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Lighthouse Games is seeking Senior Material Artist, UK

Lighthouse Games is seeking Senior Material Artist, UK

Lighthouse Games is currently seeking a visionary Senior Material Artist to join our founding team in Royal Leamington Spa. This is a rare opportunity to be part of a new, AAA studio defined by a pedigree of industry-leading talent and an unyielding ambition to set a new benchmark for visual fidelity in gaming. Working on a ground-breaking new IP within the Unreal Engine ecosystem, you will be the bridge between technical excellence and artistic beauty. You will not just be making textures; you will be defining the physical soul of a brand-new world. Job Overview: Senior Material Artist Category Details Company Name Lighthouse Games Job Title Senior Material Artist Location Royal Leamington Spa, England, United Kingdom Employment Type Full-time Work Model Hybrid Salary Range Competitive / Discretionary (Commensurate with AAA Senior Experience) Project Type Unannounced AAA New IP Engine Focus Unreal Engine 5+ Detailed Job Description & Studio Vision At Lighthouse Games, we believe that “best-in-class” isn’t a goal—it’s our starting point. Located in the heart of the UK’s “Silicon Spa,” our studio is built on the philosophy that great games are the result of empowered talent working in a collaborative, supportive environment. As a Senior Material Artist, you are more than a contributor; you are a specialist leader. You will work at the intersection of the Environment, Foliage, Scanning, and Vehicle teams to ensure that every surface—from the microscopic grain of a weathered rock to the high-gloss finish of a performance vehicle—tells a story. You will be supported by a dedicated team of Technical Artists and Scanning Artists, giving you access to high-end photogrammetry data and the latest rendering technologies to push the boundaries of what is possible in real-time. Core Responsibilities 1. Material Authoring & Visual Fidelity Your primary focus will be the development of high-quality, PBR-compliant materials. You will ensure that all assets meet the rigorous standards of a modern AAA title. This involves a deep understanding of light interaction, surface roughness, and albedo accuracy. You will leverage node-based workflows to create dynamic, layered materials that respond realistically to the game’s lighting environment. 2. Cross-Departmental Collaboration A Senior Material Artist at Lighthouse doesn’t work in a vacuum. You will act as a consultant and collaborator for: 3. Pipeline Definition & Documentation Efficiency is the backbone of AAA development. You will be responsible for defining and documenting the material creation pipeline. This includes: 4. Technical Innovation Working alongside Render Engineers and Technical Artists, you will help define the requirements for new material shaders. You will stay at the forefront of industry trends, investigating new tools and techniques (such as neural texture compression or advanced displacement methods) to increase both visual quality and team productivity. Candidate Requirements To excel in this role, you must possess a blend of high-level artistic taste and technical discipline. We are looking for candidates who can demonstrate: Desirable Skills & Interests While not mandatory, we highly value candidates who bring “extra” to the table. These skills will help you integrate more deeply with our specific project needs: Comprehensive Benefits Package Lighthouse Games is committed to the holistic well-being of our staff. We believe that a creative mind needs rest, security, and health to function at its peak. Time Off & Work-Life Balance Financial & Security Health & Wellness The Lighthouse Culture Joining Lighthouse Games means more than just a new job title. It means joining a community of creators in Royal Leamington Spa, a historic town famous for its beautiful parks, stunning architecture, and its status as a global hub for game development. Our Hybrid Working model offers the best of both worlds: the focused, collaborative energy of a world-class studio space and the flexibility to manage your personal life through remote work days. We are building a studio where your voice is heard, your craft is respected, and your career growth is a priority. Lighthouse Games is seeking Senior Material Artist, UK Apply now See open roles Explore More Jobs

