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VFX Editor | Dneg (London,UK)

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Description Position at DNEG, The Editorial team at Double Negative is essential for the production of our shows. Working hand in hand with our production team, the VFX Editor is responsible for handling all editorial tasks required by a show. Production will rely on the VFX Editor to have a thorough knowledge of all cuts, keeping them updated with the latest scans while also maintaining shot and VFX databases.You’ll liaise directly with client editorial and be the editorial point of contact on behalf of the internal production and artists. You will also assist in running client session within DNEG. There is also a creative element to the role and you’ll be asked to assist the PR and HR teams with promotional material and in-house initiatives. Throughout the year, the company also requests new showreels highlighting our work on shows. Training our Editorial Assistants and Assistant VFX Editors is a core part of the role of VFX Editor. It’s important you have the ability to train, encourage and support those working beneath you and delegate work fairly to promote a rewarding training environment. Must Have At least 2-3 years experience working in a VFX Editorial Department. Demonstrate high level of proficiency in Adobe Premiere. Expert understanding of all editorial tools. A firm understanding of the VFX process and terminology, LUTS and colour space. Good understanding of Film and HD video formats, files, frame rates and resolutions. Encoding/transcoding experience, sound understanding of video codecs and file formats. Experience using Adobe Media Encoder, Shotgun and 2k playback software, such as Baselight, Framecycler or RV. Nice to Have Nuke Photoshop Fedora Linux (basic) Understand film key-code After Effects About You Problem solver Organized Ability to multi task Quick on your feet Excellent communicator About Us We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

VFX Editor – DNEG (London, United Kingdom)

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🎬 VFX Editor – DNEG Location: Remote, London, United Kingdom | Department: Editorial DNEG is a global leader in visual effects and animation, and we are looking for a highly skilled VFX Editor to join our essential Editorial team. Working closely with Production, you will be the editorial backbone for your assigned shows, ensuring seamless communication and accurate data management between our internal teams and the client. 🌟 The Role & Key Responsibilities As a VFX Editor, you will be crucial to the show’s success by: ✅ What You’ll Need (Must Have) ✨ Great to Have (Nice to Have) 💡 About You You are a problem solver with an exceptional ability to multi-task and be quick on your feet in a fast-paced production environment. You are highly organized and an excellent communicator, capable of training and supporting junior team members. 🤝 About DNEG DNEG is one of the world’s leading visual effects and animation companies, home to award-winning feature film, television, and multiplatform content. We are a global company with over 9,000 employees worldwide. We fundamentally believe that embracing our differences is vital to our collective success. We are committed to creating an equitable, diverse, and inclusive work environment for all our global teams. We welcome and encourage applications from all backgrounds.

