Sony Pictures Animation hiring Associate Editor, 2026
Join the editorial team at Sony Pictures Animation! Now hiring a Feature Animation Associate Editor in LA. $3,200–$3,700/week. Apply today!
Join the editorial team at Sony Pictures Animation! Now hiring a Feature Animation Associate Editor in LA. $3,200–$3,700/week. Apply today!
nDreams, Studio Elevation is seeking a Lighting Artist to support the creation of high-quality lighting across environments and gameplay sequences within upcoming VR projects. The selected candidate will collaborate closely with the Art Director and multidisciplinary development teams to design lighting that enhances atmosphere, supports gameplay readability, and maintains strong technical performance across hardware platforms. Lighting plays a particularly important role in VR production pipelines, where clarity, comfort, and visual guidance significantly impact player immersion. As such, this role combines artistic sensibility with optimization awareness to ensure scenes remain visually compelling while performing efficiently across target devices—including standalone VR hardware such as Meta Quest platforms. This position is offered as a full-time 12-month fixed-term contract and is fully remote within the United Kingdom. Job Overview: Lighting Artist Category Details Company Name nDreams Studio Studio Elevation Position Title Lighting Artist Employment Type 12-Month Fixed-Term Contract Work Schedule Full-Time (37.5 hours per week) Work Mode Fully Remote (UK Only) Location Requirement Must be based within the United Kingdom Industry VR Game Development Primary Engine Unreal Engine Platform Focus Multi-Platform VR (including Meta Quest) Salary Range Competitive; dependent on experience Project Stage One title nearing release; second project in early planning Benefits Flexible hours, personal development time, health coverage, pension scheme, wellness perks About the Studio nDreams is a globally recognized developer dedicated to building immersive virtual reality experiences across multiple platforms. Through its specialized development unit Studio Elevation, the company continues pushing creative and technical boundaries within the VR industry. Studio Elevation operates as a VR-first production environment, meaning its workflows, pipelines, and creative decisions are optimized specifically for immersive gameplay rather than traditional flat-screen experiences. This focus allows artists to contribute directly to the evolution of next-generation interactive storytelling. With one major VR title approaching release and another entering early development planning, this is a strong opportunity for lighting specialists interested in shaping the visual identity of upcoming immersive experiences. Key Responsibilities The Lighting Artist will contribute to both artistic direction and technical execution within the studio’s production pipeline. Environment & Scene Lighting Core responsibilities include: Creating lighting setups across gameplay environments and scenes Supporting atmospheric storytelling through lighting mood development Enhancing environmental readability and player orientation Maintaining visual consistency across levels and sequences Supporting artistic direction defined by the Art Director Lighting decisions directly influence gameplay clarity and emotional tone within VR experiences, making this a highly collaborative role. Gameplay-Focused Lighting Design The selected candidate will help implement lighting that supports player navigation and interaction flow. Responsibilities include: Designing “golden path” lighting to guide players through objectives Highlighting interactive elements and points of interest Supporting gameplay readability through directional illumination Ensuring lighting improves player comfort within immersive spaces Effective gameplay lighting is essential to maintaining intuitive navigation inside VR environments. Cross-Department Collaboration Lighting Artists at Studio Elevation work closely with multiple development disciplines. Collaboration partners include: Art Directors Environment Artists Technical Artists Level Designers Rendering Engineers This collaborative structure ensures lighting remains aligned with artistic goals and technical performance requirements across platforms. Documentation & Pipeline Support Additional responsibilities include: Maintaining lighting documentation Supporting workflow consistency across scenes Aligning lighting implementation with studio pipeline standards Assisting with lighting optimization strategies Ensuring reproducibility across production stages Documentation supports efficient iteration across large production environments. Required Skills & Qualifications Applicants should demonstrate both artistic lighting expertise and technical awareness of real-time production pipelines. Core Technical Skills Candidates must have: Proficiency with Unreal Engine lighting workflows Experience working with baked lighting pipelines Understanding of physically based rendering (PBR) workflows Knowledge of HDRI lighting setup techniques Familiarity with material-lighting relationships Experience optimizing lighting for performance-sensitive platforms These capabilities ensure lighting solutions remain visually strong while meeting VR performance constraints. Rendering & Optimization Awareness Lighting optimization plays a critical role in VR development pipelines. Candidates should demonstrate experience with: Lightmap workflows Frame-rate optimization strategies Platform-specific lighting adjustments Efficient bake-time management Performance balancing across multiple hardware targets Optimization experience is especially valuable when working with standalone VR devices. Preferred (Nice-to-Have) Skills While not mandatory, the following experience is considered beneficial: Familiarity with Adobe Photoshop for texture editing support Knowledge of Substance Designer Technical art exposure related to lighting workflows Understanding of advanced material lighting modes Experience supporting environment-art lighting integration pipelines These additional skills help candidates contribute more broadly across production stages. Experience Requirements Typical candidates for this role will demonstrate: Professional lighting experience in game development pipelines Familiarity with Unreal Engine scene-lighting workflows Experience supporting performance-optimized environments Understanding of multi-platform lighting implementation Ability to collaborate within structured production teams Prior experience working in VR pipelines is advantageous but not strictly required. Remote Work Structure This role operates under a fully remote UK-based structure. Applicants must: Be legally eligible to work within the United Kingdom Be located within the UK during employment Maintain availability for collaboration across studio schedules Studio Elevation’s remote structure supports flexible working while maintaining strong communication across departments. Salary & Benefits Overview Compensation for this role is competitive and dependent on experience level, portfolio strength, and technical specialization within real-time lighting workflows. Benefits offered by nDreams include: Flexible working hours Birthday leave entitlement Additional wellness “duvet days” Dedicated personal development time Pension scheme participation Private health insurance support Life cover benefits Generous holiday allowance Regular studio social events 🎮 These benefits support both professional growth and personal wellbeing. Studio Culture & Inclusion nDreams is committed to building a workplace culture grounded in respect, inclusion, and accessibility. The studio actively supports: diversity across teams accessible hiring practices inclusive production environments equitable career opportunities representation within the games industry Applicants requiring reasonable adjustments during recruitment processes are encouraged to request support at any stage. Application Process Applicants interested in joining Studio Elevation as a Lighting Artist should prepare: Updated CV Portfolio demonstrating lighting work in Unreal Engine Examples of real-time environment lighting (preferred) Optimization workflow experience (if available) Shortlisted candidates may be invited to technical discussions aligned with production requirements.
