festybay

Rebellion is hiring Senior Character Artist, UK

Rebellion is hiring Senior Character Artist, UK thumb

#JOINTHEREBELLION! For 30 years, Rebellion has remained a fiercely independent powerhouse in the global games industry. Founded by Jason and Chris Kingsley, we have grown into more than just a game developer; we are a multi-media empire. From our own film studios and board game divisions to publishing iconic graphic novels like Judge Dredd through 2000AD, Rebellion is a place where creativity knows no bounds. Rebellion is currently seeking an experienced and visionary Senior Character Artist to join our Art Department in Oxford. You will be a cornerstone of the team developing an unannounced 3rd-person tactical shooter. This role is for a craftsman who understands that a great character is not just a collection of polygons, but a credible entity with psychological depth, functional gear, and anatomical accuracy. Executive Position Summary Category Details Company Name Rebellion Project Type Unannounced AAA 3rd-Person Tactical Shooter Job Type Full-Time, Permanent Location Oxford, England, United Kingdom (Riverside HQ) Work Model On-site Salary Range £55,000 – £75,000 per annum (Estimated based on UK senior benchmarks) Relocation Full Package (Moving assistance, temporary housing, and support) Right to Work Permanent UK Work Authorization Required (No sponsorship provided) The Mission: Defining the Modern Soldier In a tactical shooter, the character is the player’s primary interface with the world. Every buckle on a tactical vest, every strand of hair, and the way light catches a character’s eyes contributes to the immersion. As a Senior Character Artist, you will play a key role in producing high-quality models that push the boundaries of realism while respecting the strict technical constraints of a high-performance shooter. You won’t just be “making models.” You will be analyzing the character list to understand their combat roles and psychological profiles. Your goal is to create characters that feel “lived-in”—soldiers who have seen battle, whose gear shows wear and tear, and whose expressions carry the weight of the mission. Key Responsibilities 1. High-Fidelity Character Production 2. Technical Integration & Optimization 3. Leadership & External Partnerships Technical Requirements & Qualifications We are looking for a veteran artist who has shipped AAA titles and possesses a deep technical understanding of the character art pipeline. Core Essentials: Desirable Skills (The “Pluses”): Benefits & Rebellion Life We believe that a healthy, happy artist is a creative artist. Our benefits package is designed to support your physical, mental, and financial well-being. Life in Oxford Working at our Oxford HQ places you in one of the world’s most famous cities. Renowned for its stunning architecture and prestigious history, Oxford offers a unique blend of traditional charm and modern innovation. Inside Rebellion: Our Culture As a large independent developer, Rebellion enjoys complete creative freedom. We aren’t beholden to external publishers, which means we work on projects we are truly passionate about. Our atmosphere is open, friendly, and relaxed, with sensibly managed projects that prioritize a healthy work-life balance. We are actively recruiting for a diverse team. We believe that a representative team makes better products and we encourage innovation in all areas. Whether you are a veteran of the industry or a rising star with the right technical skills, Rebellion is a place where you are encouraged to be yourself and express your unique talent. Rebellion is hiring Senior Character Artist, UK Apply now See open roles Explore More Character Artist Jobs

