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3D Layout artist jobs at One of Us, London

3D Layout artist jobs at One of Us, London thumb

One of Us is seeking a highly skilled Layout Artist / Previs Technical Director (TD) to join our world-class VFX team in London. This specialized contract role sits at the critical intersection of creative cinematography, virtual production, and technical execution. Operating within a hybrid and on-site framework—with the exciting potential for direct on-set or LED volume engagement—you will be instrumental in developing high-fidelity previs, postvis, and final layout sequences. The ideal candidate effortlessly bridges the gap between artistic camera direction and complex CG pipelines. You will take charge of scene assembly, technical troubleshooting, and real-time client review sessions, working in close synchronization with directors, VFX supervisors, animators, and asset departments to establish the visual scale, pacing, and core storytelling of major feature film and episodic projects. Layout Artist Job Overview Parameter Specification Details Company Name One of Us Job Title Layout Artist / Previs Technical Director (TD) Employment Type 3D Contract / Project-Based Work Model Hybrid / On-site (Potential for on-set & volume deployment) Location London, England, United Kingdom Department Previs / Layout Core Software Autodesk Maya, Unreal Engine, ShotGrid, Perforce Data Formats USD, Alembic, FBX, standard production asset schemas Salary / Rate Competitive; based on industry benchmarks and portfolio depth Key Requirement A strong portfolio/reel demonstrating previs, layout, or virtual camera work About One of Us One of Us is a BAFTA-winning, independent visual effects studio headquartered in the vibrant creative heart of London. We pride ourselves on cultivating an environment where filmmaking passion meets cutting-edge technical innovation. Known for our boutique, highly collaborative approach, we work closely with visionaries to craft bespoke imagery for premium long-form cinema and high-end television. One of Us believe that the best work emerges from tight-knit, agile teams working in close collaboration. Our pipeline embraces emerging technologies—including real-time rendering and virtual production workflows—allowing our artists to operate at the absolute forefront of modern cinematic storytelling. Key Responsibilities: Creative & Technical Execution As a Layout Artist / Previs TD, your daily responsibilities will blend cinematic artistry with robust pipeline management. You will be expected to: Cinematic Blocking & Asset Integration Pipeline Optimization & Client Management Required Skills & Experience One of Us is looking for a proactive, solution-oriented technical artist who thrives under active production schedules and evolving creative briefs. Core Qualifications What We Are Looking For Layout artist jobs at One of Us, London Apply now See open roles Explore More Layout Artist Jobs

Project Manager Jobs at Rockstar Games, US 2026

Project Manager Jobs at Rockstar Games

Project Manager jobs : At Rockstar Games, we create world-class entertainment experiences. By joining our team, you become part of a global collective working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium. We operate within an inclusive, highly motivated environment where you can learn from, and collaborate with, some of the most talented and passionate people in the technology and interactive entertainment industries. This position is an on-site role based out of Rockstar’s iconic, state-of-the-art game development studio located in the historic heart of Edinburgh, Scotland. Project Manager Jobs Overview Opportunity Dimension Position Details & Specifications Company Name Rockstar Games (Rockstar North) Position Title Project Manager (IT & Security Domain) Location Edinburgh, Scotland, United Kingdom Job Type / Commitment Full-time, Permanent Work Arrangement On-site / In-office (State-of-the-art studio) Department Project Management / Production Organization Estimated Base Salary £45,000 – £60,000+ per annum (Subject to experience) Total Compensation Pluses Discretionary performance bonuses, private healthcare, pension scheme Required Experience 3+ years in IT or Cybersecurity Project Management Minimum Education Bachelor’s degree in Computer Science, IT, Cybersecurity, or related field Application Deliverables Professional CV and customized Cover Letter Team & Operational Mandate This specialized role is embedded directly within our PM / Production organization, focusing explicitly on the infrastructure that keeps our global studios running securely and efficiently. The Project Manager acts as the strategic connective tissue for our core technical departments. What We Do Key Responsibilities As a Project Manager within the IT and Security domain, you will provide execution structure, communication discipline, and meticulous coordination across multi-disciplinary engineering tracks. Your day-to-day operations will encompass: 1. Project Planning, Mapping & Execution 2. Cross-Departmental Coordination 3. Risk Mitigation & Communications Candidate Requirements The ideal candidate possesses for Project Manager jobs a unique blend of technical literacy, organizational discipline, and the interpersonal soft skills required to lead cross-functional technical teams without direct authority. Required Core Competencies Desirable Pluses Note: These skills are considered highly beneficial and advantageous to your application, but they are not hard prerequisites to apply. Compensation, Benefits & Market Context While Rockstar Games does not publish exact salary figures on active listings, the estimated compensation band for an Edinburgh-based Project Manager with over 3 years of specialized IT/Security experience typically ranges between £45,000 and £60,000+ per year as a base salary. The definitive offer scales relative to a candidate’s technical fluency, experience managing global dependencies, and performance during our interview modules. Premium Studio Benefits Include :: Project Manager Jobs at Rockstar Games, UK 2026 Apply now See open roles Explore More Project Manager Jobs

