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Red Chillies VFX | Hiring SENIOR ANIMATOR

Red Chillies VFX

Job Overview Job Title: Senior Animator (SR. ANIMATOR) Experience Required: 8 – 10 Years Essential Software Knowledge: Mastery of Maya and/or Blender Elevate Your Expertise: The Call for a Senior Animator Red Chillies VFX, a powerhouse in the visual effects industry and creators of some of the most spectacular sequences in Indian cinema, is seeking a highly experienced and technically profound Senior Animator to join our elite team. This is a critical role for artists who have not just mastered animation but have excelled for nearly a decade, ready to take ownership of complex, pivotal sequences and define the performance direction of lead characters in major feature films. With an experience requirement of 8 to 10 years, this position calls for more than just technical skill; it demands cinematic maturity, creative leadership, and an unparalleled commitment to artistic excellence. You will be instrumental in translating directorial vision into emotionally resonant, physically believable, and visually stunning motion. This is your opportunity to leverage your vast experience and contribute your unique expertise to global cinema, setting new standards for character performance and action choreography. The Senior Animator’s Mandate As a Senior Animator, you are expected to operate autonomously, delivering polished, production-ready animation with minimal supervision. Your work will serve as a benchmark for quality and technical execution within the team. You will be responsible for navigating the most challenging shots—those demanding intricate character interactions, complex environmental physics, and nuanced emotional depth. The core mandate includes: Core Responsibilities: Leadership and Execution Your day-to-day role will encompass both high-level execution and critical team support: Required Expertise and Software Proficiency To be considered for this prestigious Senior Animator role, candidates must demonstrate profound skill in the following areas: Category Required Qualification Detail Professional Experience 8 to 10 Years Extensive experience executing complex character performance and action animation in a fast-paced feature film VFX environment. Software Mastery Maya and/or Blender Expert, production-level proficiency in either Autodesk Maya or Blender is non-negotiable. Animation Theory Advanced Mastery Deep, authoritative knowledge and demonstrable application of the 12 Principles of Animation to complex, photo-real or high-end stylized characters. Technical Acumen Pipeline Knowledge Strong understanding of the broader VFX pipeline (e.g., rigging, cameras, post-vis) and how animation choices impact other departments. Leadership Qualities Mentorship & Guidance Proven ability to review peers’ work, deliver constructive feedback, and successfully mentor junior team members. Portfolio Strength World-Class Reel Submission of a cutting-edge, compelling demo reel that exclusively showcases high-quality character acting and physically accurate action sequences. More Jobs Red Chillies VFX Hiring SR. ANIMATOR – Join the Force Behind Iconic Visual Storytelling. Apply now See open roles

