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Streamline Studios hiring 3D Rigger (Freelance), 2026

Streamline Studios hiring 3D Rigger (Freelance), 2026 thumb

Streamline Studios is building a talent pool for mid-level 3D Riggers interested in remote, project-based freelance contracts. In this role, you will build high-performance rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. Ideal candidates bring proficiency in Maya or Blender, Python/MEL scripting, Unreal Engine cloth simulation setups, and strong collaboration skills with animation teams. Job Summary : 3D Rigger Attribute Details Job Title 3D Rigger Company Streamline Studios (Streamline Media Group) Department Rigger Location Kuala Lumpur, Kuala Lumpur (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-Level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies Maya, Blender, Auto-rigging systems, Unreal Engine Cloth Simulation setups, Python scripting, MEL scripting Key Responsibilities Build high-quality character, creature, and prop rigs; ensure seamless pipeline integration; collaborate with animators and tech artists Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to technical and artistic innovation. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities, we are actively looking for talented, mid-level 3D Riggers on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching riggers. As a Mid-Level 3D Rigger, you will breathe life into characters, creatures, and hard-surface assets for immersive gaming experiences. You will be responsible for creating robust, high-performance rigs that integrate seamlessly into production pipelines. Working closely with animators and technical artists, you will ensure your rigs meet exacting project specifications and studio quality standards. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position. Key Responsibilities & Daily Expectations 1. Rigging & Asset Integration 2. Cross-Functional Collaboration Job Skills & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory competencies: Additional Skills & Specializations Every 3D Rigger must also demonstrate at least one (1) additional competency at High-proficiency OR two (2) additional competencies at Production-ready proficiency from the list below: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Streamline Studios hiring 3D Rigger (Freelance), 2026 Apply now See open roles Explore More Jobs

Hiring Concept Artist at Streamline Studios – Freelancer 2026

Hiring Concept Artist at Streamline Studios Freelancer thumb

Streamline Studios is building a talent pool for mid-level Concept Artists interested in remote, project-based freelance contracts. In this role, you will collaborate with art directors and designers to shape imaginative characters, environments, and worlds that drive gameplay and narrative. Ideal candidates bring production-ready proficiency in digital painting tools like Photoshop, 3D concept workflows in Blender, and strong visual storytelling fundamentals. Job Summary : Concept Artist Attribute Details Job Title Concept Artist Company Streamline Studios (Streamline Media Group) Department Art Location Kuala Lumpur, Kuala Lumpur (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-Level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software & Competencies Photoshop (or equivalent), Blender (or equivalent 3D concept workflow), Visual Communication Fundamentals, Design Thinking, Game Asset Pipeline Understanding, Subject Matter Expertise (Characters, Environments, Creatures, Props, Mechanical) Key Responsibilities Translate design concepts into stunning visual art, shape overall game aesthetics and mood, collaborate with cross-functional teams, establish visual benchmarks Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to artistic and technical innovation. Role Overview & Talent Pool Notice Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities rather than an immediate opening, we are actively looking for talented, mid-level Concept Artists on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching artists. As a Mid-Level Concept Artist, you will collaborate closely with game designers, art directors, and fellow creatives to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be instrumental in shaping the visual direction of our projects. Playing a crucial role in the early stages of game development, you will translate abstract ideas and design notes into visually stunning art that directly drives gameplay mechanics and narrative progression. You will work side-by-side with cross-functional development teams to ensure all visual elements seamlessly align with the overarching game vision, technical targets, and mood. Your distinct artistic insight will help establish the tone, atmosphere, and aesthetic benchmark of the title. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are meticulously defined per individual work order. It is not a full-time employment position. Key Responsibilities & Creative Contributions 1. Visual Development & Ideation 2. Cross-Functional Collaboration 3. Aesthetic Leadership Job Skills & Core Competencies To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory core competencies: Additional Skills & Specializations In addition to the mandatory core skills, every Concept Artist must demonstrate at least one (1) additional competency at production-ready proficiency: Deliverables & Performance Expectations As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Hiring Concept Artist at Streamline Studios, – Freelancer Apply now See open roles Explore More Jobs

