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Effects TD (Project Hire) – ILM, California

Effects TD (Project Hire) - ILM, California thumb

Industrial Light & Magic (ILM), the world’s premier visual effects house, is currently seeking a highly skilled and innovative Effects TD to join our San Francisco studio. As a Project Hire, the successful Effects TD will step into an environment that has defined the vanguard of cinematic history for half a century. From the birth of the digital revolution to the latest breakthroughs in immersive storytelling, ILM remains the gold standard for visual effects, and our Effects TD team is the engine that drives that innovation. This role is not merely about executing tasks; it is about embodying the collaborative mindset and passion for filmmaking that has earned Industrial Light & Magic 15 Academy Awards for Best Visual Effects. We are looking for an Effects Technical Director who can bridge the gap between complex mathematical simulations and breathtaking artistry. Job Overview: Effects TD Feature Details Primary Job Title Effects TD (Technical Director) Company Name Industrial Light & Magic (ILM) Parent Company The Walt Disney Company / Lucasfilm Ltd. Location San Francisco, California, USA Employment Type Project-Based / Contract Hiring Range $90,400 – $118,700 per year Education Requirement Bachelor’s in CS, Engineering, or Computer Graphics Experience Level 3–5+ years in feature film production Tools & Languages Houdini, Maya, Nuke, Python, C++, Linux The Effects Technical Director at Industrial Light & Magic is a specialized technical artist responsible for generating the dynamic elements of a film that cannot be captured in-camera. Whether it is a massive tidal wave, a crumbling skyscraper, or the subtle wisp of smoke from a lightsaber impact, the Effects TD uses a combination of off-the-shelf software and proprietary tools to solve unique visual challenges. Primary Responsibilities: An Industrial Light & Magic Effects Technical Director is expected to be a self-starter who thrives under “gentle supervision.” While you will have the guidance of VFX Supervisors, we look for candidates who can take a shot from concept to completion with a high degree of autonomy and creative problem-solving. Technical Requirements: Professional Soft Skills: At Industrial Light & Magic, we believe that world-class talent deserves world-class support. The base pay for an Effects Technical Director in our San Francisco office ranges from $90,400 to $118,700. This range is a baseline; the final offer will reflect the candidate’s specific experience, geographic region, and internal equity. In addition to base pay, project hires at Industrial Light & Magic may be eligible for: Founded in 1975 by George Lucas to create the visual effects for Star Wars, Industrial Light & Magic has since become a global leader in the industry. We serve the motion picture, commercial, and attraction industries with a commitment to pushing the boundaries of what is possible. With operations in San Francisco, Vancouver, London, Singapore, and Sydney, ILM is a truly international community of artists and technologists. As an Effects Technical Director here, you are part of a legacy that includes over 325 feature films and contributions to nearly all of the top-grossing films of all time. We are currently at the forefront of the digital revolution, expanding our reach into Virtual Reality (VR), Augmented Reality (AR), and Immersive Cinema. Lucasfilm Ent Co Ltd (andIndustrial Light & Magic) is an equal opportunity employer. We believe that the best stories come from a diverse set of voices. We do not discriminate on the basis of race, religion, color, sex, sexual orientation, gender identity, age, or disability. We champion a business environment where ideas from all people help us grow and innovate. Effects TD (Project Hire) – Industrial Light & Magic Apply now See open roles