Omnicom Production hiring Senior Animator

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Job Overview Location and Contract Structure Omnicom Production is seeking a highly talented, collaborative, and fast-paced Senior Motion Graphic Designer/Animator to join our video department. We are at the forefront of designing, implementing, and optimizing breakthrough content production models that deliver simplicity, efficiency, and the vital connectivity required for leading global brands to grow.Born from the world’s leading creative and media agencies and engineered for a data-driven world, we provide scaled content solutions, production excellence, and unmatched global delivery capabilities. If you possess a perfect blend of high-level design and animation expertise, paired with a creative approach from concept to completion, this opportunity in the vibrant Chicago market is for you. Detail Information Hiring Company Omnicom Production Position Title Senior Motion Graphic Designer/Animator Location Chicago, Illinois, United States Work Model Hybrid (3 Days In-Office, 2 Days Remote) Contract Type Not Explicitly Stated as Permanent or Fixed-Term US Pay Range $90,000 – $150,000 USD Annually Experience Required 8+ years video/motion graphics experience The Opportunity: Senior Animator We are looking for a senior-level professional who is quick to adapt to shifts in design and direction while maintaining the highest standard of execution in a fast-paced agency environment. This role requires a self-starter who can move seamlessly from concept ideation through final execution. Key Responsibilities and Deliverables Responsibility Area Core Tasks and Expectations Animation & Production Create high-quality animation and motion graphics projects within the established video department pipeline. Creative Direction Act as a self-starter, developing projects from concept to execution; independently lead creative vision and business thinking behind concepts. Collaboration & Presentation Interpret, execute, and enhance concepts from team members. Present creative vision and strategic thinking in a coherent and inspiring manner to stakeholders. Branding & Assets Deeply understand and uphold client-side branding, vision, speed, and timing requirements. Develop templates and maintain organized asset libraries for cross-project use. Design Partnership Collaborate closely with creative stakeholders and graphic designers to generate polished storyboards and essential graphic assets. Technical Qualifications and Expertise The ideal candidate will demonstrate mastery in the Adobe Creative Suite, coupled with advanced 3D software experience, enabling the creation of complex, high-impact motion solutions. Required Software Proficiency Software Category Required Tools & Expertise Highly Desirable Plugins/Skills 2D/Motion Graphics Expert Proficiency in After Effects (including native tools), Adobe Illustrator, and Adobe Photoshop. Experience with BCC, Sapphire, Boris FX Mocha, and Red Giant Universe. Video/Workflow Seamless Integration with Adobe Premiere and ability to transfer layers/effects efficiently into After Effects. Experience with compositing, multi-pass renders, and/or VR workflows. 3D Integration Hands-on experience with at least one major 3D Software (Maya, 3ds Max, Cinema 4D, or Blender). Proficiency with 3D plugins such as MoGraph, RealFlow, or Trapcode. Professional Experience & Skills Requirement Details Minimum Experience 8+ years of video/motion graphics experience gained within a web, broadcast, or marketing firm environment. Core Abilities Demonstrated strong typography, composition, and storytelling abilities through motion. Growth Mindset A genuine urge to continually expand repertoire by researching and implementing new software, techniques, and innovative workflows. Location and Compensation This is a Hybrid Role, requiring 3 days in the office in Chicago, Illinois, and 2 days working remotely. This structure is designed to promote crucial in-person collaboration and team connectivity. US Pay Range: $90,000 – $150,000 USD More Jobs Join Omnicom Production: Content That Connects. Apply now See open roles

Join Industrial Light & Magic as a Senior Texture Artist

Industrial Light & Magic

Job Overview Location: Vancouver, Canada Job Type: Hybrid (2-3 days Onsite) Industrial Light & Magic (ILM), the world’s foremost visual effects company, invites applications for the prestigious role of Senior Texture Artist to join our elite team in Vancouver, Canada. This is a chance to contribute your mastery of digital artistry to some of the most groundbreaking and highly anticipated feature films in the industry. At ILM, a pioneering spirit founded by George Lucas in 1975, we continue to set the benchmark for visual effects, leveraging innovation in VFX, VR, AR, and Immersive Cinema. By joining our Vancouver studio, you will become part of a legacy that has contributed to seven of the top 10 worldwide box-office hits of all time and has shaped the history of cinema itself. We believe that the best ideas emerge from a creative, diverse, and inclusive environment. If you thrive on blending technical excellence with artistic vision, enjoy sharing knowledge, and have an unwavering passion for art, technology, and movies, this is the opportunity you’ve been seeking. The Role: Senior Texture Artist The Senior Texture Artist is a critical creative and technical position responsible for defining the visual surface properties of sophisticated CG assets. You will be instrumental in creating the textures, colours, and nuanced organic and hard-surface qualities that bring creatures, vehicles, environments, and other complex models to life on screen. This role operates in a Hybrid model, requiring employees to work 2-3 days onsite at our Company-designated location in Vancouver, fostering essential collaboration and creative synergy with the team. What You’ll Do & The Impact You’ll Make As a Senior Artist, you will operate at an advanced level, working both independently and in close collaboration with the wider production leadership (VFX Supervisor, Texture Supervisor, and Look Dev Supervisor) to achieve the director’s desired look for the most challenging CG assets. Technical Proficiency: Core Competencies: Desirable Skills (The Pluses): Experience and knowledge in the following areas are considered significant advantages: Compensation and Application Details Salary & Benefits: About Industrial Light & Magic (ILM) Founded by George Lucas, ILM is the leading visual effects facility in the world, renowned for pioneering digital technology and creating some of the most stunning images in film history. As a key segment of The Walt Disney Company’s wider ecosystem, ILM is committed to world-class storytelling and technological innovation, defining the future of entertainment experiences globally. More Jobs Join ILM: Be part of a company that is not just making movies, but making history. Apply now See open roles

