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Lead FX Artist at PhantomFX, Ambattur

Lead FX Artist at PhantomFX Ambattur

PhantomFX is one of the fastest-growing VFX powerhouses, renowned for delivering high-end visual effects for domestic and international feature films, television, and commercials. We are currently seeking a visionary and technically proficient Lead FX Artist to join our creative hub in Ambattur, India. At PhantomFX, we don’t just create visuals; we unleash magic. Our culture is built on the pillars of inclusivity, equality, and an unwavering commitment to excellence. As a Lead FX Artist, you will be the bridge between imagination and reality, guiding a team of talented artists to produce breathtaking simulations that define the cinematic experience. Job Overview : Lead FX Artist Category Details Company Name PhantomFX Position Title Lead FX Artist Employment Type Full-Time / Permanent Location Chennai, Ambattur, India (Offices also in Mumbai & Hyderabad) Experience Level 6+ Years Senior / Lead Salary Range Competitive / Based on Experience and Industry Standards Reports To CG Supervisor / VFX Supervisor Primary Software SideFX Houdini Additional Tools Autodesk Maya, Foundry Nuke Rendering Engines Mantra, Karma, Arnold The PhantomFX Experience: Our Culture The word “Lead” at PhantomFX isn’t just a title; it’s a responsibility to uphold an environment where creativity thrives under pressure. We pride ourselves on an open and inclusive work culture. Our strength lies in our people—a dedicated collective of professionals who have mastered the art of meeting “crazy deadlines” without ever compromising on the high bar of quality we are known for. When you join us, you aren’t just an employee; you are a wizard in our digital craft shop. Detailed Job Description As the Lead FX Artist, your role is multifaceted, blending high-level technical execution with strategic team management. Your primary objective is to spearhead the creation of complex, photo-realistic simulations while optimizing the studio’s technical pipeline. Creative Execution & Technical Mastery FX Jobs – Urgent Hiring !!! Workflow Innovation & Pipeline Development Leadership & Mentorship Candidate Requirements To succeed in this role, you must possess a rare blend of artistic “eye” and technical “brain.” We are looking for a problem-solver who remains calm when the render farm is red and the deadline is looming. Technical Skills & Experience Soft Skills & Professionalism Benefits and Perks We believe that peak creativity is only possible when our team feels supported and energized. PhantomFX offers a comprehensive benefits package designed to foster both professional and personal growth. How to Apply If you are ready to lead a team of digital sorcerers and push the boundaries of what is possible in VFX, we want to hear from you. Submission Requirements: PhantomFX is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability status. Lead FX Artist at PhantomFX, Ambattur Apply now See open roles