Freelance Opportunity: Mid-Level Compositors at 22DOGS

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Step into the world of high-end visual effects, where the final layer of magic—the seamless blend of lighting, live-action footage, matte paintings, and CGI—brings cinematic stories to life. At 22DOGS, with cutting-edge studios based in Milan, Italy, and Santa Cruz de Tenerife, Spain, we pride ourselves on pushing the limits of digital artistry through creative collaboration and technical innovation. We are currently looking for talented, driven Mid-Level Compositors to join our team on an immediate freelance basis. Whether you prefer the flexibility of working remotely or want to join us on-site at our sun-drenched studio in Tenerife, this role offers an incredible opportunity to shape modern VFX—with the exciting potential to transition into a permanent staff role within our expanding global studios. Job Summary : Mid-Level Compositor Detail Specification Company Name 22DOGS Position Mid-Level Compositor Work Model Freelance Remote (with options for on-site relocation to Tenerife or Milan) Applicant Requirements Immediate availability to start; eligible to work in the EU; fluent in English Employment Type Freelance (Project-Based, with potential for permanent conversion) Salary Range €35,000 – €50,000 per year (approx. pro-rata based on contract terms, $\approx$ $37,800 – $54,000 USD / Year equivalent)   Role Overview: Weaving Elements into Seamless Masterpieces As a Mid-Level Compositor at 22DOGS, you will serve as a crucial pillar in our final finishing pipeline. Your core mission is to take multi-pass computer-generated imagery, live-action plates, visual effects elements, and color data, integrating them flawlessly to create believable, emotionally resonant shots for commercial and cinematic projects. Working side-by-side with our leads, supervisors, and technical directors, you will balance aesthetic eye with technical problem-solving. Whether you are tackling intricate blue/green screen keying, 2D/3D camera tracking, rotoscoping adjustments, color grading matching, or multi-pass node setups, your work will ensure that every frame meets our rigorous studio standards of visual excellence. Key Responsibilities Shot Integration: Seamlessly combine disparate elements—including live-action footage, CG layers, matte paintings, and atmospheric effects—into unified, photorealistic composite shots. Technical Problem Solving: Troubleshoot complex multi-pass script setups, managing node trees efficiently and resolving technical rendering or tracking artifacts. Color & Lighting Balance: Match black levels, grain profiles, color spaces, and light interactions across plates to achieve absolute visual continuity. Cross-Department Collaboration: Partner closely with 3D generalists, lighting artists, and pipeline supervisors to ensure smooth data hand-offs and quick iterations. Deadline Management: Maintain high output quality while managing your daily milestone targets under fast-paced production deadlines. Requirements & Qualifications Professional Tenure: Proven professional experience operating at a Mid-Level Compositor capacity within VFX, commercial, or episodic production environments. Immediate Availability: Must be ready to jump onto active projects immediately upon contract finalization. Language Proficiency: Full professional fluency in English (written and verbal) for seamless daily cross-studio communication. Legal Work Status: Strict requirement to possess valid legal eligibility and working permits within the European Union (EU). Artistic & Technical Eye: A sharp understanding of compositing fundamentals—including edge integration, rotoscoping, multi-pass grain management, vector warping, and spatial awareness. Flexible Work Models at 22DOGS We understand that great artists thrive under different lifestyle conditions. We offer flexible execution paths for this role: Freelance Remote: Collaborate on a project basis from the comfort of your own home office anywhere within the EU. Relocation to Tenerife or Milan: Pack your bags and join our vibrant on-site teams at our creative hubs in Milan or our sun-drenched studio in Tenerife. Permanent Potential: Exceptional freelance contributors will have the exciting opportunity to transition into long-term, permanent staff positions as our studios continue to expand.   Why Join 22DOGS? Choosing to collaborate with 22DOGS means stepping into an environment that deeply values your artistic voice and technical growth: Cutting-Edge Projects: Tackle diverse, visually striking projects that challenge your compositing skills and expand your professional portfolio. Inspirational Locations: Experience the unique cultural energy of Milan or the inspiring, coastal creative community of Tenerife. Collaborative Ecosystem: Work alongside an international network of passionate artists, supervisors, and innovators who push creative boundaries every single day.   How to Apply If you are a talented compositor ready to make an immediate impact and looking for a collaborative home with global reach, we want to hear from you today! Please send your updated resume, professional showreel, and availability details immediately to our recruitment team. Bring your compositing vision to 22DOGS and help us craft extraordinary visual experiences!

