Job Overview
| Category | Details |
| Position | Senior Animator |
| Location | Remote (India-based) |
| Experience Level | Senior (5+ Years) |
| Core Software | Spine 2D (Expert), Photoshop, Illustrator |
| Working Hours | 10 AM – 3 PM (Local Time) Core Hours + Flexibility |
| Industry | Game Development |
| Education | Bachelor’s in Animation, Fine Arts, or related field preferred |
The Opportunity
Are you a master of movement who can breathe life into 2D characters? Sporty is looking for a Senior Animator to join our high-performing, remote-first team. We need someone who bridges the gap between technical rigging and artistic storytelling, ensuring our game characters move with fluidity, personality, and precision.
In this role, you won’t just be moving pixels; you’ll be collaborating with designers, PMs, and developers to shape the soul of our gaming experiences.
What You’ll Be Doing :
- Mastering the Rig: Build and manage complex 2D character rigs using Spine, creating everything from idle loops to high-impact combat sequences.
- End-to-End Animation: Translate static assets into fluid motions for characters, environmental objects, and special effects.
- Technical Integration: Partner with developers to ensure animations are optimized and seamlessly integrated into the game engine without losing visual fidelity.
- Collaborative Design: Work with PMs and Leads to align your work with the game’s artistic vision, utilizing your skills in Photoshop and Illustrator to support asset creation.
- Continuous Improvement: Participate in peer reviews, troubleshoot technical animation hurdles, and stay ahead of industry trends and new Spine features.
What You’ll Bring :
- Proven Track Record: 5+ years of experience in character animation with a portfolio that demonstrates a deep understanding of weight, timing, and anticipation.
- Software Expertise: Mastery of Spine is essential. Strong proficiency in Photoshop and Illustrator is required.
- Game Dev Savvy: Experience with 2D animation pipelines and a solid understanding of game engine constraints and asset optimization.
- Artistic Versatility: Ability to create expressive animations that enhance UX. Bonus points for skills in After Effects or character illustration.
- Education: Bachelor’s degree in Animation, Fine Arts, or Graphic Design preferred.
Why Sporty?
We are a sustainability-focused, remote-first company that values your time and talent.
- Compensation: Competitive base salary + quarterly performance-based bonuses.
- Time Off: 28 days of paid annual leave.
- Flexibility: Core hours are 10 AM – 3 PM, giving you control over the rest of your day.
- Perks: Top-of-the-line equipment, referral/flash bonuses, and annual company retreats for real-world networking.
- Human-Centric Hiring: We don’t use AI filters. A real human reviews every application, and we aim to respond within 48 hours.
The Interview Process
- Screening: Video call with our Talent Acquisition Team.
- Skill Check: An offline take-home assignment to showcase your craft.
- Team Sync: A 60-minute remote video interview with your future teammates.
- Final Stage: A 60-minute discussion with the Hiring Manager.