3D Storyboard Supervisor | Blue Zoo Animation Studio, UK

3D Storyboard Supervisor Blue Zoo Animation Studio, UK

Blue Zoo Animation Studio is looking for a creatively bold and narratively driven 3D Storyboard Supervisor to lead the visual development of an exciting new 3D production. This is a critical leadership role responsible for bridging the gap between a written script and a dynamic on-screen performance, ensuring that the unique charm, tone, and humor of our storytelling are preserved throughout the pipeline. As a B Corp certified studio, Blue Zoo is committed to high standards of social and environmental performance, transparency, and accountability. We don’t just aim to create world-class animation; we aim to create a world-class environment for the artists who make it. This role is a Regional Opportunity, specifically seeking talent based in the UK but outside the London M25 area, as part of our commitment to supporting the vibrant creative communities across the British regions. Job Overview: 3D Storyboard Supervisor Entity Details Company Name Blue Zoo Animation Studio Position 3D Storyboard Supervisor Vacancy Type Fixed-Term Contract (Mid-June 2026 – Oct 2026) Location UK Regional (Strictly Outside M25) Estimated Salary £55,000 – £70,000 Per Annum (Pro-rata; DOE) Work Mode Flexible / Hybrid / Remote (UK Based Only) Primary Software PanelForge & Storyboard Pro Certification B Corp Certified Studio The Mission: Translating Vision to Sequence The 3D Storyboard Supervisor is the guardian of the show’s visual narrative. You will lead a team of talented Storyboard Artists and Revisionists, guiding them from the initial thumbnailing phase through to final clean-up. Your goal is to ensure that every sequence not only looks fantastic but functions perfectly within the technical constraints of a 3D animation pipeline. You will work as a close collaborator with the Directors and the Editor, acting as the primary point of technical and narrative alignment for the story team. Whether you are refining a character’s comedic beat or troubleshooting a complex action sequence in PanelForge, your leadership will define the “soul” of the production. Key Responsibilities as 3D Storyboard Supervisor & Day-to-Day Impact 1. Creative Leadership & Team Management 2. Narrative & Technical Oversight 3. Production & Client Liaison Candidate Profile: Qualifications & Experience Blue Zoo Animation Studio is looking for a storyteller who understands that “how” a story is told is just as important as the story itself. You should have a portfolio that demonstrates not just great drawing, but an expert grasp of cinematography and 3D space. Core Requirements (Must Have) Bonus Points The Blue Zoo Experience: Why Join Us? Blue Zoo Animation Studio is more than just a studio; it is a community of creators who believe that a happy artist is a productive artist. Our B Corp status means we are legally committed to social and environmental responsibility. Award-Winning Culture Wellbeing & Benefits Contractual & Eligibility Details About Blue Zoo Animation Studio Founded in 2000, Blue Zoo Animation has grown into the UK’s largest dedicated CG animation studio. With a world-class reputation for creating bold, fun, and characterful animation, we have collected a shelf full of BAFTAs, an Annie, and an Emmy. Our mission is to produce work we are proud of, which in turn makes a small contribution to a happier world. As a B Corp, we evidence our ethical commitment through 170+ rigorous metrics, ensuring our staff and community are at the heart of everything we do. 3D Storyboard Supervisor | Blue Zoo Animation Studio, UK Apply now See open roles Explore More Jobs

3D Layout Artist job at Blue Zoo Animation Studio, UK

3D Layout Artist job at Blue Zoo Animation Studio, UK

Blue Zoo Animation Studio is seeking a visually gifted and technically proficient 3D Layout Artist to join our team for an expansive and high-end CG TV series. This role is a perfect match for a digital cinematographer who lives for visual storytelling, camera choreography, and the art of the perfect frame. At Blue Zoo, you won’t just be placing assets; you will be the architect of the viewer’s perspective, bridging the gap between storyboards and final animation. As a B Corp certified studio, we offer a unique environment where your creative growth is balanced with a genuine commitment to ethical standards and employee well-being. This position is a UK-based opportunity, welcoming talent from across the country to join our London hub or work remotely via our flexible hybrid model. Job Overview : 3D Layout Artist Entity Details Company Name Blue Zoo Animation Studio Position 3D Layout Artist Vacancy Type Fixed Term Contract Location London / Hybrid / UK Remote Salary Range £35,000 – £50,000 Per Annum (Pro-rata; DOE) Eligibility Must have Right to Work in the UK Primary Software Autodesk Maya & Adobe Photoshop Studio Status B Corp Certified & Multi-BAFTA Winning The Mission: Visual Storytelling & Previsualisation The 3D Layout Artist is a pivotal role in our pipeline. You are the first to translate 2D vision into 3D space. Working alongside the Director and Animation Supervisor, you will take episodic animatics and breathe life into them through rough and polished layouts. You are responsible for the staging, blocking, and cinematography that define the series’ visual language. You will navigate the intersection of technical pipeline management and high-level artistic composition. Your goal is to create scene setups that are not only visually stunning but also technically “clean” and ready for our animators to take to the finish line. Key Responsibilities & Day-to-Day Impact 1. Scene Construction & Staging 2. Cinematography & Camera Development 3. Pipeline Collaboration Candidate Profile: What We Are Looking For 3D Layout Artist Blue Zoo Animation Studio is looking for an artist who watches films with an eye for the “how” and “why” behind every shot. You should have a deep-rooted passion for filmmaking and a portfolio that demonstrates a mastery of the digital camera. Core Requirements (Must Have) Bonus Points (Standing Out) The Blue Zoo Experience: Why Join Us? Blue Zoo Animation Studio is more than just a studio; it is a community of creators who believe that a happy artist is a productive artist. Our B Corp status means we are legally committed to social and environmental responsibility. Our Culture of Excellence Comprehensive Benefits About Blue Zoo Animation Studio Founded in 2000, Blue Zoo has grown from a small group of friends into the UK’s leading dedicated CG animation studio. Our work spans from beloved preschool series to high-octane advertising and cinematic short films. We pride ourselves on creating “bold, fun, and characterful” animation. Our commitment to diversity and inclusion means we invite everyone to “bring their whole selves to work,” fostering an environment where fresh perspectives are celebrated and respected. 3D Layout Artist job at Blue Zoo Animation Studio, UK Apply now See open roles Explore More Jobs

