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Senior 2D/3D Artist at Ubisoft Montreal

Senior 2D_3D Artist at Ubisoft Montreal

The gaming industry is an ever-evolving landscape where the line between cinematic art and interactive play continues to blur. At the heart of this evolution is Ubisoft, a name synonymous with world-building and immersive storytelling. We are currently seeking a visionary Senior 2D/3D Artist to join our team in Montreal, specifically focused on our exciting project: March of Giants. This role is not just about creating art; it is about defining the soul of a brand. You will be the bridge between the development environment and the global audience, ensuring that every frame, render, and composition tells a story that resonates. Role Overview & Quick Facts : 2D/3D Artist Category Details Company Name Ubisoft Montreal Project Working Title March of Giants Job Title Senior 2D/3D Artist – Marketing & Branding Location Montreal, QC, Canada Work Model Office-based (On-site in Montreal) Employment Type Full-time Contract Status Permanent Estimated Salary Range $85,000 – $125,000 CAD (Based on experience & seniority) Tools Required Unreal Engine 5, Adobe Creative Suite, 3D Rendering Software The Vision: Why This Role Matters In the competitive world of AAA gaming, the first point of contact a player has with a game is often through marketing assets. Whether it is a “Hero Image” on a digital storefront, a cinematic teaser on social media, or a high-impact poster for a global announcement, these visuals dictate the player’s perception of quality and tone. As a Senior 2D/3D Artist, you are the guardian of the March of Giants visual identity. You will take the raw assets created by the production team—characters, environments, and props—and elevate them into “Campaign-Ready” masterpieces. This requires a unique blend of technical 3D proficiency and an old-school designer’s eye for 2D layout and composition. Core Responsibilities: What You’ll Do Your day-to-day will involve a sophisticated mix of creative direction and hands-on execution. You aren’t just a “cog in the machine”; you are the owner of creative initiatives from the initial sketch to the final pixel. 1. Cinematic 3D Production & Rendering You will be responsible for creating high-fidelity 3D scenes specifically tailored for marketing. This is not about real-time gameplay performance; it is about visual impact. 2. 2D Design & Branding Integration 3D is only half the battle. To make a marketing asset truly functional, it must work within a brand framework. 3. Strategic Collaboration At Ubisoft, we believe in the power of “The Collective.” You will sit at the intersection of three major departments: Qualifications: What You Bring to the Team We are looking for a veteran artist who has spent years honing their craft at the intersection of technology and art. Life at Ubisoft Montreal Joining Ubisoft Montreal means joining the largest video game development studio in the world. Since its inception in 1997, the studio has been a pioneer in the industry. The City of Montreal Based in the vibrant Mile End neighborhood, our office is in the heart of a global tech and art hub. Montreal offers a unique blend of European charm and North American energy, making it an ideal home for creatives from all over the world. Senior 2D/3D Artist at Ubisoft Montreal Apply now See open roles

3D Generalist at Stainless Games

3D Generalist at Stainless Games

Stainless Games, a titan of independent game development with a 30-year track record of excellence, is seeking a versatile and highly skilled 3D Generalist to join our elite art department. This role is designed for an artist who refuses to be boxed into a single niche—someone who possesses the broad technical expertise and creative vision to build everything from sprawling environments to intricate props for high-profile projects. Job Specification & Vital Statistics: 3D Generalist To ensure transparency and clarity for all applicants, the following table summarizes the key logistical and financial details of the 3D Generalist position: Feature Details Company Name Stainless Games Ltd Primary Job Title 3D Generalist Industry Sector Game Development (Multi-platform) Employment Type Full-Time / Permanent Location Stainless Games HQ (Isle of Wight, UK) Work Model Hybrid / On-site Options Salary Range Competitive (Based on Seniority & Portfolio) Core Software Blender, 3ds Max, Substance Painter, Photoshop Game Engines Unity & Unreal Engine Total Holiday 22 Days + Bank Holidays + 2-Week Christmas Shutdown The Stainless Games Legacy For over three decades, Stainless Games has remained a proudly independent studio, crafting sector-leading titles that have captivated millions. We aren’t just a studio; we are a community of creators. As a 3D Generalist here, you join a team that values independence, technical innovation, and a genuine passion for the medium. Our work environment is fun, progressive, and focused on pushing the boundaries of what is possible in interactive entertainment. The Role: A Versatile Visionary The beauty of being a 3D Generalist at Stainless Games lies in the variety. You won’t be repeating the same task every day; instead, you will be a “Swiss Army Knife” of visual excellence, adapting to the needs of the project as it evolves. Essential Requirements for 3D Generalist To thrive as a Generalist in our studio, you must meet the following professional benchmarks: Desirable Qualifications We are particularly interested in a 3D Generalist who brings “extra” to the table: Industry-Leading Benefits We recognize that a top-tier 3D Generalist deserves a package that supports their lifestyle and long-term career growth. Life on the Isle of Wight For a 3D Generalist, inspiration is everywhere on the Isle of Wight. It is one of the sunniest locations in the UK and offers a lifestyle that is hard to match. With the beach never more than 25 minutes away, it is the perfect place for outdoor enthusiasts and families alike. Our HQ provides a hub for collaboration, but our hybrid model ensures you have the flexibility you need to do your best work. How to Apply Are you ready to become our next 3D Generalist? We are looking for artists who are self-motivated, organized, and deeply passionate about game art. 3D Generalist at Stainless Games Apply now See open roles