Job in london : 3D Animator, Framestore

Job in london 3D Animator, Framestore

Job in London : The multi-Oscar-winning Film & Episodic Studio at Framestore is seeking an exceptionally talented and visionary Senior Animator to join our world-class creative team in London. Framestore stands at the pinnacle of the visual effects industry, collaborating with the world’s greatest contemporary storytellers, directors, and producers across the entirety of the filmmaking lifecycle. From initial pre-visualization through to the final render, our teams design, plan, and execute breathtaking imagery that consistently sets new benchmarks for cinematic excellence. Framestore is a studio where bleeding-edge technology meets uncompromised artistic talent. Driven by creativity and inspired by the future of moving images, we set out every single day to reframe what is possible in cinema. As a Senior Animator, you will be a cornerstone of this mission, injecting soul, authentic weight, and unforgettable personality into photorealistic creatures and complex digital characters for major Hollywood blockbusters and high-end episodic series. Framestore Job in London Overview Category Specification / Detail Company Name Framestore Job Title Senior Animator Department Film & Episodic Animation Job Type Permanent / Full-Time Work Model Hybrid (Combining in-studio collaboration with remote flexibility) Location London, Greater London, United Kingdom Salary Range Competitive / Commensurate with senior-level VFX experience (Disclosed upon application) Core Software Autodesk Maya Primary Focus Photorealistic Creature Performance & Character Animation Application Process Manual Review (No AI screening tools utilized) Direct Application Email recruiters@framestore.com Subject Line Requirement Senior Animator – London Application Deadline 21st June 2026 Studio Accessibility Fully accessible facility (Step-free entry, accessible facilities, quiet spaces) Position Summary & Core Objectives This Senior 3D Animator opening represents an existing, vital position within our established animation department. In this role, you will transition straight into the heart of high-profile, story-driven productions. You will be relied upon as a key creative force capable of handling the most demanding shots on a show, ranging from highly nuanced, emotional facial acting to explosive, high-action combat sequences. The ideal candidate possesses an unparalleled passion for mastering complex anatomy and thrives on the technical and artistic challenge of making mythical beasts—whether they walk, fly, swim, or breathe fire—feel entirely grounded in reality. You will work within a sophisticated, distributed production pipeline, serving as a pillar of reliability for your Animation Lead and Supervisor while actively elevating the artistic output of the entire team. Detailed Responsibilities as 3D Animator 1. Premium Animation Production 2. Pipeline Collaboration & Rig Refinement 3. Leadership, Mentorship & Ownership Required Skills & Experience for 3D Animator While Framestore look for artists with a comprehensive understanding of the craft, your practical portfolio and demonstratable production history remain the most critical benchmarks. Desired Pluses (Bonus Qualifications) Do you possess skills that go beyond traditional keyframe animation? We highly value well-rounded artists who bring unique technical or traditional backgrounds to the table: Diversity, Equity, Inclusion & Flexibility “What if I don’t have every skill listed?” Please do not let a checklist hold you back. The requirements detailed above serve as guidelines, not rigid, unyielding rules. You do not have to satisfy every single qualification to be a great fit for Framestore. If your core skills are transferable, your eye for motion is sharp, and you feel a deep resonance with the role, we strongly encourage you to apply. Submitting your application gives our recruitment team the opportunity to consider you not just for this specific role, but for various upcoming projects and alternative positions suited to your unique strengths. job in London. Commitment to Inclusion Framestore is proud to be an equal opportunity employer that employs extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to actively encourage, protect, and support all of our current and future employees to achieve their maximum creative potential. No individual applying to Framestore will ever receive less favorable treatment on any protected demographic basis. Our London studio facility is meticulously designed to be fully inclusive and accessible to all. The workspace features: If you require any specific adjustments, physical accommodations, or bespoke support during the interview or application process, please let us know. We are more than happy to tailor the process to accommodate your personal needs. Job in london : 3D Animator, Framestore Apply now See open roles Explore More London jobs

