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Senior 3D Character Artist at IGG, Singapore

Senior 3D Character Artist at IGG, Singapore

At Vertex Horizon Studios (IGG), we believe that characters are the soul of the player’s journey. We are seeking a Senior 3D Character Artist who can bridge the gap between imaginative concept art and high-fidelity, real-time performance. This role is designed for an artist who possesses a deep love for Western stylized aesthetics (think Disney, Pixar, or Blizzard-inspired “Chibi” and “Stylized Realism”) and who is eager to push the technical boundaries of what is possible in modern game engines. As a Senior 3D Character Artist, you won’t just be “making models.” You will be architecting the visual benchmarks for our upcoming global titles, ensuring that every character—from the smallest NPC to the main protagonist—exhibits a level of craft that defines the industry standard. Job Overview: Senior 3D Character Artist (Western Stylized / CG) Feature Details Company Name Vertex Horizon Studios (Global Gaming & Animation Hub) Job ID VHS-SG-3D-2026-089 Job Type Full-Time, Permanent Location Singapore (Fusionopolis / One-North Creative District) Salary Range $7,200 – $10,800 SGD Monthly (Plus Performance Equity) Tech Stack Maya/Max, ZBrush, Substance, Marvelous Designer, Unreal Engine 5 Core Responsibilities & Technical Expectations 1. End-to-End Character Production You will own the entire character lifecycle. We are looking for a “Generalist Specialist” who can take a 2D sketch and breathe three-dimensional life into it. 2. Technical Implementation & Performance In 2026, beauty must meet efficiency. 3. AI-Enhanced Workflow Optimization IGG is a studio of the future. We don’t just accept AI; we leverage it to win. 4. Collaborative Leadership Detailed Job Requirements for Senior 3D Character Artist Professional Experience Technical Skills & Software Mindset & Soft Skills Why Join Vertex Horizon Singapore? IGG Singapore is the gateway to the future of interactive media. By joining our team, you gain: Senior 3D Character Artist IGG, Singapore Apply now See open roles

Senior Concept Artist job at IGG, Singapore 2026

Senior Concept Artist job at IGG, Singapore 2026

Iron & Asphalt Interactive is redefining the simulation genre. IGG is seeking a Senior Concept Artist who specializes in the “characterization” of European heavy-duty vehicles. In our universe, a truck is not just a machine; it is a character with a story, a personality, and a presence. This role (Senior Concept Artist) requires a rare hybrid of skills: the technical precision of a realistic vehicle designer and the imaginative soul of a character artist. You will be responsible for defining the visual language of our European fleet, ensuring every bolt, chrome finish, and silhouette resonates with authenticity while pushing the boundaries of digital art through AI-assisted workflows. Job Overview: Senior Concept Artist (European Truck & Vehicle Persona) Feature Details Company Name Iron & Asphalt Interactive (Global Simulation Studio) Job Type Full-Time, Senior Level Location Singapore (Integrated Hub / Hybrid-Friendly) Salary Range $7,500 – $11,000 SGD per month (Based on Portfolio & Experience) Benefits Performance Bonuses, Specialized Tech Stipend, Comprehensive Health & Dental Department Art & Animation Core Responsibilities as Senior Concept Artist 1. Master Character & Vehicle Design You will lead the creative charge in defining what a “European Truck Persona” looks like in a modern gaming context. 2. Outsourcing Strategy & Creative Direction As a Senior Artist, your influence extends beyond your own canvas. 3. AI-Driven Workflow Innovation We embrace the future of art production. You will be the studio’s champion for AI integration. 4. Cross-Functional Liaison You are the bridge between the “What” and the “How.” Detailed Job Requirements for Senior Concept Artist Professional Experience Technical Mastery Leadership & Soft Skills Why Iron & Asphalt Singapore? IGG Singapore is the heart of our Southeast Asian operations. Joining our team means: Senior Concept Artist job at IGG, Singapore Apply now See open roles

