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Playrix is hiring Junior VFX Artist, 2026

Playrix is hiring Junior VFX Artist, 2026

Playrix is a global gaming powerhouse and one of the most successful mobile game development companies in history, consistently ranking among the top three mobile game developers worldwide. Our hit titles have surpassed a monumental milestone of 2.3 billion installations globally—meaning our games have been downloaded by a segment equal to nearly one-third of the earth’s population! Every single day, more than 30 million active users log in to play our games. We achieve this massive global footprint by blending world-class engineering, vibrant stylized art, and meticulously polished game mechanics. Our studio thrives on a culture of high-speed decision-making, where technical expertise fuels creative magic, and bureaucratic friction is systematically removed. Job Overview : Junior VFX Artist Operational Details Position Information Company Playrix Global Industry Rank Top 3 Mobile Game Developer Worldwide Daily Active Users (DAU) 30,000,000+ Players Industry Sector Mobile Gaming / Free-to-Play (F2P) Work Location 100% Remote (Work from anywhere globally) Employment Type Full-Time Schedule Framework Highly Flexible / Result-Oriented Experience Level Junior (1+ Years of Experience) Core Engine Environment Unity Engine Architecture (or equivalent real-time engines) Core Focus Areas 2D Stylized Art, UI Animation, and Asset Optimization The Opportunity & Department Culture We are looking for a passionate, driven Junior VFX Artist who wants to establish a long-term career in the game development industry and author dazzling real-time visual effects for one of the world’s top-grossing mobile portfolios. At Playrix, we look at visual effects through a psychological lens. We understand that a great effect does not just sit on a screen; it amplifies player emotions, breathes life into flat user interfaces, reinforces the gameplay loop, and elevates the user experience. As a junior member of our VFX department, you will not be relegated to administrative busywork or asset management. From day one, you will be given ownership of real production tasks and paired with experienced mentors. You will work alongside a top-tier team of tech-focused artists, designers, and programmers, rapidly leveling up your skills to become an expert who understands how the absolute best effects in the modern gaming industry are designed, optimized, and deployed. Scope of Work & Key Responsibilities In this role, your daily tasks will bridge the gap between creative visual expression and mobile hardware optimization. Your core responsibilities include: 1. Multi-Disciplinary VFX Creation 2. Mobile Engine Optimization 3. Cross-Functional Synchronization Position Requirements VFX Artist We want to talk to candidates who have a foundational understanding of the core principles of motion and a burning desire to master the technical side of real-time particle simulation. Must-Have Qualifications Preferred Technical Assets What We Offer & Corporate Perks At Playrix, we build our compensation and benefits ecosystem around the belief that happy, healthy, and highly autonomous creators make the world’s most successful games. Remote Work & Structural Freedom Health, Wellness & Peace of Mind Professional Development & Education Events, Community & Custom Merch Playrix is hiring Junior VFX Artist, 2026 Apply now See open roles Explore More jobs

Junior Game Designer at Playrix, 2026

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Job Overview Company: Playrix Role Title: Junior Game Designer Project Type: AAA Casual / Match-3 — Gardenscapes, Homescapes, etc. Career Path: High-growth trajectory toward Game Producer Job Type: Full-Time Location: Remote (Global) or Relocation to Playrix Hubs Working Model: Result-oriented flexible schedule Playrix, a global powerhouse in mobile game development and the #1 mobile publisher in Europe, is currently seeking ambitious, high-potential individuals for the role of Junior Game Designer. Ranked among the top 3 mobile developers worldwide, Playrix titles have been installed over 2.3 billion times—reaching a third of the planet’s population. This isn’t just an entry-level job; it is a fast-track career path designed for passionate Match-3 players who aspire to become the Game Producers of the future. At Playrix, you won’t just be playing games; you’ll be learning the mechanics of how to build world-class hits that entertain 30 million people every single day. If you have a sharp mind for logic, a heart for creativity, and a genuine love for the casual genre, your professional adventure begins here. Compensation & Growth Package Playrix offers a competitive entry-level package that balances a strong base salary with unparalleled professional development resources. We