Stairway Games is Hiring Lead 3D Artist

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In the dynamic and rapidly evolving landscape of independent and AAA game development, defining a distinct, breathtaking visual style is paramount to creating unforgettable player experiences. At Stairway Games, an acclaimed studio based in Indonesia known for crafting vibrant, deeply immersive worlds, we pride ourselves on pushing the boundaries of artistic excellence. Operating on a fully remote, work-from-anywhere basis, our team thrives on creative autonomy, technical mastery, and a shared passion for interactive entertainment. We are currently seeking an ambitious, visionary Lead 3D Artist to guide our world-class art team on a full-time basis. If you have a proven track record of shipping AAA titles, an eye for impeccable asset quality, and a desire to lead Indonesia’s top game art talent, this remote opportunity is your chance to make a definitive mark on our upcoming projects. About the Role As the Lead 3D Artist at Stairway Games, you will act as the principal anchor for our 3D art pipeline. Your core mission is to spearhead the production of all 3D assets—spanning characters, props, and sprawling environments—while ensuring they meet rigorous aesthetic and technical benchmarks. You will bridge the gap between creative ambition and engine reality, managing both in-house artists and international outsourcing partners. Working hand-in-hand with our Game Director and Project Managers, you will define pipelines, optimize workflows for maximum performance without sacrificing visual fidelity, and mentor the next generation of Indonesian game developers. Job Summary : Lead 3D Artist Detail Specification Company Name Stairway Games Position Lead 3D Artist Location Type Remote (Work From Anywhere, based out of Indonesia) Employment Type Full-Time Salary Range Competitive & Negotiable (plus THR) Total Rewards 10% ESOP, Private Health Insurance, 5-Day Work Week, 14-Day Paid Leave   Key Responsibilities Pipeline & Production Leadership: Lead the end-to-end production of 3D assets across internal teams and external outsourcing vendors. Quality Assurance & Review: Inspect and review incoming assets, guaranteeing that every model is fully optimized and engine-ready. Scheduling & Collaboration: Partner closely with the Game Director and Project Management to scope timelines, establish milestones, and track delivery schedules. Documentation & Standards: Author clear technical documentation, pipeline guidelines, and art style standards to maintain team-wide consistency. Mentorship & Growth: Provide active mentorship, feedback, and technical training to artists specializing in characters, props, and environments. Performance Balancing: Strike the optimal balance between visual fidelity and hardware performance constraints. Requirements & Qualifications Industry Tenure: Minimum 5+ years of professional experience in game development, with at least 1 successfully shipped AAA title under your belt. Leadership Experience: At least 3+ years operating in a lead, supervisory, or art director capacity. Software Mastery: Advanced proficiency in industry-standard tools including Maya or Blender, ZBrush, Adobe Substance Suite, and Unreal Engine. Technical Expertise: Deep, comprehensive knowledge of topology optimization, PBR texturing pipelines, and real-time game performance profiling. Soft Skills: Exceptional communication, interpersonal, and team leadership capabilities. Preferred Bonus Skills Demonstrated experience managing relationships and deliverables with international outsourcing vendors and co-development partners. Comprehensive Perks & Benefits At Stairway Games, we believe that taking care of our team fuels exceptional creativity. We offer an industry-leading benefits package designed to support your financial future, health, and work-life balance: Equity Ownership: A generous 10% ESOP (Employee Stock Ownership Plan) granting you a true stake in our studio’s success. Health & Wellness: Comprehensive private health insurance coverage to keep you and your loved ones protected. Competitive Compensation: Highly competitive salary packages accompanied by standard THR (Tunjangan Hari Raya). Work-Life Harmony: Enjoy a healthy 5-day work week accompanied by 14 days of paid annual leave. Absolute Flexibility: A fully remote, work-from-anywhere policy allowing you to craft your ideal daily routine. Elite Peer Group: Collaborate daily with some of Indonesia’s top game artists and creative visionaries. Lead Our 3D Art Vision Today! If you are a seasoned 3D artist looking to lead, inspire, and shape the artistic future of acclaimed games, Stairway Games offers an environment where your leadership can truly flourish. Bring your expertise, technical mastery, and passion for beautiful worlds to our team and help us build games that resonate globally!