Image Engine hiring FX TD – Lead, Vancouver

image_engine_design_inc__logo

Image Engine Design Inc. is seeking a visionary and technically grounded Lead FX Technical Director to join our award-winning team in Vancouver, British Columbia. Since 1995, Image Engine has established itself as a cornerstone of the global visual effects industry. From the grimy, grounded sci-fi of District 9 to the expansive galaxies of The Mandalorian and The Book of Boba Fett, our work is defined by a commitment to storytelling through technical innovation. As a Lead FX TD, you will not just be managing simulations; you will be architecting the procedural foundations that allow our artists to create the “extraordinary” on every frame. Job Overview : Lead FX TD Company Name: Image Engine Design Inc. Position Title: Lead FX Technical Director (FX Lead) Employment Type: Term / Project-Based Contract Location: Vancouver, British Columbia, Canada (Hybrid – BC Residency Required) Compensation: $135,000 – $145,000 per annum (40-hour work week) Department: FX Start Date: ASAP Benefits: 100% Premium Coverage, Healthcare from Day 1, 8 Wellness Days The Image Engine Philosophy At Image Engine, R&D is not a secondary department; it is the heartbeat of our creative process. We believe that the best visual effects are born from a seamless marriage of artistic intuition and robust technical pipelines. Our FX department is world-renowned for its volumetric digital effects, destruction simulations, and procedural environment work. As a Lead, you are the linchpin of this ecosystem. You are responsible for ensuring that the creative vision of the VFX Supervisor is translated into a scalable, efficient technical reality that your team of artists can execute with precision. Core Purpose of the Role The Lead FX TD serves as the primary technical and creative support pillar for all FX artists assigned to a specific production. Your mission is two-fold: Foundation Building: Ramping up show-specific tools, creating high-quality Houdini Digital Assets (HDAs), and ensuring the department’s handoff is optimized for lighting and compositing. Team Orchestration: Managing artist tasks, mentoring junior and mid-level talent, and acting as the vital communication link between the CG Supervisors and the production management team. Detailed Duties & Responsibilities as Lead FX TD 1. Technical Leadership & Show Methodology Strategic Planning: Assess show requirements early in pre-production to determine the best technical methodology. You will decide whether a shot requires custom solvers, heavy volumetric simulations, or procedural scattering. Standards & Practices: Define and enforce the “Image Engine Standard” within the FX team. This includes ensuring all setups are documented, optimized for the farm, and easily hand-offable between artists. Pipeline Evolution: Work closely with the Head of Department (HOD) to identify bottlenecks in the current FX pipeline and collaborate with the R&D team to develop new internal tools. 2. Production & Team Management Task Delegation: Review the scope of work for the entire show and assign tasks based on the specific strengths and skill levels of individual artists. Scheduling & Bidding: Collaborate with Production Coordinators to estimate time requirements for complex FX tasks. You will provide accurate progress reports and flag potential delays before they impact the master schedule. Quality Control: Attend dailies, rounds, and reviews to provide constructive feedback. You are the final gatekeeper for the quality of smoke, fire, fluid, and destruction elements before they move downstream. 3. Mentorship & Professional Development Artist Growth: Conduct performance reviews and provide daily technical guidance. You will help artists troubleshoot complex VEX expressions or simulation instabilities. Inter-Departmental Synergy: Communicate with “Upstream” departments (Layout/Animation) and “Downstream” departments (Lighting/Compositing) to ensure data flows smoothly and assets are optimized for the final render. Professional Experience Requirements We are looking for candidates who have “weathered the storm” of high-end feature film production. The following experience thresholds are required: Internal Candidates: Minimum of 4 years of feature film/TV production experience specifically as an FX Artist using Houdini. External Candidates: Minimum of 1 year in a Lead FX role, supplemented by 4 years of experience as a Senior FX Artist in a high-end production environment. Technical Skills & Proficiency The Houdini Ecosystem Mastery of Houdini: You must possess an expert-level understanding of SOPs, DOPs, and POPs. Asset Creation: Proven ability to create robust, user-friendly HDAs (Houdini Digital Assets) that include clear interfaces and documentation for other artists. Scripting: Strong proficiency in VEX and Hscript is essential for custom tool creation and performance optimization. Rendering & Data Standards Rendering: Strong knowledge of Arnold (preferred), though experience with Mantra, RenderMan, or Karma is valued. Data Formats: Complete fluency in industry-standard formats, specifically OpenVDB, Alembic, and USD workflows. Compositing Awareness: A solid understanding of the compositing process, specifically how FX layers interact with lighting in Nuke. Soft Skills & Leadership Attributes Spatial & Artistic Awareness: An excellent eye for image composition, timing, and the physical behavior of natural elements (fire, water, debris). Problem-Solving: The ability to troubleshoot complex technical failures under tight deadlines and prioritize tasks effectively. Communication: Exceptional verbal and written communication skills. You must be able to explain complex technical hurdles to non-technical production staff while inspiring your team of artists. Desirable “Plus” Skills Scripting Power: Advanced knowledge of Python for pipeline integration. Alternative Tools: Experience with Maya, Gaffer, or specialized solvers like RealFlow and Bullet. Software Development: Knowledge of the HDK (Houdini Development Kit) for C++ plugin development. Educational Background: A degree in Computer Science, Visual Effects, or a related fine arts field. Working at Image Engine Image Engine is more than just a place of work; it is a community of creators. We are proud to foster a workplace culture that is supportive, respectful, and empowering. The Vancouver Advantage: As a hybrid role based in Vancouver, you will enjoy the benefits of one of the world’s premier VFX hubs. Please note that per tax credit requirements, candidates must be residents of British Columbia and legally eligible to work in Canada at the time of application. Diversity & Inclusion: We believe our success is a direct reflection of our diverse team. Image Engine is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all … Read more