Mid-Level 3D FX Artist | Blue Zoo Animation Studio

Mid-Level 3D FX Artist Blue Zoo Animation Studio

Blue Zoo Animation Studio is looking for a passionate, technically adept, and highly creative Mid-Level 3D FX Artist to join our world-class team. This role is a fantastic opportunity for an artist who thrives on the challenge of creating dynamic simulations—ranging from photorealistic elements to highly stylized, abstract effects—within an award-winning, ethical production environment. As a 3D FX Artist at Blue Zoo, you will be part of the UK’s first major B Corp certified animation studio. We don’t just care about the final pixels on the screen; we care about the people who create them. This role is specifically designated for Regional Talent based in the UK but outside the London M25 area, supporting our mission to build a diverse and geographically inclusive creative workforce. Job Overview: 3D FX Artist Entity Details Company Name Blue Zoo Animation Studio Position Mid-Level 3D FX Artist Department Advertising & Specialist Projects Location UK Regional (Strictly Outside M25) Salary Range £38,000 – £52,000 Per Annum (Dependent on skills & experience) Work Mode Flexible / Hybrid / Remote (UK Based Only) Primary Software Houdini & Maya Studio Status B Corp Certified & Multi-BAFTA Winning The Mission: Dynamics, Simulation, and Visual Mastery In the world of high-end advertising and short-form animation, the “FX” are often the stars of the show. Whether it’s the perfect splash in a beverage commercial, a stylized explosion of color for a brand launch, or complex environmental simulations for our award-winning short films, the FX department is where the magic happens. As a Mid-Level FX Artist, you will be expected to bridge the gap between technical execution and artistic vision. You will work closely with Directors and Art Leads to ensure that every simulation—be it fire, smoke, water, or something entirely abstract—complements the character animation and enhances the overall storytelling. Key Responsibilities & Day-to-Day Impact 1. Simulation & Technical Execution 2. Pipeline & Workflow Integration 3. Delivery & Professionalism Who We Are Looking For Blue Zoo Animation Studio is seeking a FX artist who possesses a “detective’s mind” for troubleshooting and an “artist’s soul” for composition and movement. Core Requirements (Must Have) Bonus Points (Standing Out) The Blue Zoo Experience: Why Join Us? Blue Zoo Animation Studio is more than just a studio; it is a community of creators who believe that a happy artist is a productive artist. Our B Corp status means we are legally committed to social and environmental responsibility. Our Culture of Excellence Comprehensive Benefits About Blue Zoo Animation Studio Founded in London in 2000, Blue Zoo has grown from a small group of friends into the UK’s leading dedicated CG animation studio. Our work spans from beloved preschool series to high-octane advertising and cinematic short films. We pride ourselves on creating “bold, fun, and characterful” animation. Our commitment to diversity and inclusion means we invite everyone to “bring their whole selves to work,” fostering an environment where fresh perspectives are celebrated and respected. Mid-Level 3D FX Artist | Blue Zoo Animation Studio Apply now See open roles Explore More Jobs

