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Hiring Surfacing Artists (all levels) at Stellar Creative Lab, Canada 2026

Hiring Surfacing Artists (all levels) at Stellar Creative Lab, Canada

Stellar Creative Lab is seeking Junior, Mid, and Senior Surfacing Artists in Vancouver, BC (Hybrid) for a premium Marvel Animation streaming series. You will craft tactile textures and painterly shaders using Mari and Substance Painter, collaborating closely with cross-functional teams to elevate the show’s visual standards. This full-time role offers a competitive salary of CAD $57,000–$85,000 and comprehensive benefits. About Stellar Creative Lab At Stellar Creative Lab, we aim to build a studio where people actually want to work. We face the inevitable ups and downs of production as a truly supportive and connected team, prioritizing open communication over anyone working in isolation. We value honesty, creativity, and looking out for one another. We believe that diversity and inclusion are the absolute keys to boundless creativity and seamless collaboration. We are deeply committed to building a supportive, open, and diverse community where creative minds from all backgrounds can thrive, innovate, and grow. We are constantly looking for ways to improve our studio accessibility, and we always welcome feedback or suggestions from our creative community. The Opportunity We are rapidly expanding our world-class asset team and looking for exceptionally talented Surfacing / Texture Artists at the Junior, Mid, and Senior levels to join us on an upcoming, high-profile, premium streaming series for Marvel Animation. In this vital role, you are the artist who gives our animated worlds their tactile, emotional reality. You will be fully responsible for crafting the look, feel, and physical texture of complex characters, expansive environments, and dynamic props. This role requires an incredible eye for color design, a deep and intuitive understanding of material properties, and exceptional digital and traditional painting skills to achieve a specific, high-end “painterly” aesthetic. If you love collaborating across departments to dial in the perfect look and want to raise the bar on a major new animated series, Stellar Creative Lab is the place for you to elevate your craft. Job Summary : Surfacing Artist Job Detail Specification Position Title Surfacing Artist (Junior, Mid, Senior) Company Name Stellar Creative Lab Location Vancouver, BC, Canada (Flexible Hybrid Work Environment) Employment Type Full-Time, Permanent Department Assets / Look Development Pipeline Project Focus Premium Streaming Series for Marvel Animation Salary Range CAD $57,000 – $85,000 per annum (commensurate with experience) Core Software Mari, Substance Painter, Adobe Photoshop Eligibility Legally eligible to work in BC, Canada (Priority given to BC Residents, Canadian Citizens, and Permanent Residents) Key Responsibilities & Expectations As a Surfacing Artist at Stellar, your day-to-day contributions will span artistic look development, shader optimization, and cross-departmental collaboration. Success in this role is defined by the following core pillars: 1. Artistic Execution & Look Development 2. Technical Pipeline & Optimization 3. Collaboration, Accountability & Mentorship The Requirements: What We Are Looking For To be considered for this exciting opportunity, candidates must meet the baseline requirements outlined below, tailored across our three experience tiers: Experience Levels (Choose Your Tier) Core Must-Haves Nice-to-Haves (Bonus Points) Why Join Stellar Creative Lab? We take pride in taking care of our team members. Joining Stellar means gaining access to a comprehensive package of perks, professional development opportunities, and a world-class studio culture: Hiring Surfacing Artists (all levels) at Stellar Creative Lab, Canada 2026 Apply now See open roles Explore More Jobs