Technical Animator at Motorica, Stockholm HQ

Motorica logo

Motorica is at a definitive breakthrough moment in the evolution of digital movement. We are not just another tool in the stack; we are a paradigm shift. By merging proprietary motion capture data with state-of-the-art diffusion models, Motorica empowers studios to generate AAA-quality character animations in minutes rather than weeks. As we scale rapidly to meet the demands of the world’s premier game studios, we are seeking a “storytelling engineer”—a Technical Animator—to bridge the gap between our cutting-edge AI product and the high-profile teams who use it. In this role, you aren’t just supporting a product; you are an industry authority and a consultant. You will work directly with Lead Animators and Technical Directors at top-tier studios, helping them dismantle traditional production bottlenecks and embrace the future of generative animation. Key Position Overview: Technical Animator Category Details Company Name Motorica Job Title Technical Animator (Product & GTM Authority) Location Stockholm HQ / Fully Remote Job Type Full-time Salary Range Competitive / Equity Options (Based on Senior Industry Experience) Core Tech Unreal Engine (Control Rig, Blueprints), Maya, MotionBuilder Industry Focus Generative AI, AAA Gaming, & Cinematic Production Contact Signe Göransson (Operations Manager) Our Story: Defining the Generative Era Animation has traditionally been one of the most significant “cost and time” sinks in game development. At Motorica, we have solved this. Our proprietary AI models allow for the creation of lifelike, dynamic motion at a fraction of the traditional cost. We remove the mechanical drudgery of animation, allowing creative teams to focus on what truly matters: storytelling, iteration, and building living, breathing worlds. Joining Motorica means joining a high-performance culture where innovation isn’t a goal—it’s the baseline. We are looking for individuals who are driven by the prospect of changing how an entire industry operates. Your Quest: The Mission & Responsibilities This is a hybrid role that sits at the intersection of Product and Go-To-Market (GTM). You will act as the technical face of Motorica for our most prestigious clients. 1. The “Trust Demo” & Pre-Sales Technical Authority: You will join pre-sales conversations with high-profile potential customers. Your goal is to build immediate trust by speaking the language of veteran animators. Storytelling: You won’t just click buttons; you will walk CTOs and Lead Animators through the product, demonstrating exactly how Motorica solves their specific production pain points. 2. Integration & Pipeline Consulting Hands-on Support: Lead the technical onboarding for customers. You will guide them through setting up Motorica within their specific environments. Problem Solving: Act as the first line of defense for technical hurdles. Whether it’s a pipeline blocker or a complex retargeting issue, you provide the solution. Best Practices: Advise studios on how to optimize their workflows to get the most out of generative motion. 3. Product Discovery & Strategic Insights The “Eyes and Ears”: While in the field, you will identify gaps in our current offering. You’ll bring back deep-level insights from AAA studios to help drive our internal product roadmap. GTM Support: Work with the growth team to refine how we position our tech to the industry, ensuring our messaging remains technically accurate and emotionally compelling. Your Toolkit: Who You Are Motorica is looking for an animation-obsessed professional who is as comfortable in a client meeting as they are in a complex rig. The Essentials: Industry Authority: You have 5+ years of experience as a Technical Animator in an AA or AAA environment. You have lived through the “crunch” and understand exactly where the traditional pipeline fails. Communication Mastery: You are a true storyteller. You can simplify complex AI concepts for a junior artist while holding your own in a deep-dive technical debate with a CTO. Software Deep Dive: You possess high-level proficiency in Unreal Engine (specifically Control Rig and Blueprints) and standard DCC tools like Maya and MotionBuilder. Animation Enthusiast: You are always experimenting with the latest tech. A solid understanding of Motion Matching and other modern approaches is a strong indicator that you have the mindset we need. The Mindset: Continuous Learner: Generative animation is evolving every day. You must have a proactive desire to adapt and learn as the tech shifts. High-Energy Professional: You thrive in a scaling environment where your impact is immediate and visible. Why Join Motorica? Motorica is not just a workplace; it is an opportunity to be a pioneer. Immediate Impact: See your work integrated into the most anticipated games in the world. Growth Trajectory: As an early member of our scaling team, you will find no shortage of leadership and growth opportunities. Total Flexibility: Work from our Stockholm HQ or enjoy the freedom of being Fully Remote. Direct Influence: Your feedback from the field directly shapes the future of our proprietary models. Application & Contact Motorica is looking for driven individuals ready to define a new era of animation. If you are a technical expert with a passion for people and progress, we want to hear from you. How to Apply: Please reach out to Signe Göransson, our Operations Manager, with your CV and a link to your portfolio or technical blog. We are specifically looking for evidence of your problem-solving skills and your ability to communicate complex ideas.