nDreams, one of the world’s most pioneering and established VR development studios, is seeking a visionary Lead or Principal Character Artist to join our Elevation team. As the creators of immersive experiences like Ghostbusters: Rise of the Ghost Lord and Synapse, we are looking for an artistic powerhouse to set the benchmark for character quality on an exciting new project. This role is a perfect blend of high-level creative leadership and hands-on technical craftsmanship, designed for an artist who wants to shape the “soul” of a project’s cast. Executive Job Summary: Lead / Principal Character Artist Category Specification Company Name nDreams (Elevation Studio) Position Title Lead / Principal Character Artist Employment Type 12-Month Fixed-Term Contract (Full-Time) Working Hours 37.5 Hours per week Location Fully Remote (Must reside within the United Kingdom) Salary Range Competitive (Commensurate with senior-level experience) Sector Virtual Reality (VR) / Game Development Benefits Highlights Flexible hours, Duvet days, Birthday off, Health insurance About nDreams & Elevation nDreams has evolved from an independent studio into a global leader in the VR space. We are dedicated to creating the most immersive games on the planet, and the Elevation team is at the forefront of this mission. We believe that the best games are made by diverse, happy, and safe teams. Our culture is centered on respect, wellbeing, and balance, ensuring that every artist has the opportunity to bring their most authentic self to work. The Role: Lead / Principal Character Artist In this pivotal role, you are not just creating assets; you are defining a visual legacy. You will set the quality bar for character art across the entire project, ensuring that every character—from protagonist to background NPC—is cohesive, visually stunning, and optimized for high performance on target VR hardware. This position requires a “player-coach” mentality. You will collaborate with directors to shape the artistic vision, while also diving into the production pipeline to refine workflows and mentor the next generation of character artists. Key Responsibilities and Strategic Goals 1. Artistic Vision & Quality Benchmarking Setting the Standard: Establish and uphold a high-quality bar for character art, ensuring every model aligns with the project’s established art direction. Visual Direction: In close collaboration with Art Leadership, you will help define the look, feel, and material language of the character roster. Consistency Oversight: Review internal and external character assets, providing constructive, actionable feedback to maintain stylistic unity. 2. Pipeline & Workflow Innovation Scalable Systems: Lead the development and improvement of character pipelines, focusing on efficiency and scalability. Technical Excellence: Work alongside Tech Art and Engineering to ensure characters meet strict performance and platform requirements, particularly for the unique demands of VR. Outsourcing Management: Support external efforts by providing detailed briefs, quality checks, and feedback loops to ensure external contributors match internal standards. 3. Leadership & Mentorship Team Development: Support and mentor character artists across various experience levels, fostering a culture of knowledge-sharing and continuous improvement. Cross-Disciplinary Collaboration: Act as the primary liaison for character art when working with Concept Art, Animation, Design, Narrative, and Tech teams. Project Planning: Collaborate with Production to estimate effort, plan milestones, and ensure the character team remains on track for key delivery dates. Requirements and Candidate Profile Core Technical Requirements Industry Tenure: At least 5 years of professional experience in an art role within the games industry, with a focus on character creation. Masterful Portfolio: A high-end portfolio showcasing exceptional skills in character modeling (high and low poly), texturing, and complex material creation. Leadership Track Record: Proven experience contributing to or leading the artistic direction for characters on at least one shipped title. VR/Technical Awareness: A deep understanding of how to balance high visual fidelity with technical constraints (draw calls, poly counts, texture memory). Professional Competencies Communication: Confidence in articulating artistic concepts to both technical and non-technical stakeholders. Workflow Savvy: The ability to design and implement efficient, scalable workflows that empower the whole team. Mentorship Mindset: A genuine interest in supporting others’ growth and contributing to a healthy, innovative team dynamic. “Nice to Have” Attributes Experience shipping games across multiple platforms (PCVR, Quest, PSVR2). Versatility across different art styles, from hyper-realism to stylized aesthetics. Previous involvement in hiring, onboarding, or studio-wide knowledge-sharing initiatives. Why Join the nDreams Team? Beyond the opportunity to work on cutting-edge VR technology, we offer a workplace that truly cares for the individual: Balance & Wellbeing: We provide flexible working hours, “duvet days” for when you just need a break, and your birthday off as standard. Personal Growth: Dedicated time is set aside for your personal development, supported by a generous training budget. Financial Security: An excellent pension scheme, life cover, and competitive salary packages. Social Culture: Regular socials and a community-driven environment, even for our remote team members. The Application Process We want to see the characters you’ve brought to life. Please ensure your application includes a link to your current portfolio or a file showcasing your best work. Application Contact: Please apply through the nDreams careers portal or contact your recruiter directly. Note on Accessibility: If you require reasonable adjustments during the interview process, please email our recruitment team. We are committed to making our industry accessible to all underrepresented communities. Working Remotely in the UK While this role is fully remote, it is limited to candidates currently residing in the United Kingdom. This allows us to maintain a cohesive team rhythm within the same time zone and ensures we can support you with local benefits and equipment. At nDreams, you aren’t just a number; you are a key part of our latest adventure. Help us build the next generation of VR legends!
