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ROCKFISH Games | VFX Artist

ROCKFISH Games

JOB Overview Category Details Role VFX Artist Studio ROCKFISH Games Location Hamburg, Germany 🇩🇪 (On-site) Industry Game Development Key Tools Unreal Engine, Niagara, Blender Language German (Required), English Experience Professional game-industry experience Focus High-quality, performance-optimized real-time VFX 🛠️ Core Technical Requirements Skill Category Detail Engine Proficiency Production experience with Unreal Engine VFX System Expertise in Unreal’s Niagara system & scripting Shading/Materials Complex Unreal Material creation, Basic HLSL/GLSL understanding Optimization Asset optimization for real-time performance Scripting Unreal Blueprints (working knowledge) ⭐ Bonus Skills Houdini (advanced FX creation) Substance Designer Blender (modeling / pre-vis) PBR workflow knowledge

Paramount hiring Graphic Artist

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Job Overview Category Details Location Pyrmont, NSW, AU (Sydney Office) Position Type Permanent Full-Time, On-Site Department Creative / Video Graphics About Paramount Australia Paramount is a global media and entertainment organization that delivers premium content on any screen, anytime, anywhere, in Australia. Our portfolio includes well-known brands like Network 10, 10 Drama, 10 Comedy, Nickelodeon, a vast array of Free Ad-Supported Streaming TV (FAST) channels, and the subscription video-on-demand service, Paramount+. We are committed to creating content that sparks conversation and pride ourselves on fostering a diverse and inclusive workplace. Position Summary The Graphic Artist is a permanent, full-time role responsible for supporting the Video Graphics department in delivering high-quality design services, primarily to the Network 10 newsroom and other Operations divisions as needed. This is a fast-paced, high-stakes role demanding effective communication, precision, and excellent time management to meet tight news deadlines. Key Responsibilities Required Skills and Experience More Jobs Paramount hiring Graphic Artist. Apply now See open roles

DNEG Animation hiring Lighting TD

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Job Overview Category Details Business/Studio DNEG Animation Location Sydney, Australia About DNEG Animation DNEG Animation is a world-class studio dedicated to crafting captivating worlds and compelling characters through beautiful, high-quality animation. Fueled by the passion of our global crew, we are delivering an exciting slate of major animated features, including The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. We embrace diverse animation styles and thrive on collaboration, ensuring every role is vital to the success of our shows, such as The Garfield Movie, Nimona, and Entergalactic. We are currently expanding our team in Sydney and seeking new talent committed to furthering the art of animation. Job Description / Key Purpose We are seeking a skilled Lighting TD to play a critical role in the final look and mood of our animated films. The successful candidate will combine artistic sensibility with technical expertise to light and composite shots, ensuring creative direction is met while maintaining technical quality and production continuity. You will be responsible for taking shots from the initial lighting phase through to final delivery on schedule. This involves advanced technical troubleshooting, workflow optimization, and close collaboration with multiple departments. Key Responsibilities / Job Duties Job Requirements / Must Haves Additional Skills / Nice to Have More Jobs DNEG Animation hiring Lighting TD. Apply now See open roles

Industrial Light & Magic (ILM) hiring Senior Texture Artist

Industrial Light & Magic

Job Overview Category Details Location Vancouver, Canada Employment Type Hybrid (2-3 days on-site) Hiring Range (Vancouver) C$110,600 to C$141,500 CAD per year (based on 40-hour work week) Industrial Light & Magic (ILM) is seeking a phenomenal teammate to join our Texture department in Vancouver. The Senior Texture Artist is responsible for creating the high-fidelity textures, colors, and organic surface qualities required for the completion of complex CG creatures and hard-surface models used in feature film production. At ILM, we champion innovation, creative collaboration, and a learning-focused environment where every idea is valued. If you possess a passion for art, technology, and cinema, and thrive on sharing knowledge and mentorship, we encourage your application. ILM is committed to being an inclusive environment that embraces artists from diverse backgrounds and experiences. Key Responsibilities Required Qualifications and Expertise A. Experience and Education B. Technical and Software Proficiency C. Professional Skills More Jobs Industrial Light & Magic (ILM) hiring Senior Texture Artist. Apply now See open roles

