
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 and Divinity: Original Sin 2 is looking for a Senior Gameplay Animator to join the team and help us craft the high-calibre games our fans have come to expect.
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Responsibilities
The Senior Gameplay Animator will be critical in developing the look and feel of in-game actions and character/creature movements:
- Keyframe animation of creatures in a realistic style.
- Cleaning and enhancing Motion Capture data for humanoids.
- Championing the artistic vision of the Animation Director through the creation of benchmark quality work.
- Research, previsualization, and prototyping of new features and systems.
- Creating documentation for workflows and pipelines.
- Thorough implementation, testing, and debugging of your work in the game engine.
- Cross-departmental collaboration.
- Mentoring less experienced members of the team to manage their tasks and meet deadlines.
- Requirements
- 8+ years of game animation experience.
- High proficiency with Autodesk Maya.
- A passion for Gameplay Animation and the detail-oriented mentality required to achieve exceptional results.
- A desire to provide the player with a memorable and unique experience through visual storytelling.
- Advanced understanding of animation principles and body mechanics.
- A curious and proactive mindset regarding staying up to date on industry trends, new technologies, and methodologies.
- A demo reel showcasing your animation skills.
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Note: This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
- Nice to Have
- Experience working in a game engine (Unreal, Unity, proprietary) including work with state machines.
- Knowledge of the character rigging and animation pipelines.
- A passion for video games, especially RPGs.
- Experience working with actors in a motion capture volume.
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- What We Offer
- An international team of over 500 employees spread across 7 studios around the world, maintaining a small-studio feel.
- An open, collaborative environment where ideas are welcome and encouraged.
- A managerial team consisting of highly experienced game developers at the top of their fields.
- Inclusive environment with many activities organized by the studios or the employees.
- Commitment to making the best game possible for the fans, including listening to community feedback.