Elk Studios is expanding its animation team as production begins on an exciting new long-form 2D animated television series based on a well-known children’s book property, commissioned by major international broadcasters BBC and WDR. This production represents a significant opportunity for animation professionals at all experience levels to contribute to a high-quality episodic storytelling project within a structured European studio pipeline. The Elk Studios is headquartered in the centre of Dundalk, offering a collaborative hybrid production environment that balances in-person creative interaction with remote flexibility. Elk Studios places strong emphasis on team collaboration, creative growth, and sustainable work–life balance, supporting artists throughout the production lifecycle. As part of the upcoming production scale-up, the studio is building a team of approximately 60 animation professionals, creating opportunities across multiple experience tiers—from emerging junior animators to experienced lead-level specialists. Job Overview: 2D Animator (Junior / Mid / Senior / Lead Levels) Category Details Company Name Elk Studios Position Title 2D Animator (Junior / Mid / Senior / Lead Levels) Production Type Long-form 2D Animated Series Software Pipeline Toon Boom Harmony (Rigged Workflow) Employment Type Full-Time / Project-Based Contracts Location Dundalk Town Centre, Ireland (Hybrid) Work Model 3 Days Studio + 2 Days Remote Weekly Experience Level Open to All Levels (Junior to Lead) Studio Capacity (Project) Approx. 60 Artists Eligibility Requirement Must be eligible to work in Ireland Relocation Requirement Required if not already based locally Salary Range Competitive; Level-dependent and aligned with Irish animation industry standards Start Timeline Production Ramp-Up Phase Application Requirement CV + Showreel Role Overview Elk Studios is seeking 2D Animators across all levels to join the production pipeline for a rigged 2D series created using Toon Boom Harmony. The studio welcomes applicants with strong animation fundamentals, timing awareness, and collaborative communication skills who are enthusiastic about contributing to a long-form episodic storytelling environment. Successful candidates will support the animation department by producing high-quality character animation aligned with storyboard direction, animation supervisor feedback, and production scheduling requirements. Animators will collaborate closely with layout teams, rigging artists, directors, and production coordinators to ensure visual continuity across sequences. This role is ideal for artists interested in working on a broadcast-quality international animated television production within a supportive hybrid studio environment. Levels Currently Hiring Elk Studios is building a full animation department and invites applications from professionals across the following experience levels: Junior Animators Junior-level artists will support shot production under supervision while developing their animation timing and character performance skills within a professional pipeline. Mid-Level Animators Mid-level animators will handle assigned shots independently, interpret direction accurately, and maintain consistency with sequence requirements. Senior Animators Senior animators will manage complex performance sequences, support junior team members where needed, and contribute to maintaining animation quality standards across episodes. Lead Animators Lead animators will coordinate with supervisors, maintain sequence continuity, guide team workflows, and help ensure delivery alignment with production goals. Production Details The series currently entering production is: A long-form episodic 2D animated television project Created using rigged character animation workflows Produced for major international broadcasters Based on a recognized children’s literary property Designed within a collaborative team structure of approximately 60 crew members This environment provides artists with exposure to structured broadcast animation production pipelines and cross-department collaboration opportunities. Key Responsibilities as 2D Animator Responsibilities vary depending on experience level but typically include the following: Character Animation Production Animators will: Produce expressive character performances Follow storyboard timing and acting direction Maintain animation consistency across shots Deliver production-ready animation aligned with supervisor feedback Support episode continuity requirements Strong timing, spacing, and posing fundamentals are essential across all levels. Rig-Based Animation Workflows Since this production uses a rigged pipeline, candidates are expected to: Animate characters using Harmony rigs Maintain rig integrity during performance adjustments Adapt rigs to scene-specific animation needs Deliver clean animation passes aligned with studio standards Comfort working with rigged pipelines is required. Collaboration Across Departments Animators will work closely with: Directors Layout teams Rigging artists Animation supervisors Production coordinators Effective communication supports smoother shot progression and faster feedback cycles. Shot Delivery & Pipeline Alignment Animators are responsible for: Meeting shot deadlines Following naming conventions Maintaining production workflow accuracy Implementing revision feedback efficiently Supporting sequence continuity Reliability and organization are essential for episodic production environments. Required Skills & Qualifications for 2D Animation Applicants should demonstrate strong animation fundamentals and technical familiarity with Harmony pipelines. Core Animation Skills Candidates must have: Strong understanding of character performance animation Excellent timing and spacing control Solid posing and acting interpretation ability Familiarity with storyboard-driven workflows Knowledge of animation principles A professional or personal showreel demonstrating animation ability is required. Software Requirement Applicants must be comfortable working in: Toon Boom Harmony (Rigged Animation Pipeline) Experience working on episodic television animation pipelines is highly advantageous but not mandatory for junior-level applicants. Experience Requirements for 2D Animator at Elk Studio Experience expectations vary depending on role level: Junior Level Demonstrated animation fundamentals Portfolio or showreel required Understanding of Harmony rig workflows preferred Mid Level Previous studio or production pipeline experience Ability to animate shots independently Confidence interpreting storyboard direction Senior Level Strong sequence-level animation consistency Experience working within episodic production schedules Ability to handle complex acting sequences Lead Level Team coordination experience Supervisor collaboration exposure Strong continuity oversight skills Applicants should clearly indicate the level they are applying for during submission. Work Model & Studio Schedule Elk Studios operates using a hybrid collaboration structure designed to balance creativity and flexibility. Weekly work structure: 3 Days in Studio (Tuesday–Thursday) 2 Days Remote (Flexible Work-from-Home Days) This structure supports: Creative collaboration pipeline troubleshooting efficiency mentoring opportunities team learning and skill exchange improved work–life balance The hybrid model reflects the studio’s commitment to sustainable production practices while maintaining strong creative alignment across departments. Location Requirements for 2D Animator role Applicants must: Be eligible to work in the Republic of Ireland Be based locally or willing to relocate Attend studio sessions three days per week Dundalk’s town-centre studio location offers easy access to production facilities and collaborative team spaces designed specifically for … Read more