invest heavily in our “Juniors” because we see them as the future leaders of the company. Component Estimated Range / Details Annual Base Salary $35,000 — $55,000 USD (Net, adjusted for region/experience) Education Budget Fully paid specialized courses, conferences, and language lessons Health & Wellness Private health insurance (including children) + therapy reimbursement Time Off Fully paid vacation and sick leave + additional flexible personal days Tech & Gear Access to state-of-the-art hardware and internal AI/ML tools Merch Economy Internal currency for participation in events, redeemable for unique gifts The Mission: Learning the Science of Fun As a Junior Game Designer, you will join an expert community of professionals who set global trends. You will work at the intersection of creativity and objective analytical data. Your “Main Quest” is to learn how to keep millions of players engaged through perfectly balanced mechanics and exciting new content. Key Responsibilities Conceptual Design: Brainstorm and develop fresh concepts for game events and features that keep the Match-3 experience feeling new and exciting. Process Management: Assist in controlling the development pipeline and planning project milestones from a game design perspective. Economy & Monetization: Learn to develop and balance internal game economies, ensuring monetization strategies are fair, effective, and rewarding for the player. Data-Driven Balancing: Analyze real-world player statistics to set high-level balance, adjusting level difficulty and reward structures based on objective data. Collaboration: Partner with artists, programmers, and producers to see your ideas move from a rough sketch to a live feature enjoyed by millions. Requirements: What You Need to Join the Quest We value passion and potential as much as experience. While this is a “Junior” role, we are looking for candidates who live and breathe the mobile gaming market. Match-3 Mastery: You must have a genuine, deep-seated interest in casual projects. Important: In your application, please indicate exactly how many Match-3 levels you have completed in Playrix games (Gardenscapes, Homescapes, Fishdom). Market Awareness: A solid understanding of current trends in the mobile gaming market. You should know what makes a game “sticky” and why certain features trend globally. Creative Initiative: Experience participating in game jams, contests, or modding communities is highly valued. We want to see that you’ve tried to build something! Analytical Mindset: An ability to look at a game not just as a player, but as a system of logic, math, and psychology. Preferred Qualifications 1+ years of experience in game design (even if on indie or student projects). Educational Background: A Bachelor’s degree in IT, Art, Math, Psychology, or a relevant field. Technical Curiosity: An interest in how AI and Machine Learning are changing game development. The Playrix Advantage: Why Start Your Career Here? Starting your career at Playrix means skipping several rungs on the traditional industry ladder. We provide the “Unlimited Resources” of a market leader to help you succeed. The Mentorship System: You will be paired with expert game designers and producers who will help you adapt quickly. You’ll have access to a massive internal knowledge base that contains years of industry secrets. Cross-Product Initiatives: We don’t silo our talent. You’ll have the opportunity to move between products and areas—from LiveOps development to new games in production or even marketing creatives. Technological Frontiers: You’ll get to work with AI tools that speed up pre-production and neural network bots that help calibrate level difficulty. We are constantly experimenting with ML to personalize the player experience. No Bureaucracy: We value efficiency. If you find a better way to do something, you have the freedom to switch out processes without waiting for months of “corporate approval.” Employee Perks & Well-being Total Flexibility: Work from anywhere in the world. We don’t care about your “clock-in” time; we care about the quality of your design. Holistic Care: We reimburse gym memberships, fitness app subscriptions, and online sessions with psychologists to ensure you are as healthy as your games are. Community Events: Join our regular offline team meetings, legendary corporate parties, online hackathons, and fitness challenges. Internal Merch Store: Use our internal currency—earned through significant dates and company activities—to buy unique Playrix gear and gifts. Summary Checklist for Applicants Requirement Minimum Standard Match-3 Progress Must list completed level counts in Playrix titles Market Knowledge Ability to discuss current mobile trends Language Russian (Fluent) & English (Working Proficiency) Education Degree in IT/Art or relevant experience Portfolio Game jam entries or design docs are a plus Work Format & Relocation Playrix is a global-first company. This role is open to: Remote Work: From any country worldwide (excluding Russia and Belarus). Relocation: Comprehensive relocation support is available for those wishing to move to one of our international offices once they have proven their skills. Final Thoughts The jump from “Player” to “Game Designer” is one of the most exciting transitions you can make. At Playrix, we don’t just give you a … Read more