Lighthouse Games hiring Senior Environment Artist, UK

Lighthouse Games hiring Senior Environment Artist, UK

Job Overview: Senior Environment Artist Category Details Company Name Lighthouse Games Job Title Senior Environment Artist Location Royal Leamington Spa, England (Hybrid) Job Type Full-Time Estimated Salary Range £65,000 – £85,000 GBP (Dependent on Experience + Bonus) Primary Tech Stack Unreal Engine 5, Houdini, Gaea, Substance Designer Specialization Terrain, Geology, and Procedural Workflows Work Model Collaborative Hybrid Environment The Opportunity: Shaping the Landscapes of Tomorrow Lighthouse Games is an ambitious AAA studio based in the historic game development hub of Royal Leamington Spa. We are defined by a prestigious pedigree of industry veterans and a relentless drive to build a new best-in-class title. When you join Lighthouse, you aren’t just joining a production line; you are entering a space where you will create the best work of your career. We offer a collaborative, hybrid working environment where you will work alongside some of the most talented minds in the industry to define the future of gaming. As a Senior Environment Artist, you are a master of the “big picture.” Working closely with the Lead Environment Artist and the broader art team, you will be responsible for ensuring that our game worlds are not just visually stunning, but functionally immersive. You will provide the backdrop for the most memorable moments in our players’ journeys, crafting believable, high-fidelity natural landscapes that feel grounded and ancient. The Core Mandate: Terrain and Procedural Excellence This is a highly specialized senior role that demands a blend of artistic vision and technical sophistication. You are expected to be the studio’s expert in large-scale world-building, with a specific focus on the geological and natural elements that define our game world. 1. Advanced Terrain & Landscape Ownership You will own the terrain and landscape workflows, moving beyond simple sculpting to sophisticated, data-driven world building. 2. Technical Tool & Engine Integration A world is only as good as its implementation. You will leverage the cutting edge of modern game tech to realize the vision. 3. Leadership, Mentorship & Culture As a Senior member of the team, your influence extends beyond the screen. Technical Requirements & Experience We are looking for a veteran artist who thrives at the intersection of nature and technology. Desired Qualifications The Lighthouse Lifestyle: Benefits & Perks We believe that peak creativity requires a balance of rest, health, and security. Our benefits package is designed to support you through every stage of your life and career. Time for Rest and Reflection Comprehensive Health & Wellness Financial Security & Growth Why Leamington Spa? Located in the heart of “Silicon Spa,” our studio is part of one of the most vibrant game development communities in the world. Lighthouse Games hiring Senior Environment Artist, UK Apply now See open roles Explore More Jobs

Riot Games hiring Principal Visual Design Artist, China

Riot Games hiring Principal Visual Design Artist, China

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title, League of Legends, to critical and player acclaim. Today, it stands as the most-played video game in the world, with over 100 million monthly players. These players form the foundation of our community, and it is for them that we continue to evolve the League experience. Riftbound, our premier Trading Card Game (TCG) set in the world of Runeterra, is searching for a Principal Visual Design Artist. This isn’t just a digital role; we are looking for a world-class visual lead with a deep background in the print industry. You will ensure the look and tactile feel of our physical cards continuously surprises and delights players and collectors worldwide. Reporting to the Game Art Director, you will be the guardian of craft, polish, and imagination. We need a hands-on visual craftsperson who can bring consistency, clarity, and aspiration to every touchpoint, allowing Riftbound to stand out in a crowded global TCG market. Job Overview: Principal Visual Design Artist (Riftbound) Category Details Company Name Riot Games Job Title Principal Visual Design Artist (Riftbound) Location Shanghai, China (The Bund District) Job Type Full-Time Estimated Salary Range ¥750,000 – ¥1,100,000 CNY (Base + Performance Bonus + Equity) Core Industries Video Games, Trading Card Games (TCG), Print Media Language Requirements Fluent in English and Mandarin Chinese Experience Level 8+ Years (Principal/Lead Level) Key Responsibilities 1. Strategic Creative Partnership You will partner closely with the Creative Leadership across Game and Publishing to ensure Riftbound’s creative direction is world-class. Your influence will extend from early set ideation to the final product held in a player’s hand. 2. Visual Design & UI Systems As a Principal Artist, you are the standard-bearer for visual excellence. 3. Print Production & Innovation This role requires a technical “Print Wizard.” You will oversee the production process for cards, packaging, and accessories. 4. Design Operations Scale is key. You will partner with Creative Leadership to ensure the visual design content pipeline can support high product output demands without sacrificing quality. Required Qualifications To thrive in this role, you must possess a blend of technical print expertise and artistic vision: Desired Qualifications Compensation & Global Perks At Riot, we take “Total Rewards” seriously. We offer a competitive package designed to support your lifestyle and professional growth. Total Compensation Structure Rioter Benefits The Riot Mindset Riot Games is looking for individuals who are humble but ambitious. We embrace those who see things differently and have a “healthy disregard for constraints.” If you are a designer who treats every card as a masterpiece and every print run as a mission-critical operation, we want to hear from you. Note for Applicants: Please include a portfolio showcasing your physical print work and a cover letter. We receive many applications, but we always notice a fun, well-written intro that shows you take play seriously. Riot Games hiring Principal Visual Design Artist, China Apply now See open roles Explore More Jobs