Hiring QA Intern at Streamline Studios, Kuala Lumpur 2026

Hiring QA Intern at Streamline Studios, Kuala Lumpur

Streamline Studios is seeking a detail-oriented Quality Assurance (QA) Intern for an entry-level internship in Kuala Lumpur. In this role, you will work alongside industry veterans to execute test passes, identify and log bugs, and collaborate with cross-functional development teams on real-world AAA game projects. Ideal candidates bring fluent written English, a strong growth mindset, and a passion for game development. Job Summary : Quality Assurance (QA) Intern Attribute Details Job Title Quality Assurance (QA) Intern Company Streamline Studios (Streamline Media Group) Department Quality Assurance Location Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur Employment Type Internship Minimum Experience Entry-Level / Student / Recent Graduate Industry Video Game Development, Co-Development, and Digital Asset Production Key Responsibilities Executing test cases, identifying and logging bugs, verifying fixes, collaborating with cross-functional dev teams, and maintaining test documentation Core Soft Skills Fluent English (written and verbal), effective communication, discipline, responsibility, curiosity, growth mindset, adaptability Core Values Discipline, Responsibility, Accountability, Communication, Mastery, Curiosity, Teamwork About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our studio means immersing yourself in a high-performance environment where your contributions directly shape products played by millions worldwide. Role Overview Streamline Studios is looking for passionate, driven, and detail-oriented Quality Assurance (QA) Interns who are eager to kickstart and accelerate their careers in the global video game development industry. As a QA Intern, you will not be stuck on sideline tasks; instead, you will contribute directly to real-world, high-profile game development projects. You will work side-by-side with seasoned industry veterans, absorbing institutional knowledge, learning advanced testing frameworks, and experiencing life inside a world-class production studio. This internship is designed to challenge you, expand your technical toolkit, and build a solid foundation for a long-term career in game development, quality assurance, or production engineering. Key Responsibilities & Daily Expectations During your internship with Streamline Studios, your day-to-day activities will be structured to give you a comprehensive, hands-on understanding of the game testing pipeline: 1. Test Execution & Scenario Validation 2. Bug Tracking & Documentation 3. Cross-Functional Collaboration 4. Process Improvement & Learning Performance Metrics & Evaluation To ensure you get the most out of your internship, your growth and performance will be evaluated based on clear, professional benchmarks: Required Soft Skills & Competencies To thrive in Streamline Studios’ fast-paced environment, applicants must possess the following foundational attributes: Streamline Values We expect all interns, employees, and partners to embody and champion our core corporate values throughout their tenure with us: Hiring QA Intern at Streamline Studios, Kuala Lumpur 2026 Apply now See open roles Expplore More Jobs

Hiring Technical Artist at Streamline Studios, Freelance

Hiring Technical Artist at Streamline Studios, Freelance thumb

Streamline Studios is building a talent pool for mid-level Technical Artists interested in remote, project-based freelance contracts. In this role, you will bridge the gap between art and engineering by developing custom tools, defining technical pipelines, and optimizing assets to ensure stellar performance across AAA games. Ideal candidates bring hands-on experience with game engines like Unreal Engine 5 or Unity, robust tool-creation capabilities in software like Houdini, Maya, or Substance, and strong communication skills. Job Summary Table : Technical Artist Attribute Details Job Title Technical Artist Company Streamline Studios (Streamline Media Group) Department Art Location Kuala Lumpur, Malaysia (Remote) Employment Type Freelancer / Talent Pool (Project-Based Contract) Minimum Experience Mid-level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software Requirements Unreal Engine 5, Unity3D, Maya, 3Ds Max, Houdini, Substance Designer, Photoshop Key Responsibilities Define technical quality standards, bridge art and engineering pipelines, build custom tools, optimize asset workflows, and support game profiling Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Role Overview Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities, we are actively seeking a talented, multi-talented Technical Artist on a freelance or contract basis. In this mid-level role, you will act as the crucial bridge between our art and engineering teams. From developing advanced materials to writing custom workflow tools, you will help unite creative vision with engineering execution to deliver fantastic, compelling gaming experiences. When a suitable project opens up, you will work independently and collaboratively to optimize pipelines, establish technical benchmarks, and ensure our assets meet rigorous performance budgets. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are meticulously defined per individual work order. Key Responsibilities 1. Delivering Excellence & Pipeline Development 2. Communication 3. Team and Personal Development Technical Requirements & Qualifications To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate proficiency across the following core requirements: Deliverables & Performance Expectations As a contractor with Streamline Studios, your performance will be evaluated against strict professional delivery metrics: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Hiring Technical Artist at Streamline Studios, Freelance Apply now See open roles Explore More Jobs

Streamline Studios hiring VFX Artist (Freelance / Contract)

