Environment & Hard Surface Modeler job at Mighty Yeti Studios
Apply as a Remote Environment & Hard Surface Modeler at Mighty Yeti Studios. Maya & Arnold skills required. Join us now!
Apply as a Remote Environment & Hard Surface Modeler at Mighty Yeti Studios. Maya & Arnold skills required. Join us now!
At Vertex Horizon Studios (IGG), we believe that characters are the soul of the player’s journey. We are seeking a Senior 3D Character Artist who can bridge the gap between imaginative concept art and high-fidelity, real-time performance. This role is designed for an artist who possesses a deep love for Western stylized aesthetics (think Disney, Pixar, or Blizzard-inspired “Chibi” and “Stylized Realism”) and who is eager to push the technical boundaries of what is possible in modern game engines. As a Senior 3D Character Artist, you won’t just be “making models.” You will be architecting the visual benchmarks for our upcoming global titles, ensuring that every character—from the smallest NPC to the main protagonist—exhibits a level of craft that defines the industry standard. Job Overview: Senior 3D Character Artist (Western Stylized / CG) Feature Details Company Name Vertex Horizon Studios (Global Gaming & Animation Hub) Job ID VHS-SG-3D-2026-089 Job Type Full-Time, Permanent Location Singapore (Fusionopolis / One-North Creative District) Salary Range $7,200 – $10,800 SGD Monthly (Plus Performance Equity) Tech Stack Maya/Max, ZBrush, Substance, Marvelous Designer, Unreal Engine 5 Core Responsibilities & Technical Expectations 1. End-to-End Character Production You will own the entire character lifecycle. We are looking for a “Generalist Specialist” who can take a 2D sketch and breathe three-dimensional life into it. 2. Technical Implementation & Performance In 2026, beauty must meet efficiency. 3. AI-Enhanced Workflow Optimization IGG is a studio of the future. We don’t just accept AI; we leverage it to win. 4. Collaborative Leadership Detailed Job Requirements for Senior 3D Character Artist Professional Experience Technical Skills & Software Mindset & Soft Skills Why Join Vertex Horizon Singapore? IGG Singapore is the gateway to the future of interactive media. By joining our team, you gain: Senior 3D Character Artist IGG, Singapore Apply now See open roles
Lead our AAA project at Wargaming Warsaw! 3D Character Animation Team Lead: 18k-28k PLN. Maya & Mocap expertise required.
Join DreamWorks in Glendale as a Modeler. Sculpt high-quality characters and worlds for iconic animated feature films.
Mighty Studio is an industry-leading creative powerhouse dedicated to pushing the boundaries of digital storytelling. From high-octane cinematic trailers to immersive environment builds for top-tier gaming titles, our work is defined by a relentless pursuit of visual excellence. We are currently expanding our freelance roster and are seeking a highly skilled 3D Modeler based in Mexico to join our remote production team. At Mighty Studio, we don’t just build assets; we build worlds. If you have the technical discipline to maintain perfect topology and the artistic soul to breathe life into a character’s silhouette, we want to see your portfolio. Job Overview Company Name Mighty Studio Position Title 3D Modeler (Characters, Props, & Environments) Employment Type Freelance / Contract-Based Work Location 100% Remote (Must be based in Mexico) Experience Level Experienced (Minimum 2–3 Years Professional Industry Experience) Department Modeling & Asset Creation Software Stack Maya, Blender, ZBrush, Substance Painter Language Requirement Conversational English (Verbal & Written) Compensation & Project Rates Mighty Studio offers competitive freelance rates tailored to the complexity of the project and the artist’s expertise. Below is a standard monthly breakdown for ongoing full-time freelance engagement: Seniority / Tier Monthly Salary Range (MXN) Estimated Weekly Hours Mid-Level Modeler $38,000 – $52,000 40 Hours Senior / Lead Modeler $55,000 – $80,000+ 40 Hours Junior / Support $25,000 – $35,000 40 Hours The Core Mission As a 3D Modeler at Mighty Studio, your primary objective is to translate 2D vision into 3D reality. You will be the architect of the project’s visual assets, ensuring that every model—from a hero character to a background crate—is high-fidelity, production-ready, and technically sound. You are expected to be more than a “button pusher.” We value artists who understand the physics of the real world and can translate that into digital form. Whether you are sculpting organic muscle tissue in ZBrush or hard-surface mechanical parts in Maya, your work must be optimized for a fast-paced production pipeline where “good enough” is never the standard. Detailed Responsibilities 1. Digital Asset Sculpting & Construction 2. Technical Optimization & Pipeline Health 3. Collaboration & Feedback Loops Job Requirements & Qualifications Hard Skills & Experience Professional & Soft Skills The Mighty Studio Remote Culture Working with Mighty Studio means joining a culture of excellence. Even though we are remote, we maintain a tight-knit community through: Application Process To join the Mighty Studio team, please prepare the following: Apply For Job Mighty Studio hiring 3D Modeler, Remote Mexico Apply now See open roles