Walt Disney Animation Studios hiring CFX Artist

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Job Overview Category Details Business/Studio Walt Disney Animation Studios Location Vancouver, Canada Hiring Range (BC) C$79,300 to C$150,500 CAD per year Walt Disney Animation Studios is seeking experienced Character Technical Directors (TDs) to join our team in Vancouver. This role emphasizes Technical Animation (CFX), focusing on crafting the most appealing and dynamic character simulation performances for our feature film projects, including cloth, hair, and complex effects. Our ideal candidate possesses a robust technical foundation complemented by strong artistic skills. You will collaborate directly with industry-leading talent across disciplines—from design and modeling to animation and look development—to bring our iconic characters to life. Key Responsibilities Required Qualifications and Expertise Technical & Production Experience Artistic & Foundational Knowledge Collaboration & Leadership Software Notes Our department currently utilizes Autodesk Maya as its primary platform, enhanced by proprietary solvers, hair instancing tools, and authoring plugins. Applicants should be adept in Maya or a demonstrably equivalent CG application and display curiosity regarding rapid software adoption. Strength in external packages like Marvelous Designer, XGen, and Houdini is a significant asset. Application Materials To be considered, candidates must submit the following materials: More Jobs Walt Disney Animation Studios hiring CFX Artist. Apply now See open roles

Valicy Gaming hiring 3D Animator

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Job Overview Category Details Company Department Valicy Gaming – NC Art Department Location Greenville, North Carolina Reports To Art Lead Status Exempt About Valicy Gaming Valicy Gaming, formerly known as Grover Gaming, represents a bold new chapter in gaming innovation, headquartered in Greenville, North Carolina, with an active game studio in Wilmington. As a developer and distributor of engaging electronic gaming experiences, Valicy is driven by a renewed commitment to exploring new possibilities in land-based gaming. Our culture is guided by our core values—Mission, Vision, and Values (MVV)—with a focus on being relational, excellent, and innovative. These principles, represented by our CARE triangle (People, Company, and Work), are central to our growth, collaboration, and long-term partnerships. Summary of Position The ideal candidate is an experienced 3D Animator with a solid grasp of animation principles, capable of executing work in a fun, stylized approach. This role is crucial to the game life cycle, spanning from pre-production through final milestone delivery. The Animator will blend artistic expertise and technical ability to create visually stimulating content that enhances gameplay, showcasing original experiences to a wide player audience. Core Responsibilities The 3D Animator will successfully execute the following essential duties: Required Qualifications and Skills To perform this job successfully, the individual must possess the representative knowledge, skill, and ability listed below: More Jobs Valicy Gaming hiring 3D Animator. Apply now See open roles

Serviceplan Group hiring Lighting and Shading Artist

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Job Overview Category Details Hiring Company Serviceplan Group Location Munich, Germany Employment Type Full-Time Experience Level Professional Experience About Serviceplan Group Serviceplan Group is seeking to integrate an exceptionally talented individual into our growing team in Munich. We are a dynamic agency group dedicated to delivering projects for premium clients with the highest standards of visual quality and aesthetic excellence. We foster an inclusive culture that values diversity and encourages collaboration across all levels, operating on a first-name basis to facilitate open and effective exchange. The Role: Lighting and Shading Artist (Unreal Engine) We are looking for a full-time Lighting and Shading Artist (all genders) who possesses deep expertise in the Unreal Engine. The ideal candidate is characterized by an excellent eye for detail, profound technical knowledge of Epic’s Unreal Engine, and the ability to work independently within complex CGI pipelines. Experience in photography or as a Director of Photography (DOP) is a distinct advantage. Key Responsibilities The successful candidate will be instrumental in the visual execution of high-end projects, with a focus on optimization and aesthetic fidelity: Required Qualifications and Expertise What We Offer We provide a comprehensive benefits package designed to support both professional growth and work-life balance: Application Process Interested candidates are invited to submit their detailed application documents, including their salary expectations and earliest possible starting date. More Jobs Serviceplan Group hiring Lighting and Shading Artist. Apply now See open roles

Flying Bark Productions hiring 3D Animator (Junior & Mid-Level)

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Job Overview Category Details Job Title 3D Animator (Junior and Mid-Level) Company Flying Bark Productions Location San Blas-Canillejas, Madrid, Spain Work Mode Hybrid (Two remote days per week) Flying Bark Productions is a dynamic, innovative, and rapidly expanding animation studio committed to pushing the boundaries of exceptional character animation and visual storytelling. We are proud to be involved in a compelling slate of high-profile international projects, including the Avatar: The Last Airbender feature film, Netflix’s Ghostbusters animated series, the Stranger Things animated series, and the production of Tales From Outer Suburbia by Shaun Tan. We foster a supportive culture celebrated by our employees, offering ample opportunities for professional development and career progression amidst our full production slate and plans for international expansion. Position Requirement: This role is on-site in Madrid and requires candidates to possess a valid Spanish work permit. The Role of the 3D Animator We are seeking skilled and passionate Junior and Mid-Level 3D Animators to create compelling character performances that deeply engage the audience and effectively serve the narrative. Working under the guidance of the Animation Director and senior creative leadership, the Animator will be responsible for bringing characters to life while rigorously adhering to the production’s visual style, pacing, and emotional tone. This position requires active collaboration across multiple departments and strict adherence to the overall animation schedule. Key Responsibilities Candidate Profile Why Join Flying Bark Productions? We offer a creative and supportive work environment where employees are valued and celebrated: More Jobs Flying Bark Productions hiring 3D Animator (Junior & Mid-Level). Apply now See open roles