3D Animator (Project Hire) – Industrial Light & Magic

3D Animator (Project Hire) - Industrial Light & Magic

Industrial Light & Magic (ILM), the world’s leading visual effects facility, is seeking a high-caliber Animator (Mid-Level) to join our San Francisco studio. Founded by George Lucas and now a cornerstone of the Disney Entertainment family, ILM has set the gold standard for visual effects for nearly five decades. From the birth of Star Wars to the latest breakthroughs in VR and Immersive Cinema, our team thrives on production excellence and a relentless passion for filmmaking. As an Animator at ILM, you are not just moving pixels; you are breathing life into creatures, characters, and objects that define modern cinema. This is a project-based role for those who excel in a high-pressure, creatively demanding environment where the technical meets the magical. Executive Job Summary Category Details Company Name Industrial Light & Magic (ILM) / Lucasfilm Ltd. Job Role Animator (Mid-Level) Employment Type Project Hire Primary Location San Francisco, California, United States Hiring Range $94,100 – $120,400 per year (Base Pay) Core Software Autodesk Maya, Proprietary Tools, Linux Industry Segment Disney Entertainment (VFX & Animation) Compensation & Benefits Package The financial health and well-being of our artists are paramount. In addition to a competitive base salary, ILM offers a comprehensive suite of benefits designed to support long-term career growth and personal stability. Compensation Component Details Base Salary Range $94,100 – $120,400 (Adjusted for experience and equity) Variable Pay Potential for bonuses and/or long-term incentive units Health & Wellness Comprehensive medical, dental, and vision insurance Financial Security 401(k) retirement plans and financial planning resources Additional Perks Access to Disney employee benefits and professional development The Mid-Level Animator is a pivotal role within the ILM pipeline. You are expected to bridge the gap between creative vision and technical execution, working under the guidance of Animation Supervisors to deliver world-class motion. 1. High-Quality Shot Execution Your primary responsibility is the successful animation of complex shots. This includes creating fluid, realistic, or stylized motion for computer-generated creatures and objects. Whether it is subtle facial acting or high-octane physical performance, your work must meet the rigorous standards of ILM dailies. 2. Collaborative Problem Solving Animation at Industrial Light & Magic (ILM) is a team sport. You will attend regular dailies, provide constructive feedback to peers, and collaborate with other departments (Rigging, Layout, and Lighting) to determine the best aesthetic and technical solutions for every frame. 3. Productivity & Deadline Management The VFX industry moves fast. You are expected to maintain a consistent level of high productivity without sacrificing quality. Meeting internal milestones and external delivery deadlines is non-negotiable. 4. Mentorship & Leadership As a Mid-level artist, you are an emerging leader. You will be expected to “mentor” entry-level animators, offering guidance on shot technicalities, performance choices, and ILM’s proprietary workflow to help them reach their full potential. 5. Reference & Performance Capture When the project demands it, you may be required to step away from the monitor to provide reference performances. This includes participating in motion capture sessions to provide the foundational data needed for assigned shot work. What We’re Looking For (Candidate Profile) Industrial Light & Magic is looking for artists who possess a “clinical eye” for motion and a deep understanding of the mechanics of performance. Education & Experience Technical Skill Requirements Professional Soft Skills About Industrial Light & Magic & The Walt Disney Company When you join Industrial Light & Magic (ILM), you join a legacy. Since 1975, we have been at the forefront of the digital revolution. Our work has contributed to 25 of the top 50 worldwide box-office hits, and we continue to break new ground in VR, AR, and Immersive Cinema. As part of The Walt Disney Company, we belong to a global enterprise that spans Disney Entertainment, ESPN, and Disney Experiences. We champion a business environment where diverse ideas lead to better storytelling. We are an equal opportunity employer, committed to a culture where every employee can thrive regardless of background. 3D Animator (Project Hire) – Industrial Light & Magic Apply now See open roles