Game Director job at Playrix, Remote, 2026

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Job Overview Company: Playrix Role Title: Game Director Project Focus: Gardenscapes, Township & New Ventures Job Type: Full-Time Location: Remote (Global) or Relocation to Playrix Hubs Primary Goal: Strategy, LiveOps Excellence, and Team Leadership Ambition Level: Tier-1 Global Mobile Market Playrix, a global leader in mobile game development and the #1 mobile publisher in Europe, is seeking a high-caliber Game Director to steer the future of our world-class hits. With over 2.3 billion installs and 30 million daily active users, our projects like Gardenscapes, Homescapes, and Township are global benchmarks for excellence. As a Game Director, you will be the strategic architect of our operating strategy. You will lead elite teams of game designers to innovate, optimize, and scale products that reach a third of the world’s population. This is a role for a visionary leader who can balance the creative “soul” of a game with the rigorous, data-driven demands of a multi-billion dollar LiveOps ecosystem. Executive Compensation & Benefits At Playrix, we provide our Game directors with virtually unlimited resources to solve complex problems. Our compensation packages are designed to attract the industry’s top 1% of talent. Component Estimated Range / Details Annual Base Salary $180,000 — $260,000 USD (Net, based on location and impact) Bonus Structure High-upside performance bonuses tied to product metrics Flexible Work Work from anywhere in the world; results-oriented evaluation Health & Wellness Private health insurance (inc. children) + therapy reimbursement Time Off Fully paid vacation/sick leave + extra flexible personal days Professional Growth Coverage for global conferences, courses, and language lessons Lifestyle Gym/Fitness app reimbursement + custom merch internal economy The Role: Strategic Product Leadership The Game Director sits at the intersection of game design, data science, and business strategy. You will manage the production and quality of our games across three primary pillars: 1. Flagship Match-3 Evolution (Gardenscapes, Homescapes, Fishdom) Innovation: Develop new events and features from scratch to maintain undisputed market leadership. AI/ML Integration: Implement cutting-edge approaches to personalize the gaming experience using Machine Learning and Artificial Intelligence. Visual & Mechanical Overhaul: Radically improve the quality of the match-3 experience, ensuring visuals and mechanics stay ahead of 2026 market trends. 2. Scaling Township End-Game Mastery: Invent and implement new mechanics specifically designed for long-term player retention. Social Systems: Rethink and revolutionize the layer of social interaction between players to foster deep community engagement. 3. New Games & Soft Launch Metrics Analysis: Take charge of product management during the soft launch stage, analyzing retention, ARPU, and LTV. Hypothesis Testing: Put forward and validate hypotheses that contribute to significant product improvement before global rollout. LiveOps Architecture: Build robust LiveOps systems from the ground up for the next generation of Playrix hits. Requirements: The Expert Profile We are looking for a leader who has mastered the “Science of Fun.” You should have a proven track record of managing high-revenue products and high-performing teams. Strategic Expertise: Mastery of LiveOps, monetization, and the formation of both short-term and long-term product goals. Data Fluency: Deep understanding of market metrics (Retention, ARPU, CPI, etc.). You must be able to build development hypotheses based on complex data sets. Market Intuition: Extensive knowledge of mobile gaming trends and emerging development approaches. Leadership Experience: Proven success in managing and developing a large game design team within a high-pressure environment. Language: Fluency in Russian is required for synchronization with our core expert teams. Preferred Experience: Direct experience in casual genres such as Match-3, Solitaire, Expedition, or Merge. The Playrix Edge: Why Join Us? Unlimited Resources: Access leading specialists from any department—from AI researchers to world-class artists—to solve the most complex problems in gaming. Technological Freedom: We are among the first to use AI to calibrate level difficulty