Principal VFX artist job at Cloud Imperium Games, UK

Principal VFX artist job at Cloud Imperium Games Thumb

At Cloud Imperium Games (CIG), we are not just building a game; we are constructing a boundless sandbox universe. Founded in 2012 by visionary game developer Chris Roberts, CIG has grown into one of the largest independent, global AAA studios in the interactive entertainment industry. Funded by a fiercely dedicated, passionate community of backers, we operate free from traditional publisher constraints. This unique position allows us to prioritize raw innovation, challenge deep-seated industry norms, and relentlessly pursue perfection. Cloud Imperium Games is seeking a Principal VFX Artist to join our elite development hub in Manchester. In this senior leadership role, you will serve as both a creative titan and a technical trailblazer. You will collaborate with world-class artists, engineers, and designers to push the absolute limits of real-time visual effects, setting the definitive quality benchmark for the Star Citizen universe. Principal VFX Artist Job Overview Position Detail Specification Job Title Principal VFX Artist Location Manchester, UK (Cloud Imperium Games Studio) Employment Type Full-Time, Permanent Industry / Domain AAA Video Games (Sci-Fi / Space Simulation) Key Proprietary Tool CIG Real-Time VFX Editor Primary Software Stack 3DS Max, Houdini, Embergen, After Effects Core Mandate Own visual language for real-time effects, set quality benchmarks, and optimize high-fidelity cosmic/environmental VFX. Leadership Level Senior/Principal (Requires proven track record of mentoring artists and driving cross-disciplinary engineering pipelines). Company Culture Independent, crowdfunded, innovation-driven, and highly collaborative. The Role: Creative Vision & Technical Mastery As a Principal VFX Artist, your canvas spans from the sub-atomic to the cosmic. Your daily work will dictate how players experience the visceral reality of a living, breathing sci-fi universe. You will lead the charge on creating high-impact, awe-inspiring real-time effects. One day, you might be designing the terrifying grandeur of an epic capital ship battle unfolding inside a swirling, volatile gas cloud. The next, you could be simulating the punishing atmospheric physics of a hostile planet, where characters visibly struggle against raging ice storms. Your versatility will take you from crafting intricate, high-tech holographic displays in bustling futuristic metropolises to rendering the delicate, floating dust motes that catch the light in a desolate, forgotten rim-world outpost. You aren’t just creating assets; you are defining the atmosphere, tension, and immersion of a universe. Check out what our VFX team get up to: Core Responsibilities as VFX Artist 1. Creative Ownership & Benchmarking 2. Technical Leadership & Pipeline Innovation 3. Cross-Disciplinary Collaboration & Mentorship Position Requirements for VFX Artist Cloud Imperium Games is looking for a rare hybrid of master artist and technical engineer. The ideal candidate possesses a deep portfolio of boundary-pushing work and a reputation for elevating the teams they anchor. Technical & Artistic Credentials Leadership & Mindset Diversity, Equity & Inclusion The universe is vast, varied, and beautifully complex—and we believe our team should mirror that reality. Cloud Imperium Games is an Equal Opportunity Employer staunchly committed to cultivating a workplace culture that celebrates all backgrounds, identities, lifestyles, and perspectives. We strive to foster an environment of authentic recognition, mutual respect, and deep appreciation for diversity. We want every single employee to bring their unique, authentic selves to work every day. Our differences are the fuel for our creativity; it is our varied perspectives that allow us to build something truly unprecedented. Security & Anti-Fraud Notice CIG takes the security of our applicants seriously. We are aware of sophisticated recruitment frauds where bad actors send fake job offers alleging to be from CIG. These scams are often orchestrated through fraudulent websites, look-alike email domains, or direct messages on social media and chat apps. Principal VFX artist job at Cloud Imperium Games, UK Apply now See open roles Explore More VFX Artist Jobs