Eplus Studio is expanding its production team and is currently seeking a Mid to Senior Level Shot Finalizer to support the final stages of animation shot delivery at its Mumbai studio (Andheri East). This role is ideal for experienced animation production professionals who specialize in shot-level quality control, final output preparation, and pipeline compliance before delivery to broadcast or internal review stages. As a Shot Finalizer, you will be responsible for ensuring that all shots meet the required technical specifications, visual continuity standards, and delivery guidelines prior to final submission. The role requires strong coordination with compositing artists, lighting teams, render wranglers, and production coordinators to confirm that sequences are polished and production-ready. This is a critical role within the animation pipeline, positioned at the final stage of shot completion where accuracy, organization, and technical reliability are essential for successful project delivery. Job Overview: Shot Finalizer Category Details Company Name Eplus Studio Position Title Shot Finalizer Job Type Full-Time Location Andheri East, Mumbai (On-site) Experience Level Mid to Senior Level (Typically 3–8+ years preferred) Department Post-Production / Shot Finishing Industry Animation / Digital Content Production Salary Range Competitive; Based on experience, pipeline expertise, and portfolio quality Work Mode Studio-Based (On-site) Start Date Immediate / As per availability Application Method Email CV & Portfolio Submission Contact Email jobs@eplusstudio.co.in Key Responsibilities The Shot Finalizer will support production delivery pipelines through structured shot validation and finishing workflows. Shot Completion & Delivery Preparation Primary responsibilities include: Reviewing completed shots prior to final submission Verifying render pass completeness and compositing accuracy Ensuring naming conventions follow pipeline standards Checking resolution consistency across sequences Confirming frame ranges and shot durations match production requirements Preparing final outputs for supervisor approval or delivery packaging This role ensures that all finished shots align with studio specifications before progressing to final review stages. Pipeline Compliance Verification Shot Finalizers play a key role in maintaining consistency across project deliveries. Responsibilities include: Ensuring shots meet technical export standards Validating correct render settings before submission Checking output format compatibility Confirming proper color pipeline usage Maintaining version control accuracy Candidates should be comfortable working within structured animation pipelines and maintaining organized shot tracking systems. Cross-Department Collaboration This role requires coordination with multiple departments across the production pipeline. Collaboration includes working closely with: Compositing Artists Lighting Teams Render Wrangler Teams Production Coordinators Sequence Supervisors Effective communication ensures shot corrections are implemented quickly and efficiently when required. Visual Quality Control Maintaining consistent shot-level quality is a core responsibility of the position. Tasks include: Reviewing edge integration issues Identifying render artifacts Confirming motion blur consistency Checking shadow accuracy Ensuring color continuity between sequences Verifying output clarity and stability Attention to detail is essential for maintaining high-quality animation production standards. Delivery Pipeline Support Shot Finalizers contribute directly to final production readiness. Responsibilities include: Preparing final delivery packages Organizing shot folders according to pipeline structure Supporting sequence-level delivery workflows Assisting production teams with final submission tracking Maintaining accurate delivery documentation This role ensures seamless transitions between internal approvals and external delivery requirements. Required Skills & Qualifications Candidates applying for this position should demonstrate both technical pipeline awareness and production workflow understanding. Core Technical Skills Applicants should have: Strong understanding of animation production pipelines Experience supporting shot-level delivery workflows Familiarity with render pass structures Knowledge of compositing output verification processes Understanding of naming conventions and file organization standards Ability to identify visual inconsistencies across sequences Prior experience supporting post-production delivery stages is strongly preferred. Software & Workflow Knowledge (Preferred) Exposure to the following environments is considered beneficial: Animation compositing pipelines Render management systems Version tracking workflows Sequence delivery pipelines Multi-format export structures Experience working in episodic animation or broadcast delivery pipelines is considered an advantage. Experience Requirements Ideal candidates typically meet the following criteria: 3–8+ years of experience in animation or CG production environments Prior experience as a Shot Finalizer, Compositing Assistant, or Delivery Coordinator Familiarity with structured studio pipelines Strong shot organization and tracking experience Ability to handle multiple sequences simultaneously within deadlines Candidates with experience supporting episodic animation delivery workflows will be especially strong matches for this role. Work Environment & Studio Culture Eplus Studio promotes a collaborative and structured production environment where technical accuracy and creative storytelling work together to deliver polished animated content. Artists working in the Shot Finalizer role benefit from: Direct collaboration with compositing and lighting departments Exposure to structured animation production pipelines Participation in sequence-level review processes Opportunities to strengthen technical delivery expertise Supportive supervisor-led workflows This role offers strong production exposure for professionals interested in pipeline reliability and final-stage animation delivery workflows. Career Growth Opportunities Professionals joining Eplus Studio as Shot Finalizers can expand their pipeline expertise and move into advanced production roles. Potential career pathways include: Senior Shot Finalizer Compositing Pipeline Support Specialist Post-Production Delivery Coordinator Sequence Finishing Supervisor Pipeline Operations Assistant Candidates who demonstrate strong technical reliability and communication skills may transition into leadership-level finishing roles over time. Location Details This position is fully on-site at Eplus Studio in Andheri East, Mumbai, one of India’s leading animation and media production hubs. Working on-site enables: Faster issue resolution across departments Direct collaboration with supervisors Participation in shot review sessions Real-time pipeline communication efficiency Strong integration into production workflows Applicants should be comfortable working in a studio-based animation production environment. Salary & Benefits Information Compensation for this position is competitive and aligned with industry standards, depending on experience level and production pipeline exposure. Salary considerations typically include: Years of animation production experience Complexity of previous delivery responsibilities handled Familiarity with animation finishing workflows Pipeline coordination experience Ability to maintain multi-sequence delivery accuracy Additional benefits may include: Long-term studio production exposure Opportunity to work on structured animation pipelines Collaborative team environment Career advancement potential within pipeline-focused roles Application Process Interested candidates should submit the following: Updated CV Portfolio (if applicable) Short description of relevant pipeline or shot finishing experience Applications should be sent to: jobs@eplusstudio.co.in Shortlisted candidates may be contacted for further discussion regarding pipeline familiarity and shot-level delivery workflow experience.