via neural network bots and ML to personalize user journeys. You will have the freedom to introduce these technologies at scale. Bureaucracy-Free Environment: We value efficiency over process. You have the freedom to switch out workflows and approaches for more efficient ones without lengthy approval chains. Internal Mobility: Move between products or departments (LiveOps, New Games, Marketing Creatives) to keep your professional journey exciting. Expert Community: Benefit from a massive internal knowledge base and a mentoring system designed for rapid adaptation. Working Format & Relocation Playrix is a global-first company. This role is open to: Remote Work: From any country worldwide (excluding Russia and Belarus). Relocation: Relocation support is available for those wishing to move to one of our international offices. Summary Checklist for Applicants Requirement Minimum Standard Experience 7+ Years in Game Leadership Core Skill LiveOps & Product Metrics Mastery Team Size Experience managing 10+ Designers Tech Mindset Openness to AI/ML in Game Design Language Russian (Fluent) Final Thoughts Being a Game Director at Playrix isn’t just about managing a game; it’s about managing a global phenomenon. You will have the resources of a market leader and the agility of a startup to define what “fun” looks like for 30 million people every day. If you are ready to build world-class hits that stay at the top of the charts, your adventure begins here.

Art Director job at Playrix, Remote, 2026

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Job Overview Company: Playrix Role Title: Art Director Projects: Flagship Casual / Match-3 Titles Job Type: Full-Time Work Format: Remote or Relocation (Excluding Russia / Belarus) Language Requirement: Fluent in Russian & Proficient in Written English Seniority Level: Leadership / Executive (5+ Years Experience) Playrix, a global powerhouse in mobile gaming and the top-ranked publisher in Europe, is seeking a visionary Art Director to lead our flagship projects. With a staggering 2.3 billion installs and 30 million daily active players, our titles are played by a third of the world’s population. This is a high-impact opportunity to steer the visual destiny of a product with a multi-million audience. As Art Director, you will be the guardian of the project’s aesthetic soul. Working hand-in-hand with our project producers, you will make strategic decisions that push the boundaries of casual game graphics, rethink legacy pipelines, and mentor a world-class team of creative specialists. Compensation & Executive Benefits Playrix offers an industry-leading compensation package designed to attract top-tier creative leaders. Our benefits focus on total well-being, professional autonomy, and relocation support. Component Estimated Range / Details Annual Base Salary $135,000 — $195,000 USD (Net, based on experience & location) Relocation Package Full support for relocation to international Playrix hubs Health & Wellness Voluntary health insurance for employees and children Mental Health Reimbursement for online sessions with psychologists Time Off Fully paid vacation, sick leave, and flexible “additional days off” Lifestyle Gym membership and fitness app subscription reimbursement Education Coverage for conferences, specialized courses, and language lessons The Role: Visionary Leadership In this position, you are more than just a manager; you are a strategic partner to the project producer. You will undertake the “Great Quest” of evolving a global brand’s visual identity while ensuring that every asset—from a tiny UI button to a major character—meets the Playrix gold standard. Detailed Responsibilities 1. Artistic Strategy & Visual Development Ownership of Quality: Assume full responsibility for the project’s graphic quality, ensuring a cohesive and premium look across all platforms. Conceptual Innovation: Collaborate with producers on complex tasks, such as finding new visual solutions and developing concepts for future gameplay layers. Artistic “Eye”: Maintain a trained eye for isometry, shapes, and volumes, providing expert-level feedback on rendering and character design. 2. Team Leadership & People Growth Mentorship: Participate in the evaluation and professional development of art specialists, identifying high-potential talent within the team. Team Assessment: Provide constructive, high-level feedback to artists, helping them bridge the gap between “good” and “world-class.” Recruitment Support: Help shape the future of the art department by participating in the hiring and vetting of senior art talent. 