Senior Rigging Artist (Short-Term Contract) | Outpost VFX

Senior Rigging Artist (Short-Term Contract) Outpost VFX thumb

Category Details Company Name Outpost VFX Position Title Senior Rigging Artist Job Type Full-time, Short-term Contract Salary Range £55,000 – £75,000 per annum (Pro-rata, DOE) Location London / Bournemouth, United Kingdom (Hybrid Mode) Department Assets Job Status Live Job Company Overview & Philosophy At Outpost VFX, we specialize in creating breathtaking visual effects for major film and episodic projects. We operate under the core philosophy that the way we work fundamentally shapes the quality of the work we produce. Our mission is to move beyond the traditional VFX house model and cultivate a creative environment where every individual feels valued, respected, and empowered to make a positive impact daily. While we are an ambitious and rapidly growing studio, our primary focus remains on nurturing genuine personal connections. We support one another through technical challenges and make a concerted effort to celebrate our collective successes as a team. We are constantly seeking ways to enhance the experience for our crew, our clients, and the wider world. The Role: Senior Rigging Artist We are seeking a seasoned Senior Rigging Artist for a short-term contract to join our Assets Department. This role is vital for translating static digital models into dynamic, expressive characters and creatures ready for high-end production. The ideal candidate will hit the ground running, designing and building efficient, production-ready rigs that can withstand the rigors of a large-scale VFX pipeline. You will work at the intersection of technical engineering and artistic movement, ensuring that every asset performs predictably and realistically. Key Responsibilities 1. Rig Design and Development 2. Pipeline Integration & Optimization 3. Tooling and Support Required Skills & Experience 1. Technical Mastery 2. Specialized Rigging Knowledge Equal Opportunity Statement At Outpost, we believe that our strength lies in our differences. These varying perspectives allow us to challenge norms and create a unique environment built on mutual respect. Outpost is an equal opportunities employer. Employment is based on talent and potential; no candidate will receive less favorable treatment based on age, gender, race, ethnicity, disability, sexual preference, or any other factor unrelated to job performance. Senior Rigging Artist (Short-Term Contract) | Outpost VFX Apply now See open roles Explore More Jobs