Lead CG Environment 3D Modeler – Swaybox Studios 

Swaybox Studios

Swaybox Studios is not just making movies; we are inventing a new medium. By blending puppetry, practical effects, and cutting-edge digital technology, we are rewriting the rulebook of visual storytelling. In collaboration with DC Studios, Warner Bros. Pictures Animation, and Matt Reeves’ 6th and Idaho, we are currently developing a revolutionary feature film project that demands a unique fusion of hands-on artistry and high-end technical precision. We are seeking a Lead CG Environment Modeler to join our team in the vibrant heart of New Orleans, LA. This role is the critical bridge between our physical fabrication shop and our digital VFX pipeline. If you are a master of spatial awareness who thrives on the intersection of the “real” and the “rendered,” we want to hear from you. Lead CG Environment Modeler Job Overview Company Name: Swaybox Studios Position Title: Lead CG Environment Modeler Employment Type: Full-Time / Project-Based Location: New Orleans, Louisiana, United States (On-site preferred) Estimated Salary Range: $115,000 – $165,000 (Based on experience & seniority) Industry: Animation / VFX / Feature Film Key Partners: DC Studios, Warner Bros., 6th and Idaho Primary Software: Autodesk Maya, Rhinoceros 3D (Rhino), ZBrush The Swaybox Studios Mission At Swaybox Studios, our environments aren’t just backgrounds; they are characters. Because our workflow involves “Hybrid Real-Time” performance, our digital environments must match the tactile, weighted reality of our physical sets. As the Lead CG Environment Modeler, you will lead a team in crafting immersive worlds that feel grounded, lived-in, and narratively significant. You will be responsible for ensuring that the transition from a physical miniature or a Rhino-based architectural draft into a high-fidelity Maya cinematic asset is seamless, efficient, and aesthetically breathtaking. Key Responsibilities & Leadership as CG Environment Modeler 1. Digital Asset Creation & Refinement Modeling Excellence: Create and oversee the production of high-complexity digital models for sets, props, and vehicles. You will translate 2D concept art and rough physical maquettes into 3D assets that maintain the “soul” of the original design while meeting rigorous technical standards. Hybrid Workflow Integration: You will act as the primary liaison between the Practical Set Fabrication team and the VFX team. This requires a deep understanding of how physical dimensions translate to digital units. Advanced Topology: Lead the team in taking CAD-heavy model builds (often originating in Rhino) and converting them into clean, organized, and efficient polygonal topology in Maya. 2. Pipeline Oversight & Standards LOD Management: Determine and enforce Level of Detail (LOD) requirements based on shot proximity and camera movement, ensuring the engine remains performant without sacrificing visual fidelity. Technical Standards: Establish and maintain modeling procedures, naming conventions, and UV standards to ensure a smooth handoff to the Texturing and Look Development departments. R&D Support: Participate in early-stage Research and Development to test new modeling methodologies or tools that could enhance the studio’s proprietary workflow. 3. Team Leadership & Collaboration Mentorship: Lead a team of modelers, providing constructive feedback through draw-overs, “over-the-shoulder” sessions, and formal reviews. Creative Syncing: Work directly with the VFX Supervisor, Art Director, and Production Designer to determine “split lines”—the point where practical sets end and digital extensions begin. Bidding & Scheduling: Assist production management in estimating timeframes (bidding) for environment tasks and ensuring the team hits milestones within the established schedule. Required Qualifications & Technical Skills To be successful in this role, candidates must demonstrate a balance of technical rigmarole and artistic intuition. Industry Experience: A minimum of 3+ years of professional experience as an Environment or Set Modeler on high-end feature films, television, or AAA cinematics. Leadership Provenance: Previous experience in a Lead or Senior capacity, with a track record of managing assets through a full production lifecycle. Software Mastery: Expert-level proficiency in Autodesk Maya. Advanced sculpting skills in ZBrush or Mudbox. Familiarity with Rhinoceros 3D (Rhino) is highly prioritized, as much of our architectural foundation begins there. Artistic Foundation: A “traditional” eye for scale, composition, and silhouette. You must be able to look at a 2D sketch and understand the volume and mechanics of how that object would exist in a physical 3D space. Technical Knowledge: * Deep understanding of “holding edges” and subdivision surfaces. Expertise in modular environment design to allow for reusable assets across vast digital sets. Knowledge of the downstream needs of Rigging, Texture, and Lighting. Preferred Qualifications Architectural Background: A degree or professional background in Architecture, Industrial Design, or Scenic Design is a massive plus. Real-Time Engines: Basic experience with Unreal Engine or similar real-time rendering tools, as the industry trends toward real-time visualization. Technical Artistry: Familiarity with Python or MEL scripting to automate repetitive modeling tasks. UV & Layout: Experience with complex UV unwrapping and scene layout/set dressing. Work Culture & Diversity Statement Swaybox Studios is located in New Orleans, a city known for its unparalleled creativity and unique culture. We mirror that energy in our studio. We believe that great storytelling comes from diverse voices and perspectives. We are proud to be an Equal Opportunity Employer. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, age, national origin, disability, or veteran status. We are committed to building a team that represents a variety of backgrounds, talents, and identities. According to recent industry data (2024-2025), the VFX and Animation industry continues to strive for better representation. Current demographics in the digital arts sector reflect approximately 68% male and 32% female identification, with ethnic diversity in technical leadership roles hovering around 24% Asian, 8% Hispanic/Latino, and 5% Black/African American. Swaybox is actively working to exceed these industry averages by fostering an inclusive environment where the best talent—regardless of background—can thrive and innovate. Why New Orleans? Joining Swaybox in New Orleans means more than just a job; it’s a lifestyle. You will be part of a tight-knit community of innovators in a city that offers a lower cost of living than Los Angeles or Vancouver, without sacrificing any of the creative ambition. From world-class food to a legendary music scene, New Orleans provides the perfect backdrop for a … Read more