B water animation Studio | Animators

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Join B Water Studios for “The Ogglies 2” Feature Film! B Water Animation Studio, located in the beautiful natural setting of Tenerife, Spain (Canary Islands), is actively seeking talented Mid-Level and Senior 3D Animators to join our feature film production team. This is an exceptional on-site opportunity to contribute your expertise to a major international animated sequel, “The Ogglies 2,” while enjoying a superior work-life balance and lifestyle. 🎬 About the Project & Studio Project: “The Ogglies 2” – A full-length, stereoscopic 3D animated theatrical feature film. Core Software: Autodesk Maya (Expert proficiency required). Rendering: Arnold Renderer. Culture: We prioritize quality, creative ownership, and a healthy, collaborative environment. Our location offers year-round sunshine, vibrant culture, and stunning scenery. 🌟 The Role: Key Responsibilities We are looking for performance-driven animators to create high-quality, final-polish, keyframe character animation. The Key Responsibilities and Expectations include: Performance Execution: Deliver final quality, keyframe animation faithful to the animatic and directorial vision, executing with minimal supervision (especially for Senior roles). Technical Proficiency: Expertly utilize Autodesk Maya to block, polish, and finalize shots, demonstrating a comprehensive understanding of animation principles, rigging limitations, and pipeline requirements. Collaboration and Communication: Participate effectively in dailies, incorporate feedback from the Animation Director and Supervisors, and proactively communicate potential creative or technical issues. Efficiency and Consistency: Maintain a high level of productivity and quality while adhering strictly to production schedules and deadlines. Mentorship (Senior Only): Expected to offer guidance and technical assistance to Mid-Level animators to maintain a consistent quality bar across the team. ✅ Required Qualifications Experience: Mid-Level: Minimum 3+ years professional experience in feature film, high-end episodic, or commercial 3D animation. Senior-Level: Minimum 5+ years professional experience, with demonstrated credits on at least 2 feature-length animated films or equivalent high-profile projects. Technical and Artistic Skills: Expert proficiency in Autodesk Maya. A world-class understanding of the 12 Principles of Animation and how to apply them to achieve realistic weight, appealing personality, and dynamic motion. 🎁 Our Commitment: Benefits & Support We understand the commitment of an international move and offer a comprehensive support package: Competitive Compensation: Salary commensurate with experience and industry standards. Comprehensive Relocation Package: Financial assistance and logistical support for your travel and initial accommodation to ensure a smooth transition to the Canary Islands. Inspiring Environment: A modern studio with state-of-the-art equipment that promotes well-being and reduces burnout. Career Growth: Opportunities for professional development and exposure to a cutting-edge international production pipeline. Contract: Full-time, on-site contract for the duration of the production cycle. 📧 How to Apply If you are excited by this opportunity and ready for a new chapter in the Canary Islands, please submit the following required materials to our recruitment portal: Updated CV/Resume detailing relevant professional experience. Demo Reel/Portfolio Link (must be accessible; clearly specify your contributions). Cover Letter outlining your fit for the role (Mid or Senior) on “The Ogglies 2” and your current location/relocation availability. We look forward to reviewing your application!