Job Overview Feature Details Main Focus Character TD (Simulation focus) Studio Location Burbank, California, United States Business Unit Walt Disney Animation Studios (The Secret Lab) Hourly Pay Rate $22.50 per hour Program Duration 11 Weeks (June – August 2026) Application Deadline March 2, 2026 Eligibility 18+ and currently enrolled or recently graduated (within 6 months) Primary Software Autodesk Maya, Marvelous Designer (plus), Linux The Definitive Path to Becoming a Character TD at Disney Animation Walt Disney Animation Studios is inviting the next generation of technical visionaries to apply for our Character TD Summer Internship for 2026. This is more than a seasonal role; it is an immersive entry point into the “The Secret Lab,” where the bridge between artistic performance and technical innovation is built. As a Character TD intern focusing on Character Simulation, you will step into the heart of Burbank to contribute to the legacy that brought Frozen, Encanto, and Moana 2 to life. The role of a Character TD (Technical Director) at Disney is unique. It is a discipline that refuses to choose between the “left brain” and the “right brain.” Whether you are refining the silhouette of a gown in motion or scripting a new way for fur to react to wind, the Character TD ensures that the director’s vision is never limited by the constraints of software. This summer, we are looking for students and recent graduates who are ready to master the craft of character simulation under the mentorship of the world’s leading artists. What is a Character TD at Walt Disney Animation Studios? At Disney, the Character Artist is a versatile powerhouse. While the broader department encompasses Rigging, Technical Animation, Creature Dev, and Character Finaling, this specific internship focuses on the simulation side of the craft. A Character Technical Director specializing in simulation is responsible for the “secondary motion” that gives a character believability. This includes: The Character TD is a highly collaborative role. You will sit at the crossroads of Modeling, Animation, and Lighting, ensuring that the character remains appealing and functional throughout the entire production pipeline. The Internship Experience: A Summer in the Secret Lab Our 11-week Character TD internship (running approximately June–August 2026) is designed to give you a true “hands-on” experience. You aren’t here to watch; you are here to build. Are You the Right Candidate for the Character TD Role? We are looking for individuals who possess a “love for learning” and a genuine passion for the marriage of art and technology. To be a successful Character TD, you should demonstrate excellence in the following areas: Technical Simulation & Rigging The core of the Character TD skillset involves creating simulation rigs. We want to see cloth rigs that demonstrate a sophisticated understanding of tailoring and fabric properties. Your work should show how different materials—from heavy wool to light silk—behave under a broad range of motion. Similarly, hair rigs should show an understanding of texture and groom structure. Artistic Appeal and Anatomy A Disney Character TD is an artist first. You must have a deep understanding of human and animal anatomy. Your simulations shouldn’t just be physically “accurate”; they must be “appealing.” This means understanding the principles of animation—squash and stretch, timing, and silhouette—and applying them to how hair and cloth move during a performance. Problem Solving & Tool Development Can you build an artist-friendly interface? A great Character TD doesn’t just use tools; they improve them. We value candidates who show creative problem-solving abilities and an interest in developing tools that make the simulation process more intuitive for others. Technical Skills and Supplemental Talents While we provide extensive training, a foundational knowledge in CG software is expected. A competitive Character TD applicant will ideally have: Diversity, Equity, and Inclusion at Disney The Walt Disney Company is an Equal Opportunity Employer. The Character TD department thrives on diverse perspectives. We believe that our stories are better when they are told by people from all walks of life. Applicants will receive consideration for employment without regard to race, religion, color, sex, sexual orientation, gender identity, national origin, or disability. Statistically, the animation industry has seen a significant push toward diverse representation. According to industry reports (such as those from Animation Guild and Women in Animation), while certain technical roles have historically seen skewed demographics, modern internship cohorts at major studios like Disney are increasingly reflecting a global population. For instance, recent industry-wide data suggests a steady increase in female and non-binary representation in Technical Director roles, growing by nearly 15% over the last decade. Disney remains a champion of this evolution, ensuring that every Character TD has a seat at the table. Application Requirements & Deadlines To be considered for the 2026 Character TD Summer Internship, you must submit your application by Monday, March 2, 2026. Your application must include: Eligibility and Compensation More Jobs Apply Now 2026 Character TD Summer Internship – Character Simulation Apply now See open roles
Job Overview Category Details Studio Eyeline Studios Location London, UK (Remote) Department Modeling Contract Type Fixed-Term Reporting To Modeling Supervisor Primary Focus Organic Creatures, Digi-doubles, & Anatomy Software Stack Maya (Expert), ZBrush/Mudbox, Mari (Plus) Eligibility UK-based or willing to relocate to the UK The Role Eyeline Studios is seeking a highly skilled Creature / Character Modeler to join our London team. In this role, you will be responsible for sculpting and poly-modeling high-end organic assets, with a rigorous focus on anatomy, photorealism, and functional design. As a key contributor to our character pipeline, you will work in close lockstep with the Creature TD and Rigging departments to ensure that every asset is not only visually stunning but technically optimized for the most demanding production environments. Key Responsibilities :: Qualifications :: Candidate Summary Feature Requirement Location United Kingdom (Remote) Primary Focus Organic Creatures & Digi-doubles Tech Stack Maya, ZBrush, Mudbox Eligibility Must be UK-based or willing to relocate About Eyeline Studios :: Backed by a strategic investment from Netflix, Eyeline Studios is a global creative powerhouse where technology serves artistry. We bridge the gap between filmmaker ambition and reality, utilizing our three pillars—VFX, Studios, and Labs—to push the limits of virtual production. More Jobs Creature / Character Modeler | Eyeline Studios (London) Apply now See open roles