3. Pipeline & Process Optimization Workflow Efficiency: Participate in the formation and refinement of efficient processes within the art team to ensure speed without compromising quality. Adaptability: Implement and adapt effective production pipelines to meet the shifting needs of a live-service flagship project. Trend Analysis: Keep a pulse on the global mobile game market, integrating modern graphic trends into the project where appropriate. Requirements: The Director’s DNA We are looking for a creative Art Director who understands that in the world of mobile games, art is not just aesthetic—it is a core driver of player retention and product success. Professional Experience: 5+ years in game development, specifically within the mobile sector. Experience with high-traffic match-3 or casual projects is strongly preferred. Technical Mastery: A solid casual 2D art portfolio is mandatory. You must demonstrate a high level of rendering, character design, and experience with complex illustrations. Product Vision: A strong understanding of how game graphics influence product metrics and how to balance artistic quality with production constraints. Constructive Feedback: Ability to spot subtle issues in graphics and provide actionable, respectful feedback that inspires rather than discourages. Market Knowledge: Deep knowledge of the global mobile market and the evolving trends in casual game art. Language Proficiency: You must be fluent in Russian for internal collaboration and proficient in written English for global documentation. Our Culture & Perks Work Anywhere: For most roles, we offer a truly flexible schedule. We don’t track your hours; we evaluate your results. AI-Driven Future: Playrix is a leader in integrating neural networks and AI pipelines into game development. You will have access to the most advanced tools in the industry. Playrix Merch & Events: Earn internal currency for significant dates and events, redeemable at our custom merch store. We hold regular team-building meetups, hackathons, and legendary corporate parties. Professional Freedom: You can grow as an expert visionary or move into team management—we provide the support for whichever path you choose. Summary Checklist for Applicants Requirement Minimum Standard Experience 5+ Years in Game Dev Portfolio Strong 2D Casual Art (Isometry/Characters) Leadership Proven experience managing art teams Tech Skills Understanding of mobile production pipelines Language Russian (Fluent) & English (Written) Location Remote (Outside RU/BY) or Relocation Application Instructions Playrix is a place where your opinion matters. We expect our Art Directors to be full partners in the development process. To apply, please provide: A Comprehensive Portfolio: Showcasing your 2D casual art and any leadership projects. Leadership Summary: A brief overview of how you have previously built or adapted art processes for a team. Relocation Preference: Indicate if you are seeking remote work or relocation to a Playrix hub. Final Thoughts Being an Art Director at Playrix means shaping the dreams of millions. If you have the “trained eye” of an artist and the strategic mind of a leader, we invite you to help us take Gardenscapes and our other flagship titles to the next visual level.

Principal VFX Artist at Playrix, Belarus  2026

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Job Overview Company: Playrix Role Title: Principal VFX Artist Project Focus: Gardenscapes (Flagship Title) Job Type: Full-Time Work Format: Relocation or Remote (Excluding Russia/Belarus) Language Requirement: Fluent in Russian Seniority Level: Principal / Expert (5+ Years Experience) Playrix, a global titan in mobile game development and the #1 publisher in Europe, is seeking a visionary Principal VFX Artist to spearhead the visual evolution of our flagship project, Gardenscapes. With over 2.3 billion installs and a daily active user base of 30 million, Playrix offers a platform where your creative output will be seen by a third of the world’s population. As we enter a new era of visual fidelity for our casual titles, we are looking for a veteran artist who can merge high-level artistic taste with technical mastery. In this role, you will be a full-fledged partner in the development process, directly influencing the product’s aesthetic vision and developing the pipelines that will define the future of the match-3 genre. Compensation & Financial Package Playrix offers a premium compensation structure that reflects our status as a top-3 global mobile developer. Salaries are competitive on an international scale and adjusted for the cost of living in relocation hubs. Annual Base Salary: $95,000 — $140,000 USD (Net, based on location and seniority) Sign-on Bonus: Available for high-level Principal candidates Relocation Support: Comprehensive package (flight tickets, shipping, initial housing assistance) Health & Wellness: Private health insurance for employees and their children Paid Time Off: Fully paid vacation and sick leave + additional personal days Bonuses: Performance-based incentives tied to project milestones The Role: Architect