B water animation studio hiring 3DAnimators

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Job Overview 𝐀𝐛𝐨𝐮𝐭 𝐁 𝐖𝐚𝐭𝐞𝐫 𝐒𝐭𝐮𝐝𝐢𝐨𝐬 𝐚𝐧𝐝 𝐎𝐮𝐫 𝐂𝐮𝐥𝐭𝐮𝐫𝐞 Located in the stunning natural paradise of Tenerife, Spain, B Water Studios is a rapidly growing animation house committed to producing world-class animated content. We believe that the best work emerges from a supportive, collaborative, and inspired environment. Our studio culture prioritizes quality, creative ownership, and a healthy work-life balance—a concept truly realized by our location. Tenerife offers year-round sunshine, vibrant local culture, stunning beaches, and the majestic Mount Teide, providing an unparalleled backdrop for creativity. Joining us means becoming part of a passionate, diverse, and tightly-knit international team. We foster an environment where every animator’s contribution is valued, and continuous professional development is encouraged. 𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐎𝐯𝐞𝐫𝐯𝐢𝐞𝐰: 𝐓𝐡𝐞 𝐎𝐠𝐠𝐥𝐢𝐞𝐬 𝟐 “The Ogglies 2” is a full-length, theatrical 3D animated feature film building upon the success of its predecessor. The project demands high-quality character performance, nuanced comedic timing, and visually appealing action sequences. Key Technical Details: Production Type: Full Stereoscopic 3D Animated Feature Core Software: Autodesk Maya Rendering: Arnold Renderer Pipeline: Industry-standard asset and shot management systems. 𝐊𝐞𝐲 𝐑𝐞𝐬𝐩𝐨𝐧𝐬𝐢𝐛𝐢𝐥𝐢𝐭𝐢𝐞𝐬 𝐚𝐧𝐝 𝐄𝐱𝐩𝐞𝐜𝐭𝐚𝐭𝐢𝐨𝐧𝐬 Responsibility Area Key Expectation/Task Performance Execution Create final quality, keyframe character animation that is faithful to approved storyboards and the animatic, executing on the directorial vision with minimal supervision (especially for Senior roles). Technical Proficiency Expertly utilize Autodesk Maya to block, polish, and finalise shots. Must demonstrate a comprehensive understanding of animation principles, rigging limitations, and pipeline requirements. Collaboration and Communication Actively participate in dailies and review sessions, effectively incorporating feedback from the Animation Director, Supervisor, and Leads. Proactively communicate potential technical or creative issues. Efficiency and Consistency Maintain a high level of quality and productivity while adhering strictly to production schedules and deadlines for assigned sequences Mentorship (Senior Role) Expected to offer guidance and technical assistance to Mid-Level animators, helping to maintain a consistent quality bar across the team. 𝐑𝐞𝐪𝐮𝐢𝐫𝐞𝐝 𝐐𝐮𝐚𝐥𝐢𝐟𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 Category Requirement / Expectation Experience (Mid-Level) Minimum of 3+ years of professional experience in feature film, high-end episodic, or commercial 3D animation. Experience (Senior-Level) Minimum of 5+ years of professional experience, with demonstrated credits on at least 2 feature-length animated films or equivalent high-profile projects. Technical Skills Expert proficiency in Autodesk Maya. Familiarity with other related production tools is a plus. Artistic Skills A world-class understanding of the 12 Principles of Animation and how to apply them to achieve realistic weight, appealing personality, and dynamic motion. 𝐎𝐮𝐫 𝐂𝐨𝐦𝐦𝐢𝐭𝐦𝐞𝐧𝐭 𝐭𝐨 𝐘𝐨𝐮: 𝐁𝐞𝐧𝐞𝐟𝐢𝐭𝐬 We understand that moving internationally is a significant decision. B Water Studios is fully committed to making your transition as seamless as possible. We look forward to reviewing your application and potentially welcoming you to the B Water Studios family in Tenerife! More Jobs