Job Overview Category Details Company Able&Baker Position 3D Character Animator (Junior/Mid/Senior) Location Gran Canaria, Spain Work Mode On-site (Preferred) / Hybrid (Canary Islands only) Project Unannounced Animated Feature Film Application Window Open through December Recruitment Start January 2026 Required Software Autodesk Maya The Role Able&Baker is seeking talented 3D Character Animators at all levels of experience to join our team in the Canary Islands. You will be responsible for bringing a diverse cast of characters, creatures, and props to life, maintaining high artistic standards from initial blocking through to final polish. We are looking for versatile artists who excel at visual storytelling and character performance. Key Responsibilities Candidate Profile Work Model & Location More Jobs Able&Baker hiring 3D Character Animators (Junior / Mid / Senior) Apply now See open roles
Job Overview Eyeline is a global collective of innovators and perfectionists, dedicated to achieving bold creative visions while fostering an enjoyable, dynamic work environment. We are united by a drive to push the boundaries of visual storytelling in the world’s most intriguing creative cities. VancouverVFX – Modeling / Fixed Term / Hybrid The Role: Modeler (Primarily Character Focus) As a Modeler, you will leverage advanced poly modeling expertise to create production-ready assets, including environments, vehicles, props, and characters, with a strong emphasis on photo-realism, accuracy, detail, and function. This position is primarily geared toward Character Modeling. You will be expected to work effectively within our in-house modeling pipeline and demonstrate strong independent technical problem-solving capabilities. Key Responsibilities :: Qualifications and Expertise :: More jobs
Job Overview Detail Information Company Name Blue Zoo Animation Studio Position Assets Supervisor Location London/Hybrid Position Discipline 3D Asset Build Vacancy Type Fixed Term Start Date January 2026 About The Role The Assets Supervisor is a critical leadership role responsible for the technical and creative oversight of all episodic assets. Working closely with the Directors and Art Directors, you will define the scope of pre-production and in-show assets, ensuring the highest possible quality is achieved within the constraints of the resources, schedule, and budget. You will function as the key technical advisor, collaborating with directors to plan the successful delivery of their creative vision and client expectations. Blue Zoo is committed to supporting our team’s wellbeing and offers flexible, hybrid, and remote working options. The successful candidate must be based in the UK and hold the legal right to work here. Please note that this vacancy may close early due to a high volume of applications. Key Responsibilities (Day To Day) Area of Responsibility Key Tasks and Accountability Technical & Creative Solutions Accountable for all assets, providing technical and creative solutions to pipeline and production challenges. Schedule & Resource Planning Collaborate with Line Producers/Production Managers to define and plan realistic schedules for the asset build team. Team Leadership & Mentorship Brief artists, effectively delegate work, and provide technical guidance and support to junior artists/interns on best work practices. Quality Control Ensure artists consistently deliver efficient models, textures, and shaders that maintain a uniform quality and integrate seamlessly into our production pipeline. Art Direction Support Assist Art Directors with asset feedback, providing a technical perspective and advising on what is practically achievable within scope. Inter-Departmental Flow Communicate proactively with other departments (e.g., Rigging, Lighting) to understand their needs and find efficient methods to build assets that meet those requirements. Pipeline Development Provide feedback to the pipeline team on any asset-related issues and suggest or advise on new asset-related tools and workflow improvements. Talent Management Work with the Head of Productions and People & Talent team to manage, mentor, and develop the team. Contribute to the hiring process by interviewing potential candidates. Supervisory Guidance Mentor and advise Leads on practical and artistic suggestions for problem-solving, ensuring they feel supported in their leadership capacity. Production Reporting Communicate regularly with Line Producers/Production Managers regarding resource challenges, including exploring additional resources and troubleshooting schedule delays. Essential Requirements (Must Have): About Blue Zoo: Our Studio and Commitment Blue Zoo is a globally renowned, leading animation studio in the UK, celebrated for creating bold, fun, and characterful animation. As the largest dedicated CG animation studio in the UK, we have proudly collected numerous BAFTAs, an Annie, and an Emmy. We are the first major animation studio in the world to achieve B Corp certification, affirming our rigorous commitment to social and environmental performance across our staff, customers, suppliers, and community. We believe in building a studio full of happy, talented artists and actively support staff wellbeing with flexible working options. Our Commitment to You: Blue Zoo is deeply committed to nurturing an inclusive and diverse studio culture, where every individual feels valued and empowered to contribute their best work. More Jobs