Jobs near me (China) : Riot Games is seeking Senior Game Designer

Riot Games is seeking Senior Game Designer

Jobs near me: Riot Games is seeking a world-class Senior Game Designer specializing in Combat to join our elite R&D team in Shanghai. This role is situated within our Unpublished R&D Product division, a high-stakes environment where the next generation of player-focused experiences is forged from the ground up. We are looking for a designer who possesses a “healthy disregard for constraints” and a razor-sharp analytical mind to craft systems that will eventually delight millions of players globally. Job Overview: Senior Game Designer Category Details Company Name Riot Games Position Title Senior Game Designer, Combat (Unpublished R&D Product) Location Shanghai, China Job Type Full-Time Reporting Line Game Director Salary Range (Est.) ¥650,000 – ¥950,000 CNY (Based on seniority and local market) Primary Language Mandarin Chinese (Fluency Required) Secondary Language English (Professional Fluency Desired) The R&D Mission: Unpublished Product As a Senior Game Designer on the Unpublished R&D Product team, you are at the absolute “tip of the spear” regarding innovation. You will operate in a small, evolving team where goals are fluid and constraints are constantly shifting. This environment requires extreme adaptability and a hands-on approach to creating and tuning combat systems that don’t just follow genre conventions but seek to redefine them. Core Responsibilities 1. Combat Systems Design & Implementation 2. Strategic Design Thinking 3. Cross-Disciplinary Collaboration Candidate Qualifications Required Professional Experience Technical & Cognitive Skills Desired (Bonus) Qualifications Compensation and Cultural Benefits Riot Games Shanghai offers a premier compensation package designed to support “Rioters” both in and out of the office. Benefit Description Comprehensive Health Premium medical, dental, and vision insurance for employees and their families. Play Fund A dedicated annual allowance to help Rioters stay current with new games and gaming hardware. Wellness Support Access to mental health resources and fitness stipends to promote a healthy work-life balance. Global Mobility Opportunities for collaboration and potential rotation with Riot’s global offices in Los Angeles, Seoul, and Dublin. Why Shanghai? Shanghai is the heartbeat of the global gaming industry in Asia. Working at Riot Shanghai puts you at the crossroads of cutting-edge technology and a massive, passionate player base. You will have the opportunity to influence an unpublished product that carries the weight of the Riot Games legacy while enjoying the vibrant, fast-paced lifestyle of one of the world’s most modern cities. #Jobs near me. Jobs near me (China) :Riot Games is seeking Senior Game Designer Apply now See open roles Explore More Jobs

Production Coordinator – Reel FX Animation (Montreal)

Production Coordinator – Reel FX Animation (Montreal)

Reel FX Animation is currently seeking a highly organized, detail-oriented Production Coordinator to join our dynamic team in Montreal. This role is fundamental to our success, serving as the connective tissue between creative talent and production management. You will be responsible for ensuring that our animation pipeline flows smoothly, deadlines are met with precision, and communication remains seamless across all departments. Job Overview: Production Coordinator Category Description Company Name Reel FX Animation Position Title Production Coordinator (Coordonnateur.trice de production) Location Montreal, Quebec (Hybrid: Tuesday–Thursday in-studio) Job Type Full-Time Salary Range $60,000 – $85,000 CAD (Commensurate with experience) Key Software ShotGrid (Shotgun), Google Workspace, Microsoft Office Priority Canadian Citizens and Permanent Residents Role Mission and Overview As a Production Coordinator, you are a master of logistics and a champion of efficiency. Your primary mission is to support the daily operations of our animation production chain. You will work on projects from early pre-production through to final delivery, ensuring every asset is tracked and every milestone is reached. This position requires someone who thrives in a fast-paced environment and possesses the “soft skills” to manage diverse creative personalities while maintaining strict adherence to technical and temporal constraints. You are not just a scheduler; you are a problem-solver who anticipates bottlenecks before they happen. In-Depth Responsibilities 1. Project Lifecycle & Pipeline Coordination 2. Communication & Meeting Management 3. Reporting & Problem Solving Candidate Qualifications Professional Experience Technical & Cognitive Skills Detailed Salary and Compensation Analysis We believe in rewarding the logistical wizards who keep our productions on track. Our compensation package for Production Coordinators is designed to be competitive within the Montreal market. Component Description Annual Base Salary $60,000 to $85,000 CAD, depending on depth of experience and technical proficiency. Bonus Potential Eligibility for performance-based or project-completion bonuses. Health & Wellness Comprehensive health, dental, and life insurance starting from day one. Retirement Planning Studio-supported RRSP matching program to help secure your future. Professional Growth Access to internal training, software certifications, and mentorship from senior Producers. Why Join Reel FX Montreal? At Reel FX, we don’t just make movies; we create worlds. Our Montreal studio is a hub of innovation located in one of the most culturally rich cities in North America. Production Coordinator – Reel FX Animation (Montreal) Apply now See open roles Explore More Jobs

