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Wargaming is seeking Level Artist, Full Remote (Ukraine only)

Wargaming is seeking Level Artist, Full Remote (Ukraine only)

Wargaming is seeking a talented and visionary Level Artist to join our development hub in Kyiv, Ukraine. This role is a unique opportunity to contribute to the legendary World of Tanks universe, crafting the immersive, war-torn landscapes that millions of players navigate daily. As a Level Artist at Wargaming, you are a digital architect and a visual storyteller. You don’t just place objects in a scene; you create atmosphere, history, and tactical depth. You will be responsible for transforming technical layouts into breathtaking environments that balance high-fidelity aesthetics with the rigorous performance requirements of a global MMO. Whether you are working from our Kyiv office or remotely within Ukraine, you will be a vital part of a world-class team dedicated to the art of armored warfare. Job Overview: Level Artist Entity Details Company Name Wargaming Group Limited Project World of Tanks Position Level Artist Location Kyiv, Ukraine (Hybrid or Remote within Ukraine) Salary Range $2,500 – $4,500 Net Monthly (Equivalent in UAH; based on seniority) Work Mode Hybrid (2-3 days office) or Full Remote (Ukraine only) Relocation Not Available (Local hiring or remote within Ukraine only) Language English (Professional proficiency for documentation/syncs) The Mission: Crafting the Battlefield The core of the World of Tanks experience lies in its environments. From the muddy trenches of Eastern Europe to the sun-scorched deserts of North Africa, our maps must feel authentic, strategically balanced, and visually stunning. As a Level Artist, you work at the intersection of aesthetic beauty and gameplay functionality. You will collaborate closely with Level Designers to ensure that the “flow” of the map remains intact while you dress the world in high-quality assets. Your goal is to lead the player’s eye, tell a story through environmental cues (environmental storytelling), and ensure that every bush, rock, and ruined building serves a purpose. Key Responsibilities & Impact 1. World Building & Composition 2. Asset Enhancement & Texturing 3. Technical Optimization & Performance Candidate Profile: What We Are Looking For We are searching for an artist who possesses the “soul” of a creator and the “mind” of a technician. You should have a deep appreciation for military history or industrial aesthetics and a drive to push the boundaries of what is possible in a real-time engine. Core Requirements The “Wargaming” Advantage (Stand-out Skills) Comprehensive Benefits & Culture in Kyiv Wargaming is committed to supporting our Ukrainian team members with a robust benefits package that prioritizes health, growth, and stability. Work-Life Balance Health & Well-being Growth & Learning Office Perks & Community About Wargaming Headquartered in Nicosia, Cyprus, Wargaming has been a pioneer in the gaming industry since 1998. With 15 offices worldwide and a diverse, multicultural team, we are the creators of some of the world’s most iconic free-to-play titles, including World of Tanks, World of Warships, and World of Tanks Blitz. Our Kyiv studio is a cornerstone of our development efforts. It is a place where passion for history meets cutting-edge technology. By joining us, you aren’t just getting a job; you are becoming a guardian of a gaming legacy that spans over two decades. Wargaming is seeking Level Artist, Full Remote (Ukraine only) Apply now See open roles Explore More Jobs

Poland Jobs: Project Manager job at Wargaming

Poland Jobs Project Manager job at Wargaming

Poland Jobs: Wargaming is seeking a highly organized, resilient, and “people-first” Project Manager to join our development hub in Warsaw, Poland. This role is dedicated to World of Tanks: HEAT, a high-stakes, cross-platform (PC and Console) tank MMO shooter that represents the next evolution of our legendary franchise. As a Project Manager, you are the heartbeat of the production cycle. You aren’t just tracking tickets; you are building the operational infrastructure that allows a multidisciplinary team of designers, engineers, and artists to translate a creative vision into a polished, playable reality. If you believe that project management is about empowering talent through servant leadership and process excellence, your next mission begins here. Job Overview: Project Manager Entity Details Company Name Wargaming Group Limited Project World of Tanks: HEAT (Cross-Platform MMO) Position Project Manager (m/f/i) Location Warsaw, Poland (Onsite) Salary Range 12,000 – 18,000 PLN Gross Monthly (Umowa o pracę) Reporting To Delivery Manager Work Mode Full-time Employment Legal Requirement Must be authorized to work in Poland at the time of application The Mission: Driving Delivery in a AAA Environment World of Tanks: HEAT is a complex ecosystem. Our teams own the core gameplay systems—hero abilities, agent creation, combat mechanics, and diverse game modes. We are building the systems that make moment-to-moment gameplay feel responsive, weighty, and strategically deep. In this role, you will act as a Force Multiplier. You work alongside Feature Owners and multidisciplinary squads to ensure that development remains predictable, efficient, and transparent. You navigate the inherent complexity of gameplay development, where rapid design iterations must coexist with strict technical constraints and the high expectations of a global player base. Key Responsibilities & Impact 1. Strategic Planning & Delivery Management 2. Process Optimization & Facilitation 3. Coordination & Communication The Candidate Profile We are looking for a project management professional who understands that in game development, “how” we build is just as important as “what” we build. Core Requirements Bonus Skills (Standing Out) What This Role Is NOT To ensure clarity, it is important to note the boundaries of this position. This role focuses on delivery and execution excellence. Why Join Wargaming in Warsaw? Warsaw is one of Europe’s most vibrant game development hubs, and Wargaming provides an environment where your professional growth is a priority. Comprehensive Benefits & Perks Poland Jobs: Project Manager job at Wargaming Apply now See open roles Explore More Jobs