Streamline Studios hiring VFX Artist (Freelance _Contract) thumb

Streamline Studios is seeking a mid-level Real-Time VFX Artist for a remote, project-based freelance contract. In this role, you will collaborate with our Creative and Art Directors to conceptualize and execute stunning 2D and 3D visual effects that elevate our projects’ artistic vision. Ideal candidates bring production-ready expertise in game engines like Unreal Engine and Unity, 3D software, particle simulations, and hardware optimization to deliver high-impact assets within technical budgets. Job Summary Table : Real-Time VFX Artist Attribute Details Job Title Real-Time VFX Artist Company Streamline Studios (Streamline Media Group) Location Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur (Remote) Employment Type Freelancer (Project-Based Engagement) Minimum Experience Mid-level Industry Video Game Development, Co-Development, and Digital Asset Production Core Software Requirements Unreal Engine 4/5, Unity3D, Maya / 3Ds Max / Blender, Photoshop / After Effects / Substance Designer Key Responsibilities Concept/design 2D/3D VFX, create impactful particle/material assets, optimize for hardware budgets, collaborate with Creative/Art Directors Core Values Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning About Streamline Studios & Streamline Media Group Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers. Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Role Overview Streamline Studios is seeking a talented, highly motivated Real-Time VFX Artist on a freelance or contract basis. In this mid-level role, you will work both independently and collaboratively with our dynamic development team to craft the best-looking, most immersive visual effects possible for cutting-edge projects. As a key Effects Artist, you are expected to conceptualize and design effects in both 2D and 3D formats, effectively conveying motion, design intent, and overall artistic direction to your leads and directors. You will collaborate closely with our Creative and Art Directors to develop visually stunning VFX that elevate our projects’ artistic vision, ensuring that every spark, explosion, spell, and environmental aura hits with maximum emotional and visual impact. This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are meticulously defined per individual work order. Please note that this is a specialized freelance contract position and not a full-time employment opportunity. Key Responsibilities 1. Conceptualization and Design 2. Asset Creation and Execution 3. Collaboration and Communication 4. Continuous Growth and Optimization Job Skills & Core Competencies To qualify for this freelance contract at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following core technical requirements: Additional Competencies In addition to the mandatory core skills, every VFX Artist must demonstrate at least 1 additional competency at Production-Ready proficiency, OR at least 2 additional competencies at beginner-level: Deliverables & Performance Expectations As a contractor with Streamline Studios, your performance will be evaluated against strict professional delivery metrics: Streamline Values We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us: Streamline Studios hiring VFX Artist (Freelance / Contract) Apply now See open roles Explore More Jobs

Lighting TD (Mid/Senior) | Atlantis Animation, spain 2026

Lighting TD (Mid_Senior) Atlantis Animation, spain 2026 thumb

Atlantis Animation—the studio behind Tara Duncan and Miraculous Ladybug—is seeking a Mid to Senior-level Lighting TD (Technical Director) to help define the visual standards for our new flagship series, Messi and the Giants. Produced in partnership with Sony Music Vision and Sony Pictures Television Kids, this project demands a unique blend of technical precision and artistic flair. As a Lighting TD, you won’t just be lighting scenes; you will be the technical backbone of the department, building the tools and workflows that empower our artists to push the boundaries of episodic animation. Job Overview : Lighting TD Category Details Role Lighting TD (Technical Director) (Mid/Senior) Project Messi and the Giants Contract 8 Months (Fixed-term) Work Mode 100% On-site (Tenerife) Requirements Valid EU/Spanish Work Permit Software Focus Arnold, Python, USD, ShotGrid The Vision: Crafting a Modern Animation Epic At Atlantis Animation, we have always believed that the most sensational stories are told through a perfect alchemy of cutting-edge technology and unparalleled creative talent. Situated in the breathtaking environment of Tenerife, our studio has built a global reputation for high-quality production, having brought life to acclaimed series like Tara Duncan and Miraculous Ladybug. Today, we invite you to be a part of our most ambitious project to date: Messi and the Giants. This isn’t just another animated series; it is a captivating, epic saga that transports audiences from the familiar streets of Argentina into a fantastical alternate universe. For an animator, a technical director, or a pipeline engineer, this project represents a rare opportunity to define the aesthetic and technical soul of a high-profile, globally broadcasted Disney series. If you possess a hunger for technical challenges, a passion for unexpected narrative adventures, and that special “inner magic spark” that distinguishes true industry leaders, we want to welcome you to our studio in the Canary Islands. Your Technical Mandate In this role, you bridge the gap between creative lighting and pipeline architecture. Your work will directly impact the speed, stability, and visual fidelity of our production. Technical Requirements :: Nice to have: Proficiency in Qt, Nuke, and advanced shading techniques. Why Atlantis Animation? Location: Work in the heart of Tenerife, a studio environment known for combining world-class technology with the creative lifestyle of the Canary Islands. Project Impact: Contribute to an epic, high-profile saga currently in production for Disney. Autonomous Growth: Join a studio that values the “inner magic spark” and offers the opportunity to solve complex animation challenges in a supportive, high-energy team. Lighting TD (Mid/Senior) | Atlantis Animation Apply now See open roles Explore More Jobs