Stairway Games is Hiring – Lead 3D Artist (Indonesia)

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Location: Indonesia | 🌍 Work From AnywhereExperience: 5+ Years (AAA Game Experience Required)Employment Type: Full-Time Perks & Benefits at Stairway Games ✨ 10% Employee Share Ownership Program (ESOP)🏥 Private Health Insurance💰 Competitive Salary + THR🗓️ 5-Day Work Week & 14 Days Paid Vacation🏡 Work From Anywhere🎯 Supportive, detail-focused technical leadership team🌟 Collaborate with Indonesia’s top gaming talents About Stairway Games Stairway Games is one of Indonesia’s most passionate and ambitious game studios, dedicated to crafting high-quality gaming experiences that inspire players worldwide.We’re looking for a Lead 3D Artist to guide and elevate our talented 3D art team. You’ll play a key role in maintaining the visual excellence of our assets while ensuring technical and artistic consistency across all projects. Your Role at Stairway Games What You’ll Bring Bonus at Stairway Games More Trending Jobs 3D Creature Animator at Stairway Games Stairway Games hiring VFX Artist (Remote, Indonesia) DNEG Animation hiring Animator Aristocrat is hiring Senior Animator The BrandVerse Atelier is Hiring Animator Roblox is hiring Senior 3D Artist

Nekki Games is Hiring 3D Character Animator (Middle) – Remote

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If you love creating dynamic action scenes and bringing characters to life, here’s your chance to join one of the most successful game studios in the world — Nekki Games! Known for iconic titles like Shadow Fight 4: Arena, Shadow Fight 3, Shadow Fight 2, and Vector, Nekki Games has entertained over 1 billion players globally. The studio continues to set benchmarks in fighting and action game animation across PC, console, and mobile platforms. 🕹 About Nekki Games & Shadow Fight 4 Arena Nekki Games is expanding its creative team for the hit mobile title Shadow Fight 4: Arena — a first-of-its-kind mobile fighting game that blends real-time PvP and PvE gameplay. Players can challenge friends, duel opponents, and experience smooth, cinematic combat animations built on Nekki’s proprietary animation system. Now, the team is looking for a 3D Character Animator (Middle Level) to help craft fluid, high-impact character animations using their in-house animation software, Cascadeur. 💼 Job Responsibilities 🧠 Requirements ⭐ Plus Points 🚀 Why Join Nekki Games? At Nekki Games, you’ll work on some of the world’s most popular fighting titles and be part of a passionate, global team that’s redefining mobile animation quality. Whether it’s through Cascadeur’s groundbreaking tools or Shadow Fight’s legendary gameplay, your work will reach millions of players worldwide. 👉 Apply now to join Nekki Games as a 3D Character Animator (Middle) and bring your creativity into the next generation of action gaming! 🔍 Keywords: Nekki Games hiring, Nekki Games jobs, Nekki Shadow Fight careers, 3D Character Animator remote job, game animation job, Nekki Games vacancies, Shadow Fight 4 Arena animator job More Trending Jobs Aristocrat is hiring Senior Animator Triggerfish hiring Lead Character Animator Triggerfish hiring Character Animator (UK Based, Remote) Freefolk is Hiring: Mid/Senior Character Animator Pixomondo is Hiring a Senior Animator Brown Bag Films is Hiring a Lead Animator Pixomondo is Hiring: Lead VFX Animator Laundry Lane hiring Junior Animator (Contract)

Mavericks VFX is hiring Compositing Supervisor

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📍 Toronto, Ontario (Remote | Toronto 2D) About the RoleMavericks VFX is seeking a Compositing Supervisor to lead our compositing team and ensure all project deliveries meet the highest technical and creative standards. You’ll guide artists through complex creative challenges, collaborate across departments, and help refine workflows for consistent, efficient, and photorealistic results. ✨ Key Responsibilities Collaborate with Production and creative departments to achieve project goals. Ensure all compositing work meets technical and creative benchmarks across shots. Plan, coordinate, and review compositing deliveries for assigned projects. Supervise and mentor the compositing team, providing leadership and technical support. Troubleshoot and resolve compositing issues efficiently. Share expertise in tracking, color correction, depth of field, retiming, warping, and optical effects to achieve realistic results. Perform hands-on compositing for complex live-action and full CG shots. Develop and refine production workflows to anticipate challenges and improve efficiency. 🧠 Qualifications 7+ years of live-action feature film or episodic compositing experience, including 2+ years in a lead or supervisory role. Expert-level Nuke skills and strong understanding of compositing workflows. Solid grasp of 3D graphics, lighting, animation, real-time rendering, and AI-assisted tools. Knowledge of on-set techniques, film cameras, lenses, and cinematography. Strong leadership, communication, and time management skills. Experience with ShotGrid, Flow, or similar production tracking tools. A passion for training, mentoring, and sharing knowledge with your team. Bonus: Experience with Python scripting, Nuke particles, or advanced comp techniques. Appreciation for traditional art, photography, or film is an asset. 📍 Additional Information Candidates must reside in Ontario and be legally eligible to work in Canada (due to funding requirements). Mavericks VFX is an Equal Opportunity Employer, committed to providing accessible and inclusive employment. Accommodations are available upon request during