Wargaming is seeking UI/UX Lead Designer

Wargaming is seeking UI_UX Lead Designer

Wargaming is seeking a strategic, highly skilled UI/UX Lead Designer to join our flagship headquarters in Nicosia, Cyprus. This is a high-impact leadership role within the World of Tanks: HEAT division, designed for a professional who balances a deep passion for player-centric design with the organizational acumen required to lead a high-performing creative team. In this role, you won’t just be designing interfaces; you will be architecting the emotional and functional journey of millions of players. You will serve as the guardian of usability and the champion of visual excellence, ensuring that the complex systems of a world-class AAA title are accessible, engaging, and rewarding. As a UI/UX designer at the lead level, your influence will extend from the smallest micro-interaction to the overarching visual language of the entire franchise. Job Overview: UI/UX Lead Designer Entity Details Company Name Wargaming Group Limited Project World of Tanks: HEAT Position UI/UX Lead Designer Seniority Level Lead / Management Work Mode Onsite (Nicosia HQ) Reporting To Design Manager Estimated Salary Range €75,000 – €105,000 (Based on experience + 13th salary) Relocation Full Immigration & Relocation Support Provided The Mission: Leading the Player Experience As the UI/UX Lead Designer for World of Tanks: HEAT, you occupy a critical junction between Game Design, Engineering, and the Player. Your mission is to transform complex mechanical data—tank progression, ballistic physics, and strategic economy—into a seamless, intuitive, and aesthetically stunning user experience. The role of a UI/UX designer in the modern gaming landscape has evolved. It is no longer sufficient to merely provide a functional overlay; you must create a “diegetic” experience where the interface feels like a natural extension of the armored warfare world. You will lead a dedicated team of designers, fostering a culture of mentorship, iterative excellence, and data-informed decision-making. You are expected to be a “Player-First” advocate. This means moving beyond “making things look good” and diving deep into the psychology of motivation, the friction of decision-making, and the emotional arc of a gaming session. Whether it is refining the garage interface or optimizing the in-battle HUD, your goal is to reduce cognitive load while maximizing player immersion. Core Responsibilities 1. Strategic Leadership & Team Growth 2. Design Ownership & Quality Assurance 3. Hands-on Execution & Research Candidate Profile: What We Are Looking For We are looking for a rare blend of “The Visionary” and “The Facilitator.” As a UI/UX designer, you must possess the technical craft to inspire your team and the leadership maturity to navigate a large, international organization. Professional Experience Technical & Intellectual Skills The Wargaming Lifestyle: Benefits & Perks Nicosia is the sun-drenched heart of Wargaming, and we ensure our employees enjoy a world-class standard of living and a supportive work environment. Comprehensive Time Off Health & Wellness Professional & Personal Growth Nicosia Office Perks Relocation & Immigration Support Wargaming is a truly global employer. If you are applying from abroad, we provide a comprehensive relocation and immigration package designed to make your move to Cyprus as seamless as possible. We understand that moving countries is a monumental life event, and we aim to remove the friction from that process so you can focus on your new role as a UI/UX designer and leader. Our support includes: The Cultural Landscape of Nicosia Working at Wargaming HQ means living in Nicosia, a city that perfectly blends ancient history with a modern, tech-forward lifestyle. As the capital of Cyprus, Nicosia offers a vibrant social scene, incredible Mediterranean cuisine, and a strategic location that allows for weekend trips to some of the world’s best beaches or the scenic Troodos Mountains. The studio itself is a multicultural hub. You will be working alongside experts from dozens of different countries, all united by a passion for gaming. For a UI/UX designer, this diverse environment is a goldmine of different cultural perspectives on design and usability, allowing you to create products that truly resonate on a global scale. Wargaming is seeking UI/UX Lead Designer Apply now See open roles Explore More Jobs