2D FX Artist – Glitch Productions

Glitch Productions

Glitch Productions is at the forefront of a digital revolution. As an independent animation powerhouse based in Australia, we are redefining how long-form animated content is created, distributed, and celebrated. With over 18 million subscribers and global hits like The Amazing Digital Circus amassing hundreds of millions of views, we are proving that “internet-first” animation is the future of the industry. We are looking for a visionary 2D FX Artist to join our remote-friendly team and help us continue to push the boundaries of visual storytelling. Job Overview : 2D FX Artist Company Name: Glitch Productions Role Title: 2D FX Artist Job Type: Full-Time Location: Remote (Global) / Office hubs in Parramatta & Melbourne CBD Experience Level: Experienced (3+ Years) Start Date: April 2026 Department: 2D Animation / Visual Effects About Glitch Productions: The Art-First Revolution Glitch Productions isn’t your typical animation studio. Glitch was born from a living room and fueled by a “nerd culture” passion that resonates with tens of millions of fans worldwide. Our mission is simple: Create the best art possible. We operate with an Art-First Mindset, meaning that every decision we make—from pipeline innovations to character arcs—is driven by the desire to delight our audience. Our studio is a melting pot of talented, high-energy artists who aren’t afraid to cobble together new sets or invent breakthrough technologies to get the job done. If you are tired of the traditional “cog-in-the-machine” studio culture and want to see your work have a direct, massive impact on a global scale, Glitch is your home. Key Responsibilities as 2D FX Artist 1. Visual Effects Design & Animation Dynamic Simulations: Design and animate top-tier 2D effects including explosions, fluid smoke, stylized fire, atmospheric weather, and magical auras that align with the specific tone of each show. Aesthetic Alignment: Work hand-in-hand with the Art Director and Showrunner to ensure that FX aren’t just “add-ons,” but integrated parts of the visual storytelling. Consistency: Maintain a high level of style consistency across multiple episodes, ensuring that the “language” of the effects remains cohesive. 2. Technical Production & Pipeline Optimization: Prepare FX assets that are production-ready, focusing on proper layering and technical compatibility with 2D/3D backgrounds and character assets. Inter-Departmental Synergy: Partner with Storyboarding, Character Animation, and Compositing teams to ensure seamless asset hand-offs and integration. Pipeline Innovation: Help document your creation methods and assist the technical team in refining the FX pipeline to increase studio-wide efficiency and output quality. 3. Self-Management & Quality Control Deadline Mastery: Manage your own schedule to meet tight production deliverables while maintaining the high artistic standards Glitch fans expect. Proactive Problem Solving: Identify potential technical bottlenecks early in the production cycle and propose creative solutions to overcome them. Required Skills & Qualifications for 2D FX Artist Professional Experience: 3+ years of dedicated experience as 2D FX Artist in 2D FX Animation for animated series, films, or high-end digital content. Software Proficiency: Mastery of Toon Boom Harmony and Adobe After Effects. You should be comfortable navigating complex node structures and timeline-based animation. The “Artistic Eye”: An exceptional sense of timing, weight, and color. You understand how a single frame of “impact” can change the entire feel of an action sequence. Adaptability: The ability to jump between hyper-stylized “Internet” aesthetics and more traditional cinematic 2D effects as required by different IP. Production Tools: Familiarity with project tracking software like ShotGrid to maintain organized workflows in a fast-paced environment. Bonus Skills (The “Glitch” Edge) Unreal Engine Knowledge: Experience implementing 2D PNG sequences into UE5 environments. Culture Fit: A deep understanding of gaming, animation, and “internet nerd” culture. If you love the worlds we build, you’ll build them better. Technical Art: Basic understanding of 3D FX to better collaborate with our CG departments. What We Offer: Culture & Benefits Flexible Autonomy: We offer flexible work arrangements, including 100% Remote options or hybrid setups at our modern offices in Parramatta or Melbourne CBD. Wellness & Lifestyle: We cover your Gym Membership and provide regular company breakfasts and lunches for our on-site team members. Community & Fun: Free entry to conventions and events, plus regular studio-wide social functions to celebrate our milestones. Inclusivity: A diverse team that values independent input. We hire based on passion and potential, welcoming all backgrounds and identities. Career Trajectory: With salary reviews every 6 months and a rapidly growing slate of projects, your growth at Glitch is limited only by your ambition. Our Core Values Passion: We bring personal touches to every frame because we love what we do. Innovation: We push the boundaries of what independent animation can achieve. Teamwork: We believe our range of skills allows us to create works no individual could do alone. Integrity: Doing right by our projects and each other is at the heart of our mission. Portfolio Requirements  Your portfolio must demonstrate a range of 2D FX from realistic to stylized. Please include: Breakdowns: Show us your process from rough animation to final composite. Timing: Examples that showcase your understanding of “squash and stretch” and explosive timing. Collaborative Work: Clearly indicate your specific contributions if the work was part of a larger team project.