Eplus Studio is currently expanding its animation production team and is seeking a skilled Mid to Senior Level Compositing Artist to join its Mumbai studio. This position is ideal for professionals with strong technical compositing expertise and a passion for visual storytelling through high-quality animated content. As a Compositing Artist at Eplus Studio, you will play a key role in the final visual polish of animated sequences, ensuring seamless integration of lighting passes, effects layers, matte elements, and rendered assets into cohesive final shots. You will collaborate closely with lighting artists, FX teams, CG supervisors, and production coordinators to maintain consistency across sequences while meeting creative and technical expectations. This role offers the opportunity to contribute directly to professional animation projects within a structured pipeline environment that values collaboration, efficiency, and artistic excellence. Job Overview: Compositing Artist Category Details Company Name Eplus Studio Position Title Compositing Artist Job Type Full-Time Location Andheri East, Mumbai (On-site) Experience Level Mid to Senior Level (Typically 3–8+ years) Industry Animation / CG Production Department Post-Production / Compositing Work Mode Studio-Based Salary Range Competitive (Based on experience, portfolio quality, and technical expertise) Start Date Immediate / As per availability Application Mode Email Submission Contact Email jobs@eplusstudio.co.in Key Responsibilities The selected candidate will support multiple stages of post-production compositing and shot finishing workflows. Shot Compositing & Integration Responsibilities include: Combining render passes into final production-ready shots Integrating lighting, shadows, reflections, and volumetric effects Ensuring seamless blending of CG elements within sequences Maintaining visual continuity across shot transitions Matching color grading across sequences and episodes Artists are expected to maintain a strong understanding of render pass structures and shot layering workflows to ensure output quality aligns with studio standards. Pipeline Collaboration The role requires close coordination with cross-functional departments such as: Lighting teams for render consistency adjustments FX departments for particle and simulation integration Layout artists for camera alignment accuracy Production teams for schedule tracking Effective communication across departments ensures efficient shot approvals and delivery timelines. Technical Problem Solving A Mid–Senior Compositing Artist is expected to handle shot-level technical challenges independently. Key expectations include: Identifying render artifacts and fixing compositing inconsistencies Troubleshooting missing passes or incorrect render layers Managing multi-layer EXR workflows efficiently Supporting sequence-level visual continuity fixes Candidates should demonstrate confidence working within structured animation pipelines. Quality Control & Visual Consistency Maintaining quality across sequences is a major responsibility of this role. Tasks include: Reviewing compositing outputs before final submission Ensuring correct color balance across shots Verifying edge integration quality Maintaining motion blur consistency Supporting supervisor feedback revisions efficiently Strong attention to detail is essential for success in this role. Required Skills & Qualifications Applicants should demonstrate both technical proficiency and artistic awareness. Core Technical Skills Candidates should have: Strong understanding of compositing workflows Experience working with render passes Knowledge of multi-layer compositing pipelines Familiarity with CG lighting behavior in post workflows Strong understanding of color matching principles Ability to manage shot continuity across sequences Experience working within animation pipelines is strongly preferred. Software Knowledge (Preferred) Applicants are expected to have working knowledge of industry-standard compositing tools such as: Node-based compositing software Render pass management systems Shot tracking workflows Layer-based integration pipelines Exposure to animation production pipelines is considered an advantage. Experience Requirements Ideal candidates typically meet the following criteria: 3–8+ years of professional compositing experience Prior experience in animation studio pipelines Strong portfolio demonstrating sequence-level compositing work Ability to handle production deadlines efficiently Experience collaborating with lighting and FX teams Candidates with episodic animation or feature animation experience are particularly encouraged to apply. Work Environment & Studio Culture Eplus Studio promotes a collaborative creative environment where artists work closely with supervisors and production teams to achieve consistent visual quality across projects. Team members benefit from: Exposure to structured animation pipelines Collaborative multi-department workflows Opportunities to contribute to professional animated productions Supportive production coordination environment Experience working alongside skilled artists and supervisors The studio encourages artists to actively participate in creative problem-solving while maintaining technical pipeline discipline.