Lighthouse Games is seeking Senior Material Artist, UK

Lighthouse Games is seeking Senior Material Artist, UK

Lighthouse Games is currently seeking a visionary Senior Material Artist to join our founding team in Royal Leamington Spa. This is a rare opportunity to be part of a new, AAA studio defined by a pedigree of industry-leading talent and an unyielding ambition to set a new benchmark for visual fidelity in gaming. Working on a ground-breaking new IP within the Unreal Engine ecosystem, you will be the bridge between technical excellence and artistic beauty. You will not just be making textures; you will be defining the physical soul of a brand-new world. Job Overview: Senior Material Artist Category Details Company Name Lighthouse Games Job Title Senior Material Artist Location Royal Leamington Spa, England, United Kingdom Employment Type Full-time Work Model Hybrid Salary Range Competitive / Discretionary (Commensurate with AAA Senior Experience) Project Type Unannounced AAA New IP Engine Focus Unreal Engine 5+ Detailed Job Description & Studio Vision At Lighthouse Games, we believe that “best-in-class” isn’t a goal—it’s our starting point. Located in the heart of the UK’s “Silicon Spa,” our studio is built on the philosophy that great games are the result of empowered talent working in a collaborative, supportive environment. As a Senior Material Artist, you are more than a contributor; you are a specialist leader. You will work at the intersection of the Environment, Foliage, Scanning, and Vehicle teams to ensure that every surface—from the microscopic grain of a weathered rock to the high-gloss finish of a performance vehicle—tells a story. You will be supported by a dedicated team of Technical Artists and Scanning Artists, giving you access to high-end photogrammetry data and the latest rendering technologies to push the boundaries of what is possible in real-time. Core Responsibilities 1. Material Authoring & Visual Fidelity Your primary focus will be the development of high-quality, PBR-compliant materials. You will ensure that all assets meet the rigorous standards of a modern AAA title. This involves a deep understanding of light interaction, surface roughness, and albedo accuracy. You will leverage node-based workflows to create dynamic, layered materials that respond realistically to the game’s lighting environment. 2. Cross-Departmental Collaboration A Senior Material Artist at Lighthouse doesn’t work in a vacuum. You will act as a consultant and collaborator for: 3. Pipeline Definition & Documentation Efficiency is the backbone of AAA development. You will be responsible for defining and documenting the material creation pipeline. This includes: 4. Technical Innovation Working alongside Render Engineers and Technical Artists, you will help define the requirements for new material shaders. You will stay at the forefront of industry trends, investigating new tools and techniques (such as neural texture compression or advanced displacement methods) to increase both visual quality and team productivity. Candidate Requirements To excel in this role, you must possess a blend of high-level artistic taste and technical discipline. We are looking for candidates who can demonstrate: Desirable Skills & Interests While not mandatory, we highly value candidates who bring “extra” to the table. These skills will help you integrate more deeply with our specific project needs: Comprehensive Benefits Package Lighthouse Games is committed to the holistic well-being of our staff. We believe that a creative mind needs rest, security, and health to function at its peak. Time Off & Work-Life Balance Financial & Security Health & Wellness The Lighthouse Culture Joining Lighthouse Games means more than just a new job title. It means joining a community of creators in Royal Leamington Spa, a historic town famous for its beautiful parks, stunning architecture, and its status as a global hub for game development. Our Hybrid Working model offers the best of both worlds: the focused, collaborative energy of a world-class studio space and the flexibility to manage your personal life through remote work days. We are building a studio where your voice is heard, your craft is respected, and your career growth is a priority. Lighthouse Games is seeking Senior Material Artist, UK Apply now See open roles Explore More Jobs

Lighthouse Games hiring Senior Environment Artist, UK

Lighthouse Games hiring Senior Environment Artist, UK

Job Overview: Senior Environment Artist Category Details Company Name Lighthouse Games Job Title Senior Environment Artist Location Royal Leamington Spa, England (Hybrid) Job Type Full-Time Estimated Salary Range £65,000 – £85,000 GBP (Dependent on Experience + Bonus) Primary Tech Stack Unreal Engine 5, Houdini, Gaea, Substance Designer Specialization Terrain, Geology, and Procedural Workflows Work Model Collaborative Hybrid Environment The Opportunity: Shaping the Landscapes of Tomorrow Lighthouse Games is an ambitious AAA studio based in the historic game development hub of Royal Leamington Spa. We are defined by a prestigious pedigree of industry veterans and a relentless drive to build a new best-in-class title. When you join Lighthouse, you aren’t just joining a production line; you are entering a space where you will create the best work of your career. We offer a collaborative, hybrid working environment where you will work alongside some of the most talented minds in the industry to define the future of gaming. As a Senior Environment Artist, you are a master of the “big picture.” Working closely with the Lead Environment Artist and the broader art team, you will be responsible for ensuring that our game worlds are not just visually stunning, but functionally immersive. You will provide the backdrop for the most memorable moments in our players’ journeys, crafting believable, high-fidelity natural landscapes that feel grounded and ancient. The Core Mandate: Terrain and Procedural Excellence This is a highly specialized senior role that demands a blend of artistic vision and technical sophistication. You are expected to be the studio’s expert in large-scale world-building, with a specific focus on the geological and natural elements that define our game world. 1. Advanced Terrain & Landscape Ownership You will own the terrain and landscape workflows, moving beyond simple sculpting to sophisticated, data-driven world building. 2. Technical Tool & Engine Integration A world is only as good as its implementation. You will leverage the cutting edge of modern game tech to realize the vision. 3. Leadership, Mentorship & Culture As a Senior member of the team, your influence extends beyond the screen. Technical Requirements & Experience We are looking for a veteran artist who thrives at the intersection of nature and technology. Desired Qualifications The Lighthouse Lifestyle: Benefits & Perks We believe that peak creativity requires a balance of rest, health, and security. Our benefits package is designed to support you through every stage of your life and career. Time for Rest and Reflection Comprehensive Health & Wellness Financial Security & Growth Why Leamington Spa? Located in the heart of “Silicon Spa,” our studio is part of one of the most vibrant game development communities in the world. Lighthouse Games hiring Senior Environment Artist, UK Apply now See open roles Explore More Jobs