3D Generalist Job at RedCloud Consulting

RedCloud Consulting logo

RedCloud Consulting, an award-winning global business and technology firm, is seeking a versatile and technically-minded 3D Generalist to join our team in Redmond, WA. For over twenty years, RedCloud has been the partner of choice for global enterprises, helping them navigate the complexities of modern data, AI, and digital foundations. As a 3D Generalist in this role, you aren’t just creating art; you are a visual translator. You will work at the intersection of high-level engineering and creative storytelling, turning abstract, scientific, and technical concepts into high-fidelity 3D visualizations. This position is perfect for a “multiskilled” artist who thrives in a fast-paced, collaborative environment and enjoys seeing their work drive smarter decisions for global organizations. Key Employment Details : 3D Generalist Category Details Company Name RedCloud Consulting Job Title 3D Generalist Location Redmond, Washington (Onsite presence required) Job Type Full-time Salary Range $108,000 – $120,000 per year (DOE) Required Expertise 3D Modeling, Rendering, Animation Industry Focus Technology, Scientific, and Business Consulting Work Authorization Must have legal ability to work in the US (No sponsorship) The Mission: Visualizing the Future of Technology RedCloud is built on a foundation of integrity-based consulting. Our clients—ranging from high-growth mid-market companies to Fortune 500 enterprises—rely on us to solve their most difficult operational challenges. In this role, your visualizations will be the key to unlocking clarity for stakeholders, engineers, and executives alike. Your Core Responsibilities As a 3D Generalist supporting immediate client operations, your daily “quest” involves: Technical Storytelling: Create high-quality 3D visualizations, both static and animated, that explain complex technical or scientific concepts. Your goal is to elevate standard presentations into compelling visual narratives. Cross-Disciplinary Collaboration: You will act as a creative bridge, working side-by-side with PowerPoint designers, lead engineers, and producers. You’ll ensure that every asset delivered is cohesive with the project’s technical requirements and aesthetic goals. Agile Execution: The consulting world moves fast. You must be prepared to respond to special requests and deliver high-quality assets under tight, often shifting timelines. Onsite Co-Creation: This role requires a regular onsite presence in Redmond. You will participate in “co-creation” sessions within lab and office environments, where real-time feedback from engineers is vital to the accuracy of your models. Asset Adaptation: Stay flexible to evolving project needs, including short-notice “rapid-fire” projects that require a high degree of adaptability. Your Toolkit: Knowledge, Skills, and Abilities We are looking for a visual powerhouse who is comfortable with both the artistic and technical sides of 3D production. Technical Requirements: Proven Artistic Skill: A robust portfolio demonstrating excellence in 3D modeling, rendering, and animation. We need to see your ability to handle lighting, textures, and motion with precision. Software Proficiency: Expert knowledge of industry-standard 3D suites such as Blender, Maya, Cinema4D, or equivalent tools. Scientific Literacy: While not a requirement, experience working with technical or scientific subject matter is a major plus. You should be able to look at a technical schematic and envision its 3D representation. Project Management: The ability to juggle multiple projects simultaneously without letting the quality of the final output slip. Soft Skills: Communication: You must be able to communicate clearly with non-artists (like engineers and data scientists) to extract the necessary information for your designs. Integrity & Accountability: At RedCloud, we value senior-level experts who take ownership of their work and drive long-term value for our clients. Why RedCloud? Culture and Benefits We believe that a company’s performance is a direct reflection of its culture. RedCloud has been recognized as the #1 Best Company to Work For in Washington (Mid-Sized Businesses) by Seattle Business Magazine. We offer an environment where stability, growth, and innovation are balanced to help you thrive. Power-Ups You Receive: Competitive Compensation: A salary range of $108k–$120k, depending on your experience and expertise. Comprehensive Benefits: RedCloud provides a robust benefits package. Detailed information on health, dental, and vision coverage, as well as bonus structures, can be found on our Careers Page. Innovation-First Environment: Work with modern data platforms and artificial intelligence alongside some of the brightest minds in the consulting industry. Stability and Growth: Be part of a “Fastest Growing Company” recognized by the Inc. 500/5000 list, while working for a firm that emphasizes “integrity-based” long-term client relationships. About RedCloud Consulting RedCloud Consulting is a global firm with a massive footprint, providing services across North America, Europe, Asia-Pacific, and the Middle East. Our core practices include: Data & AI Digital Solutions Security & Privacy Data Center & Critical Infrastructure Strategy & Transformation As our clients expand globally, we provide the expert support they need to operate securely and confidently. We are deeply invested in our clients’ success and, by extension, the success of every team member we hire. Application Requirements To be considered for this onsite role in Redmond, please ensure your application includes: A Professional Resume: Detailing your years of experience in 3D production. Portfolio/Reel: A link to your work is mandatory. We are specifically looking for clean modeling, professional lighting/rendering, and clear animation. Work Authorization: Confirmation of your legal ability to work in the United States (RedCloud does not provide visa sponsorship).