Visual FX jobs : Fx artist need at Outpost VFX, London

Visual FX jobs Fx artist need at Outpost VFX, London thumb

Outpost VFX is seeking a highly skilled and creative FX Artist to join our award-winning team in the United Kingdom. At Outpost, the way we work fundamentally shapes the work we make. We are dedicated to building a creative environment where every artist feels valued, respected, and empowered to make a positive difference every day. This role is an invitation to join an ambitious, fast-growing studio that prioritizes personal connections and collective success while delivering stunning visual effects for the world’s most prestigious film and episodic projects. Visual FX Job Overview : Fx Artist Category Details Company Name Outpost VFX Job Type Full-time Location Bournemouth / London, United Kingdom Job Status Live Job Salary Range £45,000 – £75,000 GBP (Estimated based on seniority and local market rates) Department FX Industry Visual Effects for Film & Episodic About Outpost VFX Outpost is more than just a visual effects studio; we are a community of creators who believe that people matter most. In an industry often characterized by high pressure, we strive to be different by nurturing an environment of mutual respect and support. We are ambitious and growing quickly, but our focus remains steadfast on the individual. We are constantly looking for ways to enhance the experience of our team, our clients, and the world around us. By joining Outpost, you become part of a culture that celebrates collective successes and encourages everyone to challenge norms and take different perspectives. About Outpost VFX Outpost is more than just a visual effects studio; we are a community of creators who believe that people matter most. In an industry often characterized by high pressure, we strive to be different by nurturing an environment of mutual respect and support. We are ambitious and growing quickly, but our focus remains steadfast on the individual. We are constantly looking for ways to enhance the experience of our team, our clients, and the world around us. By joining Outpost, you become part of a culture that celebrates collective successes and encourages everyone to challenge norms and take different perspectives. Core Responsibilities as FX Artist 1. High-End Simulation & Design 2. Tool Development & Pipeline Integration 3. Mentorship & Collaboration 4. Quality Control & Delivery Technical Requirements & Qualifications To be successful in this role as FX Artist , candidates must demonstrate a blend of technical mastery and artistic intuition. Professional Development at Outpost We are committed to the growth of our artists. When you join our team, you gain access to a wealth of resources designed to help you achieve your career goals. Culture & Benefits What’s in it for you? At Outpost, you have the chance to make a valuable contribution not only to the projects you work on but also to the positive culture we are spreading throughout the VFX community. Equal Opportunities Commitment Outpost is an equal opportunities employer. Employment with us is based solely on a person’s extraordinary talent and potential. No candidate will receive less favorable treatment based on age, gender, race, ethnicity, disability, sexual preference, or any other factor that has no bearing on an individual’s ability to perform their job. We are committed to creating an inclusive environment where everyone can thrive. Visual FX jobs : Fx artist need at Outpost VFX, London Apply now See open roles Explore More Jobs