Epic games : Senior Hard Surface Artist, 2026

Epic games Senior Hard Surface Artist, 2026 THUMB

Epic Games is searching for an exceptionally talented and technically proficient Senior Hard Surface Artist to join our development team working on an unannounced, era-defining project built in collaboration with Disney. Based out of our global headquarters in Cary, North Carolina, this position places you at the epicenter of a historic creative cross-over, shaping the next generation of digital assets within the expanding Fortnite ecosystem. Epic Games jobs. In this senior role, you will partner closely with art, design, animation, technical animation, and production teams to build a steady stream of elite, high-quality mechanical and organic asset content. You will be responsible for bringing complex vehicles, weapons, gadgets, and technical props to life through exceptional high-and-low poly modeling, PBR texturing, and masterful artistic execution. Epic Games jobs Beyond solo asset creation, you will help establish the visual standards and technical benchmarks for hyper-realistic hard surface content across the entire project pipeline. If you have a passion for flawless mechanical functional design, deep experience with real-time optimization budgets, and a desire to see your work used by hundreds of millions of players globally, we want you to join our world-class team. Epic Games jobs. Jobs at epic games : Senior Hard Surface Artist For a quick, comprehensive reference regarding the operational parameters of this open position, please review the core parameters outlined below: Key Metric Specification & Details Hiring Company Epic Games Product Ecosystem Fortnite (Special, Unannounced Project Collaboration with Disney) Job Title Senior Hard Surface Artist Location Cary, North Carolina, United States (On-site / Hybrid) Core Department Art & Animation Primary Asset Focus Weapons, Vehicles, Gadgets, and Complex Mechanical Elements Secondary Asset Focus Simple to moderately complex organic meshes to support world-building Primary Engine Unreal Engine 5 Ecosystem Core Toolsets Maya, 3ds Max, Blender, Plasticity, ZBrush, and PBR Texturing suites Cross-Team Alignment Animation, Tech Animation, VFX, Level Design, and Production Note: Epic Games strictly adheres to all regional pay equity and transparency regulations. Finalized financial offers are formally detailed during the final stages of the selection process. Key Responsibilities Your day-to-day operations as a Senior Hard Surface Artist will blend hands-on modeling, technical pipeline problem-solving, and cross-discipline alignment. 1. High-Fidelity Mechanical Asset Modeling 2. Advanced Texturing & Look-Development 3. Technical Pipeline Collaboration & Optimization Required Skills, Knowledge, and Expertise Professional Qualifications Communication & Synergy: Highly developed collaboration, verbal, and written communication skills, with a native ability to comfortably collaborate across multiple engineering and artistic disciplines simultaneously. Elite Hard Surface Mastery: Exceptional, production-proven hard surface modeling skills with a deep portfolio demonstrating complex mechanical assets explicitly built for modern games or high-end real-time environments. DCC Tool Fluidity: Expert-level proficiency utilizing industry-standard 3D software suites, including tools like Autodesk Maya, 3ds Max, Blender, ZBrush, or specialized CAD modeling platforms like Plasticity. PBR Texturing Expertise: Outstanding understanding of modern texturing pipelines, texel density requirements, UV layout optimization, and the realistic creation of materials. End-to-End Asset Delivery: Proven ability to autonomously guide an asset through the entire creation pipeline—from raw conceptual block-out to final implementation, bug-fixing, and technical engine optimization. Animation-Ready Design: Demonstrable experience structuring functional mechanical meshes engineered to easily receive bones, joints, and complex rig controls for smooth animation sequences. Epic Job + Epic Benefits = Epic Life Epic Games treats our talent as our greatest resource. Our comprehensive benefits program is built to support your health, family, and long-term well-being, covering 100% of insurance premiums for you and your legal dependents: Jobs at epic games : Senior Hard Surface Artist, 2026 Apply now See open roles Explore More Jobs