Hiring Junior Compositing Artist Needed at Able&Baker, 2026

Able&Baker

Able&Baker is thrilled to announce an opening for a Junior Compositing Artist to join our dedicated production team for our upcoming 3D animated feature film. This is an exciting opportunity to contribute to a high-profile creative project, working alongside industry-leading talent in an environment that fosters artistic growth and technical innovation. As we move into the next phase of our production, we are looking for a motivated and detail-oriented artist who is passionate about the art of compositing. The successful candidate will play a vital role in elevating the visual quality of our feature, ensuring seamless integration of CGI elements, and maintaining the highest standards of visual continuity across our sequences. Role Overview : Junior Compositing Artist The Junior Compositing Artist is responsible for delivering high-quality, final-rendered images that realize the director’s vision. You will work closely with our Lighting & Compositing Supervisor and Lead artists to refine shots, balance render passes, and ensure that every frame meets the aesthetic and technical requirements of the film. This role is ideal for an artist who thrives in a fast-paced production environment, possesses a strong eye for detail, and understands the complexities of integrating multi-layered 3D assets into a cohesive visual sequence. You will be tasked with solving technical challenges, implementing creative feedback, and maintaining continuity across complex shots. Job Summary : Junior Compositing Artist Feature Details Company Able&Baker Role Junior Compositing Artist Contract Type Temporary (2–3 Months) Location Madrid, Las Palmas, or Remote (Spain/Europe) Software Foundry Nuke Industry 3D Animated Feature Film   About Able&Baker At Able&Baker, we pride ourselves on pushing the boundaries of animation. Our studio culture is built on collaboration, creativity, and a shared commitment to storytelling. We believe that every artist brings a unique perspective to the screen, and we strive to provide the support and resources necessary for our team members to excel in their roles. Whether you are working from our offices in Madrid, our studio in Las Palmas, or remotely, you will be an integral part of a community that values craft and vision. Key Responsibilities Your daily contributions will be essential to the success of our production pipeline. Your core responsibilities include, but are not limited to: Shot Execution: Perform high-quality compositing tasks, including multi-pass integration, complex masking, color grading, and final assembly of shot elements. Pipeline Collaboration: Work in close partnership with the Lighting & Compositing Supervisor and Leads to ensure that the visual style remains consistent across all sequences. Continuity Management: Maintain meticulous shot-to-shot continuity and overall visual coherence within scenes, ensuring that light, color, and depth-of-field align with the project’s established look. Technical Workflow: Efficiently manage shot setups, utilize AOVs, and apply denoising techniques to optimize render quality while adhering to the technical specifications of our pipeline. Quality Control (QC): Actively participate in the QC process. You will be responsible for addressing technical notes, troubleshooting compositing errors, and ensuring that all final outputs are ready for review and downstream processes. Department Contribution: Participate in team meetings, share knowledge, and contribute to the ongoing improvement and development of the compositing department’s workflows and best practices.   Qualifications & Experience To be successful in this role, you should possess a solid technical foundation in compositing and a passion for animated storytelling. Professional Experience: Proven experience as a Junior Compositor within a professional animated feature film pipeline. Software Expertise: Strong, demonstrable knowledge of Foundry Nuke. Mastery of node-based compositing is essential. Technical Knowledge: A deep understanding of color theory, lighting principles, render passes, AOVs, advanced masking, and denoising techniques. You should be comfortable working within a 3D environment and understanding how geometry and lighting data inform the final composite. Soft Skills: Excellent communication and interpersonal skills. We value artists who can articulate their creative choices and accept constructive feedback with a professional, solution-oriented mindset. Production Mindset: A proactive approach to problem-solving. You should enjoy collaborating with a diverse team and be comfortable working within the constraints of a production schedule. Bonus Qualifications: While not mandatory, experience with specific feature film pipelines and a demonstrated interest in contributing to the evolution of departmental workflows will be highly regarded.   Employment Terms Contract Type: This is a temporary contract position with an estimated duration of 2–3 months. Work Location: We offer flexible working arrangements. The role can be based at our facilities in Madrid or Las Palmas, or you may work fully remotely provided you are based within Spain or the broader European region.   How to Apply If you are ready to take the next step in your career and contribute your talents to our upcoming animated feature, we want to hear from you. Please submit your application to jobs@ableandbakerstudios.com. Ensure that your email includes the following: Subject Line: Please use the exact subject line: Junior Compositing Artist CV/Resume: An up-to-date document detailing your professional experience and technical skills. Portfolio/Reel: A link to your current demo reel or portfolio showcasing your best compositing work, specifically highlighting your ability to integrate 3D assets in an animated context. At Able&Baker, we are committed to building a diverse and inclusive creative environment. We encourage all qualified candidates to apply. We look forward to reviewing your work and potentially welcoming you to the team. Able&Baker is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Reel FX Animation | Lighting and Compositing Artist (3 months)