Wargaming is hiring Senior Concept Artist

Wargaming is hiring Senior Concept Artist

Wargaming is seeking a visionary Senior Concept Artist to join our flagship team in Nicosia, Cyprus. This is more than a job; it is an invitation to define the visual soul of World of Tanks, a global phenomenon with millions of dedicated players. As a Senior Concept Artist, you won’t just be drawing tanks—you will be architecting the atmosphere, grit, and immersive realism that defines the modern armored warfare experience. Job Overview: Concept Artist Entity Details Company Name Wargaming Group Limited Project World of Tanks (PC/Console) Seniority Level Senior / Lead Track Work Mode Onsite // Hybrid (2-3 days office-based) Location Nicosia, Cyprus (Relocation Support Available) Estimated Salary Range €65,000 – €95,000 (Plus performance bonuses & 13th salary) Primary Language English (Intermediate+ proficiency required) The Mission: Shaping the World of Tanks Wargaming thrives on a culture of technical excellence and creative audacity. In Nicosia, our studio is a melting pot of industry legends and rising stars. As a Senior Concept Artist, you are the bridge between abstract ideas and the final, high-fidelity assets that players interact with. You will be responsible for pushing the aesthetic boundaries of an established AAA title while maintaining the historical and mechanical authenticity that our players demand. Key Responsibilities Who We Are Looking For We are searching for an artist who blends technical mastery with a storyteller’s heart. Core Requirements Bonus Skills (The “Stand-Out” Factor) Comprehensive Benefits & Lifestyle Cyprus offers a unique blend of Mediterranean lifestyle and a booming tech hub. Wargaming ensures our team members are supported both professionally and personally. Time Off & Work-Life Balance Health & Well-being Professional Growth Onsite Perks (Nicosia HQ) Relocation & Immigration Support We understand that moving to a new country is a significant step. Wargaming provides a comprehensive Relocation Package for the right candidate, which typically includes: Wargaming hiring Senior Concept Artist Apply now See open roles Explore More Jobs

