will collaborate cross-functionally with Artists, Game Designers, and Technical Artists to craft, rig, and optimize fluid, responsive animations tailored specifically for stylized or casual mobile titles. If you are passionate about mobile gaming, thrive in a collaborative environment, and want to see your work enjoyed by millions of players worldwide, this role offers the perfect platform to elevate your career. Job Overview : 3D Game Animator Key Metric Details Job Title Game Animator Company Tripledot Studios Location Jakarta, Indonesia Work Model Hybrid (Includes 20 days of work-from-anywhere remote flexibility) Experience Required 3+ years as a Game Animator Core Software Unity, Blender, Autodesk Maya (Spine 2D is a plus) Target Product Stylized or casual mobile games Core Duties 3D animation (characters, props, UI), rigging/skinning, Unity state machines Key Benefits Free daily breakfast/lunch, Private Health Insurance, BPJS, Festivity Allowance Who Are We? Tripledot Studios stands as one of the largest and most successful independent mobile games companies in the world. As a multi-award-winning organization, we have scaled our operations to include a global, 2,500+ strong team of creators, thinkers, and innovators distributed across 12 world-class studios. Our expanded and ever-evolving portfolio includes some of the most recognizable and biggest titles in the mobile gaming landscape. Collectively, our games consistently reach top chart positions globally, capturing the imaginations of and engaging over 25 million daily active users (DAUs). Our Guiding Philosophy :: At Tripledot, our guiding principle is simple yet profound: when people love what they do, what they do will be loved by others. We are intentionally building a company we are immensely proud of—one that is filled to the brim with driven, incredibly smart, diverse, and detail-oriented individuals who possess a genuine love for making games. Our ultimate ambition is to become the most successful mobile games company in the world. We have already achieved remarkable milestones, but the truth is, we’re just getting started. If you are looking to make a measurable impact on games played by millions of people every day, while collaborating with a supportive, high-performing global team, Tripledot Studios is the place for you. Role Overview : Game Animator We are seeking a highly talented, expressive, and collaborative Game Animator to join our growing studio in Jakarta. In this role, you will be a vital creative and technical force, helping to bring characters, environment props, and crucial gameplay interactions to life. As a Game Animator at Tripledot, you will not work in a silo. You will operate at the intersection of art, design, and technology, collaborating closely with Artists, Game Designers, Technical Artists, and Software Engineers to create polished, high-fidelity, and perfectly optimized animations specifically tailored for mobile platforms. Your core mandate will involve producing top-tier animations, supporting character rigging and skinning workflows, and ensuring that every movement feels responsive, appealing, fluid, and perfectly aligned with the broader creative vision of the game. Key Responsibilities Your day-to-day responsibilities will span across creative execution, technical implementation, and cross-functional collaboration. You will be expected to: 1. Animation Production & Implementation 2. Rigging & Technical Setup 3. Collaboration, Iteration, & Quality Assurance Required Skills, Knowledge, and Expertise To thrive in this role, candidates must possess a blend of artistic mastery and technical execution, backed by a strong collaborative mindset. Minimum Qualifications Soft Skills & Professional Attributes Preferred Pluses (Nice-to-Haves) Working at Tripledot (Perks & Benefits) We believe that our people do their best work when they feel secure, valued, and balanced. To support our Jakarta team, we offer a comprehensive benefits package designed to elevate your personal and professional well-being. Flex Work & Work-Life Balance Office Culture & Social Perks Health, Safety, & Well-being Financial & Family Support 3D Game Animator | Tripledot Studios, Jakarta Apply now See open roles Explore More Jobs