Reel FX Animation Lighting and Compositing Artist thumb

Are you a cinematic visual storyteller with a passion for shaping mood, color, and atmosphere? Reel FX Animation is seeking a talented, technically proficient Lighting Artist and Compositing Artist to join our elite creative team in Montreal for an immersive 3-month contract. This role bridges the gap between raw 3D assets and final, breathtaking cinematic imagery. Working under the general supervision of our Lighting Supervisor, you will be responsible for creating, defining, and fine-tuning lighting setups and shadows for assigned production shots. Beyond illuminating scenes, you will actively render out passes and handle the final compositing phases to seamlessly blend elements together into cohesive, high-end animated sequences. Reel FX Animation operates as a highly collaborative, cutting-edge studio environment. We are excited to welcome our team back to our physical Montreal space with a balanced hybrid schedule. This setup requires artists to be in the studio Tuesday through Thursday each week, allowing for high-bandwidth creative collaboration, direct mentorship, and tight feedback loops with industry veterans, while offering flexibility around the remaining workdays. If you have at least one year of professional experience in an animation or VFX pipeline, a strong eye for compositional physics, and mastery over industry-standard node-based software, this is your chance to make a tangible impact on world-class animated content. Job Overview : Lighting and Compositing Artist Category Details Studio / Company Reel FX Animation Location Montreal, Quebec, Canada Work Schedule Hybrid Structure (In-Studio Tuesday, Wednesday, & Thursday) Employment Type / Duration 3-Month Temporary Contract Core Software Pipeline Katana (3D Lighting), Nuke (Compositing), Arnold (Renderer) Hierarchy / Reporting Reports to the Lighting Supervisor; collaborates with Director & Lead Lighters Hiring Priority Canadian Citizens and Permanent Residents will be given priority consideration Detailed Responsibilities as Compositing Artist As a dual-threat Lighting Artist and Compositing Artist, your daily workflow at Reel FX Animation will involve balancing technical rendering parameters with high-level artistic sensibilities. Your core duties will include: 1. Shot Illumination & Technical Execution 2. Creative Collaboration & Directorial Alignment 3. Final Compositing Operations Required Qualifications & Technical Skills To thrive in this fast-paced production environment, applicants must demonstrate a blend of artistic training, software expertise, and professional adaptability. Education & Experience Software & Pipeline Mastery Artistic & Interpersonal Competencies Additional Information & Studio Policies Role Scope: This job description highlights the primary areas of responsibility but is not meant to be all-inclusive. Selected employees may be asked to perform alternative production-related duties or expand their scope to meet the evolving needs of the organization and the specific film project. Hiring Priority: Reel FX Animation proudly supports the local Montreal digital media ecosystem. Please note that Canadian citizens and permanent residents of Canada will be treated with priority during the evaluation process. Reference Verification: Only those candidates selected for an initial interview will be contacted by our recruiting team. Due to the fast-paced nature of contract hiring, please note that you may be asked to provide verified professional references during the screening phase. Reel FX Animation | Lighting and Compositing Artist (3 months) Apply now See open roles Explore More Jobs