2K Games hiring Lead Technical Animator

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Job Overview Company 2K Games Location: Brighton, England, United Kingdom (Preferred) | Brno, Prague Job Type: Permanent Reports To: Associate Director Technical Animation Who We Are Hangar 13 is the creative force behind the critically acclaimed Mafia franchise. Our studio thrives on a shared passion for rich narrative storytelling, cinematic presentation, and delivering AAA craft. We are a collective of driven professionals and creative minds united by a love of style, story, and adventure. If you are ready to apply your leadership and technical expertise to shape the next generation of deeply immersive, narrative-driven games, we invite you to join our journey. Job Summary: We are seeking a Lead Technical Animator to be the principal authority and hands-on leader for the integration of character animations into our core gameplay systems. This critical role ensures that all player and NPC animations are highly responsive, visually stunning, and seamlessly aligned with the project’s creative and ambitious technical specifications. The Lead Technical Animator acts as the essential bridge between the Animation, Design, and Engineering departments, driving animation system development that significantly enhances the overall gameplay feel and performance across the entire player experience. As a leader, you will guide and mentor a team of technical animators, pioneer highly efficient animation pipelines and workflows, and expertly resolve complex runtime animation challenges within Unreal Engine. Beyond internal leadership, this role includes significant collaboration and oversight of external co-development partners, ensuring their animated assets and systems meet our rigorous creative vision, technical standards, and production goals. Core Duties and Responsibilities Key Responsibility Description/Focus Design, Implement, and Optimize Architect and integrate advanced gameplay animation systems utilizing the full suite of Unreal Engine tools (Animation Blueprints, Motion Matching, State Machines, Control Rig). Integration and Refinement Oversee the integration of character animations, focused on achieving fluid transitions, strong player responsiveness, and exceptional gameplay feel within real-time environments. Troubleshooting & Performance Apply strong analytical skills to diagnose and resolve complex animation-related issues, ensuring optimal performance, stability, and visual fidelity across the project. Prototyping & Iteration Lead gameplay prototyping and system design efforts to rapidly test and iterate on new animation mechanics and features. Team Leadership & Workflow Key Responsibility Description/Focus Mentorship and Development Lead, mentor, and support a talented team of technical animators, focusing on fostering professional growth and ensuring high-quality, on-time project deliverables. Strategic Translation Effectively translate high-level creative and technical goals into clear, actionable animation system designs and meticulously scoped deliverables. Cross-Department Champion Champion technical best practices across all relevant departments, ensuring alignment, consistency, and efficient knowledge sharing regarding technical animation standards and workflows. External Collaboration Essential Skills, Attributes, and Experience Key Skill/Expertise Focus/Application Deep Unreal Engine Expertise Extensive, proven experience integrating character animation into core gameplay loops within Unreal Engine. Unreal Animation Mastery Expert-level knowledge and practical experience with the full Unreal Animation toolset, including Animation Blueprints, State Machines, Control Rig, and Sequencer. Gameplay Acumen Strong, intuitive understanding of gameplay mechanics, character movement, and the critical relationship between animation fidelity and player responsiveness. Cross-Disciplinary Collaboration Proven ability to collaborate effectively with Game Designers to tangibly enhance gameplay feel and robustly support new feature development. Problem-Solving Exceptional analytical and problem-solving abilities, specifically for diagnosing and resolving complex runtime animation issues in a AAA environment. Communication Excellent verbal and written communication skills for cross-disciplinary collaboration and team leadership. Highly Desirable Skills Key Skill/Experience Focus/Application Scripting Proficiency Familiarity with C++ and/or Python for developing animation workflow tools, automation, or engine extensions. Animation Authoring Experience with motion capture pipelines (e.g., MotionBuilder) or proficiency in keyframe animation within Maya. Large-Scale Experience Prior experience leading technical animation efforts on a large-scale, open-world, or character-intensive AAA project. Advanced Optimization In-depth understanding of performance optimization techniques for complex, high-fidelity animation systems in Unreal Engine. Innovation Interest A strong interest in emerging animation technologies, procedural systems, and future-forward workflows More Jobs

Blue Zoo Animation Studio hiring Blender Environment/Prop Modeller

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Job Overview Location: London/Hybrid Position Discipline: 3D Asset Build Start Date: January 2026 About The Role Blue Zoo Animation Studio, Modelling Artists are crucial world builders at Blue Zoo. They are responsible for constructing the detailed environments, props, and characters that bring our animated worlds to life and add the charming details essential for compelling storytelling. Your primary focus will be on creating detailed and stylised environment and prop assets for our Short Form team. This involves accurately translating informative concept designs into 3D while adhering to stringent production deadlines. We are committed to supporting our team’s wellbeing and are happy to discuss flexible, hybrid, and remote working options for all our vacancies. Please note that this role may close early if we receive a high volume of applications. Key Responsibilities (Day-to-Day) About You: Essential Requirements: About Blue Zoo Blue Zoo is a leading, multi-award-winning animation studio in the UK, globally recognised for creating bold, fun, and characterful animation. Established in London in 2000, we are now the largest dedicated CG animation studio in the UK, recognized by numerous BAFTAs, an Annie, and an Emmy. We are proud to be the first major animation studio in the world to achieve B Corp certification, reflecting our deep commitment to ethical standards and improving the lives of our staff, customers, suppliers, and community. We believe in building a studio full of talented, happy artists. We actively support the wellbeing of our staff through flexible working options and look for people who bring expertise, enthusiasm, and a motivation to improve our work environment. Our Benefits Package Includes: Blue Zoo is dedicated to creating and nurturing an inclusive studio that values and promotes diversity. We actively encourage everyone to ‘bring their whole selves’ to work, believing that embracing fresh perspectives leads to a better company and more engaging work. More Jobs

Blue Zoo Animation Studio hiring Animator (Blender)