Lead Game Programmer at Deck 13 Interactive

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Deck 13 Interactive, the renowned development force behind the visceral “Soulslike” combat of The Surge series, the dark fantasy of Lords of the Fallen, and the innovative sand-shaping mechanics of Atlas Fallen, is hunting for a technical titan. We are seeking a Lead Game Programmer to spearhead our engineering efforts from our headquarters in Frankfurt am Main, with flexible remote options available across Germany. As a Lead Game Programmer, you are the architect of our digital reality. You will bridge the gap between abstract creative concepts and high-performance C++ execution. This is a role for a leader who still loves the “clack” of the mechanical keyboard—balancing high-level technical strategy and mentorship with hands-on development in Unreal Engine 5. You won’t just be managing a team; you will be setting the gold standard for engineering excellence in the European gaming industry. Core Position Overview: Lead Game Programmer Category Details Company Name Deck 13 Interactive (PulluP Entertainment Group) Job Title Lead Game Programmer (f/m/x) Location Frankfurt am Main, Germany / Remote (Within Germany) Employment Type Full-time Salary Range Competitive (Aligned with Lead/Management standards in the EU) Primary Tech Stack Unreal Engine 5, C++, System Architecture Experience Required 5+ Years Industry Exp / 3+ Years Leadership Exp Core Expertise C++, Console Performance, Architecture, Mentorship Our Story: Engineering Excellence Since 2001 Based in the heart of Frankfurt, Deck 13 Interactive has spent over two decades pushing the boundaries of what is possible on PC and console hardware. Now a flagship studio within the PulluP Entertainment group, we have scaled our ambitions while maintaining the tight-knit, collaborative spirit of our 100-person team. Our engineering philosophy is rooted in stability, scalability, and innovation. We believe that the best gameplay experiences are built on a foundation of clean, performant code. As we move deeper into the era of Unreal Engine 5, we are looking for a Lead who can navigate the complexities of Nanite, Lumen, and massive-world streaming while keeping our custom development tools sharp and our gameplay systems responsive. Your Quest: The Mission & Responsibilities Your role is a multifaceted challenge that demands technical brilliance and emotional intelligence. Your mission includes: 1. Technical Architecture & System Design Unreal Engine 5 Mastery: Lead the design and implementation of core systems within UE5, focusing on performance, stability, and long-term scalability for our upcoming ambitious projects. Tool Development: Oversee the creation and maintenance of custom editor extensions and internal development tools that empower our artists and designers to work at the speed of thought. Performance & Optimization: Take ownership of the technical health of the project, ensuring our games run flawlessly on next-gen consoles and high-end PCs. 2. Leadership & Mentorship Empowering Engineers: Mentor a diverse team of programmers across various experience levels. You aren’t just a manager; you are a coach, helping junior and mid-level devs master C++ and UE5 architecture. Code Quality: Establish and enforce rigorous coding standards and best practices. You will lead the charge in code reviews, fostering a culture where “good enough” is replaced by “excellence.” Professional Growth: Identify skill gaps within the team and provide the resources and guidance necessary for every engineer to thrive. 