Openings for 3D Animator at Mighty Yeti Studios

Openings for 3D Animator at Mighty Yeti Studios

Welcome to Mighty Yeti Studios, a creator-owned powerhouse in the indie animation space. We are dedicated to crafting high-quality kids and family entertainment that sparks imagination and brings joy to audiences worldwide. As we scale our production for our latest original animated series, we are looking for a visionary 3D Animator to join our remote creative team. Below is a detailed breakdown of the role, the expectations, and the creative environment you will be stepping into. Job Overview : 3D Animator (Maya & Unreal Engine) Category Details Company Name Mighty Yeti Studios Role Title 3D Animator (Maya Specialist) Job Type Remote Freelance / Part-Time Independent Contractor Location Remote (Global) Compensation Range $35.00 – $65.00 per hour (Commensurate with experience & project scope) Software Focus Autodesk Maya, Unreal Engine (Sequencer/Blueprints) Experience Level Intermediate to Senior (3+ Years) Industry Indie Animation / Kids & Family Entertainment The Mighty Yeti Vision Mighty Yeti Studios isn’t just a production house; we are a collective of storytellers. We believe that animation for children should be as sophisticated and emotionally resonant as any other medium. Our production pipeline is lean, agile, and built on the foundation of creative autonomy. As an independent contractor, you aren’t just a “cog in the machine”—you are a key contributor to the soul of our characters. Detailed Job Description for 3D Animator Core Responsibilities: Bringing the Yeti to Life Your primary mission is to translate scripts and storyboards into living, breathing performances. Mighty Yeti Studios is looking for an animator who understands that “movement” and “performance” are not the same thing. Technical Requirements for 3D Animator job To thrive in this role, you must possess a blend of classical animation knowledge and modern engine proficiency. Cultural Fit & “The Indie Spirit” Mighty Yeti Studios operates as a remote, decentralized team. This requires a specific mindset: Preferred Qualifications While not strictly required, the following will move your application to the top of the pile: Working at Mighty Yeti: The Independent Contractor Model This is a Freelance/Part-Time Independent Contractor position. What does this mean for you? Openings for 3D Animator at Mighty Yeti Studios Apply now See open roles

Senior 3D Character Artist at IGG, Singapore

Senior 3D Character Artist at IGG, Singapore

At Vertex Horizon Studios (IGG), we believe that characters are the soul of the player’s journey. We are seeking a Senior 3D Character Artist who can bridge the gap between imaginative concept art and high-fidelity, real-time performance. This role is designed for an artist who possesses a deep love for Western stylized aesthetics (think Disney, Pixar, or Blizzard-inspired “Chibi” and “Stylized Realism”) and who is eager to push the technical boundaries of what is possible in modern game engines. As a Senior 3D Character Artist, you won’t just be “making models.” You will be architecting the visual benchmarks for our upcoming global titles, ensuring that every character—from the smallest NPC to the main protagonist—exhibits a level of craft that defines the industry standard. Job Overview: Senior 3D Character Artist (Western Stylized / CG) Feature Details Company Name Vertex Horizon Studios (Global Gaming & Animation Hub) Job ID VHS-SG-3D-2026-089 Job Type Full-Time, Permanent Location Singapore (Fusionopolis / One-North Creative District) Salary Range $7,200 – $10,800 SGD Monthly (Plus Performance Equity) Tech Stack Maya/Max, ZBrush, Substance, Marvelous Designer, Unreal Engine 5 Core Responsibilities & Technical Expectations 1. End-to-End Character Production You will own the entire character lifecycle. We are looking for a “Generalist Specialist” who can take a 2D sketch and breathe three-dimensional life into it. 2. Technical Implementation & Performance In 2026, beauty must meet efficiency. 3. AI-Enhanced Workflow Optimization IGG is a studio of the future. We don’t just accept AI; we leverage it to win. 4. Collaborative Leadership Detailed Job Requirements for Senior 3D Character Artist Professional Experience Technical Skills & Software Mindset & Soft Skills Why Join Vertex Horizon Singapore? IGG Singapore is the gateway to the future of interactive media. By joining our team, you gain: Senior 3D Character Artist IGG, Singapore Apply now See open roles