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Job Overview Location: London/Hybrid Position Discipline: 3D Animation About The Role Blue Zoo Animation Studio ,Our Short-Form Department at Blue Zoo is dedicated to creating compelling character animation for various platforms, including TV commercials, short-form content for brands, and emerging technologies like VR & AR. As a Blender Character Animator, you will be a fantastic storyteller, focusing on expert comedic timing, charming acting choices, and meeting production deadlines and creative briefs from our Directors and Clients. Your day-to-day work will involve: Day to Day Responsibilities About You Bonus Points: About Us (Blue Zoo Animation Studio) Blue Zoo is a leading UK animation studio, renowned globally for creating bold, fun, and characterful animation. Established in London in 2000, we are the largest dedicated CG animation studio in the UK, with multiple BAFTAs, an Annie, and an Emmy. We are proud to be the first major animation studio in the world to receive B Corp certification, independently verified by B Lab. This certification evidences our commitment to improving the lives of our employees, customers, suppliers, and the local community through rigorous metrics. We are currently experiencing exciting growth, focused on building a studio full of talented, happy artists making work they are proud of. Blue Zoo champions a healthy work-life balance and offers flexible working. We seek enthusiastic experts motivated to improve their craft, welcoming a diverse group of people who respect differences and embrace fresh perspectives. What We’ve Got For You: Blue Zoo is committed to creating and nurturing an inclusive studio that promotes and values diversity, inviting everyone to ‘bring their whole selves’ to work. We strive to embed inclusiveness in our culture, creating a community where every individual feels valued and included. More Jobs

Sledgehammer Games hiring Senior Animator

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Job Overview Location: Melbourne, Victoria, Australia Category: Animation Job Type: Full-Time Sledgehammer Games, a leading global development studio, is seeking an experienced and highly creative Senior Animator to join our expanding team in Melbourne, Australia. This role offers a unique opportunity to shape the visceral, high-fidelity experience that defines one of the world’s most successful franchises, Call of Duty Your Platform: Excellence in First-Person Shooter Development Since our founding in 2009, Sledgehammer Games has been at the forefront of the video game industry, setting new benchmarks for visual and gameplay fidelity. Our rich portfolio includes seminal titles that have redefined the first-person shooter genre, such as Call of Duty: Advanced Warfare, Call of Duty: WWII, Call of Duty: Vanguard, and, most recently, the highly successful Call of Duty: Modern Warfare III. As industry leaders, our commitment to technical and artistic excellence permeates every detail of our work. We specialize in crafting both highly polished multiplayer experiences and emotionally engaging single-player campaigns, focusing on sophisticated systems and impactful player immersion. At Sledgehammer Games, we don’t just develop games—we push creative boundaries, redefine the possibilities of interactive storytelling, and strive to deliver world-class gaming content that continually raises the bar for quality, innovation, and player engagement on a global scale. Joining our Melbourne studio places you within a dynamic ecosystem, working collaboratively with talented teams across our international locations in the United States, Canada, and the United Kingdom. This global structure ensures that you are contributing directly to the core development of monumental AAA titles. If you are ready to be part of a dynamic, supportive, and collaborative environment where your exceptional skills will have a direct and measurable impact on millions of players worldwide, we invite you to explore this pivotal career opportunity. To learn more about our studio’s legacy and culture, please visit us at www.sledgehammergames.com. Your Mission: Crafting Complex and Believable In-Game Motion As a Senior Animator based in Melbourne, you will become an essential member of a tight-knit and passionate animation team. Your mission is to create intricate and believable in-game and cinematic animations that are fundamental to both the emotional narrative and the core gameplay loop. Working in close collaboration with the Animation Lead, you will receive assignments that require a deep understanding of character motivation, action choreography, and the project’s overall emotional and gameplay objectives. Your daily work will demand technical precision and creative independence, requiring you to build essential collaborative relationships across multiple production disciplines, including Design, Engineering, and Environment teams, to ensure optimal visual and narrative consistency. This is a senior-level position requiring you to act as a creative driver and technical mentor. Responsibilities are comprehensive and include, but are not limited to: Diverse Animation Craftsmanship: Utilizing a powerful combination of Motion Capture (MoCap) editing and cleanup alongside expert Key Framing to produce a wide range of game motions, including nuanced 1st-person gameplay mechanics, immersive viewmodel/weapon animations, crucial in-game cinematics, and detailed 3rd-person character vignettes. Cinematic Expertise: Demonstrating a sophisticated understanding of camera animation, cinematic framing, shot continuity, and facial animation to ensure seamless and impactful storytelling moments. Quality & Polish: Exhibiting a strong capacity to receive and implement feedback effectively, iterating diligently to achieve the industry-defining polish level mandatory for AAA titles. Workflow Leadership: Proactively troubleshooting tool implementations and acting as a technical resource to spearhead workflow improvements that measurably enhance the efficiency, creativity, and output of the entire animation team. Production Insight: Working closely with production staff to advise on potential performance concerns, accurately assess animation scope, and actively mitigate project risks before they impact the schedule. Creative Independence: Leveraging your wealth of professional experience to work creatively and independently, often requiring little instruction and proactively solving complex animation challenges. Mentorship: Setting a high standard by example and actively mentoring Junior Animators, contributing to the professional growth and overall skill level of the department. Player Profile: Technical Mastery and Leadership We are seeking a highly experienced individual who possesses both the technical dexterity to manage complex animation pipelines and the creative vision to deliver emotionally resonant character movement. Minimum Requirements: Highly Valued Attributes (Extra Points): More Jobs