Wargaming | Senior Marketing 3D Artist, Cyprus

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Wargaming is searching for a visionary Senior Marketing 3D Artist to help define the visual identity and public face of our upcoming AAA blockbuster, World of Tanks: HEAT. While our character and environment artists build the world players live in, the Marketing 3D Artist builds the world players dream about. You will be responsible for creating the iconic imagery that will grace global storefronts, massive physical billboards, and digital campaigns seen by millions of players worldwide. This role is based at our global headquarters in Nicosia, Cyprus, where you will work under the direct mentorship of our Art Director. You will be part of an elite strike team dedicated to pushing the boundaries of what “tank combat” looks and feels like in the modern gaming era. Job Overview Company Name: Wargaming (Wargaming Group Limited) Project Title: World of Tanks: HEAT (Unannounced AAA Title) Job Type: Full-Time, Permanent Seniority: Senior Level (5+ years experience) Location: Nicosia, Cyprus Work Mode: On-site (Relocation & immigration support provided) Estimated Salary: €65,000 – €90,000+ (Based on 2026 Cyprus senior artist benchmarks) Banking Partner: Eurobank (Special employee benefits) The Project: World of Tanks: HEAT World of Tanks: HEAT is the next massive leap for Wargaming. It is a high-octane, hero-driven tactical experience that blends the mechanical complexity our fans love with a fresh, cinematic aesthetic. As the Senior Marketing 3D Artist, you aren’t just making ads; you are telling the story of the “Agents” and their experimental machines. Your work will be the first thing a new player sees, making you a critical architect of the game’s commercial and cultural success. Core Responsibilities 1. High-Impact Key Art & Visuals You will lead the creation of “Key Visuals”—the definitive images used for game covers, major announcements, and global reveal campaigns. This involves: Compositional Mastery: Crafting high-drama scenes that communicate both the action and the narrative stakes of HEAT. Advanced Rendering: Using 3D software to set up complex lighting and high-fidelity renders that go beyond in-game quality for promotional use. Post-Production: Utilizing Photoshop for advanced matte painting, color grading, and effects to bring a “theatrical poster” quality to every asset. 2. Multichannel Marketing Assets Your work will span the entire digital and physical landscape: Social & Web: Designing high-engagement banners for YouTube, Twitter, and TikTok. Trailer Support: Contributing to storyboards and creating high-resolution assets used in cinematic trailers. Storefronts: Ensuring our presence on Steam, Epic Games Store, and console marketplaces is visually superior to the competition. 3. In-Game Branding & Live Ops You will also bridge the gap between marketing and the game world: Branded Environments: Designing billboards and in-world advertising elements that make the game world feel lived-in. Battle Pass & Events: Creating the “Hero Images” for seasonal events, Battle Passes, and limited-time game modes to drive player retention. 4. Strategic Research & Collaboration Market Analysis: Staying ahead of the curve by analyzing trends in AAA gaming, cinema, and digital art. Cross-Team Synergy: Working with the Marketing Team to ensure your creative vision aligns with strategic business goals and brand guidelines. What We Are Looking For Required Professional Experience 5+ Years of Experience: A proven track record in marketing art or visual development within the AAA games or high-end entertainment industry. Technical Software Expertise: Expert-level command of Adobe Photoshop and industry-standard 3D suites (Maya, Blender, or 3ds Max). Render Pipeline Knowledge: Proficiency in high-end rendering engines (Octane, Redshift, Arnold, or V-Ray) to produce marketing-ready output. Language: Professional English proficiency (Upper-Intermediate or higher) is mandatory. Artistic & Soft Skills Brand Sensitivity: An innate understanding of how to protect and elevate a multi-billion dollar brand identity. Versatility: The ability to work from a rough 2D sketch all the way to a final 3D-composed masterpiece. Independence & Speed: The ability to self-manage complex tasks in a fast-paced environment where deadlines are often tied to major global events. Standout “Bonus” Skills Engine Integration: Experience with Unreal Engine 5 or Unity to pull assets directly from the game for high-end rendering. Traditional Arts: A background in traditional painting or sketching to help with rapid ideation and storyboarding. Live-Service Expertise: Prior experience creating seasonal branding for successful “Games as a Service” (GaaS) titles. Comprehensive Benefits in Nicosia Joining Wargaming means moving to the heart of the Mediterranean. Our Nicosia headquarters is a state-of-the-art facility designed for comfort and creativity. Health & Wellness: * Premium Private Health Care for you and your family. iFeel mental well-being program. Onsite Gym & Spa: Professional facilities available during and after work hours. Time Off: 21 days annual leave (increasing to 25 based on tenure). Paid Personal Days: 5 days for whatever you need. Special leave for Birthdays, Marriage, and Compassion. Professional Growth: Fully covered English and local language courses. Access to internal education programs and seniority awards. Perks & Culture: Personal Gaming Account: Access to the full suite of Wargaming titles with exclusive internal benefits. Onsite Canteen: Subsidized gourmet meals. Social Clubs: From board games to football, we have a club for every interest. Discounts: Broad range of employee discounts at local Nicosia establishments. Relocation Support We understand that moving to a new country is a big step. Wargaming provides a comprehensive relocation package that includes: Flight tickets for you and your immediate family. Shipping allowance for personal belongings. Dedicated immigration specialists to handle your work permit and residency. Temporary accommodation and assistance in finding your permanent home in Cyprus. How to Apply Please submit your CV and Portfolio in English. Portfolio Requirements: We are specifically looking for examples of Key Art (not just character models). Show us how you handle composition, lighting, and typography. Include “Before & After” shots of your 3D renders vs. final Photoshop-polished assets. Next Step: Would you like me to provide a detailed breakdown of the cost of living in Nicosia to help you understand how this salary compares to your current location?