Jobs in spain : Compositor needed at Atlantis Animation, 2026

Jobs in spain Compositor needed at Atlantis Animation, 2026

Jobs in spain : Are you ready to bring your visual effects mastery to a heavenly island paradise? Atlantis Animation, a premier animation studio located in Santa Cruz de Tenerife, is seeking talented, passionate, and experienced Compositors at both Mid and Senior levels to join our team. Following our successful work on world-renowned animated hits like Tara Duncan and Miraculous Ladybug (Season 5), Atlantis Animation is ramping up production for an absolutely massive, highly anticipated new series: Messi and the Giants. Produced in collaboration with Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, this epic saga follows a young boy named Leo who is transported from his home in Argentina into a fantastical alternate universe. The series will be broadcast globally on Disney platforms. If you love animation challenges, unexpected adventures, and want to live and work in the stunning Canary Islands, we want to hear from you! Have a look Jobs in Spain Compositor Category Specification / Detail Company Name Atlantis Animation Job Title Compositor (Mid or Senior Level, F/M) Project Assignment Messi and the Giants (Sony Music Vision, Sony Pictures Television Kids, Leo Messi Management) Department Compositing / Post-Production Location Santa Cruz de Tenerife, Canary Islands, Spain Work Arrangement Strictly On-site Only (Remote work is not available) Job Type Full-Time, Fixed-Term Employee Contract (Not Freelance) Contract Duration 9 Months (From June/July 2026 through April 2027) Salary Range Competitive / Commensurate with experience & local market rates (Disclosed during interview) Legal Requirement Valid EU / Spanish Work Permit is mandatory Core Software Foundry Nuke Language Requirement Fluent English (Studio standard for communication) About Atlantis Animation Atlantis Animation is a creative-fueled, technology-driven production house based in Tenerife. We combine top-tier international talent with state-of-the-art animation pipelines to deliver high-quality animated series and feature films for the world’s largest streaming platforms and broadcasters, including Disney Channel and Disney+. Our studio is defined by a culture of collaboration, mutual respect, and a shared passion for visual storytelling. Based in the Canary Islands, our team enjoys an exceptional quality of life, beautiful natural surroundings, and a warm, supportive studio ecosystem where every artist’s “inner magic spark” is celebrated. Position Summary & Core Objectives As a Compositor on Messi and the Giants, you will be responsible for creating the final visual output of the show’s shots. You will meticulously combine 2D, 3D, and 2.5D elements into cohesive, high-quality, cinematic images that perfectly align with the Directors’ and Compositing Supervisor’s creative vision. Operating in a fast-paced environment, you will work hand-in-hand with the Lighting, FX, CG Supervision, and Production teams. Your ultimate goal is to ensure that every shot is delivered to the highest creative and technical standards, maintaining visual continuity and storytelling flow across sequences and episodes while strictly respecting production deadlines and quotas. Detailed Responsibilities 1. Shot Composition & Visual Quality 2. Pipeline, Workflow & Comp Management 3. Cross-Departmental Collaboration Required Skills & Experience Professional Experience Levels: Core Technical & Artistic Requirements: Desired Pluses (Bonus Qualifications) While not mandatory, candidates who possess the following attributes will be highly prioritized during the review process: Working and Living in Tenerife Jobs in Animation, This role is a unique chance to elevate your animation career while living in one of Europe’s most beautiful destinations. Santa Cruz de Tenerife offers a vibrant cultural scene, beautiful beaches, and a fantastic climate. Please note that because this is a Full-Time Fixed-Term Spanish Employee Contract, freelancers cannot be considered. All candidates must have a valid EU passport or existing Spanish work authorization to be hired. Jobs in spain : Compositor needed at Atlantis Animation Apply now See open roles Explore More Compositor Jobs