Rebellion is hiring VFX Artist job, Oxford, England

Rebellion is hiring VFX Artist job, Oxford, England THUMB

#JOINTHEREBELLION! For over three decades, Rebellion has stood as a beacon of independence and innovation in the global entertainment landscape. Founded by Jason and Chris Kingsley, our organization has evolved from a premier game development studio into a multifaceted creative empire. Beyond our award-winning video games, we operate a world-class film studio, develop immersive board games, publish best-selling books, and manage the legendary 2000AD comic stable—home to icons like Judge Dredd. Rebellion is currently looking for an experienced and visionary VFX Artist to join our expanding team. This is a rare opportunity to contribute to a major, unannounced large-scale project developed by the same seasoned team that redefined the tactical shooter genre. As a VFX Artist at Rebellion, you won’t just be adding “sparkles” to a scene; you will be the architect of atmosphere, destruction, and immersion. Job Overview & Quick Reference: VFX Artist To help you understand the core of this opportunity, we have summarized the essential details in the tables below. Company Information Property Details Company Name Rebellion Industry Video Games & Multi-media Entertainment Founded 1992 Headquarters Oxford, England Founder(s) Jason Kingsley & Chris Kingsley Job Summary Category Details Job Title VFX Artist Job Type Full-Time, Permanent Working Model Hybrid / On-site (Oxford, Warwick, or Runcorn) Project Type Large-scale AAA Tactical Shooter Engine Focus Asura (Proprietary Engine) Salary & Financials Component Details Annual Salary £40,000 – £60,000 (Based on experience level) Relocation Comprehensive package provided Pension Enhanced Pension Scheme Loans Interest-free & Tax-free loans available Company Overview: The Rebellion Legacy Rebellion is one of Europe’s largest independent game developers. Our independence is our greatest strength; it allows us to pursue creative risks and maintain total control over our intellectual properties. Whether we are building the next entry in the Sniper Elite series or launching a fresh, innovative title like Atomfall, our focus remains on high-quality gameplay and technical brilliance. Our proprietary engine, Asura, is the heartbeat of our technical prowess. It allows us to tailor our tools specifically to the needs of our artists, ensuring that our games look and play unlike anything else on the market. Joining our VFX team means you will be working at the cutting edge of real-time effects, supported by a studio that values longevity, stability, and artistic freedom. The Role: VFX Artist As a VFX Artist, you will be integrated into a passionate team of specialists responsible for the entire visual effect spectrum. In our pipeline, VFX isn’t limited to just particles. Your work will encompass: Key Responsibilities Your daily workflow will involve a blend of creative design and technical optimization. 1. High-Quality Effect Design 2. Technical Refinement & Optimization 3. Cross-Disciplinary Collaboration Required Skills & Experience We are looking for an artist who possesses a balance of “artistic flair” and “technical grit.” Experience Requirements Level Criteria Portfolio Accomplished real-time VFX portfolio demonstrating timing and clarity. Studio Experience Previous professional roles, internships, or high-level personal projects (Mods/Jams). Technical Know-how Familiarity with source control systems (e.g., Perforce or Git). Technical Proficiencies Employee Benefits & Perks Rebellion is a “people-first” studio. We provide an extensive benefits package to ensure our team is supported both professionally and personally. Benefit Category Features Time Off 22 days holiday + Christmas Closure (4 days) + Bank Holidays. Health Private Medical Insurance, Dental, and Vision coverage. Support Life Assurance, Income Protection, and Critical Illness cover. Family Enhanced Family Leave (Maternity/Paternity). Wellbeing Employee Assistance Programme (EAP) for mental health. Discounts Wide range of retail discounts and social event freebies. Work Culture and Environment At Rebellion, we pride ourselves on an open, friendly, and creative atmosphere. We are “Big Indie”—large enough to work on massive AAA titles, but small enough that every voice is heard. Career Growth Opportunities Joining the VFX team at Rebellion is not just a job; it’s a career path. Why Candidates Should Apply Rebellion is hiring VFX Artist job, Oxford, England Apply now See open roles Explore More VFX Artist Jobs