Eplus Studio is expanding its production capabilities and is actively seeking a skilled Render Wrangler (Mid to Senior Level) to join its growing animation team in Mumbai. This role is ideal for professionals who enjoy working at the intersection of technical pipeline management and creative production support, ensuring efficient rendering workflows across animated projects. As a Render Wrangler, you will play a critical role in supporting production teams by maintaining render queue efficiency, troubleshooting pipeline issues, coordinating with lighting and compositing departments, and ensuring high-quality output delivery across multiple stages of production. This position offers the opportunity to contribute to high-impact animated storytelling projects while working alongside experienced artists and technical supervisors in a structured studio environment. Job Overview: Render Wrangler Category Details Company Name Eplus Studio Position Title Render Wrangler Employment Type Full-Time Location Andheri East, Mumbai (On-site) Experience Required Mid to Senior Level (Typically 3–8+ years preferred) Department CG / Rendering Pipeline Industry Animation / Digital Content Production Salary Range Competitive; Based on experience, portfolio quality, and pipeline expertise Work Environment Collaborative studio production setup Application Method Email CV + Portfolio Contact Email jobs@eplusstudio.co.in Key Responsibilities The selected candidate will contribute to the rendering pipeline and production workflow through the following responsibilities: Rendering Pipeline Support Monitor render queues and ensure smooth processing of rendering jobs. Prioritize and schedule render tasks based on production deadlines. Maintain render farm efficiency and troubleshoot failed renders. Optimize render usage to reduce processing delays. Production Coordination Collaborate closely with Lighting, Compositing, and CG Supervisors. Communicate rendering status updates to production teams. Assist departments with render setup validation and submission workflows. Maintain organized render output directories and version tracking. Technical Troubleshooting Diagnose render failures and identify pipeline bottlenecks. Support artists in resolving scene-related render issues. Escalate complex technical challenges to pipeline or IT teams when required. Maintain documentation for recurring render fixes and solutions. Workflow Optimization Suggest improvements for render management efficiency. Maintain rendering consistency across sequences and shots. Support automation practices where applicable. Assist with render pass verification and output integrity checks. Required Skills & Qualifications Candidates applying for this position should demonstrate both technical proficiency and production awareness. Technical Requirements Strong understanding of animation rendering workflows. Familiarity with render farm environments. Experience supporting multi-shot rendering pipelines. Knowledge of file structure organization and naming conventions. Understanding of CG production lifecycle stages. Software & Tools (Preferred Exposure) Industry-standard rendering pipelines. Shot tracking systems. Asset management workflows. Lighting and compositing render pass structures. Experience Requirements Applicants should ideally meet the following criteria: Mid to Senior-level production experience in animation or VFX. Prior experience as a Render Wrangler or related pipeline-support role. Demonstrated ability to handle high-volume rendering environments. Experience coordinating with cross-functional creative departments. Candidates with exposure to episodic animation pipelines, feature production workflows, or studio render farm coordination will be considered strong fits. Work Environment & Culture Eplus Studio provides a creative workspace that encourages collaboration between artists, technicians, and production leadership. The Render Wrangler role is central to maintaining communication between departments and ensuring technical continuity across rendering workflows. Team members benefit from: Structured studio production pipeline exposure Collaboration with experienced supervisors Opportunity to work on engaging animated content Skill development within high-output CG environments Supportive team-driven workflow culture Career Growth Opportunities This position offers strong long-term advantages for candidates seeking progression within technical animation production environments. Potential growth pathways include: Senior Render Wrangler Pipeline Technical Assistant Lighting Pipeline Support Specialist Production Technology Coordinator Render Operations Supervisor Professionals with strong troubleshooting and coordination skills may also transition into broader pipeline TD support roles over time. Location Details This role is fully on-site at the Eplus Studio production facility located in Andheri East, Mumbai, one of India’s major animation and post-production hubs. Candidates should be comfortable working within a studio-based production environment and collaborating closely with internal teams. Application Process Interested candidates are encouraged to submit: Updated CV Portfolio (if applicable) Brief introduction highlighting relevant rendering pipeline experience Applications should be sent to: jobs@eplusstudio.co.in Shortlisted candidates may be contacted for technical discussion rounds and pipeline workflow evaluation interviews.