Previz Artist & Pipeline TD job at Digital Domain, 2026

Previz Artist & Pipeline TD job at Digital Domain, 2026

Digital Domain Vancouver is seeking a talented, multi-faceted Mid to Senior Previz Artist / Pipeline TD. This unique role is built for a technical layout specialist who understands the fast-paced, iterative rhythm of a Previz Artist and wants to take ownership of building and supporting the tools, asset workflows, and technical frameworks that make real-time storytelling possible. In this position, you will act as both a creative Previz Artist champion and a technical architect, bridging the gap between raw cinematic staging and our overarching studio technology stack. Operating fully from home within British Columbia, you will write automation scripts, optimize toolsets within Digital Content Creation (DCC) software, and troubleshoot daily layout bottlenecks. The ideal candidate has deep experience as a digital filmmaker or Previz Artist and understands how previsualization pipelines prioritize speed, quick-witted iteration, and flexible asset integration. Job Overview : Previz Artist Job Details Specification Job Title Mid to Senior Previz Artist / Pipeline TD Studio Digital Domain Vancouver Location 100% Remote (British Columbia, Canada Only) Start Date ASAP 2026 Primary Software Focus Python, Maya API, ShotGrid, Unreal Engine Department Focus Previsualization Layout & Technical Infrastructure About Digital Domain Digital Domain is an Academy Award-winning global visual effects powerhouse that has spent over three decades pushing the absolute limits of cinematic innovation. From groundbreaking live-action blockbusters to massive episodic series, our studio sits at the intersection of technology and art. Our Previsualization division is the foundational engine of our creative process, mapping out complex cinematic sequences before cameras ever roll. As our Vancouver studio scales up for an incredibly exciting slate of upcoming shows, we are looking for a hybrid talent who can step into our workflow as a core Previz Artist while designing the toolsets that power the entire layout ecosystem. Key Responsibilities as Mid to Senior Previz Artist / Pipeline TD In this role, you will directly influence the creative speed and technical agility of our previsualization pipeline: 1. Tool Development & Workflow Optimization for Previz Artists 2. Technical Support & Layout Collaboration Requirements & Qualifications We are looking for an adaptable, code-savvy individual who deeply understands the daily production realities of a Previz Artist: Core Technical Profile Location & Eligibility Mandates Previz Artist & Pipeline TD job at Digital Domain, 2026 Apply now See open roles Explore More jobs

Digital Domain hiring Senior FX Artist, Remote 2026

Digital Domain hiring Senior FX Artist, Remote THUMB

Digital Domain’s FX Team is growing! We are seeking an exceptionally talented and pipeline-proven Senior FX Artist with extensive live-action VFX film experience to join our team for an intensive, high-profile project sprint running from August 2026 through mid-February 2027. In this role, you will take ownership of complex, shot-blocking simulation setups, creating hyper-realistic natural phenomena, destructive environmental elements, and magical or sci-fi energy effects. As a Senior Artist, your primary mandate is to author high-fidelity effects that match the lighting, physics, and photographic reality of live-action plates. Operating fully from home within British Columbia, you will work closely with FX Leads and VFX Supervisors to design, optimize, and execute cinematic shots that meet the meticulous standards of premium Hollywood features. Job Overview : Senior FX Artist Job Details Specification Job Title Senior FX Artist Studio Digital Domain Location 100% Remote (British Columbia, Canada Only) Contract Window August 2026 – Mid-February 2027 Project Type Live-Action Blockbuster Feature Films / Premium VFX Primary Software SideFX Houdini About Digital Domain Digital Domain is an Academy Award-winning global visual effects powerhouse that has spent over three decades pushing the absolute limits of cinematic innovation. Founded by cinematic pioneers, our studio has been instrumental in crafting some of the most iconic visual spectacles in film history—from Titanic and The Curious Case of Benjamin Button to the sprawling, complex visual worlds of the Marvel Cinematic Universe. We sit at the cutting edge of digital artistry, blending traditional artistry with advanced machine learning, deepfake tools, and proprietary simulation software. Our FX team is renowned for creating hyper-realistic, narrative-driven simulations that seamlessly integrate with live-action plates. With an incredibly exciting slate of blockbuster shows launching into production, we are expanding our crew and looking for elite simulation artists to join our world-class legacy. Key Responsibilities as Senior FX Artist In this position, your technical expertise and artistic eye will drive the visual impact of major cinematic moments: 1. Complex Simulation Design & Execution 2. Pipeline Collaboration & Shot Leadership Requirements & Qualifications We are looking for a technical artist with a deep passion for physical simulation and a stunning live-action portfolio: Core Craft Profile Location & Eligibility Mandates Digital Domain hiring Senior FX Artist, Remote Apply now See open roles Explore More Jobs