Sledgehammer Games hiring Viewmodel Animator

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Job Overview Location Toronto, Canada Job Title Viewmodel Animator Job Type Studio-Based (with flexible working support) About Sledgehammer Games Sledgehammer Games stands as a leading developer within the global video game industry, distinguished by its significant, high-impact contributions to the Call of Duty franchise. Established in 2009, the studio has consistently delivered iconic, critically acclaimed titles, including Call of Duty: Advanced Warfare, Call of Duty: WWII, and our most recent achievement, Call of Duty: Modern Warfare III. Our core philosophy is to leverage cutting-edge technology alongside an innovative creative vision, resulting in games that achieve massive resonance and success with players across the globe. We maintain an unwavering focus on developing both high-quality, competitive multiplayer experiences and captivating, narrative-driven single-player campaigns, continuously shaping and advancing the first-person shooter genre. Join Our Global Team in Toronto We are actively seeking passionate and talented individuals to enhance our studio team located in Toronto, Canada. In this strategic role, you will engage in close collaboration with our development teams across our global studio locations in the United States and Australia, contributing to the creation of epic content for some of the world’s largest gaming franchises. If you are prepared to join a dynamic and highly collaborative environment where your expertise will deliver tangible, worldwide impact, we strongly encourage you to explore career opportunities with us. This position is designed to be studio-based at our Toronto, Canada location, with provisions for flexible working support to promote a healthy and productive work environment. Sledgehammer Games operates as a key component of the Activision family and is wholly owned by Microsoft. To gain a deeper understanding of our studio culture, projects, and legacy, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on major social media platforms. Your Mission: Crafting Unrivaled Player Immersion The Viewmodel Animator is a critical role focused on the core pillar of our game experience: ultimate player immersion. You will be primarily responsible for the creation of high-fidelity, first-person animations that the player directly experiences, including: Your prime directive is to identify and execute the precise “feel” instructed by the project’s creative direction, often achieved by mirroring real-world counterparts while enhancing the experience with the kinetic energy required of a AAA action title. You will join a passionate and dedicated team of animators committed to continually raising our standards of quality and driving studio-wide artistic excellence. Key Responsibilities and Accountabilities In this fast-paced, high-quality development environment, your day-to-day responsibilities will be dynamic and impactful. This includes, but is not limited to: Animation Creation: Utilizing traditional animation fundamentals to craft game motions that must seamlessly transition between highly stylized and hyper-realistic aesthetics, depending on the project’s needs. Cinematic Fidelity: Demonstrating a strong understanding of camera animation principles and cinematic framing to ensure animations integrate flawlessly into the overall game experience, particularly during contextual events. Iteration and Polish: Responding professionally and constructively to feedback from Animation Directors and Leads, demonstrating a willingness to iterate multiple times to achieve the industry-leading polish level required for AAA titles. Technical Workflow: Troubleshooting tool implementations, integrating assets within our proprietary game engine, and proactively spearheading workflow improvements to enhance the creative output and efficiency of the animation team. Cross-Discipline Collaboration: Working closely with Design, Engineering, and Audio teams to ensure animations meet both the aesthetic and technical requirements of gameplay and system functionality. Player Profile: Required Skills and Experience We are looking for a highly motivated and skilled individual who possesses both the artistic sensibility and technical acumen necessary to excel in this role. Minimum Requirements Extra Points (Highly Desirable): Our World: Fostering an Inclusive Future Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability. We encourage all qualified candidates to apply. Ready to Activate Your Future and help shape the next generation of AAA first-person experiences? Apply today! More Jobs