VFX Artist at ROCKFISH Games (Hamburg, Germany)

ROCKFISH Games

Job Overview ROCKFISH Games is seeking a talented and experienced VFX Artist to join their team in Hamburg, Germany. This role is central to enhancing player immersion by designing and implementing high-quality visual effects for their ambitious projects. If you are passionate about blending artistic skill with technical performance, this opportunity offers a chance to work with cutting-edge tools like Blender and Unreal Engine. Core Responsibilities: Creating Impactful Visual Effects The successful candidate will be the driving force behind the game’s visual spectacles, focusing on both creative implementation and technical optimization: Required Skills and Qualifications This role demands a strong technical foundation and professional experience within the game industry: Bonus Skills (Extra Credit) Candidates with the following skills and interests will have an advantage: Job & Candidate Information Category Details Field of Work (Berufsfelder) Application Development Relevant Studies (Studienfächer) Computer Science, Information Technology, Media Informatics, Business Informatics Required Qualification (Abschluss) Vocational Training (Ausbildung), Bachelor’s Degree, Master’s/Diploma Degree More Jobs VFX Artist at ROCKFISH Games (Hamburg, Germany). Apply now See open roles

Certain Affinity Hiring Senior Advanced Lighting Artist

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Job Overview Section Description Job Title Senior Advanced Lighting Artist Location Toronto, ON, Canada Job Type Full Time, Experienced About Certain Affinity Certain Affinity, Inc., a studio celebrated for its significant contributions to some of the world’s most iconic shooter franchises, is seeking a highly skilled and experienced Senior Advanced Lighting Artist to join their team in Toronto, Ontario, Canada. This is a full-time, experienced position for a veteran artist passionate about elevating the visual fidelity and atmospheric depth of next-generation gaming experiences. This role offers the unique opportunity to work directly within the custom lighting pipelines that drive massive, globally recognized titles, all while contributing to and refining the studio’s proprietary technology. The successful candidate will be a pivotal figure in realizing the artistic vision of Certain Affinity’s projects. This necessitates a strong partnership with Project Art Directors, ensuring that the environmental and cinematic lighting not only meets but amplifies their high-level aesthetic goals. It’s a role that transcends simple illumination; it is about visually defining mood, tone, and narrative context. As a Senior Advanced Lighting Artist, you will be relied upon to work seamlessly with artists across multiple disciplines—including concept, environment, materials, and VFX—to weave together cohesive, stunning in-game and cinematic content. Certain Affinity is looking for someone who doesn’t just apply light, but who possesses a profound understanding of color theory, atmospherics, and post-processing to create truly next-level imagery that captivates players. Core Responsibilities: The Architect of Atmosphere The responsibilities for this senior role are comprehensive, balancing artistic execution with technical pipeline development: The primary artistic duty is to author environmental lighting that acts as the visual bridge between level design requirements and the overarching art direction. This involves understanding how light affects gameplay readability while setting the desired mood. A key component of the role is to assist with look development, exploring and establishing the visual parameters and lighting styles for new environments and scenes. From a technical and pipeline perspective, the Senior Advanced Lighting Artist is expected to be a proactive problem-solver, consistently proposing lighting and pipeline improvements to optimize workflow, enhance quality, and maintain performance targets. Collaboration is crucial; you will work closely with concept, environment, materials, and VFX artists to ensure all visual elements—from textures to particle effects—interact correctly and harmoniously under the authored lighting scheme. Crucially, this is a senior role requiring self-sufficiency. The artist must be able to self-direct lighting intentions that logically expand upon the high-level guidance provided by the Art Director. Furthermore, a significant technical responsibility involves the implementation of scripted lighting events utilizing blueprints (or similar scripting tools) to dynamically support key gameplay cues and crucial narrative moments, bringing scenes to life through timing and drama. Finally, the artist will be the steward of the project’s overall visual signature, responsible for working with Global lighting settings such as post-process effects, exposure controls, and color grading. This technical mastery ensures the game reliably recreates the intended look guided by the art direction across all relevant platforms. To ensure performance and consistency, the artist will also be tasked with implementing lighting rigs and defining the best practices that provide reliable, scalable performance on diverse target platforms. Essential Requirements: The Experienced Visionary Certain Affinity has established clear, non-negotiable prerequisites for candidates: Extra Credit: Desirable Edge Candidates possessing the following skills or experiences will receive Extra Credit consideration: More Jobs Certain Affinity Hiring Senior Advanced Lighting Artist. Apply now See open roles