Job in london : 3D Animator, Framestore

Job in london 3D Animator, Framestore

Job in London : The multi-Oscar-winning Film & Episodic Studio at Framestore is seeking an exceptionally talented and visionary Senior Animator to join our world-class creative team in London. Framestore stands at the pinnacle of the visual effects industry, collaborating with the world’s greatest contemporary storytellers, directors, and producers across the entirety of the filmmaking lifecycle. From initial pre-visualization through to the final render, our teams design, plan, and execute breathtaking imagery that consistently sets new benchmarks for cinematic excellence. Framestore is a studio where bleeding-edge technology meets uncompromised artistic talent. Driven by creativity and inspired by the future of moving images, we set out every single day to reframe what is possible in cinema. As a Senior Animator, you will be a cornerstone of this mission, injecting soul, authentic weight, and unforgettable personality into photorealistic creatures and complex digital characters for major Hollywood blockbusters and high-end episodic series. Framestore Job in London Overview Category Specification / Detail Company Name Framestore Job Title Senior Animator Department Film & Episodic Animation Job Type Permanent / Full-Time Work Model Hybrid (Combining in-studio collaboration with remote flexibility) Location London, Greater London, United Kingdom Salary Range Competitive / Commensurate with senior-level VFX experience (Disclosed upon application) Core Software Autodesk Maya Primary Focus Photorealistic Creature Performance & Character Animation Application Process Manual Review (No AI screening tools utilized) Direct Application Email recruiters@framestore.com Subject Line Requirement Senior Animator – London Application Deadline 21st June 2026 Studio Accessibility Fully accessible facility (Step-free entry, accessible facilities, quiet spaces) Position Summary & Core Objectives This Senior 3D Animator opening represents an existing, vital position within our established animation department. In this role, you will transition straight into the heart of high-profile, story-driven productions. You will be relied upon as a key creative force capable of handling the most demanding shots on a show, ranging from highly nuanced, emotional facial acting to explosive, high-action combat sequences. The ideal candidate possesses an unparalleled passion for mastering complex anatomy and thrives on the technical and artistic challenge of making mythical beasts—whether they walk, fly, swim, or breathe fire—feel entirely grounded in reality. You will work within a sophisticated, distributed production pipeline, serving as a pillar of reliability for your Animation Lead and Supervisor while actively elevating the artistic output of the entire team. Detailed Responsibilities as 3D Animator 1. Premium Animation Production 2. Pipeline Collaboration & Rig Refinement 3. Leadership, Mentorship & Ownership Required Skills & Experience for 3D Animator While Framestore look for artists with a comprehensive understanding of the craft, your practical portfolio and demonstratable production history remain the most critical benchmarks. Desired Pluses (Bonus Qualifications) Do you possess skills that go beyond traditional keyframe animation? We highly value well-rounded artists who bring unique technical or traditional backgrounds to the table: Diversity, Equity, Inclusion & Flexibility “What if I don’t have every skill listed?” Please do not let a checklist hold you back. The requirements detailed above serve as guidelines, not rigid, unyielding rules. You do not have to satisfy every single qualification to be a great fit for Framestore. If your core skills are transferable, your eye for motion is sharp, and you feel a deep resonance with the role, we strongly encourage you to apply. Submitting your application gives our recruitment team the opportunity to consider you not just for this specific role, but for various upcoming projects and alternative positions suited to your unique strengths. job in London. Commitment to Inclusion Framestore is proud to be an equal opportunity employer that employs extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to actively encourage, protect, and support all of our current and future employees to achieve their maximum creative potential. No individual applying to Framestore will ever receive less favorable treatment on any protected demographic basis. Our London studio facility is meticulously designed to be fully inclusive and accessible to all. The workspace features: If you require any specific adjustments, physical accommodations, or bespoke support during the interview or application process, please let us know. We are more than happy to tailor the process to accommodate your personal needs. Job in london : 3D Animator, Framestore Apply now See open roles Explore More London jobs

Bardel Entertainment hiring CG Supervisor, Canada

Bardel Entertainment hiring CG Supervisor, Canada

For over 35 years, Bardel Entertainment has stood as a cornerstone of the global animation industry. Based in the creative heart of Vancouver, we have evolved from a boutique craft studio into a powerhouse of technical and artistic innovation. At Bardel, we are grounded in the creative roots of animation, but our eyes are always on the horizon—pursuing fresh ideas, cutting-edge techniques, and emerging technologies. Our philosophy is simple: through creativity and collaboration, we can accomplish anything. We empower our teams to experiment, learn, and push the boundaries of what is possible in televised animation. We are currently seeking a high-caliber CG Supervisor to oversee the creative and technical execution of an upcoming TV Featurette. This is a role for a “hands-on” leader—someone who can architect a high-level technical vision while being equally comfortable “on the box” solving complex production hurdles alongside their team. Executive Role Overview : CG Supervisor (TV Featurette) Category Details Company Name Bardel Entertainment Position CG Supervisor (TV Featurette) Job Type Full-Time, Permanent Location Vancouver, British Columbia, Canada Work Model Hybrid (On-site for Onboarding & Quarterly “Rush Weeks”) Salary Range CAD $2,200 – $2,500 per week Industry 3D Animation & Television Production The Mission: Technical Artistry at Scale As a CG Supervisor at Bardel, you are the ultimate bridge between creative intent and technical reality. You will partner directly with Directors, Production Managers, and Department Leads to ensure that the visual style remains consistent, the quality remains elite, and the delivery milestones are met without friction. This position is not purely administrative. We are looking for a technical maven who understands the intricacies of the animation pipeline from asset creation to final render. You will own the workflow, evolve the tooling, and act as the final line of defense against technical bottlenecks. Success in this role means pipelines run efficiently, artists feel empowered, and the final output exceeds the expectations of our global partners. Key Responsibilities 1. Creative & Technical Direction 2. Pipeline & Workflow Ownership 3. Hands-On Problem Solving 4. Leadership & Mentorship Technical Requirements & Qualifications To thrive at Bardel, you must possess a deep “domain expertise” in high-quality animated television production. Experience & Proficiency Leadership & Soft Skills Compensation & Comprehensive Benefits Bardel recognizes that the best talent requires the best support. Our compensation and benefits packages are designed to provide security and flexibility for our team members. What Success Looks Like In this role, success is measured by the health of the pipeline and the morale of the team. You will know you are succeeding when: Why Join Bardel? Bardel Entertainment is more than just a production house; it is a community of artists and technologists who genuinely love the craft of animation. We offer a creative and relaxed atmosphere where teamwork drives our success. Our studio in Vancouver provides a unique blend of tradition and modernity, surrounded by a thriving local industry and breathtaking natural beauty. If you are a CG Supervisor who loves the “box” as much as the “boardroom,” and you are ready to help us shape the future of televised animation, we want to hear from you. Bardel Entertainment hiring CG Supervisor, Canada Apply now See open roles Explore More Jobs