Hiring Prop Artist / Animator at Next Level Games

Hiring Prop Artist Animator at Next Level Games

The world of Nintendo is built on detail. From the rattling chandeliers in a haunted mansion to the high-tech gadgets on a futuristic soccer pitch, the “props” of a game are what transform a static environment into a living, breathing world. Next Level Games (NLG), a wholly owned subsidiary of Nintendo Co., Ltd., is looking for a versatile and creative Prop Artist/Animator to join our elite development team in Vancouver. This unique hybrid role sits at the heart of our environmental storytelling. We aren’t just looking for someone who can model a chair; we are looking for someone who can model that chair, rig it to break, and animate its debris to fly across the room in a way that feels distinctly “Nintendo.” If you have a passion for the technical side of modeling and the expressive side of animation, this is your chance to make a tangible impact on world-class titles. Job Overview: Prop Artist / Animator Category Specification Company Name Next Level Games (Nintendo Co., Ltd. Subsidiary) Official Job Title Prop Artist / Animator Primary Location Vancouver, BC, Canada (Metro Vancouver residency required) Employment Type Temporary (Project-based contract) Experience Level Mid-Level (3–4 Years) Annual Salary Range $65,000 – $85,000 CAD Primary Software Autodesk Maya Core Skills Modeling, Rigging, Prop Animation, Env Art Who We Are: The Next Level Legacy For over 20 years, Next Level Games has been synonymous with quality, creativity, and a touch of whimsy. Our portfolio includes some of the most beloved entries in the Nintendo catalog, such as Super Mario Strikers, Punch-Out!!, Luigi’s Mansion 3, and Mario Strikers™: Battle League. As part of the Nintendo family, we uphold a “Quality First” philosophy. However, we believe that high-quality games are the byproduct of a high-quality work environment. Our studio culture is rooted in collaboration, inclusivity, and fun. We work hard to ensure every team member feels welcome and empowered to contribute their unique perspective to our shared goals. The Role: What You’ll Be Doing As a Prop Artist/Animator, your mission is to breathe life into the inanimate. You will be a bridge between the Environment Art team and the Animation team, ensuring that every interactive or moving element in our game worlds is aesthetically pleasing and technically sound. 1. Collaborative World Building You will work side-by-side with Level Designers and Environment Artists to dissect the gameplay needs of a specific stage. 2. Full-Spectrum Asset Creation Unlike traditional siloed roles, you will own the entire lifecycle of a prop: 3. Technical Artistry You will use your “technical eye” to inform modeling decisions. By understanding how an object needs to move (rigging/animation), you can preemptively adjust the mesh topology to avoid deformation issues. This proactive approach saves time and ensures a higher level of polish in the final product. 4. Workflow & Pipeline Standards Working in tandem with the Environment Art and Rigging departments, you will help establish and maintain best practices. Your goal is to ensure that the assets you produce are optimized for the game engine and easy for other developers to work with. Who We Are Looking For We need a “hands-on” creator who is as comfortable in a vertex editor as they are in a graph editor. The ideal candidate has a balanced portfolio that showcases both structural modeling and fluid animation. Note: Your application must include a link to your art portfolio or animation reel to be considered. We want to see how you move things! The Compensation & Benefits Package We value the talent our employees bring to the table and provide a comprehensive benefits package to match. Salary & Financial Security Holistic Well-being Studio Culture & Growth At Next Level Games, you aren’t just making a game; you’re making memories for millions of players worldwide. Every prop you animate adds a layer of magic to the Nintendo universe. If you are a mid-level artist looking to take your career to the “Next Level,” we can’t wait to see your reel. Hiring Prop Artist / Animator at Next Level Games Apply now See open roles Also Check Playrix Jobs Explore More Jobs