Outpost VFX hiring Senior FX Artist (Houdini Specialist)

Outpost VFX hiring Senior FX Artist (Houdini Specialist)

Job Overview Senior FX Artist Category Details Company Outpost VFX Role Title Senior FX Artist (Houdini Specialist) Department FX (Visual Effects) Location Montreal, Canada Working Pattern On-site / Hybrid Options Job Status Live Role Primary Software Houdini Project Types High-end Feature Film & Episodic Company Description: The Outpost Philosophy At Outpost VFX, we don’t just “do” visual effects; we craft stunning cinematic experiences for the world’s most ambitious film and episodic projects. Our mantra is simple: The way we work shapes the work we make. We recognize that high-end artistry cannot exist in a vacuum, which is why we prioritize a culture that is as impressive as the pixels we push. What truly sets Outpost apart? In an industry often defined by its intensity, we believe in making people matter. We have intentionally built a creative sanctuary where every artist—from junior to senior—feels valued, respected, and empowered to make a tangible difference every single day. We are ambitious, and our global footprint is growing rapidly, yet we remain fiercely committed to nurturing personal connections. We support one another through technical hurdles and take the time to celebrate our collective successes. We are constantly evolving, always looking for ways to enhance the experience for our team, our clients, and the wider creative world. What’s In It For You? Joining Outpost VFX isn’t just a career move; it’s an opportunity to influence the trajectory of a studio that cares about the “how” as much as the “what.” Also Check More Jobs Senior Compositor – Outpost VFX (Montreal) Senior Layout Artist – Outpost VFX 2026 Job Description: The Role of a Senior FX Artist We are seeking a Senior FX Artist who is a true alchemist of digital elements. In this role, you will be responsible for creating “movie magic” in its most literal form. You will be at the forefront of simulating hyper-realistic environments and dynamic systems for a slate of exciting, high-profile projects. As a Senior member of the team, your role extends beyond the workstation. You will be a technical architect—developing tools and workflows that streamline the FX department—and a mentor, guiding the next generation of junior and mid-level artists as they hone their craft. Your work will be the explosive energy, the subtle atmosphere, and the magical spark that brings a director’s vision to life. Key Responsibilities High-End Simulation & Artistry : Tool Development & Pipeline Support : Leadership & Mentorship : Artist Development: Provide constructive feedback and technical guidance to junior and mid-level artists, helping them troubleshoot their setups and elevate their artistic eye. Collaboration: Work closely with VFX Supervisors and Leads to interpret creative briefs and ensure the FX department meets the project’s stylistic goals. Key Skills & Qualifications : Equality of Opportunity At Outpost VFX, we believe our strength lies in our differences. A diverse team brings diverse perspectives, allowing us to challenge norms and create a truly special work environment based on mutual respect. Outpost is an Equal Opportunity Employer. Employment decisions are based solely on an individual’s extraordinary talent and potential. We do not discriminate based on age, gender, race, ethnicity, disability, sexual orientation, or any other factor that does not relate to your ability to perform your job. We celebrate you for who you are. Outpost VFX hiring Senior FX Artist (Houdini Specialist) Apply now See open roles Download Outpost VFX Senior Fx Artist Job Summary