Jobs near me (Montreal) : Rigging Artist | Reel FX Animation

Jobs near me (Montreal) Rigging Artist Reel FX Animation

Jobs near me : Reel FX Animation is thrilled to invite a talented Rigging Artist to join our creative powerhouse in Montreal. Under the expert guidance of the Rigging Supervisor, the successful candidate will be responsible for the sophisticated creation and design of character, vehicle, and prop skeletons. Our goal is to achieve perfect interaction and seamless deformation during the animation process, ensuring our characters move with lifelike precision and expressive range. Job Overview: Rigging Artist (Artiste en rigging) Feature Details Company Name Reel FX Animation Position Title Rigging Artist (Artiste en rigging) Location Montreal, Quebec (Hybrid: Tuesday to Thursday in-studio) Job Type Full-Time Professional Salary Range $80,000 – $115,000 CAD (Estimated based on seniority) Mandatory Skills Maya, Python, Biomechanics, Character Skeleton Design Priority Canadian Citizens and Permanent Residents Role Overview and Mission The Rigging Artist at Reel FX serves as the vital link between static 3D models and the dynamic world of animation. You are both an architect of movement and a technical problem-solver. Your mission is to build logical, harmonious control structures that empower animators to bring characters to life without technical friction. Jobs near me. Detailed Responsibilities 1. Technical Design and Skeleton Creation 2. Collaboration and Scripting 3. Departmental Integration Required Qualifications and Skills Education and Experience Technical Proficiencies Artistic and Scientific Knowledge The Rigging Pipeline at Reel FX Working at Reel FX Animation in Montreal means being at the forefront of the animation industry. Our rigging pipeline is designed to handle the complexities of modern feature film production. As a Rigging Artist, you will be expected to push the boundaries of what is possible within Maya, utilizing your knowledge of Python to automate repetitive tasks and create more efficient workflows. The creation of character skeletons is a meticulous process. It begins with a deep dive into the character’s design and intended movement. You will work with the modeling team to ensure that the mesh topology is optimized for the deformations you plan to implement. From there, you will build out the joint hierarchy, define skin weights, and develop the control rig that the animators will eventually use. Collaboration and Innovation Innovation is at the heart of everything we do. We encourage our Rigging Artists to stay curious and explore new techniques and technologies. Whether it’s experimenting with new deformation methods or finding better ways to handle complex mechanical rigs for vehicles, your contributions will have a direct impact on the quality of our productions. Communication is equally vital. You won’t be working in a vacuum; you’ll be part of a larger machine that includes modelers, animators, and technical directors. Being able to clearly explain technical concepts to non-technical team members and taking constructive feedback from animators who use your rigs daily is essential for success in this role. Life in Montreal Montreal is a world-class city known for its vibrant arts scene, historic architecture, and diverse culinary landscape. Our studio is located in a hub of digital creativity, surrounded by other major players in the animation and VFX industries. Jobs near me (Montreal) : Rigging Artist | Reel FX Animation Apply now See open roles Explore More Jobs

Production Coordinator – Reel FX Animation (Montreal)

Production Coordinator – Reel FX Animation (Montreal)