Rockstar Games is seeking Senior Build & Release Engineer

Rockstar Games is seeking Senior Build & Release Engineer

Rockstar Games is seeking a highly skilled and automation-driven Senior Build & Release Engineer to join our Online Services Team in Andover, Massachusetts. As a global leader in the creation of world-class entertainment experiences, Rockstar Games relies on a seamless, robust infrastructure to deliver high-quality client-facing software and services to millions of players worldwide. In this role, you will be part of a passionate development group focused on growing and maintaining the technology platform that powers our online titles. You will design, implement, and optimize the CI/CD pipelines that make fast, safe, and repeatable software delivery possible across all environments. If you are an engineer who thrives in a highly motivated, inclusive environment and has a passion for building the “engine” that drives software deployment, we want to hear from you. Executive Role Summary: Senior Build & Release Engineer Category Details Primary Keyword Senior Build & Release Engineer Company Name Rockstar Games Department Online Services Job Type Full-Time, Permanent Work Model In-Office Location Andover, Massachusetts, United States Experience Req. 5+ Years Compensation and Benefits Profile Rockstar Games offers a competitive total compensation package that recognizes the technical complexity and critical nature of build engineering in the AAA gaming sector. Annual Compensation Table (USD) Position Level Base Pay Range (Annual) Total Rewards Components Senior Build & Release Engineer $131,400 – $151,800 Annual Bonus, Equity Awards > Note on Compensation: The base pay offered is based on market location and individualized factors such as job-related knowledge, skills, and experience. Employees at Rockstar Games are “at-will,” and the company provides a full range of medical, financial, and wellness benefits. Participation details are provided at the time of an employment offer. Detailed Job Description The Mission of the Online Services Team The Online Services Team at Rockstar Games is a dedicated development group responsible for the technology platform that facilitates our world-class player experiences. As a Senior Build & Release Engineer, you are the architect of the delivery pipeline. Your work ensures that code written by our global development teams is integrated, tested, and deployed to production environments with absolute reliability. Core Responsibilities Demographics & Diversity Statistics Rockstar Games is committed to creating a work environment that promotes equal opportunity, dignity, and respect. We believe that diverse perspectives lead to more innovative and successful projects. In alignment with our commitment to transparency and a diverse workforce, we track demographic trends within the U.S. technology and gaming sectors. According to data from the U.S. Bureau of Labor Statistics and recent industry-wide diversity reports for 2025-2026, the following represents the demographic composition of Software and Build Engineering roles in the United States: U.S. Engineering Workforce Composition Racial/Ethnic Group Estimated Representation (%) White 61.2% Asian 24.8% Hispanic or Latino 7.9% Black or African American 4.1% Other / Two or more races 2.0% > Note on Diversity: While the technology sector continues to work toward more equitable representation, Rockstar Games encourages applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, race, or any other protected category. Candidate Requirements The Professional Foundation To be successful in this role, you must demonstrate a deep understanding of configuration management and the software development lifecycle (SDLC). Technical Knowledge Desirable “Pluses” While not required, the following skills will significantly enhance your application: Working at Rockstar Andover Rockstar Andover is a key hub for our Online Services group. Working in our Andover studio means joining a community of highly motivated professionals who are dedicated to the “craft” of game development. About Rockstar Games For over two decades, Rockstar Games has defined the “gold standard” for open-world gaming. From the detailed streets of Los Santos to the vast frontiers of the American West, our games are more than just entertainment—they are living, breathing worlds. Our Online Services team ensures that these worlds remain accessible, secure, and performant for our global player base. Rockstar Games is seeking Senior Build & Release Engineer Apply now See open roles Explore More Intern Jobs