Rebellion hiring Lead UI Artist, Oxford, UK

Rebellion hiring Lead UI Artist, Oxford, UK thumb

#JOINTHEREBELLION! For 30 years, Rebellion has remained a fiercely independent titan in the global gaming industry. Founded by Jason and Chris Kingsley, our studio has grown into a multi-media powerhouse. We don’t just develop world-class games like the Sniper Elite series and the recent breakout success Atomfall; we also operate our own film studios, publish award-winning books, and own the legendary 2000AD comic stable, home to Judge Dredd. Rebellion is currently seeking a visionary Lead UI Artist to spearhead the interface and user experience design for a suite of exciting, unannounced AAA titles. This is a leadership role designed for a creative professional who understands that UI is the vital bridge between a player’s intent and the game’s world. You will lead a multidisciplinary team of UI artists, technical designers, and UX specialists in a collaborative, riverside environment in the heart of Oxford. Executive Position Summary: Lead UI Artist Category Details Company Name Rebellion Project Status Multiple Unannounced AAA Titles Job Type Full-Time, Permanent Location Oxford, England, United Kingdom (Riverside HQ) Work Model On-site Salary Range £60,000 – £80,000 per annum (Estimated based on UK Lead benchmarks) Relocation Full Package (Moving assistance, temporary housing, and support) Key Tools Figma, Adobe XD, Illustrator, Sketch Right to Work Permanent UK Work Authorization Required (No sponsorship available) The Mission: Defining the Player Journey At Rebellion, we believe that User Interface is never “solved” by a single perspective. It is a harmonious blend of data-driven psychology, artistic flair, and technical implementation. As the Lead UI Artist, you will be the guardian of this harmony. You will join a multidisciplinary leadership team to shape the aesthetic vision and functional implementation of the UI for our upcoming projects. What sets this role apart is the sheer creative freedom offered by Rebellion’s independent status. You will have the opportunity to build a UX strategy from the ground up for brand-new IPs, ensuring that every menu, HUD element, and interaction feels intuitive, immersive, and visually stunning. Key Responsibilities as Lead UI Artist 1. Strategic Leadership & Vision 2. Performance & Mentorship 3. Creative & Technical Oversight Technical Requirements & Qualifications for Lead UI Artist Rebellion is looking for a veteran who is as comfortable discussing color theory and iconography as they are discussing heatmaps and user flow diagrams. Core Essentials: Desirable Pluses: Benefits & Rebellion Life Rebellion is a stable, people-focused studio. We recognize that our success is built on the talent of our team, and we offer a comprehensive benefits package to reflect that: Life at the Oxford HQ Our riverside headquarters is located just a short walk from Oxford’s historic city center. Working here means immersing yourself in a city famous for its architectural beauty, green spaces, and world-class educational history. Our Culture: Inside Rebellion Whichever team you join, we are proud of our open, friendly, and creative atmosphere. As a large independent developer, we have complete creative freedom over our titles. We foster an inclusive culture where you are encouraged to be yourself and express your unique talent. We believe that a representative team—spanning different cultures, genders, ethnicities, and neurodiversities—makes better products. We are people-focused and will support you in every way to ensure you can be the best at what you do. Rebellion hiring Lead UI Artist, Oxford Apply now See open roles Explore More Jobs

Rebellion required Mid-Level Animation Programmer (C++)

Rebellion required Mid-Level Animation Programmer thumb

#JOINTHEREBELLION! For three decades, Rebellion has stood as a titan of independent game development. Founded by Jason and Chris Kingsley, we are a unique creative powerhouse that transcends gaming. From our state-of-the-art film studios and board game divisions to the legendary worlds of 2000AD and Judge Dredd, we thrive on creative freedom and technical excellence. We are looking for a talented Mid-Level Animation Programmer to join our elite Tech Team. This is a pivotal role within our Engine Animation Team, where you will contribute to one of our upcoming large-scale projects. You will be part of the seasoned crew responsible for some of the world’s most renowned shooters, working at the intersection of code and artistry to bring digital characters to life. Executive Job Summary: Executive Job Summary Category Details Company Name Rebellion Position Title Animation Programmer (Mid-Level) Job Type Full-Time, Permanent Location Oxford, Warwick, or Runcorn (Hybrid Options Available) Primary Technology C++ & Asura (Proprietary Engine) Salary Range £45,000 – £65,000 (Estimated based on UK Mid-Level benchmarks) Relocation Support Full Package (Moving assistance, temporary housing, and transition support) Work Model Studio-focused with flexible hybrid discussions Right to Work Permanent UK Work Authorization Required (No sponsorship) The Mission: Bridging Motion and Logic In the world of high-end tactical shooters and action titles, animation is the heartbeat of gameplay. It is the difference between a character that feels “robotic” and one that feels responsive, lethal, and alive. As an Animation Programmer at Rebellion, you will act as a vital bridge between our animators, technical animators, and project engineers. Your primary tool will be Asura, our powerful proprietary engine. You won’t just be “hooking up” animations; you will be architecting the systems that allow for seamless movement, fluid combat transitions, and the expressive character responsiveness that our players expect. This is an opportunity to dive deep into the internal workings of real-time animation, influencing how millions of players experience our digital worlds. Key Responsibilities 1. Engine and Runtime Development 2. Tooling and Content Collaboration 3. Documentation and Peer Support Required Technical Qualifications We are seeking a programmer who is passionate about the “how” and “why” of character movement. You should have a solid foundation in software engineering and a specific interest in the mathematics of motion. Benefits and Rebellion Life Rebellion is a stable, independently owned studio that prioritizes the wellbeing and creative growth of its staff. We offer a comprehensive benefits package designed to support you in every stage of your life. Life at Rebellion Studios While this role can be based in Warwick or Runcorn, our Oxford HQ serves as a central hub for our tech culture. Our Inclusive Culture At Rebellion, we foster an environment where you are encouraged to be yourself. We work in our own way, and we celebrate that as the key to our three decades of success. We are actively recruiting for a diverse team because we know that a representative group makes better products. Whether you are neurodiverse, from a different cultural background, or have a unique life path, your talent is what matters most to us. Rebellion required Mid-Level Animation Programmer (C++) Apply now See open roles Explore More Jobs