3. Cross-Disciplinary Collaboration Bridging the Gap: Collaborate daily with Leads from Animation, Art, VFX, and Design to ensure technical solutions align perfectly with the creative vision. Innovation Scouting: Evaluate emerging technologies and industry trends. Whether it’s a new AI navigation technique or a breakthrough in animation compression, you will determine what fits into the Deck 13 toolkit. Problem Solving: Act as the ultimate “firefighter” for complex technical issues, debugging cross-discipline bugs that others might find insurmountable. Your Toolkit: Qualifications & Experience Deck 13 is looking for a battle-hardened programmer who has seen multiple projects through the entire lifecycle, from whiteboarding to the day-one patch. The Essentials: Leadership Pedigree: Proven experience managing game development teams. You know how to motivate developers, manage technical debt, and hit milestones without compromising quality. C++ Mastery: Advanced proficiency in C++ is a must. You should have a deep understanding of memory management, multi-threading, and hardware-specific optimization. Shipped Titles: At least one successfully shipped title on modern consoles (PS5, Xbox Series X/S) where you held a supervisory or lead role. System Design: Extensive experience developing scalable gameplay systems and custom editor tools. Communication: Exceptional command of the English language. You can explain a memory leak to a producer and a design constraint to an artist with equal clarity. Bonus Power-Ups: Deep internal knowledge of Unreal Engine’s source code. Proficiency in C# (for tools) or Python (for pipeline automation). A history of contributing to open-source projects or the wider game-dev community. Specialized expertise in high-level AI systems or physics-driven animation. Power-Ups: The Deck 13 Experience Deck 13 believe that the best code is written by developers who are well-rested, physically healthy, and mentally supported. Our benefits include: Central Hub: A modern, high-tech office in Frankfurt (near Messe), perfectly situated for local commuters and travelers. Remote Support: A monthly allowance for remote working setup and expenses if you work from home within Germany. Continuous Learning: A dedicated yearly budget for books, courses, and conferences, plus free language classes. Well-being: Free access to the Bloom mental health platform and monthly gym membership allowances. Travel: A monthly allowance for the Deutschlandticket, making your commute or weekend travels stress-free. Time to Recharge: 28 days of paid vacation, plus the 24th and 31st of December as guaranteed holidays. Financial Incentives: Tax-free Probonio vouchers every month for extra purchasing power. Our Commitment to Inclusivity At Deck 13 Interactive, we are an equal-opportunity employer. We believe that diverse perspectives lead to better problem-solving and more creative games. We welcome applications from all individuals, regardless of race, gender, ethnicity, or background. Our 100-person team is a global community, and we want you to find your home here. How to Apply Are you ready to lead the technical charge at one of Germany’s premier studios? Submission Requirements: Detailed CV: Highlighting your leadership experience and shipped titles. Code Samples/GitHub: If available, show us your … Read more