Mavericks VFX is hiring Senior Digital Matte Painting Artist

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📍 Toronto, Ontario (Remote | Toronto 3D) About the RoleMavericks VFX is seeking a Senior Digital Matte Painting / Environment Artist to create stunning, photorealistic environments and concept art for live-action VFX projects. You’ll help define the look, feel, and atmosphere of scenes through both 2D and 3D artistry — blending creativity with technical excellence. In this role, you’ll collaborate closely with the Environment Lead, CG Supervisor, and Compositing teams to ensure seamless visual integration across all elements. ✨ Key Responsibilities Create detailed concept art and complex 2D/2.5D matte paintings for live-action and CG integration. Develop visual references and concept art that guide creative direction and production. Work closely with Environment, CG, and Compositing teams to maintain continuity and quality. Explore and implement innovative techniques, tools, and AI-assisted workflows to enhance efficiency. Review and provide constructive feedback on environment work. Stay current with the latest tools, trends, and best practices in matte painting and environment creation. 🧠 Qualifications 3+ years of experience as a Digital Matte Painter or Environment Artist in live-action film or episodic VFX. Strong artistic sense with deep understanding of composition, lighting, color, and perspective. Skilled in Photoshop and 3D software like Maya, Houdini, or Blender. Experience with projection techniques and camera setups. Working knowledge of Nuke or similar compositing tools. Familiarity with Unreal Engine and AI-based environment generation is a plus. Excellent multitasking and time-management skills under tight deadlines. Strong communication and teamwork abilities. 📍 Additional Information Candidates must reside in Ontario and be legally eligible to work in Canada (due to funding requirements). Mavericks VFX is an Equal Opportunity Employer, committed to diversity and accessibility. Accommodations are available upon request during the recruitment process.

Fortis Games hiring Staff VFX Artist (Remote | United Kingdom)

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Who We Are At Fortis Games, we’re reimagining how games — and game studios — are built. Our mission is to create games that bring people together, fostering a sense of belonging not just in our player communities, but within our team. We’re a growing studio led by industry veterans, building games that inspire connection, creativity, and collaboration. Here, every team member has the opportunity to make a major impact — shaping both our products and our culture. If you’re a creative problem-solver who values open communication, innovation, and teamwork, Fortis Games is the place for you. About the Role We’re looking for a Staff VFX Artist to elevate real-time visual effects across multiple projects. You’ll design and deliver world-class VFX, guide artistic and technical direction, and mentor other artists to push the boundaries of creativity and performance. This is a leadership role that blends artistry, innovation, and strategy — ideal for someone passionate about real-time visuals, emerging tech, and creating memorable gameplay experiences. What You’ll Do 🎨 Create & Innovate: Design and implement complex, high-quality VFX (particles, shaders, lighting, cinematics, environmental effects, etc.) Ensure visual consistency and alignment with game direction across projects ⚙️ Lead & Optimize: Oversee VFX workflows and pipelines to improve efficiency and cross-team collaboration Partner with Art, Design, and Engineering leaders to integrate VFX into gameplay and storytelling Develop tools, pipelines, and scalable systems for real-time production 🌟 Mentor & Inspire: Lead and support VFX artists, providing feedback and growth opportunities Champion quality, performance, and creativity across all visual effects Explore new technologies, rendering techniques, and AI-assisted workflows What You’ll Bring ✅ Expert knowledge of tools like Houdini, Maya/3ds Max, Unreal/Unity, After Effects, and shader editors✅ Strong artistic foundation in animation principles, lighting, and design✅ Deep technical understanding of real-time materials, shaders, and scripting✅ Proven leadership experience managing VFX teams or pipelines for large-scale titles✅ Excellent collaboration and communication skills✅ Passion for mentorship, innovation, and pushing visual boundaries✅ Love for games and a deep understanding of how VFX enhance storytelling and player immersion Why Join Fortis Games? 🌍 100% Remote (UK) — Work from where you thrive🤝 Inclusive, supportive, and diverse studio culture🎮 Build meaningful games that create lasting communities🚀 Collaborate with experienced industry veterans🌈 Equal Opportunity Employer — everyone is welcome here