Light & Wonder is hiring 3D Artist

Light & Wonder is hiring 3D Artist

Welcome to the intersection of high-stakes entertainment and cutting-edge digital artistry. Light & Wonder is a global leader in the gaming industry, providing the foundational technology and creative “soul” for the world’s most iconic casinos and digital operators. We don’t just make games; we build immersive worlds that thrill millions of players across the globe. We are currently seeking a high-caliber 3D Artist with a mastery of organic modeling to join our creative powerhouse in Chicago. If you are a visionary who can breathe life into digital clay and transform complex concepts into performance-ready assets, we want to see your portfolio. Job Overview: 3D Artist Detail Specification Company Name Light & Wonder (Gaming Division) Position Title 3D Artist (Specializing in Organic/Character Art) Employment Type Full-Time Work Model Hybrid (3 days in-office at our Chicago Studio) Base Salary Range $85,000 – $125,000 (Estimate based on Chicago market & experience)* Location Chicago, IL Primary Software Maya, 3ds Max, ZBrush, Substance Painter, Photoshop Key Focus High-poly sculpting to low-poly engine optimization The Mission: Building the Future of Play As a 3D Artist at Light & Wonder, you aren’t just a cog in a machine; you are a world-builder. Our gaming team is responsible for the visual fidelity of land-based gaming titles that define the casino floor experience. This role requires a unique blend of “Old World” traditional art sensibilities and “New World” technical proficiency. You will be tasked with sculpting, modeling, and texturing characters and organic environments that must look stunning under the bright lights of a casino cabinet while functioning flawlessly within the game engine. You will collaborate daily with Lead Artists, Animators, and Riggers to ensure that every muscle flex and fabric fold translates perfectly into motion. Essential Job Functions & Responsibilities Your day-to-day will involve a rigorous mix of creative exploration and technical execution. Your primary responsibilities include: 1. Digital Sculpting and Asset Creation 2. Collaborative Pipeline Integration 3. Professional Workflow & Growth Candidate Qualifications We are looking for an artist who possesses a deep understanding of form and a high level of technical discipline. Minimum Requirements The “Stand Out” Factors (Bonus Skills) Work Environment and Physical Demands Hybrid Culture: We believe in the power of face-to-face collaboration. This role is based in our Chicago studio, where team members are expected to be in-office 3 days a week. This allows for spontaneous brainstorming, mentorship, and a vibrant studio culture that is hard to replicate over a video call. Physical and Regulatory Requirements: Why Join Light & Wonder? We are an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based on race, color, religion, sex, age, national origin, or any other protected class. At Light & Wonder, your work is seen by millions. We provide the stability of a global leader with the creative soul of a boutique studio. We offer the tools you need to succeed, the training to keep you sharp, and a team of peers who are just as passionate about “taking it to the next level” as you are. Application Instructions To be considered for this role, you must provide the following: Light & Wonder is hiring 3D Artist Apply now See open roles

Layout Artist job at Dwarf Animation Studio

Layout Artist job at Dwarf Animation Studio

Dwarf Animation Studio is a premier, innovation-driven creative powerhouse located in the vibrant tech and art hub of Montpellier, France. We are currently seeking a visionary Senior Final Layout Artist / Cinematic Artist to join our team for an ambitious, stylized animated feature film produced entirely within Unreal Engine. At Dwarf, we sit at the intersection of cutting-edge real-time technology and high-end artistic excellence. This role is not merely about technical placement; it is about “cinematic enhancement.” You will be the final artistic filter, responsible for polishing shots, refining visual storytelling, and ensuring every frame meets the world-class standards of global feature animation. If you are a master of composition with a deep technical grip on Unreal Engine, we want to hear from you. Employment Overview: Layout Artist Feature Details Company Name Dwarf Animation Studio Job Title Senior Final Layout Artist / Cinematic Artist Project Type Stylized Animated Feature Film Job Type Full-Time (Customary Fixed-Term / Intermittent) Contract Duration Approximately 4 Months Start Date April 2026 Location On-site (Montpellier, France) or Fully Remote Core Technology Unreal Engine (Sequencer-based Pipeline) Estimated Compensation & Benefits Dwarf Animation Studio provides competitive salaries aligned with the French animation industry and the specialized nature of real-time cinematic roles. The following is an estimated range based on senior-level benchmarks in the Montpellier region for 2026: Position Level Monthly Gross (EUR) Annual Equivalent (Est.) Senior Artist €3,800 – €5,500 €45,600 – €66,000 Your Mission: Elevating the Lens As a Final Layout Artist, your work is the bridge between initial blocking and the final rendered image. You will work under the direct supervision of the Layout Supervisor and the Director to breathe life and rhythm into every sequence. Key Responsibilities: Professional Requirements Technical Mastery Core Competencies Who You Are You are more than a technician; you are a visual storyteller who understands how a slight shift in a camera angle can change the entire mood of a scene. Other Important Details The Project: This is a rare opportunity to work on a stylized feature film where Unreal Engine is the primary engine of creation, pushing the boundaries of what is possible in real-time animation. The Location: Our studio is located in Montpellier, a city famous for its sun, vibrant culture, and growing status as a global hub for video games and animation. For those working remotely, we offer a robust infrastructure to keep you integrated into the team. Contract Type: This is a customary fixed-term contract (intermittent) typical of the French animation industry, providing a structured yet flexible professional engagement. About Dwarf Animation Studio Dwarf is where technology meets soul. We pride ourselves on being an innovation-driven studio that doesn’t just follow industry trends—we set them. By merging high-end tech with artistic excellence, we produce series and features that captivate global audiences. Join us in Montpellier and help us define the future of real-time animation. Layout Artist job at Dwarf Animation Studio Apply now See open roles