ILM Sydney Australia hiring 3D Animator

ILM Sydney Australia hiring 3D Animator

ILM Sydney Australia (Industrial Light & Magic), a flagship studio within the global Disney Entertainment ecosystem, is expanding its world-class animation team. Located in the vibrant creative precinct of Moore Park, ILM Sydney stands as a beacon of innovation in the Southern Hemisphere, contributing to the most ambitious visual effects projects in modern cinema. We are seeking a mid-to-senior level Animator who possesses the technical mastery and artistic soul required to bring complex characters to life. At ILM Sydney, you aren’t just moving pixels; you are crafting performances that define the emotional core of a story. From the subtle twitch of a creature’s eye to the earth-shaking physics of an epic battle sequence, your work will set the gold standard for the industry. Employment Overview: 3D Animator Feature Details Company Name Industrial Light & Magic (ILM Sydney Australia) Business Segment Lucasfilm / The Walt Disney Company Job Title Animator Location Moore Park, Sydney, NSW, Australia Job Type Full-Time / Permanent Estimated Salary Range $115,000 – $155,000 AUD (Commensurate with experience) Primary Toolset Autodesk Maya, Linux, Proprietary ILM Tools Reporting To Animation Supervisor The Role: Digital Performance Artist The role of an Animator at ILM Sydney Australia is one of both high-level artistry and rigorous technical execution. You will be responsible for creating high-quality motion for computer-generated characters, creatures, and inanimate objects. This position operates under the general supervision of Senior Animators and Animation Supervisors, providing a collaborative environment where mentorship and professional growth are deeply embedded in the daily workflow. In the Sydney studio, you will join a diverse cohort of artists who are currently pushing the boundaries of what is possible in feature films, streaming content, and immersive experiences. Your objective is to deliver performances that are so seamless and grounded in physics that the audience forgets they are looking at a digital creation. What You Will Be Doing 1. High-Fidelity Shot Production 2. Collaborative Creative Development 3. Performance Reference & Research What We Are Looking For ILM Sydney Australia is a high-performance environment. We seek individuals who are self-motivated, creatively curious, and technically proficient. Educational & Professional Background Technical Skills & Tools The ILM Sydney Experience Joining ILM Sydney Australia means becoming part of a legacy that began in 1975 with George Lucas. Our Sydney studio, while part of a global network (San Francisco, Vancouver, London, Singapore, Mumbai), has its own unique culture—one that blends the relaxed Australian spirit with the relentless pursuit of cinematic perfection. About The Walt Disney Company ILM Sydney Australia is proud to be part of The Walt Disney Company. Disney’s mission is to entertain, inform, and inspire people around the globe through the power of unparalleled storytelling. As an Animator, you are a vital link in that mission. You contribute to the core business segments of Disney Entertainment, helping to create experiences that are both universally and locally cherished. 3D Animator job – ILM Sydney Apply now See open roles Explore More Trending Jobs

DNEG Sydney Jobs – 3D Animator

DNEG Sydney Jobs - 3D Animator

DNEG Sydney, a global leader in visual effects and feature animation, is currently seeking a talented and driven Animator to join our world-class team in Sydney, Australia. This is a pivotal role within our Performance department, specifically focusing on Animation, Creature, and FX. At DNEG, you aren’t just moving characters; you are breathing life into digital beings for some of the most anticipated feature films in the industry. As an Animator at DNEG, you will be part of a legacy that has garnered multiple Academy Awards and set the benchmark for visual storytelling. This role requires a blend of technical mastery, artistic intuition, and a collaborative spirit. We are currently seeking a talented and driven Animator to join our world-class Performance team in Australia. At DNEG Sydney, you aren’t just moving characters; you are breathing life into digital beings for some of the most anticipated feature films in the industry. As a key member of DNEG, you will be part of a legacy that has garnered multiple Academy Awards and set the benchmark for visual storytelling across the globe. DNEG Sydney Job Overview: 3D Animator Category Details Company Name DNEG Sydney (Animation Division) Department Performance (Animation, Creature, and FX) Job Title Animator Employment Type Full-Time / Permanent Location Sydney, Australia Salary Range (Estimated) $95,000 – $135,000 AUD (Based on experience)* Core Software Autodesk Maya, Blender Experience Level Mid-to-Senior (5+ Years) Global Presence Studios in LA, London, Montreal, Mumbai, and more Working at DNEG means operating at the highest level of cinematic production. Your daily mission involves: To succeed at DNEG , you should possess a blend of artistic intuition and technical expertise: About DNEG Sydney DNEG is a vital hub in our global network, which employs over 9,000 people worldwide. We believe that embracing our differences is the key to our success. At DNEG, we are committed to creating an equitable, diverse, and inclusive work environment where every artist feels they belong. We offer relocation assistance for qualified candidates and provide a supportive atmosphere to help you settle into the vibrant creative community of Sydney. Explore More Animation Jobs DNEG Sydney Jobs – 3D Animator Apply now See open roles