Eplus Studio is a premier creative production house dedicated to delivering high-end animated content with a focus on cinematic excellence. As we continue to expand our production pipeline, we are seeking a highly skilled and visually intuitive Mid to Senior Level Lighting Artist to join our team in Mumbai. This is an opportunity to play a critical role in the final visual realization of our projects, transforming 3D scenes into breathtaking, mood-driven cinematic experiences. Job Overview: Lighting Artist Category Specification Company Name Eplus Studio Position Lighting Artist Seniority Level Mid to Senior Level Job Type Full-Time, Permanent Location On-site – Andheri East, Mumbai Salary Range Competitive (Based on industry standards and expertise) Software Focus Autodesk Maya, Arnold/V-Ray, Nuke Application Email jobs@eplusstudio.co.in About Eplus Studio Eplus Studio is where technology meets imagination. Located in Andheri East, the heartbeat of Mumbai’s media and animation industry, we pride ourselves on a culture that fosters innovation and artistic growth. We specialize in producing character-driven animation and visual effects that require a deep understanding of light, color, and shadow. Our team is a collective of passionate storytellers and technical experts who believe that the final look of a project is what truly bridges the gap between the screen and the audience. The Role: Lighting Artist As a Lighting Artist at Eplus Studio, you are the digital cinematographer. You are responsible for establishing the mood, atmosphere, and depth of a scene. We are looking for an artist who has a “painterly” eye—someone who understands how light interacts with different surfaces and how to use color to evoke specific emotions in the viewer. Mid-Level Artists will be expected to take direct lead from the Art Director and Lighting Lead to execute high-quality shots, demonstrating a strong technical grasp of rendering and compositing. Senior-Level Artists will be responsible for defining the lighting look-development for entire sequences, troubleshooting complex render issues, and mentoring mid-to-junior artists to ensure visual consistency across the production. Key Responsibilities and Duties Atmospheric Creation: Design and implement lighting setups that define the mood, time of day, and emotional tone of a scene based on concept art and storyboards. Look Development: Collaborate with the Shading and Texturing departments to ensure that materials react accurately and aesthetically to the light sources. Render Management: Optimize render layers and passes to ensure maximum efficiency without compromising visual quality. Compositing Integration: Work closely with the Compositing team (using Nuke) to ensure that rendered layers provide all the necessary depth and control for final polishing. Continuity: Maintain visual consistency across multiple shots within a sequence, ensuring that light direction and intensity remain uniform. Technical Troubleshooting: Identify and resolve bottlenecks in the rendering process, such as noise issues, flickering, or excessive render times. Collaboration: Actively participate in dailies and creative sessions, providing technical insights and artistic suggestions to elevate the project’s visual standard. Required Skills and Qualifications Artistic Foundation: A deep understanding of traditional lighting techniques, including 3-point lighting, rim lighting, and global illumination. A strong grasp of color theory and composition is essential. Technical Proficiency: Advanced knowledge of Autodesk Maya and industry-standard render engines such as Arnold, V-Ray, or Redshift. Compositing Skills: Proficient in Foundry Nuke for multi-pass compositing and final shot integration. Experience: 4–8+ years of experience in a professional studio environment working on animated features, high-quality TV series, or AAA game cinematics. Attention to Detail: An uncompromising eye for detail regarding shadows, reflections, refractions, and volumetrics. Workflow Efficiency: Knowledge of Python or Mel scripting for pipeline automation is a significant advantage for senior roles. Why Join Eplus Studio? Creative Excellence: Work on projects where lighting is not just a technical step, but a primary storytelling tool. Growth Environment: We encourage our artists to experiment with new techniques and tools, providing a platform for continuous professional development. Collaborative Spirit: Join a team that values your input. At Eplus, every artist is a contributor to the creative vision. Strategic Location: Our Mumbai studio is easily accessible and located in a vibrant area known for its creative energy and industry networking opportunities. Cutting-Edge Pipeline: Gain experience with modern rendering and lighting workflows in a studio that prioritizes quality. Submission Requirements Eplus Studio is looking for portfolios that showcase a diverse range of lighting styles—from realistic and cinematic to stylized and whimsical. Please include: A current CV highlighting your studio experience and software expertise. A Lighting Showreel with a detailed breakdown of your work (e.g., “Responsible for lighting, rendering, and pre-comp”). Examples of both interior and exterior lighting setups. How to Apply Ready to illuminate the next big project? We’d love to see your portfolio! Subject Line: [Job Application] Lighting Artist – [Your Name] – [Mid/Senior] Email Your Application to: jobs@eplusstudio.co.in Note: Eplus Studio is an equal opportunity employer. We value diversity and are committed to creating an inclusive work environment for all talented artists. Due to the high volume of applications, only shortlisted candidates will be contacted for an interview and a potential lighting test. Industry Context: Lighting in Modern Animation In today’s animation landscape, the role of a Lighting Artist has evolved into a highly specialized discipline that combines high-level artistry with complex data management. At Eplus Studio, we recognize this evolution and provide our artists with the infrastructure needed to succeed. Whether you are crafting the subtle glow of a candlelit room or the harsh neon lights of a futuristic city, your work will be the final “brushstroke” on our creative canvas. We look forward to seeing how you can bring our worlds to life.
Eplus Studio is a premier creative powerhouse dedicated to the art of high-impact visual storytelling. As our production slate continues to expand with diverse and challenging projects, we are looking for visionary Mid to Senior Level Storyboard Artists to join our core creative team. Located in the heart of Mumbai’s animation hub, Andheri East, this role offers the opportunity to define the visual language of compelling animated narratives. Job Overview: Storyboard Artist Category Details Company Name Eplus Studio Position Storyboard Artist Seniority Level Mid to Senior Level Job Type Full-Time, Permanent (On-site) Location Andheri East, Mumbai, Maharashtra Salary Range Competitive / Negotiable (Based on industry standards and portfolio) Required Experience 4–8+ years in Animation or Film production Application Contact jobs@eplusstudio.co.in Who We Are At Eplus Studio, we believe that every great project begins with a powerful vision. Our studio is built on a culture of collaboration, where technical skill meets artistic intuition. We specialize in producing high-quality animated content that spans multiple genres and formats. By joining our team, you become part of a community that values innovation, narrative depth, and the relentless pursuit of excellence in the animation industry. The Role: Storyboard Artist The Storyboard Artist is the architect of our visual narrative. You will be responsible for translating scripts and creative briefs into a series of impactful sketches