of Visual Magic The Principal VFX Artist at Playrix occupies a unique space between high-level strategy and hands-on execution. You will work within a powerhouse team of specialists in UI, 2D, and Animation, operating in short iterations to stay ahead of market trends. Your primary focus is the UI layer, where you will transform static interfaces into living, breathing feedback systems that delight the player. Detailed Responsibilities 1. High-End VFX Production Feature Development: Create complex, “spellbinding” UI effects for new gameplay features, ensuring they align with the Gardenscapes aesthetic. Legacy Redesign: Audit and overhaul existing legacy UI effects to meet modern 2026 visual standards. Integration: Take full ownership of the integration process, ensuring that effects are optimized and function seamlessly within the game engine. 2. Strategic Vision & Systems Design Systems: Optimize and create new universal effects for the project’s design system, ensuring a consistent visual language across all features. Documentation: Create “gold standard” documentation for key effects to serve as a blueprint for other teams and external partners. Technology Distribution: Act as a bridge between teams, distributing innovative solutions and new VFX technologies across the Playrix ecosystem. 3. Leadership & Collaboration Producer Synergy: Collaborate closely with the Project Producer to form a long-term vision for the UI layer’s visual effects. Mentorship: Exchange experience with leading industry experts within Playrix and set the bar for quality and speed. AI Innovation: Utilize and help refine Playrix’s unique AI pipelines and neural network tools to optimize creativity and production speed. Requirements: The Principal Standard We are looking for an artist who possesses “Product Thinking”—someone who doesn’t just make beautiful sparks, but understands why an effect helps the game succeed. Industry Tenure: 5+ years of professional experience as a VFX Artist or Animator, with a heavy emphasis on mobile projects. Artistic Style: A portfolio that demonstrates mastery of the Casual/Mobile style. Experience in the match-3 genre is a significant advantage. Technical Depth: A deep understanding of the technical constraints of mobile game effects, including atlases, batching, and performance optimization. Speed & Quality: The ability to perform rapid searches for new solutions and iterate quickly without losing quality. We value artists who can look at top market products and adapt those references into something unique for our players. Language: Fluency in Russian is required for internal synchronization and collaboration. Product Immersion: A passion for top-tier mobile products and an intuitive understanding of why certain effects resonate with a casual audience. Why You’ll Love Working With Us Artist as Partner: At Playrix, artists aren’t just “task-takers.” You are a full partner whose opinion influences the entire product. Cutting-Edge Tech: We were pioneers in introducing neural networks into game dev pipelines. You will work with AI tools that handle the “grunt work,” leaving you free to focus on pure creativity. Flexibility: We evaluate results, not hours. Work from one of our global offices or remotely from anywhere in the world (with the exception of Russia/Belarus). Growth Trajectory: Whether you want to move into team management or become a high-level “Art Visionary,” we provide the roadmap and the funding for your education (conferences, courses, and language lessons). Our Perks & Culture Health: Reimbursement for online therapy sessions and gym memberships/fitness apps. Education: We pay for your specialized conferences and hold internal “Playrix Cons” for knowledge sharing. Merch Store: An internal economy with custom currency earned through competitions and hackathons, redeemable for high-end gear and gifts. Social: Regular offline team meetings and massive corporate parties at exotic locations once travel allows. Summary Checklist for Applicants Requirement Minimum Standard Experience 5+ Years (Principal level) Style Casual / Mobile UI Focus Tools Proficiency in Unity/Spine/After Effects or similar Language Native or Professional Russian Location Remote or Relocation (Global) Mindset High speed, high quality, product-oriented Application Instructions Playrix is an equal opportunity employer. We value informed feedback, encourage openness, and expect each artist to actively influence the product as a whole. To apply, please provide: Your Portfolio: Highlight your mobile/casual UI VFX work. Case Study: Briefly describe a time you optimized a complex effect for mobile performance without losing visual impact. Language Check: Confirmation of Russian fluency. Final Thoughts As the Principal VFX Artist for Gardenscapes, you are the guardian of the “Juice.” You are responsible for those magical moments of celebration that keep millions of people coming back every single day. If you are ready to set the vision for the world’s leading casual game, we want … Read more

