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VFX Artist at ROCKFISH Games (Hamburg, Germany)

Job Overview

ROCKFISH Games is seeking a talented and experienced VFX Artist to join their team in Hamburg, Germany. This role is central to enhancing player immersion by designing and implementing high-quality visual effects for their ambitious projects. If you are passionate about blending artistic skill with technical performance, this opportunity offers a chance to work with cutting-edge tools like Blender and Unreal Engine.

Core Responsibilities: Creating Impactful Visual Effects

The successful candidate will be the driving force behind the game’s visual spectacles, focusing on both creative implementation and technical optimization:

  • Design and Implement: Create and integrate high-quality visual effects that significantly enhance the player’s experience and game immersion.
  • Collaboration: Work closely with game designers, artists, and engineers to ensure the visual effects are consistent with the overall vision and gameplay requirements.
  • Optimization: Relentlessly optimize visual effects for performance to guarantee smooth gameplay across target platforms without compromising visual quality.
  • Asset Authoring: Author and integrate highly optimized game assets that serve as the foundation for effects.
  • Niagara Mastery: Utilize Unreal Engine’s Niagara system and scripting to construct complex, dynamic, and intricate visual effects.
  • Material Refinement: Create and refine materials using the Unreal Engine material editor to achieve the desired visual fidelity and technical properties for effects.

Required Skills and Qualifications

This role demands a strong technical foundation and professional experience within the game industry:

  • Engine Experience: Professional experience working with Unreal Engine in a game development context.
  • Niagara Proficiency: High proficiency in the Niagara system and Niagara scripting for creating effects within Unreal.
  • Material Expertise: High proficiency in creating complex Unreal materials (nodes and networks).
  • Asset Optimization: Proven ability to author highly optimized game assets for efficient runtime performance.
  • Blueprint Knowledge: Good working knowledge of Unreal Blueprints for effect integration and scripting.
  • Shader Foundation: Basic understanding of HLSL/GLSL shader language for potential material customization and troubleshooting.
  • Language Requirement: Proficiency in German is required for this role due to the studio location and team communication.

Bonus Skills (Extra Credit)

Candidates with the following skills and interests will have an advantage:

  • Passion for Gaming: A genuine enthusiasm for games and the gaming industry.
  • External Tool Experience: Experience with Houdini (for advanced effects creation) or Substance Designer (for procedural material/texture creation).
  • Modeling/Pre-Vis: Experience with Blender.
  • Technical Knowledge: Knowledge of Physically Based Rendering (PBR) principles.

Job & Candidate Information

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Note

This is an excellent opportunity for a bilingual (German/English-speaking) VFX Artist who is technically astute and eager to create visually stunning, high-performance effects in Unreal Engine.

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