Beffio Studio is hiring Senior Producer

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Beffio Studio is hiring Senior Producer (Remote/Permanent) Locations: Warsaw, Poland | Madrid, Spain | Berlin, Germany (Fully Remote)Job Type: Permanent | RemoteSalary: USD $3K–5K / year About the Role Beffio Studio is looking for a Senior Producer who can combine strong production skills with leadership, creativity, and initiative. You won’t just track projects—you’ll be a strategic partner, enabling teams, removing blockers, and shaping how we work. This role is ideal for someone who thrives in dynamic, creative environments, understands art and game production, and enjoys mentoring teams. You’ll collaborate closely with internal staff, freelancers, and clients, ensuring smooth project delivery and high-quality results. Key Responsibilities Project Ownership: Manage end-to-end production pipelines across multiple art-focused projects, from planning to delivery. Team Support & Growth: Empower team members, identify process improvements, and provide structure, mentorship, and energy to the team. Talent Sourcing: Identify staffing needs, hire external talent (freelancers/contractors), and maintain a database of qualified specialists. Proactive Leadership: Remove blockers, optimize workflows, and ensure projects keep moving—no babysitting or waiting around. Client Communication: Provide updates, manage expectations, and highlight potential risks early. Agile Mindset: Adapt quickly to changes, multitask, and maintain a solution-oriented approach. Tools & Tracking: Use and improve internal tools (ClickUp, Jira, Notion) to maintain transparency and measurable progress. Culture Building: Foster an open, feedback-driven, and respectful remote team environment. Who You Are Experienced: 5+ years in production or project management in gaming, VFX, animation, or creative industries. Multidisciplinary: Comfortable balancing planning, team support, client communication, and risk management. Empathetic Leader: Focused on people’s growth as well as task completion. Talent Connector: Skilled at spotting talent and building networks of external collaborators. Self-Starter: Proactive, independent, and able to keep projects moving. Clear Communicator: Excellent written and spoken English; able to communicate with artists, developers, and clients. Production-Savvy: Understands 3D game art pipelines and can speak the language of technical artists, environment artists, and art directors. Nice to Have: Experience in fully remote teams Familiarity with Unity3D or Unreal Engine pipelines Past experience managing freelancer rosters Creative industry background (games, film, animation, immersive) Fluency in other languages (Polish, Spanish, French, or Japanese) What We Offer Remote Flexibility: Work from anywhere with flexible hours (core: 10:00–15:00 CET). Stability: Long-term projects with flexible contracts, including B2B options. Paid Holidays: 20+ days per year. Exciting Projects: Work on global, high-profile, and creative projects. Professional Growth: Opportunities for leadership and strategic development. Supportive Team: Join an international team that values trust, initiative, and mutual respect. Modern Tools: Use top-tier software and workflows tailored to remote production. Team Retreats: Attend in-person annual retreats to connect, recharge, and celebrate milestones. Ready to Shape the Future of Game Art? Send your CV and a short message explaining why you’re a great fit. We’d love to see how you can help drive our team and production forward.