Hard Surface Artist (Mid) | Stellar Entertainment

Hard Surface Artist (Mid) Stellar Entertainment

As a Hard Surface Artist at Stellar Entertainment, you will define the visual texture of our unannounced AAA project. Working in Unreal Engine 5, you’ll craft high-fidelity materials and hard surface models, from vehicles to weapons. Your expertise ensures every asset is physically accurate, performant, and visually stunning for our players. Stellar Entertainment is a premier video game development studio with a footprint in the heart of two of Europe’s most thriving gaming hubs: Guildford, UK, and Utrecht, Netherlands. We are a collective of artisans, engineers, and visionaries dedicated to the pursuit of quality and excellence. At Stellar, we believe that games are a holistic experience. It is not just about the mechanics; it is about the perfect balance of what you see, how you play, and—most importantly—how the world makes you feel. There has never been a more exhilarating time to join our ranks. We are currently embarking on a brand-new, unannounced AAA project that pushes the boundaries of visual fidelity and immersive storytelling. We are looking for a dedicated Hard Surface Artist who is ready to leave their mark on a world-class production. Job Overview: Hard Surface Artist Category Details Company Name Stellar Entertainment Position Title Hard Surface Artist (Mid-Level) Locations Guildford, UK OR Utrecht, Netherlands Employment Type Full-Time, Permanent Work Model Hybrid (3 Days On-Site / 2 Days Remote) Salary Range £45,000 – £65,000 / €48,000 – €68,000 (Commensurate with experience) Department Art Project Status New Unannounced AAA IP The Role: Architect of the Machine As a Hard Surface Artist at Stellar Entertainment, you will be a vital member of our Art department, working directly alongside our Lead Hard Surface Artist. This is a mid-level role designed for a professional who has found their footing in the industry and is eager to scale their skills within a high-performance AAA environment. Your mission is to breathe life into our game world by crafting high-fidelity assets that range from complex vehicles and specialized weaponry to intricate environmental props and grand architectural elements. You won’t just be making “models”; you will be defining the mechanical language of our project, ensuring every bolt, plate, and engine part feels grounded, functional, and visually spectacular. Key Responsibilities & Professional Expectations 1. High-Fidelity Asset Creation 2. Collaborative Workflow & Integration 3. Proactive Problem Solving Candidate Requirements Essential Industry Experience Technical Proficiencies The “Bonus” Skills Global Benefits & Studio Culture We believe that our artists do their best work when they are supported, inspired, and rested. Stellar Entertainment offers a comprehensive benefits package tailored to our UK and NL locations. For All Our Colleagues: Location-Specific Perks (UK): Location-Specific Perks (NL): More Jobs From Stellar Entertainment Why Hard Surface Art at Stellar Entertainment? In many projects, hard surface art is relegated to the background. At Stellar Entertainment, the mechanical and architectural world is a character in its own right. Because we are building an unannounced AAA IP, you have the opportunity to help define the visual language of a brand-new universe. You will be encouraged to experiment, innovate, and push the limits of what real-time hard surface art can achieve. Hard Surface Artist | Stellar Entertainment Apply now See open roles

Job Opening Surfacing Artist at Mighty Yeti Studios

Job Opening Surfacing Artist at Mighty Yeti Studios

Mighty Yeti Studios is a premier creator-owned indie animation house specializing in high-quality kids and family entertainment. We are currently in active episodic production for our flagship preschool series, Classtronauts, and are seeking a technically sophisticated Surfacing Artist to join our remote global team. In our studio, surfacing is more than just applying textures; it is about building intelligent, sustainable systems. We prioritize a procedural-first approach to shading, focusing on the power of the Arnold shader tree to create flexible, memory-efficient, and art-directable materials. If you are an artist who prefers the logic of a node graph over the heavy footprint of massive texture maps, you will thrive in our pipeline. Executive Summary & Role Specifications: Surfacing Artist Category Details Company Name Mighty Yeti Studios Project Title Classtronauts (Preschool Animated Series) Role Title Surfacing Artist (Procedural Specialist) Job Type Remote Freelance / Part-Time / Per-Asset Basis Location 100% Remote Compensation $35.00 – $70.00 per hour (Based on complexity and technical depth) Primary Toolset Autodesk Maya, Arnold Renderer, Substance Painter Color Space ACES / OCIO Pipeline Experience Req. 3+ Years in Episodic TV or Feature Animation The Mighty Yeti Surfacing Artist Philosophy At Mighty Yeti Studios, we believe in “Smart Surfacing.” In an episodic environment, speed and consistency are paramount. Our goal is to keep external texture dependencies to a minimum by leveraging Arnold’s Standard Surface and procedural nodes. While Substance Painter remains a vital part of our workflow—particularly for hero characters and high-detail hero props—we look for artists who treat baked textures as a tactical choice rather than a default starting point. We value shader networks that are reusable, scalable, and optimized for our Linux-based render farm. Detailed Job Responsibilities I. Procedural Shader Development Your primary focus will be the creation of high-quality Arnold shader networks that define the look of the Classtronauts universe. II. Technical Pipeline & Color Science Surfacing is the bridge between modeling and lighting. Your technical precision ensures that bridge is stable. III. Collaboration & Downstream Success At Mighty Yeti, we value “pipeline-friendly” art. What We’re Looking For Surfacing Artist Technical Requirements Professional Experience The “Yeti” Success Factors Job Opening Surfacing Artist at Mighty Yeti Studios Apply now See open roles