that serve as the blueprint for the entire production. We are looking for an artist who can not only draw beautifully but also understands the nuances of cinematography, pacing, and character performance. As a Mid-Level Artist, you will take ownership of specific sequences, ensuring they align with the director’s vision while maintaining technical feasibility. As a Senior-Level Artist, you will play a pivotal role in visual development, mentoring junior artists, and helping to establish the overarching aesthetic and cinematic tone of our most ambitious projects. Key Responsibilities and Duties Visual Blueprinting: Create detailed storyboard panels that clearly define action, emotion, and cinematic composition. Script Interpretation: Analyze scripts to identify key narrative beats and translate them into visual sequences that enhance the story. Cinematography & Layout: Apply advanced knowledge of camera angles, lenses, lighting, and movement to create dynamic and engaging shots. Character Performance: Effectively communicate character intent, facial expressions, and body language through clear, expressive posing. Collaboration: Work closely with the Director, Art Director, and Layout team to ensure a seamless transition from board to 3D/2D production. Iterative Refinement: Incorporate feedback from creative leads quickly and efficiently, often working through multiple versions to find the most effective storytelling solution. Pacing & Timing: Ensure that the visual flow of the boards aligns with the intended emotional arc and rhythm of the project. Technical Quality: Maintain organized files and meet strict production deadlines without sacrificing the quality of the artwork. Qualifications and Professional Skills Strong Portfolio: A professional-grade portfolio or demo reel that demonstrates a high level of draftsmanship, varied cinematic styles, and strong narrative sequences. Technical Mastery: Proficiency in industry-standard software such as Toon Boom Storyboard Pro, Adobe Photoshop, or similar digital sketching tools. Cinematic Knowledge: Deep understanding of film language, including shot composition, continuity, and visual hierarchy. Communication: Exceptional ability to pitch ideas visually and verbally to the creative team and stakeholders. Industry Experience: Proven track record of working on animated features, series, or high-end commercial content. Problem Solving: Ability to visualize complex technical sequences and find creative solutions for narrative challenges. Why Eplus Studio? Dynamic Environment: Be part of a rapidly growing studio where your contributions have a direct impact on the final product. Creative Synergy: Work alongside some of the best animators, riggers, and artists in the industry in a truly collaborative atmosphere. Growth Potential: We are committed to the professional development of our team members, offering paths to lead and directorial roles. Strategic Location: Our office in Andheri East is situated in the primary hub of the Mumbai media industry, offering easy access and a vibrant surrounding culture. Diverse Projects: From stylized shorts to complex narratives, our project variety ensures that your creative muscles are constantly being challenged. Application Process We are looking for artists who are passionate about the “why” behind the “what.” If you have a keen eye for detail and a heart for storytelling, we want to see your work. To Apply: Please send your Updated CV and a link to your Portfolio/Showreel to: 📩 jobs@eplusstudio.co.in Please use the subject line: [Job Application] Storyboard Artist – [Your Name] – [Mid/Senior] The Eplus Commitment Eplus Studio is an equal opportunity employer. we believe that a diverse team brings a broader range of perspectives to our storytelling. We foster a workplace where every artist feels empowered to bring their authentic self to their work. We thank all applicants for their interest; however, only those selected for an interview and a possible storyboard test will be contacted. Join us in shaping the future of animation in Mumbai!
Rockstar Games is one of the most decorated and influential names in the interactive entertainment industry. Responsible for genre-defining series like Grand Theft Auto and Red Dead Redemption, the studio has built a reputation for meticulous detail, cinematic storytelling, and technical innovation. We are currently seeking a highly organized, proactive, and collaborative Production Coordinator to join our Social Club development team. This role is based in our state-of-the-art studio in Carlsbad, California. As a Production Coordinator, you will be at the heart of our development process, facilitating communication, managing workflows, and ensuring that our talented developers have the support they need to create world-class online services and connected experiences. Role Summary : Production Coordinator Category Details Company Name Rockstar Games Position Title Production Coordinator Employment Type Full-Time Work Model In-Office (State-of-the-art studio) Location Carlsbad, California, United States Annual Base Salary Range $63,200 – $88,500 USD Total Compensation Potential for bonuses, equity awards, and comprehensive benefits Industry Video Games / Interactive Entertainment Department Online Services / Social Club Development At Rockstar Games, we don’t just make games; we create world-class entertainment experiences that push the boundaries of what is possible in the medium. Working here means becoming part of a team dedicated to some of the most rewarding, large-scale creative projects in existence. Our culture is built on an inclusive, highly-motivated environment where you can learn from and collaborate with the most talented professionals in the gaming industry. The Social Club team is responsible for the “connected” heart of our franchises. This includes the architecture of online services such as matchmaking, cloud saves, player statistics, and leaderboards. We also build the tools and companion apps (mobile, tablet, and web) that bridge the gap between the player and our massive open worlds. The Production Coordinator serves as the “glue” that holds development cycles together. You will be responsible for the logistical and administrative health of the development pipeline for the Social Club. 1. Agile & Scrum Facilitation 2. Backlog & Documentation Management 3. Workflow & Scheduling 4. Cross-Functional Collaboration Detailed Requirements as Production Coordinator To succeed in this role, you must be a master of organization and a clear communicator who thrives in high-pressure, fast-paced environments. Desired Skills (The “Pluses”) While not strictly required, candidates with the following experience or certifications will stand out: Compensation, Benefits, and Culture at Rockstar Games Salary & Rewards The expected base pay range for this role in the San Diego/Carlsbad area is $63,200 – $88,500 USD. Final salary offers are determined by several factors, including: In addition to base salary, the total compensation package may include a performance-based bonus and/or equity awards. Health and Wellness Rockstar Games provides a full range of benefits to support our employees’ physical, mental, and financial health. This includes: Commitment to Diversity and Inclusion Rockstar Games is committed to creating a work environment that promotes equal opportunity, dignity, and respect. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, race, or any other protected category. Rockstar Games also provide reasonable accommodations to qualified job applicants with disabilities. If you require assistance or accommodation during the recruitment process, please notify your recruiter. Rockstar Games hiring Production Coordinator, 2026 Apply now See open roles Explore More Production Coordinator Jobs