Wargaming | Senior 3D Character Artist , Cyprus

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Wargaming is searching for an exceptional Senior 3D Character Artist to join our elite development team in Nicosia, Cyprus. This isn’t just another production role; it is a foundational position on our most ambitious project to date: World of Tanks: HEAT. In this role, you will be responsible for defining the human face of a franchise known for its machinery. You will breathe life into the “Agents”—the elite commanders and operators who bring a hero-driven narrative to the visceral world of armored warfare. If you are a master of digital clay, a wizard of realistic textures, and a mentor at heart, we want to help you relocate to the sunny shores of Cyprus to build the future of AAA gaming. 3D Character Artist Job Overview Company Name: Wargaming (Wargaming Group Limited) Project Title: World of Tanks: HEAT (New AAA Project) Position Type: Full-Time, Permanent Seniority Level: Senior / Lead-track Primary Location: Nicosia, Cyprus Work Mode: On-site (Relocation & immigration support available) Estimated Salary: €65,000 – €85,000+ (Based on experience & 2026 market rates) Language Requirement: English (Upper-Intermediate or higher) The Project: World of Tanks: HEAT World of Tanks: HEAT is a departure from the traditional simulation-heavy roots of the franchise. It introduces a faster, more stylized aesthetic where environment storytelling and “Agent” personality are as critical as the tanks themselves. As a Generalist, your influence will span from the vast, war-torn vistas of our exterior maps to the intricate UI backgrounds that players interact with every day. You will be the bridge between narrative intent and final 3D execution. Core Responsibilities 1. High-Impact Environment Design Your primary focus will be the creation of sprawling, atmospheric exterior environments. You will design maps that balance tactical readability with aesthetic beauty. This includes: Developing color scripts and lighting keys to establish the mood of different combat zones. Creating detailed “paint-overs” of greybox levels to guide the 3D Environment Team. Ensuring the architecture and natural elements feel grounded in the HEAT alternate-history lore. 2. Prop & Interactive Object Design Every object in the game world should serve a purpose. You will design: Tactical Props: Interactive elements that players use for cover or traversal. Hero Assets: High-detail objects that anchor a location’s narrative (e.g., experimental tech, abandoned military installations). Technical Callouts: Providing clean, orthographic views for 3D modelers to ensure technical accuracy. 3. Narrative & Marketing Visualization As a Senior Generalist, your work extends beyond the game engine: Storyboarding: Visualizing key narrative sequences and cutscenes to align the animation and cinematic teams. Marketing Key Art: Producing high-end promotional imagery and visual assets for trailers to capture the public’s imagination. UI/UX Collaboration: Designing background elements and icons that provide a seamless, thematic user experience. 4. Iteration & Mentorship Artistic Leadership: Help define the visual “North Star” for the project. Feedback Loop: Proactively iterate on designs based on feedback from the Art Director and Technical Artists to ensure assets are both beautiful and functional. Cross-Disciplinary Synergy: Working with Level Designers to ensure that “cool concepts” don’t break “good gameplay.” Candidate Profile: What We Are Looking For Essential Experience Industry Veteran: 5+ years of experience in a concept art role within the gaming industry, preferably with at least one shipped AAA title. Digital Mastery: Expert-level proficiency in Adobe Photoshop, Procreate, or equivalent digital painting suites. Foundational Art Skills: A deep understanding of perspective, lighting, anatomy, and color theory. Conceptual Agility: The ability to pivot between different styles—from gritty realism to stylized “near-future” aesthetics—depending on the project’s needs. Technical & Soft Skills 3D for 2D: Experience using Maya, Blender, or ZBrush to create block-outs. We value artists who use 3D tools to solve perspective and lighting problems efficiently. Engine Awareness: A basic understanding of how Unreal Engine or similar tools handle lighting and assets. Collaborative Mindset: Excellent communication skills in English; you must be able to explain the “why” behind your artistic choices. Life at Wargaming Nicosia Our Cyprus headquarters is a multicultural melting pot of talent from over 40 countries. We provide an environment where you can do the best work of your career while enjoying a Mediterranean lifestyle. Premium Benefits & Wellness Health & Balance: 21–25 days of annual leave, plus “Personal Days,” Birthday Leave, and Marriage Leave. Medical: Comprehensive Private Health Care and the iFeel mental health support program. Onsite Perks: Access to a private gym, spa facilities, and a subsidized canteen serving high-quality local and international cuisine. Financial Perks: Special benefits through Eurobank and various local employee discounts at restaurants and bars. Professional Development Personal Gaming Account: Get fully loaded access to our live games. Education: Fully covered English courses and continuous learning opportunities to master new software and techniques. Relocation: We offer a “soft landing” package including flight tickets, shipping, and dedicated immigration experts to handle all paperwork for you and your family. How to Apply To be considered, please submit a portfolio that showcases the process, not just the final result. We want to see your sketches, your 3D block-outs, and how you solve visual problems. Note: Please submit your CV and Portfolio in English. Next Step: Would you like me to draft a high-impact “Cover Letter” template tailored for this Senior Concept Artist role at Wargaming?