Playrix is hiring Principal 2D Animator

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Location: Remote (outside Russia and Belarus) | Full-timeCompany: Playrix 🎮 About Playrix Playrix is one of the world’s leading mobile game development studios. Ranked #1 in Europe and consistently among the Top 3 globally by mobile app revenue, our games have been installed over 2.3 billion times — that’s nearly a third of the world’s population! Each day, more than 30 million players engage with our titles worldwide. Our flagship games, including Gardenscapes, Homescapes, Fishdom, and Township, are beloved by players of all ages. At Playrix, we combine creativity, innovation, and cutting-edge technology to deliver memorable experiences enjoyed by millions every day. 🌟 About the Role We are looking for an experienced Principal 2D Animator to join our team and contribute to our flagship projects. This is a unique opportunity to create high-quality animations for games with a multi-million-player audience, working alongside some of the best professionals in the gaming industry. In this role, you will help establish a unified animation style for the project, implement character animations, and influence the overall visual direction of our games. You will also have the opportunity to strengthen your portfolio with high-profile international projects while pushing the boundaries of 2D animation in mobile gaming. 🎨 Key Responsibilities Develop a cohesive animation vision for the project, ensuring consistency across all characters and elements. Create idle, active, and interactive animations for characters, including humans and animals. Apply strong knowledge of animation principles to produce fluid, expressive, and engaging motion. Collaborate closely with designers, artists, and developers to maintain alignment between animation, art, and gameplay. Solve complex animation challenges independently, maintaining high technical and artistic standards. Ensure animations guide the player’s attention effectively and enhance the overall player experience. Contribute to improving the workflow and pipeline for animation production. 🧰 Requirements 3+ years of experience as a 2D Character Animator in game development. Strong proficiency in Spine, Adobe Animate, and Adobe Photoshop. Solid understanding and practical application of animation principles (timing, weight, motion, anticipation). A compelling animation portfolio demonstrating quality work in 2D character animation. Excellent eye for movement, composition, color, and overall visual storytelling. Ability to create focal points and guide the viewer’s attention through animation. High level of independence in handling tasks and solving technical animation challenges. Strong problem-solving skills and a proactive attitude toward complex animation issues. 🌈 Why You’ll Love Working With Us At Playrix, artists are valued as creative partners with the ability to influence the product at every stage. Your opinion matters, and you’ll be encouraged to experiment, innovate, and actively contribute to the project’s success. We also strive for continuous innovation in our workflows, integrating modern tools and technologies to support creativity and efficiency. Whether you aspire to lead a team or set artistic direction, Playrix provides ample growth opportunities and the chance to shape your career. 🎁 Perks & Benefits 💼 Flexible Work Schedule Work remotely from almost anywhere (except Russia and Belarus). We focus on results, not location, giving you freedom in how and where you work. ❤️ Health & Wellness Voluntary health insurance for employees and their children. Paid vacation and sick leave, with additional days off in certain circumstances. Reimbursement for psychologist sessions and support for mental well-being. Gym and fitness app reimbursements to promote a healthy lifestyle. 🎓 Professional Development Participation in conferences, workshops, and courses covered by Playrix. Internal professional events and training programs. Discounts on English and local language courses. 🎉 Culture & Community Regular team events, corporate parties, and informal gatherings. Fun competitions, quizzes, hackathons, and online challenges. Access to a merch store using internal currency earned through events or milestones. 🌍 Work Format This role is remote or office-based depending on preference.📦 Candidates located in Russia or Belarus must relocate to one of Playrix’s international offices or work remotely from another eligible country. 🌟 Join Playrix and bring your 2D animation skills to life. Shape animations for games played by millions worldwide and push the boundaries of what’s possible in mobile gaming.