Rockstar Games is seeking Senior Build & Release Engineer

Rockstar Games is seeking Senior Build & Release Engineer

Rockstar Games is seeking a highly skilled and automation-driven Senior Build & Release Engineer to join our Online Services Team in Andover, Massachusetts. As a global leader in the creation of world-class entertainment experiences, Rockstar Games relies on a seamless, robust infrastructure to deliver high-quality client-facing software and services to millions of players worldwide. In this role, you will be part of a passionate development group focused on growing and maintaining the technology platform that powers our online titles. You will design, implement, and optimize the CI/CD pipelines that make fast, safe, and repeatable software delivery possible across all environments. If you are an engineer who thrives in a highly motivated, inclusive environment and has a passion for building the “engine” that drives software deployment, we want to hear from you. Executive Role Summary: Senior Build & Release Engineer Category Details Primary Keyword Senior Build & Release Engineer Company Name Rockstar Games Department Online Services Job Type Full-Time, Permanent Work Model In-Office Location Andover, Massachusetts, United States Experience Req. 5+ Years Compensation and Benefits Profile Rockstar Games offers a competitive total compensation package that recognizes the technical complexity and critical nature of build engineering in the AAA gaming sector. Annual Compensation Table (USD) Position Level Base Pay Range (Annual) Total Rewards Components Senior Build & Release Engineer $131,400 – $151,800 Annual Bonus, Equity Awards > Note on Compensation: The base pay offered is based on market location and individualized factors such as job-related knowledge, skills, and experience. Employees at Rockstar Games are “at-will,” and the company provides a full range of medical, financial, and wellness benefits. Participation details are provided at the time of an employment offer. Detailed Job Description The Mission of the Online Services Team The Online Services Team at Rockstar Games is a dedicated development group responsible for the technology platform that facilitates our world-class player experiences. As a Senior Build & Release Engineer, you are the architect of the delivery pipeline. Your work ensures that code written by our global development teams is integrated, tested, and deployed to production environments with absolute reliability. Core Responsibilities Demographics & Diversity Statistics Rockstar Games is committed to creating a work environment that promotes equal opportunity, dignity, and respect. We believe that diverse perspectives lead to more innovative and successful projects. In alignment with our commitment to transparency and a diverse workforce, we track demographic trends within the U.S. technology and gaming sectors. According to data from the U.S. Bureau of Labor Statistics and recent industry-wide diversity reports for 2025-2026, the following represents the demographic composition of Software and Build Engineering roles in the United States: U.S. Engineering Workforce Composition Racial/Ethnic Group Estimated Representation (%) White 61.2% Asian 24.8% Hispanic or Latino 7.9% Black or African American 4.1% Other / Two or more races 2.0% > Note on Diversity: While the technology sector continues to work toward more equitable representation, Rockstar Games encourages applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, race, or any other protected category. Candidate Requirements The Professional Foundation To be successful in this role, you must demonstrate a deep understanding of configuration management and the software development lifecycle (SDLC). Technical Knowledge Desirable “Pluses” While not required, the following skills will significantly enhance your application: Working at Rockstar Andover Rockstar Andover is a key hub for our Online Services group. Working in our Andover studio means joining a community of highly motivated professionals who are dedicated to the “craft” of game development. About Rockstar Games For over two decades, Rockstar Games has defined the “gold standard” for open-world gaming. From the detailed streets of Los Santos to the vast frontiers of the American West, our games are more than just entertainment—they are living, breathing worlds. Our Online Services team ensures that these worlds remain accessible, secure, and performant for our global player base. Rockstar Games is seeking Senior Build & Release Engineer Apply now See open roles Explore More Intern Jobs