Rebellion is seeking Lead Lighting Artist, UK

Rebellion is seeking Lead Lighting Artist, UK thumb

Rebellion has spent three decades as a fiercely independent force in the global entertainment landscape. Founded by Jason and Chris Kingsley, we are the architects behind world-class video games, a high-tech film studio, immersive board games, and the legendary 2000AD comics featuring Judge Dredd. Rebellion is currently seeking a visionary Lead Lighting Artist to join our centralized art team in Oxford. Unlike a standard project-specific role, this is a studio-wide leadership position. You will act as the master of atmosphere across our entire portfolio, overseeing the warm glow of a campfire in one project and the oppressive, flickering neon of a dystopian city in another. This role is about setting the gold standard for lighting quality, consistency, and technical innovation across all Rebellion titles. Job Summary: Lead Lighting Artist Category Details Company Name Rebellion Role Nature Centralised Leadership (Supporting Multiple Projects) Job Type Full-Time, Permanent Location Oxford, England, United Kingdom (Riverside HQ) Work Model On-site Salary Range £65,000 – £85,000 per annum (Estimated based on UK Lead benchmarks) Relocation Comprehensive Package (Moving assistance & temporary housing) Engine Focus In-house Proprietary Engine Right to Work Permanent UK Work Authorization Required (No sponsorship available) The Mission: Sculpting with Light At Rebellion, we believe lighting is the most powerful tool for storytelling. It guides the player’s eye, reinforces the narrative stakes, and defines the emotional resonance of every scene. As the Lead Lighting Artist, you will be the primary architect of these environments. Using our proprietary in-house engine, you will work across projects at various stages of development—from early pre-production mood boards to final gold-master optimization. This is a scintillating opportunity for a veteran artist who thrives on variety. You will not be locked into a single aesthetic; instead, you will adapt your skills to match the diverse creative visions of our various Art Directors, ensuring that whether it is an awe-inspiring sunset or a lonely, rain-slicked lamppost, the quality remains world-class. Key Responsibilities 1. Artistic Vision & Ownership 2. Technical Leadership & Pipeline Innovation 3. Mentorship & Collaboration Requirements & Qualifications We are looking for a rare blend of artistic “flair” and technical “grit.” The ideal candidate is a veteran who understands the science of light as well as the art of it. Core Essentials: Desirable Pluses: Benefits & Employee Wellbeing Rebellion is a stable, people-focused studio that recognizes the importance of a healthy work-life balance. We offer an extensive benefits package: Life at the Oxford HQ Our riverside headquarters is located just a short walk from Oxford’s historic city center. Oxford offers a unique blend of tradition and modernity—boasting world-renowned architecture, lush green spaces, and a vibrant cultural scene. Our Culture: Inside Rebellion As one of the UK’s largest independent developers, we enjoy a level of creative freedom that is rare in the AAA space. We aren’t beholden to external shareholders; we make the games we want to play. We foster an inclusive culture where neurodiversity, gender, ethnicity, and all backgrounds are celebrated. We believe that a representative team makes better products. We work in our own way, with sensibly managed projects and a focus on long-term stability. If you want to work in an environment where your voice is heard and your artistic talent is truly harnessed, Rebellion is the place for you. Rebellion is seeking Lead Lighting Artist, UK Apply now See open roles Explore More Lighting Artist Jobs