Reel FX Animation is currently seeking a highly organized, detail-oriented Production Coordinator to join our dynamic team in Montreal. This role is fundamental to our success, serving as the connective tissue between creative talent and production management. You will be responsible for ensuring that our animation pipeline flows smoothly, deadlines are met with precision, and communication remains seamless across all departments. Job Overview: Production Coordinator Category Description Company Name Reel FX Animation Position Title Production Coordinator (Coordonnateur.trice de production) Location Montreal, Quebec (Hybrid: Tuesday–Thursday in-studio) Job Type Full-Time Salary Range $60,000 – $85,000 CAD (Commensurate with experience) Key Software ShotGrid (Shotgun), Google Workspace, Microsoft Office Priority Canadian Citizens and Permanent Residents Role Mission and Overview As a Production Coordinator, you are a master of logistics and a champion of efficiency. Your primary mission is to support the daily operations of our animation production chain. You will work on projects from early pre-production through to final delivery, ensuring every asset is tracked and every milestone is reached. This position requires someone who thrives in a fast-paced environment and possesses the “soft skills” to manage diverse creative personalities while maintaining strict adherence to technical and temporal constraints. You are not just a scheduler; you are a problem-solver who anticipates bottlenecks before they happen. In-Depth Responsibilities 1. Project Lifecycle & Pipeline Coordination 2. Communication & Meeting Management 3. Reporting & Problem Solving Candidate Qualifications Professional Experience Technical & Cognitive Skills Detailed Salary and Compensation Analysis We believe in rewarding the logistical wizards who keep our productions on track. Our compensation package for Production Coordinators is designed to be competitive within the Montreal market. Component Description Annual Base Salary $60,000 to $85,000 CAD, depending on depth of experience and technical proficiency. Bonus Potential Eligibility for performance-based or project-completion bonuses. Health & Wellness Comprehensive health, dental, and life insurance starting from day one. Retirement Planning Studio-supported RRSP matching program to help secure your future. Professional Growth Access to internal training, software certifications, and mentorship from senior Producers. Why Join Reel FX Montreal? At Reel FX, we don’t just make movies; we create worlds. Our Montreal studio is a hub of innovation located in one of the most culturally rich cities in North America. Production Coordinator – Reel FX Animation (Montreal) Apply now See open roles Explore More Jobs

Gameloft Brisbane hiring Intern 3D Animator, Australia

Gameloft Brisbane hiring Intern 3D Animator, Australia

Gameloft Brisbane is thrilled to announce the launch of our specialized internship program, supported by Screen Queensland. This initiative is designed to bridge the gap between academic study and professional excellence, providing a structured pathway for the next generation of animation talent. We are looking for passionate, driven individuals to join our world-class team in Brisbane and help us craft the future of interactive entertainment. Job Overview: Intern 3D Animator Detail Specification Company Name Gameloft Brisbane Position Title Intern Animator Job Type Internship (Temporary/Fixed Term) Location Brisbane, QLD, Australia Work Model Hybrid (3 days in-studio / 2 days optional WFH) Experience Level Entry Level / Intern Salary Range Competitive Intern Stipend / Award Rates (Discussed at Interview) Application Deadline 5:00 PM, Monday 11th May Residency Requirement Must be a current Queensland Resident About the Opportunity: The Screen Queensland Partnership As part of our continued investment in emerging talent, Gameloft Brisbane is launching this prestigious internship program in partnership with Screen Queensland. This isn’t just a “learning” role—it is a hands-on, real-world immersion into a professional game development studio. Interns at Gameloft Brisbane are treated as integral members of the production team. You will work alongside industry veterans, contribute directly to live, high-profile projects, and gain exposure to the proprietary tools, professional workflows, and best practices that define AAA game development. Throughout the program, you will receive: Detailed Job Description As an Intern Animator, your primary mission is to breathe life into our digital worlds. You won’t just be moving joints in a rig; you will be telling stories through movement. You will collaborate closely with Animation Leads, Technical Animators, Designers, and Artists to ensure that every character, object, and environmental element moves with purpose and aligns with the artistic vision of the game. This role is designed to transition you from a student mindset to a professional production mindset. You will learn how to handle feedback loops, how to optimize animations for cross-platform performance, and how to maintain stylistic consistency across a massive project. Key Responsibilities Candidate Qualifications Gameloft Brisbane is looking for candidates who possess a blend of technical proficiency and creative spark. Minimum Requirements: Bonus Points: Why Join Gameloft Brisbane? Gameloft Brisbane pride ourselves on a culture that balances high-end production with a supportive, human-centric environment. Our Brisbane studio offers a suite of benefits designed to make your professional life rewarding and your personal life balanced. Professional Growth & Mentorship Health & Wellbeing Studio Culture & Perks Leave and Benefits Gameloft Brisbane aim for a transparent and efficient hiring journey: Gameloft Brisbane hiring Intern 3D Animator Apply now See open roles Explore More Jobs